API Reference

The following section outlines the API of Pycord.

Note

This module uses the Python logging module to log diagnostic and errors in an output independent way. If the logging module is not configured, these logs will not be output anywhere. See Setting Up Logging for more information on how to set up and use the logging module with Pycord.

Clients

Client

class discord.Client(*, loop=None, **options)

Represents a client connection that connects to Discord. This class is used to interact with the Discord WebSocket and API.

A number of options can be passed to the Client.

Parameters:
  • max_messages (Optional[int]) –

    The maximum number of messages to store in the internal message cache. This defaults to 1000. Passing in None disables the message cache.

    Changed in version 1.3: Allow disabling the message cache and change the default size to 1000.

  • loop (Optional[asyncio.AbstractEventLoop]) – The asyncio.AbstractEventLoop to use for asynchronous operations. Defaults to None, in which case the default event loop is used via asyncio.get_event_loop().

  • connector (Optional[aiohttp.BaseConnector]) – The connector to use for connection pooling.

  • proxy (Optional[str]) – Proxy URL.

  • proxy_auth (Optional[aiohttp.BasicAuth]) – An object that represents proxy HTTP Basic Authorization.

  • shard_id (Optional[int]) – Integer starting at 0 and less than shard_count.

  • shard_count (Optional[int]) – The total number of shards.

  • application_id (int) – The client’s application ID.

  • intents (Intents) –

    The intents that you want to enable for the session. This is a way of disabling and enabling certain gateway events from triggering and being sent. If not given, defaults to a regularly constructed Intents class.

    New in version 1.5.

  • member_cache_flags (MemberCacheFlags) –

    Allows for finer control over how the library caches members. If not given, defaults to cache as much as possible with the currently selected intents.

    New in version 1.5.

  • chunk_guilds_at_startup (bool) –

    Indicates if on_ready() should be delayed to chunk all guilds at start-up if necessary. This operation is incredibly slow for large amounts of guilds. The default is True if Intents.members is True.

    New in version 1.5.

  • status (Optional[Status]) – A status to start your presence with upon logging on to Discord.

  • activity (Optional[BaseActivity]) – An activity to start your presence with upon logging on to Discord.

  • allowed_mentions (Optional[AllowedMentions]) –

    Control how the client handles mentions by default on every message sent.

    New in version 1.4.

  • heartbeat_timeout (float) – The maximum numbers of seconds before timing out and restarting the WebSocket in the case of not receiving a HEARTBEAT_ACK. Useful if processing the initial packets take too long to the point of disconnecting you. The default timeout is 60 seconds.

  • guild_ready_timeout (float) –

    The maximum number of seconds to wait for the GUILD_CREATE stream to end before preparing the member cache and firing READY. The default timeout is 2 seconds.

    New in version 1.4.

  • assume_unsync_clock (bool) –

    Whether to assume the system clock is unsynced. This applies to the ratelimit handling code. If this is set to True, the default, then the library uses the time to reset a rate limit bucket given by Discord. If this is False then your system clock is used to calculate how long to sleep for. If this is set to False it is recommended to sync your system clock to Google’s NTP server.

    New in version 1.3.

  • enable_debug_events (bool) –

    Whether to enable events that are useful only for debugging gateway related information.

    Right now this involves on_socket_raw_receive() and on_socket_raw_send(). If this is False then those events will not be dispatched (due to performance considerations). To enable these events, this must be set to True. Defaults to False.

    New in version 2.0.

ws

The websocket gateway the client is currently connected to. Could be None.

loop

The event loop that the client uses for asynchronous operations.

Type:

asyncio.AbstractEventLoop

@event

A decorator that registers an event to listen to.

You can find more info about the events on the documentation below.

The events must be a coroutine, if not, TypeError is raised.

Example

@client.event
async def on_ready():
    print('Ready!')
Raises:

TypeError – The coroutine passed is not actually a coroutine.

async for ... in fetch_guilds(*, limit=100, before=None, after=None)

Retrieves an AsyncIterator that enables receiving your guilds.

Note

Using this, you will only receive Guild.owner, Guild.icon, Guild.id, and Guild.name per Guild.

Note

This method is an API call. For general usage, consider guilds instead.

Examples

Usage

async for guild in client.fetch_guilds(limit=150):
    print(guild.name)

Flattening into a list

guilds = await client.fetch_guilds(limit=150).flatten()
# guilds is now a list of Guild...

All parameters are optional.

Parameters:
  • limit (Optional[int]) – The number of guilds to retrieve. If None, it retrieves every guild you have access to. Note, however, that this would make it a slow operation. Defaults to 100.

  • before (Union[abc.Snowflake, datetime.datetime]) – Retrieves guilds before this date or object. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Union[abc.Snowflake, datetime.datetime]) – Retrieve guilds after this date or object. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

Raises:

HTTPException – Getting the guilds failed.

Yields:

Guild – The guild with the guild data parsed.

property latency

Measures latency between a HEARTBEAT and a HEARTBEAT_ACK in seconds.

This could be referred to as the Discord WebSocket protocol latency.

Type:

float

is_ws_ratelimited()

bool: Whether the websocket is currently rate limited.

This can be useful to know when deciding whether you should query members using HTTP or via the gateway.

New in version 1.6.

property user

Represents the connected client. None if not logged in.

Type:

Optional[ClientUser]

property guilds

The guilds that the connected client is a member of.

Type:

List[Guild]

property emojis

The emojis that the connected client has.

Type:

List[Emoji]

property stickers

The stickers that the connected client has.

New in version 2.0.

Type:

List[GuildSticker]

property cached_messages

Read-only list of messages the connected client has cached.

New in version 1.1.

Type:

Sequence[Message]

property private_channels

The private channels that the connected client is participating on.

Note

This returns only up to 128 most recent private channels due to an internal working on how Discord deals with private channels.

Type:

List[abc.PrivateChannel]

property voice_clients

Represents a list of voice connections.

These are usually VoiceClient instances.

Type:

List[VoiceProtocol]

property application_id

The client’s application ID.

If this is not passed via __init__ then this is retrieved through the gateway when an event contains the data. Usually after on_connect() is called.

New in version 2.0.

Type:

Optional[int]

property application_flags

The client’s application flags.

New in version 2.0.

Type:

ApplicationFlags

is_ready()

bool: Specifies if the client’s internal cache is ready for use.

await on_error(event_method, *args, **kwargs)

This function is a coroutine.

The default error handler provided by the client.

By default this prints to sys.stderr however it could be overridden to have a different implementation. Check on_error() for more details.

await before_identify_hook(shard_id, *, initial=False)

This function is a coroutine.

A hook that is called before IDENTIFYing a session. This is useful if you wish to have more control over the synchronization of multiple IDENTIFYing clients.

The default implementation sleeps for 5 seconds.

New in version 1.4.

Parameters:
  • shard_id (int) – The shard ID that requested being IDENTIFY’d

  • initial (bool) – Whether this IDENTIFY is the first initial IDENTIFY.

await login(token)

This function is a coroutine.

Logs in the client with the specified credentials.

Parameters:

token (str) – The authentication token. Do not prefix this token with anything as the library will do it for you.

Raises:
  • TypeError – The token was in invalid type.

  • LoginFailure – The wrong credentials are passed.

  • HTTPException – An unknown HTTP related error occurred, usually when it isn’t 200 or the known incorrect credentials passing status code.

await connect(*, reconnect=True)

This function is a coroutine.

Creates a websocket connection and lets the websocket listen to messages from Discord. This is a loop that runs the entire event system and miscellaneous aspects of the library. Control is not resumed until the WebSocket connection is terminated.

Parameters:

reconnect (bool) – If we should attempt reconnecting, either due to internet failure or a specific failure on Discord’s part. Certain disconnects that lead to bad state will not be handled (such as invalid sharding payloads or bad tokens).

Raises:
  • GatewayNotFound – If the gateway to connect to Discord is not found. Usually if this is thrown then there is a Discord API outage.

  • ConnectionClosed – The websocket connection has been terminated.

await close()

This function is a coroutine.

Closes the connection to Discord.

clear()

Clears the internal state of the bot.

After this, the bot can be considered “re-opened”, i.e. is_closed() and is_ready() both return False along with the bot’s internal cache cleared.

await start(token, *, reconnect=True)

This function is a coroutine.

A shorthand coroutine for login() + connect().

Raises:

TypeError – An unexpected keyword argument was received.

run(*args, **kwargs)

A blocking call that abstracts away the event loop initialisation from you.

If you want more control over the event loop then this function should not be used. Use start() coroutine or connect() + login().

Roughly Equivalent to:

try:
    loop.run_until_complete(start(*args, **kwargs))
except KeyboardInterrupt:
    loop.run_until_complete(close())
    # cancel all tasks lingering
finally:
    loop.close()

Warning

This function must be the last function to call due to the fact that it is blocking. That means that registration of events or anything being called after this function call will not execute until it returns.

is_closed()

bool: Indicates if the websocket connection is closed.

property activity

The activity being used upon logging in.

Type:

Optional[BaseActivity]

property status

Status: The status being used upon logging on to Discord.

property allowed_mentions

The allowed mention configuration.

New in version 1.4.

Type:

Optional[AllowedMentions]

property intents

The intents configured for this connection.

New in version 1.5.

Type:

Intents

property users

Returns a list of all the users the bot can see.

Type:

List[User]

get_channel(id, /)

Returns a channel or thread with the given ID.

Parameters:

id (int) – The ID to search for.

Returns:

The returned channel or None if not found.

Return type:

Optional[Union[abc.GuildChannel, Thread, abc.PrivateChannel]]

get_message(id, /)

Returns a message the given ID.

This is useful if you have a message_id but don’t want to do an API call to access the message.

Parameters:

id (int) – The ID to search for.

Returns:

The returned message or None if not found.

Return type:

Optional[Message]

get_partial_messageable(id, *, type=None)

Returns a partial messageable with the given channel ID.

This is useful if you have a channel_id but don’t want to do an API call to send messages to it.

New in version 2.0.

Parameters:
  • id (int) – The channel ID to create a partial messageable for.

  • type (Optional[ChannelType]) – The underlying channel type for the partial messageable.

Returns:

The partial messageable

Return type:

PartialMessageable

get_stage_instance(id, /)

Returns a stage instance with the given stage channel ID.

New in version 2.0.

Parameters:

id (int) – The ID to search for.

Returns:

The stage instance or None if not found.

Return type:

Optional[StageInstance]

get_guild(id, /)

Returns a guild with the given ID.

Parameters:

id (int) – The ID to search for.

Returns:

The guild or None if not found.

Return type:

Optional[Guild]

get_user(id, /)

Returns a user with the given ID.

Parameters:

id (int) – The ID to search for.

Returns:

The user or None if not found.

Return type:

Optional[User]

get_emoji(id, /)

Returns an emoji with the given ID.

Parameters:

id (int) – The ID to search for.

Returns:

The custom emoji or None if not found.

Return type:

Optional[Emoji]

get_sticker(id, /)

Returns a guild sticker with the given ID.

New in version 2.0.

Note

To retrieve standard stickers, use fetch_sticker(). or fetch_premium_sticker_packs().

Returns:

The sticker or None if not found.

Return type:

Optional[GuildSticker]

for ... in get_all_channels()

A generator that retrieves every abc.GuildChannel the client can ‘access’.

This is equivalent to:

for guild in client.guilds:
    for channel in guild.channels:
        yield channel

Note

Just because you receive a abc.GuildChannel does not mean that you can communicate in said channel. abc.GuildChannel.permissions_for() should be used for that.

Yields:

abc.GuildChannel – A channel the client can ‘access’.

for ... in get_all_members()

Returns a generator with every Member the client can see.

This is equivalent to:

for guild in client.guilds:
    for member in guild.members:
        yield member
Yields:

Member – A member the client can see.

await get_or_fetch_user(id, /)

Looks up a user in the user cache or fetches if not found.

Parameters:

id (int) – The ID to search for.

Returns:

The user or None if not found.

Return type:

Optional[User]

await wait_until_ready()

This function is a coroutine.

Waits until the client’s internal cache is all ready.

wait_for(event, *, check=None, timeout=None)

This function is a coroutine.

Waits for a WebSocket event to be dispatched.

This could be used to wait for a user to reply to a message, or to react to a message, or to edit a message in a self-contained way.

The timeout parameter is passed onto asyncio.wait_for(). By default, it does not timeout. Note that this does propagate the asyncio.TimeoutError for you in case of timeout and is provided for ease of use.

In case the event returns multiple arguments, a tuple containing those arguments is returned instead. Please check the documentation for a list of events and their parameters.

This function returns the first event that meets the requirements.

Examples

Waiting for a user reply:

@client.event
async def on_message(message):
    if message.content.startswith('$greet'):
        channel = message.channel
        await channel.send('Say hello!')

        def check(m):
            return m.content == 'hello' and m.channel == channel

        msg = await client.wait_for('message', check=check)
        await channel.send(f'Hello {msg.author}!')

Waiting for a thumbs up reaction from the message author:

@client.event
async def on_message(message):
    if message.content.startswith('$thumb'):
        channel = message.channel
        await channel.send('Send me that 👍 reaction, mate')

        def check(reaction, user):
            return user == message.author and str(reaction.emoji) == '👍'

        try:
            reaction, user = await client.wait_for('reaction_add', timeout=60.0, check=check)
        except asyncio.TimeoutError:
            await channel.send('👎')
        else:
            await channel.send('👍')
Parameters:
  • event (str) – The event name, similar to the event reference, but without the on_ prefix, to wait for.

  • check (Optional[Callable[…, bool]]) – A predicate to check what to wait for. The arguments must meet the parameters of the event being waited for.

  • timeout (Optional[float]) – The number of seconds to wait before timing out and raising asyncio.TimeoutError.

Raises:

asyncio.TimeoutError – If a timeout is provided and it was reached.

Returns:

Returns no arguments, a single argument, or a tuple of multiple arguments that mirrors the parameters passed in the event reference.

Return type:

Any

await change_presence(*, activity=None, status=None)

This function is a coroutine.

Changes the client’s presence.

Example

game = discord.Game("with the API")
await client.change_presence(status=discord.Status.idle, activity=game)

Changed in version 2.0: Removed the afk keyword-only parameter.

Parameters:
  • activity (Optional[BaseActivity]) – The activity being done. None if no currently active activity is done.

  • status (Optional[Status]) – Indicates what status to change to. If None, then Status.online is used.

Raises:

InvalidArgument – If the activity parameter is not the proper type.

await fetch_template(code)

This function is a coroutine.

Gets a Template from a discord.new URL or code.

Parameters:

code (Union[Template, str]) – The Discord Template Code or URL (must be a discord.new URL).

Raises:
Returns:

The template from the URL/code.

Return type:

Template

await fetch_guild(guild_id, /, *, with_counts=True)

This function is a coroutine.

Retrieves a Guild from an ID.

Note

Using this, you will not receive Guild.channels, Guild.members, Member.activity and Member.voice per Member.

Note

This method is an API call. For general usage, consider get_guild() instead.

Parameters:
Raises:
Returns:

The guild from the ID.

Return type:

Guild

await create_guild(*, name, region=<VoiceRegion.us_west: 'us-west'>, icon=..., code=...)

This function is a coroutine.

Creates a Guild.

Bot accounts in more than 10 guilds are not allowed to create guilds.

Parameters:
Raises:
Returns:

The guild created. This is not the same guild that is added to cache.

Return type:

Guild

await fetch_stage_instance(channel_id, /)

This function is a coroutine.

Gets a StageInstance for a stage channel id.

New in version 2.0.

Parameters:

channel_id (int) – The stage channel ID.

Raises:
  • NotFound – The stage instance or channel could not be found.

  • HTTPException – Getting the stage instance failed.

Returns:

The stage instance from the stage channel ID.

Return type:

StageInstance

await fetch_invite(url, *, with_counts=True, with_expiration=True, event_id=None)

This function is a coroutine.

Gets an Invite from a discord.gg URL or ID.

Note

If the invite is for a guild you have not joined, the guild and channel attributes of the returned Invite will be PartialInviteGuild and PartialInviteChannel respectively.

Parameters:
Raises:
Returns:

The invite from the URL/ID.

Return type:

Invite

await delete_invite(invite)

This function is a coroutine.

Revokes an Invite, URL, or ID to an invite.

You must have the manage_channels permission in the associated guild to do this.

Parameters:

invite (Union[Invite, str]) – The invite to revoke.

Raises:
  • Forbidden – You do not have permissions to revoke invites.

  • NotFound – The invite is invalid or expired.

  • HTTPException – Revoking the invite failed.

await fetch_widget(guild_id, /)

This function is a coroutine.

Gets a Widget from a guild ID.

Note

The guild must have the widget enabled to get this information.

Parameters:

guild_id (int) – The ID of the guild.

Raises:
Returns:

The guild’s widget.

Return type:

Widget

await application_info()

This function is a coroutine.

Retrieves the bot’s application information.

Raises:

HTTPException – Retrieving the information failed somehow.

Returns:

The bot’s application information.

Return type:

AppInfo

await fetch_user(user_id, /)

This function is a coroutine.

Retrieves a User based on their ID. You do not have to share any guilds with the user to get this information, however many operations do require that you do.

Note

This method is an API call. If you have discord.Intents.members and member cache enabled, consider get_user() instead.

Parameters:

user_id (int) – The user’s ID to fetch from.

Raises:
Returns:

The user you requested.

Return type:

User

await fetch_channel(channel_id, /)

This function is a coroutine.

Retrieves a abc.GuildChannel, abc.PrivateChannel, or Thread with the specified ID.

Note

This method is an API call. For general usage, consider get_channel() instead.

New in version 1.2.

Raises:
  • InvalidData – An unknown channel type was received from Discord.

  • HTTPException – Retrieving the channel failed.

  • NotFound – Invalid Channel ID.

  • Forbidden – You do not have permission to fetch this channel.

Returns:

The channel from the ID.

Return type:

Union[abc.GuildChannel, abc.PrivateChannel, Thread]

await fetch_webhook(webhook_id, /)

This function is a coroutine.

Retrieves a Webhook with the specified ID.

Raises:
Returns:

The webhook you requested.

Return type:

Webhook

await fetch_sticker(sticker_id, /)

This function is a coroutine.

Retrieves a Sticker with the specified ID.

New in version 2.0.

Raises:
Returns:

The sticker you requested.

Return type:

Union[StandardSticker, GuildSticker]

await fetch_premium_sticker_packs()

This function is a coroutine.

Retrieves all available premium sticker packs.

New in version 2.0.

Raises:

HTTPException – Retrieving the sticker packs failed.

Returns:

All available premium sticker packs.

Return type:

List[StickerPack]

await create_dm(user)

This function is a coroutine.

Creates a DMChannel with this user.

This should be rarely called, as this is done transparently for most people.

New in version 2.0.

Parameters:

user (Snowflake) – The user to create a DM with.

Returns:

The channel that was created.

Return type:

DMChannel

add_view(view, *, message_id=None)

Registers a View for persistent listening.

This method should be used for when a view is comprised of components that last longer than the lifecycle of the program.

New in version 2.0.

Parameters:
  • view (discord.ui.View) – The view to register for dispatching.

  • message_id (Optional[int]) – The message ID that the view is attached to. This is currently used to refresh the view’s state during message update events. If not given then message update events are not propagated for the view.

Raises:
  • TypeError – A view was not passed.

  • ValueError – The view is not persistent. A persistent view has no timeout and all their components have an explicitly provided custom_id.

property persistent_views

A sequence of persistent views added to the client.

New in version 2.0.

Type:

Sequence[View]

AutoShardedClient

class discord.AutoShardedClient(*args, loop=None, **kwargs)

A client similar to Client except it handles the complications of sharding for the user into a more manageable and transparent single process bot.

When using this client, you will be able to use it as-if it was a regular Client with a single shard when implementation wise internally it is split up into multiple shards. This allows you to not have to deal with IPC or other complicated infrastructure.

It is recommended to use this client only if you have surpassed at least 1000 guilds.

If no shard_count is provided, then the library will use the Bot Gateway endpoint call to figure out how many shards to use.

If a shard_ids parameter is given, then those shard IDs will be used to launch the internal shards. Note that shard_count must be provided if this is used. By default, when omitted, the client will launch shards from 0 to shard_count - 1.

shard_ids

An optional list of shard_ids to launch the shards with.

Type:

Optional[List[int]]

property latency

Measures latency between a HEARTBEAT and a HEARTBEAT_ACK in seconds.

This operates similarly to Client.latency() except it uses the average latency of every shard’s latency. To get a list of shard latency, check the latencies property. Returns nan if there are no shards ready.

Type:

float

property latencies

A list of latencies between a HEARTBEAT and a HEARTBEAT_ACK in seconds.

This returns a list of tuples with elements (shard_id, latency).

Type:

List[Tuple[int, float]]

get_shard(shard_id)

Optional[ShardInfo]: Gets the shard information at a given shard ID or None if not found.

property shards

Returns a mapping of shard IDs to their respective info object.

Type:

Mapping[int, ShardInfo]

await connect(*, reconnect=True)

This function is a coroutine.

Creates a websocket connection and lets the websocket listen to messages from Discord. This is a loop that runs the entire event system and miscellaneous aspects of the library. Control is not resumed until the WebSocket connection is terminated.

Parameters:

reconnect (bool) – If we should attempt reconnecting, either due to internet failure or a specific failure on Discord’s part. Certain disconnects that lead to bad state will not be handled (such as invalid sharding payloads or bad tokens).

Raises:
  • GatewayNotFound – If the gateway to connect to Discord is not found. Usually if this is thrown then there is a Discord API outage.

  • ConnectionClosed – The websocket connection has been terminated.

await close()

This function is a coroutine.

Closes the connection to Discord.

await change_presence(*, activity=None, status=None, shard_id=None)

This function is a coroutine.

Changes the client’s presence.

Example:

game = discord.Game("with the API")
await client.change_presence(status=discord.Status.idle, activity=game)

Changed in version 2.0: Removed the afk keyword-only parameter.

Parameters:
  • activity (Optional[BaseActivity]) – The activity being done. None if no currently active activity is done.

  • status (Optional[Status]) – Indicates what status to change to. If None, then Status.online is used.

  • shard_id (Optional[int]) – The shard_id to change the presence to. If not specified or None, then it will change the presence of every shard the bot can see.

Raises:

InvalidArgument – If the activity parameter is not of proper type.

is_ws_ratelimited()

bool: Whether the websocket is currently rate limited.

This can be useful to know when deciding whether you should query members using HTTP or via the gateway.

This implementation checks if any of the shards are rate limited. For more granular control, consider ShardInfo.is_ws_ratelimited().

New in version 1.6.

Bots

Bot

class discord.Bot(description=None, *args, **options)

Represents a discord bot.

This class is a subclass of discord.Client and as a result anything that you can do with a discord.Client you can do with this bot.

This class also subclasses ApplicationCommandMixin to provide the functionality to manage commands.

New in version 2.0.

description

The content prefixed into the default help message.

Type:

str

owner_id

The user ID that owns the bot. If this is not set and is then queried via is_owner() then it is fetched automatically using application_info().

Type:

Optional[int]

owner_ids

The user IDs that owns the bot. This is similar to owner_id. If this is not set and the application is team based, then it is fetched automatically using application_info(). For performance reasons it is recommended to use a set for the collection. You cannot set both owner_id and owner_ids.

New in version 1.3.

Type:

Optional[Collection[int]]

debug_guilds

Guild IDs of guilds to use for testing commands. The bot will not create any global commands if debug guild IDs are passed.

New in version 2.0.

Type:

Optional[List[int]]

auto_sync_commands

Whether or not to automatically sync slash commands. This will call sync_commands in on_connect, and in process_application_commands if the command is not found. Defaults to True.

New in version 2.0.

Type:

bool

@command(**kwargs)

An alias for application_command().

Note

This decorator is overridden by discord.ext.commands.Bot.

New in version 2.0.

Returns:

A decorator that converts the provided method into an ApplicationCommand, adds it to the bot, then returns it.

Return type:

Callable[…, ApplicationCommand]

@event

A decorator that registers an event to listen to.

You can find more info about the events on the documentation below.

The events must be a coroutine, if not, TypeError is raised.

Example

@client.event
async def on_ready():
    print('Ready!')
Raises:

TypeError – The coroutine passed is not actually a coroutine.

@message_command(**kwargs)

A shortcut decorator that invokes command() and adds it to the internal command list via add_application_command(). This shortcut is made specifically for MessageCommand.

New in version 2.0.

Returns:

A decorator that converts the provided method into a MessageCommand, adds it to the bot, then returns it.

Return type:

Callable[…, MessageCommand]

@slash_command(**kwargs)

A shortcut decorator that invokes command() and adds it to the internal command list via add_application_command(). This shortcut is made specifically for SlashCommand.

New in version 2.0.

Returns:

A decorator that converts the provided method into a SlashCommand, adds it to the bot, then returns it.

Return type:

Callable[…, SlashCommand]

@user_command(**kwargs)

A shortcut decorator that invokes command() and adds it to the internal command list via add_application_command(). This shortcut is made specifically for UserCommand.

New in version 2.0.

Returns:

A decorator that converts the provided method into a UserCommand, adds it to the bot, then returns it.

Return type:

Callable[…, UserCommand]

@listen(name=None)

A decorator that registers another function as an external event listener. Basically this allows you to listen to multiple events from different places e.g. such as on_ready()

The functions being listened to must be a coroutine.

Example

@bot.listen()
async def on_message(message):
    print('one')

# in some other file...

@bot.listen('on_message')
async def my_message(message):
    print('two')

Would print one and two in an unspecified order.

Raises:

TypeError – The function being listened to is not a coroutine.

property activity

The activity being used upon logging in.

Type:

Optional[BaseActivity]

add_application_command(command)

Adds a ApplicationCommand into the internal list of commands.

This is usually not called, instead the command() or other shortcut decorators are used instead.

New in version 2.0.

Parameters:

command (ApplicationCommand) – The command to add.

add_check(func, *, call_once=False)

Adds a global check to the bot. This is the non-decorator interface to check() and check_once().

Parameters:
  • func – The function that was used as a global check.

  • call_once (bool) – If the function should only be called once per Bot.invoke() call.

add_cog(cog, *, override=False)

Adds a “cog” to the bot.

A cog is a class that has its own event listeners and commands.

Changed in version 2.0: ClientException is raised when a cog with the same name is already loaded.

Parameters:
  • cog (Cog) – The cog to register to the bot.

  • override (bool) –

    If a previously loaded cog with the same name should be ejected instead of raising an error.

    New in version 2.0.

Raises:
add_listener(func, name=...)

The non decorator alternative to listen().

Parameters:
  • func (coroutine) – The function to call.

  • name (str) – The name of the event to listen for. Defaults to func.__name__.

Example

async def on_ready(): pass
async def my_message(message): pass

bot.add_listener(on_ready)
bot.add_listener(my_message, 'on_message')
add_view(view, *, message_id=None)

Registers a View for persistent listening.

This method should be used for when a view is comprised of components that last longer than the lifecycle of the program.

New in version 2.0.

Parameters:
  • view (discord.ui.View) – The view to register for dispatching.

  • message_id (Optional[int]) – The message ID that the view is attached to. This is currently used to refresh the view’s state during message update events. If not given then message update events are not propagated for the view.

Raises:
  • TypeError – A view was not passed.

  • ValueError – The view is not persistent. A persistent view has no timeout and all their components have an explicitly provided custom_id.

after_invoke(coro)

A decorator that registers a coroutine as a post-invoke hook. A post-invoke hook is called directly after the command is called. This makes it a useful function to clean-up database connections or any type of clean up required. This post-invoke hook takes a sole parameter, a Context.

Note

Similar to before_invoke(), this is not called unless checks and argument parsing procedures succeed. This hook is, however, always called regardless of the internal command callback raising an error (i.e. CommandInvokeError). This makes it ideal for clean-up scenarios.

Parameters:

coro (coroutine) – The coroutine to register as the post-invoke hook.

Raises:

TypeError – The coroutine passed is not actually a coroutine.

property allowed_mentions

The allowed mention configuration.

New in version 1.4.

Type:

Optional[AllowedMentions]

application_command(**kwargs)

A shortcut decorator that invokes command() and adds it to the internal command list via add_application_command().

New in version 2.0.

Returns:

A decorator that converts the provided method into an ApplicationCommand, adds it to the bot, then returns it.

Return type:

Callable[…, ApplicationCommand]

property application_flags

The client’s application flags.

New in version 2.0.

Type:

ApplicationFlags

property application_id

The client’s application ID.

If this is not passed via __init__ then this is retrieved through the gateway when an event contains the data. Usually after on_connect() is called.

New in version 2.0.

Type:

Optional[int]

await application_info()

This function is a coroutine.

Retrieves the bot’s application information.

Raises:

HTTPException – Retrieving the information failed somehow.

Returns:

The bot’s application information.

Return type:

AppInfo

await before_identify_hook(shard_id, *, initial=False)

This function is a coroutine.

A hook that is called before IDENTIFYing a session. This is useful if you wish to have more control over the synchronization of multiple IDENTIFYing clients.

The default implementation sleeps for 5 seconds.

New in version 1.4.

Parameters:
  • shard_id (int) – The shard ID that requested being IDENTIFY’d

  • initial (bool) – Whether this IDENTIFY is the first initial IDENTIFY.

before_invoke(coro)

A decorator that registers a coroutine as a pre-invoke hook. A pre-invoke hook is called directly before the command is called. This makes it a useful function to set up database connections or any type of set up required. This pre-invoke hook takes a sole parameter, a Context.

Note

The before_invoke() and after_invoke() hooks are only called if all checks and argument parsing procedures pass without error. If any check or argument parsing procedures fail then the hooks are not called.

Parameters:

coro (coroutine) – The coroutine to register as the pre-invoke hook.

Raises:

TypeError – The coroutine passed is not actually a coroutine.

property cached_messages

Read-only list of messages the connected client has cached.

New in version 1.1.

Type:

Sequence[Message]

await change_presence(*, activity=None, status=None)

This function is a coroutine.

Changes the client’s presence.

Example

game = discord.Game("with the API")
await client.change_presence(status=discord.Status.idle, activity=game)

Changed in version 2.0: Removed the afk keyword-only parameter.

Parameters:
  • activity (Optional[BaseActivity]) – The activity being done. None if no currently active activity is done.

  • status (Optional[Status]) – Indicates what status to change to. If None, then Status.online is used.

Raises:

InvalidArgument – If the activity parameter is not the proper type.

check(func)

A decorator that adds a global check to the bot. A global check is similar to a check() that is applied on a per command basis except it is run before any command checks have been verified and applies to every command the bot has.

Note

This function can either be a regular function or a coroutine. Similar to a command check(), this takes a single parameter of type Context and can only raise exceptions inherited from ApplicationCommandError.

Example

@bot.check
def check_commands(ctx):
    return ctx.command.qualified_name in allowed_commands
check_once(func)

A decorator that adds a “call once” global check to the bot. Unlike regular global checks, this one is called only once per Bot.invoke() call. Regular global checks are called whenever a command is called or Command.can_run() is called. This type of check bypasses that and ensures that it’s called only once, even inside the default help command.

Note

When using this function the Context sent to a group subcommand may only parse the parent command and not the subcommands due to it being invoked once per Bot.invoke() call.

Note

This function can either be a regular function or a coroutine. Similar to a command check(), this takes a single parameter of type Context and can only raise exceptions inherited from ApplicationCommandError.

Example

@bot.check_once
def whitelist(ctx):
    return ctx.message.author.id in my_whitelist
clear()

Clears the internal state of the bot.

After this, the bot can be considered “re-opened”, i.e. is_closed() and is_ready() both return False along with the bot’s internal cache cleared.

await close()

This function is a coroutine.

Closes the connection to Discord.

property cogs

A read-only mapping of cog name to cog.

Type:

Mapping[str, Cog]

await connect(*, reconnect=True)

This function is a coroutine.

Creates a websocket connection and lets the websocket listen to messages from Discord. This is a loop that runs the entire event system and miscellaneous aspects of the library. Control is not resumed until the WebSocket connection is terminated.

Parameters:

reconnect (bool) – If we should attempt reconnecting, either due to internet failure or a specific failure on Discord’s part. Certain disconnects that lead to bad state will not be handled (such as invalid sharding payloads or bad tokens).

Raises:
  • GatewayNotFound – If the gateway to connect to Discord is not found. Usually if this is thrown then there is a Discord API outage.

  • ConnectionClosed – The websocket connection has been terminated.

await create_dm(user)

This function is a coroutine.

Creates a DMChannel with this user.

This should be rarely called, as this is done transparently for most people.

New in version 2.0.

Parameters:

user (Snowflake) – The user to create a DM with.

Returns:

The channel that was created.

Return type:

DMChannel

create_group(name, description=None, guild_ids=None, **kwargs)

A shortcut method that creates a slash command group with no subcommands and adds it to the internal command list via add_application_command().

New in version 2.0.

Parameters:
  • name (str) – The name of the group to create.

  • description (Optional[str]) – The description of the group to create.

  • guild_ids (Optional[List[int]]) – A list of the IDs of each guild this group should be added to, making it a guild command. This will be a global command if None is passed.

  • kwargs – Any additional keyword arguments to pass to SlashCommandGroup.

Returns:

The slash command group that was created.

Return type:

SlashCommandGroup

await create_guild(*, name, region=<VoiceRegion.us_west: 'us-west'>, icon=..., code=...)

This function is a coroutine.

Creates a Guild.

Bot accounts in more than 10 guilds are not allowed to create guilds.

Parameters:
Raises:
Returns:

The guild created. This is not the same guild that is added to cache.

Return type:

Guild

await delete_invite(invite)

This function is a coroutine.

Revokes an Invite, URL, or ID to an invite.

You must have the manage_channels permission in the associated guild to do this.

Parameters:

invite (Union[Invite, str]) – The invite to revoke.

Raises:
  • Forbidden – You do not have permissions to revoke invites.

  • NotFound – The invite is invalid or expired.

  • HTTPException – Revoking the invite failed.

property emojis

The emojis that the connected client has.

Type:

List[Emoji]

property extensions

A read-only mapping of extension name to extension.

Type:

Mapping[str, types.ModuleType]

await fetch_channel(channel_id, /)

This function is a coroutine.

Retrieves a abc.GuildChannel, abc.PrivateChannel, or Thread with the specified ID.

Note

This method is an API call. For general usage, consider get_channel() instead.

New in version 1.2.

Raises:
  • InvalidData – An unknown channel type was received from Discord.

  • HTTPException – Retrieving the channel failed.

  • NotFound – Invalid Channel ID.

  • Forbidden – You do not have permission to fetch this channel.

Returns:

The channel from the ID.

Return type:

Union[abc.GuildChannel, abc.PrivateChannel, Thread]

await fetch_guild(guild_id, /, *, with_counts=True)

This function is a coroutine.

Retrieves a Guild from an ID.

Note

Using this, you will not receive Guild.channels, Guild.members, Member.activity and Member.voice per Member.

Note

This method is an API call. For general usage, consider get_guild() instead.

Parameters:
Raises:
Returns:

The guild from the ID.

Return type:

Guild

fetch_guilds(*, limit=100, before=None, after=None)

Retrieves an AsyncIterator that enables receiving your guilds.

Note

Using this, you will only receive Guild.owner, Guild.icon, Guild.id, and Guild.name per Guild.

Note

This method is an API call. For general usage, consider guilds instead.

Examples

Usage

async for guild in client.fetch_guilds(limit=150):
    print(guild.name)

Flattening into a list

guilds = await client.fetch_guilds(limit=150).flatten()
# guilds is now a list of Guild...

All parameters are optional.

Parameters:
  • limit (Optional[int]) – The number of guilds to retrieve. If None, it retrieves every guild you have access to. Note, however, that this would make it a slow operation. Defaults to 100.

  • before (Union[abc.Snowflake, datetime.datetime]) – Retrieves guilds before this date or object. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Union[abc.Snowflake, datetime.datetime]) – Retrieve guilds after this date or object. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

Raises:

HTTPException – Getting the guilds failed.

Yields:

Guild – The guild with the guild data parsed.

await fetch_invite(url, *, with_counts=True, with_expiration=True, event_id=None)

This function is a coroutine.

Gets an Invite from a discord.gg URL or ID.

Note

If the invite is for a guild you have not joined, the guild and channel attributes of the returned Invite will be PartialInviteGuild and PartialInviteChannel respectively.

Parameters:
Raises:
Returns:

The invite from the URL/ID.

Return type:

Invite

await fetch_premium_sticker_packs()

This function is a coroutine.

Retrieves all available premium sticker packs.

New in version 2.0.

Raises:

HTTPException – Retrieving the sticker packs failed.

Returns:

All available premium sticker packs.

Return type:

List[StickerPack]

await fetch_stage_instance(channel_id, /)

This function is a coroutine.

Gets a StageInstance for a stage channel id.

New in version 2.0.

Parameters:

channel_id (int) – The stage channel ID.

Raises:
  • NotFound – The stage instance or channel could not be found.

  • HTTPException – Getting the stage instance failed.

Returns:

The stage instance from the stage channel ID.

Return type:

StageInstance

await fetch_sticker(sticker_id, /)

This function is a coroutine.

Retrieves a Sticker with the specified ID.

New in version 2.0.

Raises:
Returns:

The sticker you requested.

Return type:

Union[StandardSticker, GuildSticker]

await fetch_template(code)

This function is a coroutine.

Gets a Template from a discord.new URL or code.

Parameters:

code (Union[Template, str]) – The Discord Template Code or URL (must be a discord.new URL).

Raises:
Returns:

The template from the URL/code.

Return type:

Template

await fetch_user(user_id, /)

This function is a coroutine.

Retrieves a User based on their ID. You do not have to share any guilds with the user to get this information, however many operations do require that you do.

Note

This method is an API call. If you have discord.Intents.members and member cache enabled, consider get_user() instead.

Parameters:

user_id (int) – The user’s ID to fetch from.

Raises:
Returns:

The user you requested.

Return type:

User

await fetch_webhook(webhook_id, /)

This function is a coroutine.

Retrieves a Webhook with the specified ID.

Raises:
Returns:

The webhook you requested.

Return type:

Webhook

await fetch_widget(guild_id, /)

This function is a coroutine.

Gets a Widget from a guild ID.

Note

The guild must have the widget enabled to get this information.

Parameters:

guild_id (int) – The ID of the guild.

Raises:
Returns:

The guild’s widget.

Return type:

Widget

for ... in get_all_channels()

A generator that retrieves every abc.GuildChannel the client can ‘access’.

This is equivalent to:

for guild in client.guilds:
    for channel in guild.channels:
        yield channel

Note

Just because you receive a abc.GuildChannel does not mean that you can communicate in said channel. abc.GuildChannel.permissions_for() should be used for that.

Yields:

abc.GuildChannel – A channel the client can ‘access’.

for ... in get_all_members()

Returns a generator with every Member the client can see.

This is equivalent to:

for guild in client.guilds:
    for member in guild.members:
        yield member
Yields:

Member – A member the client can see.

get_application_command(name, guild_ids=None, type=<class 'discord.commands.core.SlashCommand'>)

Get a ApplicationCommand from the internal list of commands.

New in version 2.0.

Parameters:
  • name (str) – The name of the command to get.

  • guild_ids (List[int]) – The guild ids associated to the command to get.

  • type (Type[ApplicationCommand]) – The type of the command to get. Defaults to SlashCommand.

Returns:

The command that was requested. If not found, returns None.

Return type:

Optional[ApplicationCommand]

await get_application_context(interaction, cls=None)

This function is a coroutine.

Returns the invocation context from the interaction.

This is a more low-level counter-part for process_application_commands() to allow users more fine grained control over the processing.

Parameters:
  • interaction (discord.Interaction) – The interaction to get the invocation context from.

  • cls – The factory class that will be used to create the context. By default, this is ApplicationContext. Should a custom class be provided, it must be similar enough to ApplicationContext's interface.

Returns:

The invocation context. The type of this can change via the cls parameter.

Return type:

ApplicationContext

await get_autocomplete_context(interaction, cls=None)

This function is a coroutine.

Returns the autocomplete context from the interaction.

This is a more low-level counter-part for process_application_commands() to allow users more fine grained control over the processing.

Parameters:
  • interaction (discord.Interaction) – The interaction to get the invocation context from.

  • cls – The factory class that will be used to create the context. By default, this is AutocompleteContext. Should a custom class be provided, it must be similar enough to AutocompleteContext's interface.

Returns:

The autocomplete context. The type of this can change via the cls parameter.

Return type:

AutocompleteContext

get_channel(id, /)

Returns a channel or thread with the given ID.

Parameters:

id (int) – The ID to search for.

Returns:

The returned channel or None if not found.

Return type:

Optional[Union[abc.GuildChannel, Thread, abc.PrivateChannel]]

get_cog(name)

Gets the cog instance requested.

If the cog is not found, None is returned instead.

Parameters:

name (str) – The name of the cog you are requesting. This is equivalent to the name passed via keyword argument in class creation or the class name if unspecified.

Returns:

The cog that was requested. If not found, returns None.

Return type:

Optional[Cog]

property get_command

Shortcut for get_application_command().

Note

Overridden in ext.commands.Bot.

New in version 2.0.

await get_desynced_commands(guild_id=None, prefetched=None)

This function is a coroutine.

Gets the list of commands that are desynced from discord. If guild_id is specified, it will only return guild commands that are desynced from said guild, else it will return global commands.

Note

This function is meant to be used internally, and should only be used if you want to override the default command registration behavior.

New in version 2.0.

Parameters:
  • guild_id (Optional[int]) – The guild id to get the desynced commands for, else global commands if unspecified.

  • prefetched – If you already fetched the commands, you can pass them here to be used. Not recommended for typical usage.

Returns:

A list of the desynced commands. Each will come with at least the cmd and action keys, which respectively contain the command and the action to perform. Other keys may also be present depending on the action, including id.

Return type:

List[Dict[str, Any]]

get_emoji(id, /)

Returns an emoji with the given ID.

Parameters:

id (int) – The ID to search for.

Returns:

The custom emoji or None if not found.

Return type:

Optional[Emoji]

get_guild(id, /)

Returns a guild with the given ID.

Parameters:

id (int) – The ID to search for.

Returns:

The guild or None if not found.

Return type:

Optional[Guild]

get_message(id, /)

Returns a message the given ID.

This is useful if you have a message_id but don’t want to do an API call to access the message.

Parameters:

id (int) – The ID to search for.

Returns:

The returned message or None if not found.

Return type:

Optional[Message]

await get_or_fetch_user(id, /)

Looks up a user in the user cache or fetches if not found.

Parameters:

id (int) – The ID to search for.

Returns:

The user or None if not found.

Return type:

Optional[User]

get_partial_messageable(id, *, type=None)

Returns a partial messageable with the given channel ID.

This is useful if you have a channel_id but don’t want to do an API call to send messages to it.

New in version 2.0.

Parameters:
  • id (int) – The channel ID to create a partial messageable for.

  • type (Optional[ChannelType]) – The underlying channel type for the partial messageable.

Returns:

The partial messageable

Return type:

PartialMessageable

get_stage_instance(id, /)

Returns a stage instance with the given stage channel ID.

New in version 2.0.

Parameters:

id (int) – The ID to search for.

Returns:

The stage instance or None if not found.

Return type:

Optional[StageInstance]

get_sticker(id, /)

Returns a guild sticker with the given ID.

New in version 2.0.

Note

To retrieve standard stickers, use fetch_sticker(). or fetch_premium_sticker_packs().

Returns:

The sticker or None if not found.

Return type:

Optional[GuildSticker]

get_user(id, /)

Returns a user with the given ID.

Parameters:

id (int) – The ID to search for.

Returns:

The user or None if not found.

Return type:

Optional[User]

group(name=None, description=None, guild_ids=None)

A shortcut decorator that initializes the provided subclass of SlashCommandGroup and adds it to the internal command list via add_application_command().

New in version 2.0.

Parameters:
  • name (Optional[str]) – The name of the group to create. This will resolve to the name of the decorated class if None is passed.

  • description (Optional[str]) – The description of the group to create.

  • guild_ids (Optional[List[int]]) – A list of the IDs of each guild this group should be added to, making it a guild command. This will be a global command if None is passed.

Returns:

The slash command group that was created.

Return type:

Callable[[Type[SlashCommandGroup]], SlashCommandGroup]

property guilds

The guilds that the connected client is a member of.

Type:

List[Guild]

property intents

The intents configured for this connection.

New in version 1.5.

Type:

Intents

await invoke_application_command(ctx)

This function is a coroutine.

Invokes the application command given under the invocation context and handles all the internal event dispatch mechanisms.

Parameters:

ctx (ApplicationCommand) – The invocation context to invoke.

is_closed()

bool: Indicates if the websocket connection is closed.

await is_owner(user)

This function is a coroutine.

Checks if a User or Member is the owner of this bot.

If an owner_id is not set, it is fetched automatically through the use of application_info().

Changed in version 1.3: The function also checks if the application is team-owned if owner_ids is not set.

Parameters:

user (abc.User) – The user to check for.

Returns:

Whether the user is the owner.

Return type:

bool

is_ready()

bool: Specifies if the client’s internal cache is ready for use.

is_ws_ratelimited()

bool: Whether the websocket is currently rate limited.

This can be useful to know when deciding whether you should query members using HTTP or via the gateway.

New in version 1.6.

property latency

Measures latency between a HEARTBEAT and a HEARTBEAT_ACK in seconds.

This could be referred to as the Discord WebSocket protocol latency.

Type:

float

load_extension(name, *, package=None)

Loads an extension.

An extension is a python module that contains commands, cogs, or listeners.

An extension must have a global function, setup defined as the entry point on what to do when the extension is loaded. This entry point must have a single argument, the bot.

Parameters:
  • name (str) – The extension name to load. It must be dot separated like regular Python imports if accessing a sub-module. e.g. foo.test if you want to import foo/test.py.

  • package (Optional[str]) –

    The package name to resolve relative imports with. This is required when loading an extension using a relative path, e.g .foo.test. Defaults to None.

    New in version 1.7.

Raises:
  • ExtensionNotFound – The extension could not be imported. This is also raised if the name of the extension could not be resolved using the provided package parameter.

  • ExtensionAlreadyLoaded – The extension is already loaded.

  • NoEntryPointError – The extension does not have a setup function.

  • ExtensionFailed – The extension or its setup function had an execution error.

await login(token)

This function is a coroutine.

Logs in the client with the specified credentials.

Parameters:

token (str) – The authentication token. Do not prefix this token with anything as the library will do it for you.

Raises:
  • TypeError – The token was in invalid type.

  • LoginFailure – The wrong credentials are passed.

  • HTTPException – An unknown HTTP related error occurred, usually when it isn’t 200 or the known incorrect credentials passing status code.

await on_application_command_error(context, exception)

This function is a coroutine.

The default command error handler provided by the bot.

By default this prints to sys.stderr however it could be overridden to have a different implementation.

This only fires if you do not specify any listeners for command error.

await on_error(event_method, *args, **kwargs)

This function is a coroutine.

The default error handler provided by the client.

By default this prints to sys.stderr however it could be overridden to have a different implementation. Check on_error() for more details.

property persistent_views

A sequence of persistent views added to the client.

New in version 2.0.

Type:

Sequence[View]

property private_channels

The private channels that the connected client is participating on.

Note

This returns only up to 128 most recent private channels due to an internal working on how Discord deals with private channels.

Type:

List[abc.PrivateChannel]

await process_application_commands(interaction, auto_sync=None)

This function is a coroutine.

This function processes the commands that have been registered to the bot and other groups. Without this coroutine, none of the commands will be triggered.

By default, this coroutine is called inside the on_interaction() event. If you choose to override the on_interaction() event, then you should invoke this coroutine as well.

This function finds a registered command matching the interaction id from ApplicationCommandMixin.application_commands and runs ApplicationCommand.invoke() on it. If no matching command was found, it replies to the interaction with a default message.

New in version 2.0.

Parameters:
  • interaction (discord.Interaction) – The interaction to process

  • auto_sync (bool) – Whether to automatically sync and unregister the command if it is not found in the internal cache. This will invoke the sync_commands() method on the context of the command, either globally or per-guild, based on the type of the command, respectively. Defaults to Bot.auto_sync_commands.

await register_command(command, force=True, guild_ids=None)

This function is a coroutine.

Registers a command. If the command has guild_ids set, or if the guild_ids parameter is passed, the command will be registered as a guild command for those guilds.

Parameters:
  • command (ApplicationCommand) – The command to register.

  • force (bool) – Whether to force the command to be registered. If this is set to False, the command will only be registered if it seems to already be registered and up to date with our internal cache. Defaults to True.

  • guild_ids (list) – A list of guild ids to register the command for. If this is not set, the command’s ApplicationCommand.guild_ids attribute will be used.

Returns:

The command that was registered

Return type:

ApplicationCommand

await register_commands(commands=None, guild_id=None, method='bulk', force=False, delete_existing=True)

This function is a coroutine.

Register a list of commands.

New in version 2.0.

Parameters:
  • commands (Optional[List[ApplicationCommand]]) – A list of commands to register. If this is not set (None), then all commands will be registered.

  • guild_id (Optional[int]) – If this is set, the commands will be registered as a guild command for the respective guild. If it is not set, the commands will be registered according to their ApplicationCommand.guild_ids attribute.

  • method (Literal['individual', 'bulk', 'auto']) – The method to use when registering the commands. If this is set to “individual”, then each command will be registered individually. If this is set to “bulk”, then all commands will be registered in bulk. If this is set to “auto”, then the method will be determined automatically. Defaults to “bulk”.

  • force (bool) – Registers the commands regardless of the state of the command on Discord. This uses one less API call, but can result in hitting rate limits more often. Defaults to False.

  • delete_existing (bool) – Whether to delete existing commands that are not in the list of commands to register. Defaults to True.

reload_extension(name, *, package=None)

Atomically reloads an extension.

This replaces the extension with the same extension, only refreshed. This is equivalent to a unload_extension() followed by a load_extension() except done in an atomic way. That is, if an operation fails mid-reload then the bot will roll-back to the prior working state.

Parameters:
  • name (str) – The extension name to reload. It must be dot separated like regular Python imports if accessing a sub-module. e.g. foo.test if you want to import foo/test.py.

  • package (Optional[str]) –

    The package name to resolve relative imports with. This is required when reloading an extension using a relative path, e.g .foo.test. Defaults to None.

    New in version 1.7.

Raises:
  • ExtensionNotLoaded – The extension was not loaded.

  • ExtensionNotFound – The extension could not be imported. This is also raised if the name of the extension could not be resolved using the provided package parameter.

  • NoEntryPointError – The extension does not have a setup function.

  • ExtensionFailed – The extension setup function had an execution error.

remove_application_command(command)

Remove a ApplicationCommand from the internal list of commands.

New in version 2.0.

Parameters:

command (ApplicationCommand) – The command to remove.

Returns:

The command that was removed. If the name is not valid then None is returned instead.

Return type:

Optional[ApplicationCommand]

remove_check(func, *, call_once=False)

Removes a global check from the bot. This function is idempotent and will not raise an exception if the function is not in the global checks.

Parameters:
  • func – The function to remove from the global checks.

  • call_once (bool) – If the function was added with call_once=True in the Bot.add_check() call or using check_once().

remove_cog(name)

Removes a cog from the bot and returns it.

All registered commands and event listeners that the cog has registered will be removed as well.

If no cog is found then this method has no effect.

Parameters:

name (str) – The name of the cog to remove.

Returns:

The cog that was removed. None if not found.

Return type:

Optional[Cog]

remove_listener(func, name=...)

Removes a listener from the pool of listeners.

Parameters:
  • func – The function that was used as a listener to remove.

  • name (str) – The name of the event we want to remove. Defaults to func.__name__.

run(*args, **kwargs)

A blocking call that abstracts away the event loop initialisation from you.

If you want more control over the event loop then this function should not be used. Use start() coroutine or connect() + login().

Roughly Equivalent to:

try:
    loop.run_until_complete(start(*args, **kwargs))
except KeyboardInterrupt:
    loop.run_until_complete(close())
    # cancel all tasks lingering
finally:
    loop.close()

Warning

This function must be the last function to call due to the fact that it is blocking. That means that registration of events or anything being called after this function call will not execute until it returns.

slash_group(name=None, description=None, guild_ids=None)

A shortcut decorator that initializes the provided subclass of SlashCommandGroup and adds it to the internal command list via add_application_command().

New in version 2.0.

Parameters:
  • name (Optional[str]) – The name of the group to create. This will resolve to the name of the decorated class if None is passed.

  • description (Optional[str]) – The description of the group to create.

  • guild_ids (Optional[List[int]]) – A list of the IDs of each guild this group should be added to, making it a guild command. This will be a global command if None is passed.

Returns:

The slash command group that was created.

Return type:

Callable[[Type[SlashCommandGroup]], SlashCommandGroup]

await start(token, *, reconnect=True)

This function is a coroutine.

A shorthand coroutine for login() + connect().

Raises:

TypeError – An unexpected keyword argument was received.

property status

Status: The status being used upon logging on to Discord.

property stickers

The stickers that the connected client has.

New in version 2.0.

Type:

List[GuildSticker]

await sync_commands(commands=None, method='bulk', force=False, guild_ids=None, register_guild_commands=True, check_guilds=[], delete_existing=True)

This function is a coroutine.

Registers all commands that have been added through add_application_command(). This method cleans up all commands over the API and should sync them with the internal cache of commands. It attempts to register the commands in the most efficient way possible, unless force is set to True, in which case it will always register all commands.

By default, this coroutine is called inside the on_connect() event. If you choose to override the on_connect() event, then you should invoke this coroutine as well.

Note

If you remove all guild commands from a particular guild, the library may not be able to detect and update the commands accordingly, as it would have to individually check for each guild. To force the library to unregister a guild’s commands, call this function with commands=[] and guild_ids=[guild_id].

New in version 2.0.

Parameters:
  • commands (Optional[List[ApplicationCommand]]) – A list of commands to register. If this is not set (None), then all commands will be registered.

  • method (Literal['individual', 'bulk', 'auto']) – The method to use when registering the commands. If this is set to “individual”, then each command will be registered individually. If this is set to “bulk”, then all commands will be registered in bulk. If this is set to “auto”, then the method will be determined automatically. Defaults to “bulk”.

  • force (bool) – Registers the commands regardless of the state of the command on Discord. This uses one less API call, but can result in hitting rate limits more often. Defaults to False.

  • guild_ids (Optional[List[int]]) – A list of guild ids to register the commands for. If this is not set, the commands’ guild_ids attribute will be used.

  • register_guild_commands (bool) – Whether to register guild commands. Defaults to True.

  • check_guilds (Optional[List[int]]) – A list of guilds ids to check for commands to unregister, since the bot would otherwise have to check all guilds. Unlike guild_ids, this does not alter the commands’ guild_ids attribute, instead it adds the guild ids to a list of guilds to sync commands for. If register_guild_commands is set to False, then this parameter is ignored.

  • delete_existing (bool) – Whether to delete existing commands that are not in the list of commands to register. Defaults to True.

unload_extension(name, *, package=None)

Unloads an extension.

When the extension is unloaded, all commands, listeners, and cogs are removed from the bot and the module is un-imported.

The extension can provide an optional global function, teardown, to do miscellaneous clean-up if necessary. This function takes a single parameter, the bot, similar to setup from load_extension().

Parameters:
  • name (str) – The extension name to unload. It must be dot separated like regular Python imports if accessing a sub-module. e.g. foo.test if you want to import foo/test.py.

  • package (Optional[str]) –

    The package name to resolve relative imports with. This is required when unloading an extension using a relative path, e.g .foo.test. Defaults to None.

    New in version 1.7.

Raises:
property user

Represents the connected client. None if not logged in.

Type:

Optional[ClientUser]

property users

Returns a list of all the users the bot can see.

Type:

List[User]

property voice_clients

Represents a list of voice connections.

These are usually VoiceClient instances.

Type:

List[VoiceProtocol]

wait_for(event, *, check=None, timeout=None)

This function is a coroutine.

Waits for a WebSocket event to be dispatched.

This could be used to wait for a user to reply to a message, or to react to a message, or to edit a message in a self-contained way.

The timeout parameter is passed onto asyncio.wait_for(). By default, it does not timeout. Note that this does propagate the asyncio.TimeoutError for you in case of timeout and is provided for ease of use.

In case the event returns multiple arguments, a tuple containing those arguments is returned instead. Please check the documentation for a list of events and their parameters.

This function returns the first event that meets the requirements.

Examples

Waiting for a user reply:

@client.event
async def on_message(message):
    if message.content.startswith('$greet'):
        channel = message.channel
        await channel.send('Say hello!')

        def check(m):
            return m.content == 'hello' and m.channel == channel

        msg = await client.wait_for('message', check=check)
        await channel.send(f'Hello {msg.author}!')

Waiting for a thumbs up reaction from the message author:

@client.event
async def on_message(message):
    if message.content.startswith('$thumb'):
        channel = message.channel
        await channel.send('Send me that 👍 reaction, mate')

        def check(reaction, user):
            return user == message.author and str(reaction.emoji) == '👍'

        try:
            reaction, user = await client.wait_for('reaction_add', timeout=60.0, check=check)
        except asyncio.TimeoutError:
            await channel.send('👎')
        else:
            await channel.send('👍')
Parameters:
  • event (str) – The event name, similar to the event reference, but without the on_ prefix, to wait for.

  • check (Optional[Callable[…, bool]]) – A predicate to check what to wait for. The arguments must meet the parameters of the event being waited for.

  • timeout (Optional[float]) – The number of seconds to wait before timing out and raising asyncio.TimeoutError.

Raises:

asyncio.TimeoutError – If a timeout is provided and it was reached.

Returns:

Returns no arguments, a single argument, or a tuple of multiple arguments that mirrors the parameters passed in the event reference.

Return type:

Any

await wait_until_ready()

This function is a coroutine.

Waits until the client’s internal cache is all ready.

for ... in walk_application_commands()

An iterator that recursively walks through all application commands and subcommands.

Yields:

ApplicationCommand – An application command from the internal list of application commands.

AutoShardedBot

class discord.AutoShardedBot(description=None, *args, **options)

This is similar to Bot except that it is inherited from discord.AutoShardedClient instead.

New in version 2.0.

Application Commands

Command Permission Decorators

@discord.commands.default_permissions(**perms)

A decorator that limits the usage of a slash command to members with certain permissions.

The permissions passed in must be exactly like the properties shown under discord.Permissions.

Note

These permissions can be updated by server administrators per-guild. As such, these are only “defaults”, as the name suggests. If you want to make sure that a user always has the specified permissions regardless, you should use an internal check such as has_permissions().

Parameters:

perms – An argument list of permissions to check for.

Example

from discord import default_permissions

@bot.slash_command()
@default_permissions(manage_messages=True)
async def test(ctx):
    await ctx.respond('You can manage messages.')
@discord.commands.guild_only

A decorator that limits the usage of a slash command to guild contexts. The command won’t be able to be used in private message channels.

Example

from discord import guild_only

@bot.slash_command()
@guild_only()
async def test(ctx):
    await ctx.respond('You're in a guild.')

ApplicationCommand

class discord.ApplicationCommand(func, **kwargs)
is_on_cooldown(ctx)

Checks whether the command is currently on cooldown.

Note

This uses the current time instead of the interaction time.

Parameters:

ctx (ApplicationContext) – The invocation context to use when checking the commands cooldown status.

Returns:

A boolean indicating if the command is on cooldown.

Return type:

bool

reset_cooldown(ctx)

Resets the cooldown on this command.

Parameters:

ctx (ApplicationContext) – The invocation context to reset the cooldown under.

get_cooldown_retry_after(ctx)

Retrieves the amount of seconds before this command can be tried again.

Note

This uses the current time instead of the interaction time.

Parameters:

ctx (ApplicationContext) – The invocation context to retrieve the cooldown from.

Returns:

The amount of time left on this command’s cooldown in seconds. If this is 0.0 then the command isn’t on cooldown.

Return type:

float

error(coro)

A decorator that registers a coroutine as a local error handler.

A local error handler is an on_command_error() event limited to a single command. However, the on_command_error() is still invoked afterwards as the catch-all.

Parameters:

coro (coroutine) – The coroutine to register as the local error handler.

Raises:

TypeError – The coroutine passed is not actually a coroutine.

has_error_handler()

bool: Checks whether the command has an error handler registered.

before_invoke(coro)

A decorator that registers a coroutine as a pre-invoke hook. A pre-invoke hook is called directly before the command is called. This makes it a useful function to set up database connections or any type of set up required.

This pre-invoke hook takes a sole parameter, a ApplicationContext. See Bot.before_invoke() for more info.

Parameters:

coro (coroutine) – The coroutine to register as the pre-invoke hook.

Raises:

TypeError – The coroutine passed is not actually a coroutine.

after_invoke(coro)

A decorator that registers a coroutine as a post-invoke hook. A post-invoke hook is called directly after the command is called. This makes it a useful function to clean-up database connections or any type of clean up required.

This post-invoke hook takes a sole parameter, a ApplicationContext. See Bot.after_invoke() for more info.

Parameters:

coro (coroutine) – The coroutine to register as the post-invoke hook.

Raises:

TypeError – The coroutine passed is not actually a coroutine.

property full_parent_name

Retrieves the fully qualified parent command name.

This the base command name required to execute it. For example, in /one two three the parent name would be one two.

Type:

str

property qualified_name

Retrieves the fully qualified command name.

This is the full parent name with the command name as well. For example, in /one two three the qualified name would be one two three.

Type:

str

@discord.commands.application_command(cls=<class 'discord.commands.core.SlashCommand'>, **attrs)

A decorator that transforms a function into an ApplicationCommand. More specifically, usually one of SlashCommand, UserCommand, or MessageCommand. The exact class depends on the cls parameter. By default the description attribute is received automatically from the docstring of the function and is cleaned up with the use of inspect.cleandoc. If the docstring is bytes, then it is decoded into str using utf-8 encoding. The name attribute also defaults to the function name unchanged.

New in version 2.0.

Parameters:
  • cls (ApplicationCommand) – The class to construct with. By default this is SlashCommand. You usually do not change this.

  • attrs – Keyword arguments to pass into the construction of the class denoted by cls.

Raises:

TypeError – If the function is not a coroutine or is already a command.

@discord.commands.command(**kwargs)

An alias for application_command().

Note

This decorator is overridden by commands.command().

New in version 2.0.

Returns:

A decorator that converts the provided method into an ApplicationCommand.

Return type:

Callable[…, ApplicationCommand]

SlashCommand

class discord.SlashCommand(*args, **kwargs)

A class that implements the protocol for a slash command.

These are not created manually, instead they are created via the decorator or functional interface.

New in version 2.0.

name

The name of the command.

Type:

str

callback

The coroutine that is executed when the command is called.

Type:

coroutine

description

The description for the command.

Type:

Optional[str]

guild_ids

The ids of the guilds where this command will be registered.

Type:

Optional[List[int]]

options

The parameters for this command.

Type:

List[Option]

parent

The parent group that this command belongs to. None if there isn’t one.

Type:

Optional[SlashCommandGroup]

guild_only

Whether the command should only be usable inside a guild.

Type:

bool

default_member_permissions

The default permissions a member needs to be able to run the command.

Type:

Permissions

cog

The cog that this command belongs to. None if there isn’t one.

Type:

Optional[Cog]

checks

A list of predicates that verifies if the command could be executed with the given ApplicationContext as the sole parameter. If an exception is necessary to be thrown to signal failure, then one inherited from ApplicationCommandError should be used. Note that if the checks fail then CheckFailure exception is raised to the on_application_command_error() event.

Type:

List[Callable[[ApplicationContext], bool]]

cooldown

The cooldown applied when the command is invoked. None if the command doesn’t have a cooldown.

Type:

Optional[Cooldown]

name_localizations

The name localizations for this command. The values of this should be "locale": "name". See here for a list of valid locales.

Type:

Optional[Dict[str, str]]

description_localizations

The description localizations for this command. The values of this should be "locale": "description". See here for a list of valid locales.

Type:

Optional[Dict[str, str]]

copy()

Creates a copy of this command.

Returns:

A new instance of this command.

Return type:

SlashCommand

@discord.commands.slash_command(**kwargs)

Decorator for slash commands that invokes application_command().

New in version 2.0.

Returns:

A decorator that converts the provided method into a SlashCommand.

Return type:

Callable[…, SlashCommand]

SlashCommandGroup

class discord.SlashCommandGroup(*args, **kwargs)

A class that implements the protocol for a slash command group.

These can be created manually, but they should be created via the decorator or functional interface.

name

The name of the command.

Type:

str

description

The description for the command.

Type:

Optional[str]

guild_ids

The ids of the guilds where this command will be registered.

Type:

Optional[List[int]]

parent

The parent group that this group belongs to. None if there isn’t one.

Type:

Optional[SlashCommandGroup]

guild_only

Whether the command should only be usable inside a guild.

Type:

bool

default_member_permissions

The default permissions a member needs to be able to run the command.

Type:

Permissions

subcommands

The list of all subcommands under this group.

Type:

List[Union[SlashCommand, SlashCommandGroup]]

cog

The cog that this command belongs to. None if there isn’t one.

Type:

Optional[Cog]

checks

A list of predicates that verifies if the command could be executed with the given ApplicationContext as the sole parameter. If an exception is necessary to be thrown to signal failure, then one inherited from ApplicationCommandError should be used. Note that if the checks fail then CheckFailure exception is raised to the on_application_command_error() event.

Type:

List[Callable[[ApplicationContext], bool]]

create_subgroup(name, description=None, guild_ids=None)

Creates a new subgroup for this SlashCommandGroup.

Parameters:
  • name (str) – The name of the group to create.

  • description (Optional[str]) – The description of the group to create.

  • guild_ids (Optional[List[int]]) – A list of the IDs of each guild this group should be added to, making it a guild command. This will be a global command if None is passed.

Returns:

The slash command group that was created.

Return type:

SlashCommandGroup

subgroup(name=None, description=None, guild_ids=None)

A shortcut decorator that initializes the provided subclass of SlashCommandGroup as a subgroup.

New in version 2.0.

Parameters:
  • name (Optional[str]) – The name of the group to create. This will resolve to the name of the decorated class if None is passed.

  • description (Optional[str]) – The description of the group to create.

  • guild_ids (Optional[List[int]]) – A list of the IDs of each guild this group should be added to, making it a guild command. This will be a global command if None is passed.

Returns:

The slash command group that was created.

Return type:

Callable[[Type[SlashCommandGroup]], SlashCommandGroup]

for ... in walk_commands()

An iterator that recursively walks through all slash commands in this group.

Yields:

SlashCommand – A slash command from the group.

copy()

Creates a copy of this command group.

Returns:

A new instance of this command group.

Return type:

SlashCommandGroup

Option

class discord.Option(input_type=<class 'str'>, /, description=None, **kwargs)

Represents a selectable option for a slash command.

Examples

Basic usage:

@bot.slash_command(guild_ids=[...])
async def hello(
    ctx: discord.ApplicationContext,
    name: Option(str, "Enter your name"),
    age: Option(int, "Enter your age", min_value=1, max_value=99, default=18)
    # passing the default value makes an argument optional
    # you also can create optional argument using:
    # age: Option(int, "Enter your age") = 18
):
    await ctx.respond(f"Hello! Your name is {name} and you are {age} years old.")

New in version 2.0.

input_type

The type of input that is expected for this option.

Type:

Any

name

The name of this option visible in the UI. Inherits from the variable name if not provided as a parameter.

Type:

str

description

The description of this option. Must be 100 characters or fewer.

Type:

Optional[str]

choices

The list of available choices for this option. Can be a list of values or OptionChoice objects (which represent a name:value pair). If provided, the input from the user must match one of the choices in the list.

Type:

Optional[List[Union[Any, OptionChoice]]]

required

Whether this option is required.

Type:

Optional[bool]

default

The default value for this option. If provided, required will be considered False.

Type:

Optional[Any]

min_value

The minimum value that can be entered. Only applies to Options with an input_type of int or float.

Type:

Optional[int]

max_value

The maximum value that can be entered. Only applies to Options with an input_type of int or float.

Type:

Optional[int]

autocomplete

The autocomplete handler for the option. Accepts an iterable of str, a callable (sync or async) that takes a single argument of AutocompleteContext, or a coroutine. Must resolve to an iterable of str.

Note

Does not validate the input value against the autocomplete results.

Type:

Optional[Any]

name_localizations

The name localizations for this option. The values of this should be "locale": "name". See here for a list of valid locales.

Type:

Optional[Dict[str, str]]

description_localizations

The description localizations for this option. The values of this should be "locale": "description". See here for a list of valid locales.

Type:

Optional[Dict[str, str]]

@discord.commands.Option(input_type=<class 'str'>, /, description=None, **kwargs)

Represents a selectable option for a slash command.

Examples

Basic usage:

@bot.slash_command(guild_ids=[...])
async def hello(
    ctx: discord.ApplicationContext,
    name: Option(str, "Enter your name"),
    age: Option(int, "Enter your age", min_value=1, max_value=99, default=18)
    # passing the default value makes an argument optional
    # you also can create optional argument using:
    # age: Option(int, "Enter your age") = 18
):
    await ctx.respond(f"Hello! Your name is {name} and you are {age} years old.")

New in version 2.0.

discord.commands.input_type

The type of input that is expected for this option.

Type:

Any

discord.commands.name

The name of this option visible in the UI. Inherits from the variable name if not provided as a parameter.

Type:

str

discord.commands.description

The description of this option. Must be 100 characters or fewer.

Type:

Optional[str]

discord.commands.choices

The list of available choices for this option. Can be a list of values or OptionChoice objects (which represent a name:value pair). If provided, the input from the user must match one of the choices in the list.

Type:

Optional[List[Union[Any, OptionChoice]]]

discord.commands.required

Whether this option is required.

Type:

Optional[bool]

discord.commands.default

The default value for this option. If provided, required will be considered False.

Type:

Optional[Any]

discord.commands.min_value

The minimum value that can be entered. Only applies to Options with an input_type of int or float.

Type:

Optional[int]

discord.commands.max_value

The maximum value that can be entered. Only applies to Options with an input_type of int or float.

Type:

Optional[int]

discord.commands.autocomplete

The autocomplete handler for the option. Accepts an iterable of str, a callable (sync or async) that takes a single argument of AutocompleteContext, or a coroutine. Must resolve to an iterable of str.

Note

Does not validate the input value against the autocomplete results.

Type:

Optional[Any]

discord.commands.name_localizations

The name localizations for this option. The values of this should be "locale": "name". See here for a list of valid locales.

Type:

Optional[Dict[str, str]]

discord.commands.description_localizations

The description localizations for this option. The values of this should be "locale": "description". See here for a list of valid locales.

Type:

Optional[Dict[str, str]]

OptionChoice

class discord.OptionChoice(name, value=None, name_localizations=None)

Represents a name:value pairing for a selected Option.

New in version 2.0.

name

The name of the choice. Shown in the UI when selecting an option.

Type:

str

value

The value of the choice. If not provided, will use the value of name.

Type:

Optional[Union[str, int, float]]

name_localizations

The name localizations for this choice. The values of this should be "locale": "name". See here for a list of valid locales.

Type:

Optional[Dict[str, str]]

UserCommand

Methods
class discord.UserCommand(*args, **kwargs)

A class that implements the protocol for user context menu commands.

These are not created manually, instead they are created via the decorator or functional interface.

name

The name of the command.

Type:

str

callback

The coroutine that is executed when the command is called.

Type:

coroutine

guild_ids

The ids of the guilds where this command will be registered.

Type:

Optional[List[int]]

cog

The cog that this command belongs to. None if there isn’t one.

Type:

Optional[Cog]

checks

A list of predicates that verifies if the command could be executed with the given ApplicationContext as the sole parameter. If an exception is necessary to be thrown to signal failure, then one inherited from ApplicationCommandError should be used. Note that if the checks fail then CheckFailure exception is raised to the on_application_command_error() event.

Type:

List[Callable[[ApplicationContext], bool]]

copy()

Creates a copy of this command.

Returns:

A new instance of this command.

Return type:

UserCommand

@discord.commands.user_command(**kwargs)

Decorator for user commands that invokes application_command().

New in version 2.0.

Returns:

A decorator that converts the provided method into a UserCommand.

Return type:

Callable[…, UserCommand]

MessageCommand

Methods
class discord.MessageCommand(*args, **kwargs)

A class that implements the protocol for message context menu commands.

These are not created manually, instead they are created via the decorator or functional interface.

name

The name of the command.

Type:

str

callback

The coroutine that is executed when the command is called.

Type:

coroutine

guild_ids

The ids of the guilds where this command will be registered.

Type:

Optional[List[int]]

cog

The cog that this command belongs to. None if there isn’t one.

Type:

Optional[Cog]

checks

A list of predicates that verifies if the command could be executed with the given ApplicationContext as the sole parameter. If an exception is necessary to be thrown to signal failure, then one inherited from ApplicationCommandError should be used. Note that if the checks fail then CheckFailure exception is raised to the on_application_command_error() event.

Type:

List[Callable[[ApplicationContext], bool]]

copy()

Creates a copy of this command.

Returns:

A new instance of this command.

Return type:

MessageCommand

@discord.commands.message_command(**kwargs)

Decorator for message commands that invokes application_command().

New in version 2.0.

Returns:

A decorator that converts the provided method into a MessageCommand.

Return type:

Callable[…, MessageCommand]

ApplicationContext

class discord.ApplicationContext(bot, interaction)

Represents a Discord application command interaction context.

This class is not created manually and is instead passed to application commands as the first parameter.

New in version 2.0.

bot

The bot that the command belongs to.

Type:

Bot

interaction

The interaction object that invoked the command.

Type:

Interaction

command

The command that this context belongs to.

Type:

ApplicationCommand

await invoke(command, /, *args, **kwargs)

This function is a coroutine.

Calls a command with the arguments given. This is useful if you want to just call the callback that a ApplicationCommand holds internally.

Note

This does not handle converters, checks, cooldowns, pre-invoke, or after-invoke hooks in any matter. It calls the internal callback directly as-if it was a regular function. You must take care in passing the proper arguments when using this function.

Parameters:
  • command (ApplicationCommand) – The command that is going to be called.

  • *args – The arguments to use.

  • **kwargs – The keyword arguments to use.

Raises:

TypeError – The command argument to invoke is missing.

property selected_options

The options and values that were selected by the user when sending the command.

Returns:

A dictionary containing the options and values that were selected by the user when the command was processed, if applicable. Returns None if the command has not yet been invoked, or if there are no options defined for that command.

Return type:

Optional[List[Dict]]

property unselected_options

The options that were not provided by the user when sending the command.

Returns:

A list of Option objects (if any) that were not selected by the user when the command was processed. Returns None if there are no options defined for that command.

Return type:

Optional[List[Option]]

property send_modal

Sends a modal dialog to the user who invoked the interaction.

await respond(*args, **kwargs)

Sends either a response or a followup response depending if the interaction has been responded to yet or not.

await delete(*, delay=None)

This function is a coroutine.

Deletes the original interaction response message.

This is a higher level interface to Interaction.delete_original_message().

Parameters:

delay (Optional[float]) – If provided, the number of seconds to wait before deleting the message.

Raises:
  • HTTPException – Deleting the message failed.

  • Forbidden – You do not have proper permissions to delete the message.

property cog

Returns the cog associated with this context’s command. None if it does not exist.

Type:

Optional[Cog]

AutocompleteContext

class discord.AutocompleteContext(bot, interaction)

Represents context for a slash command’s option autocomplete.

This class is not created manually and is instead passed to an Option’s autocomplete callback.

New in version 2.0.

bot

The bot that the command belongs to.

Type:

Bot

interaction

The interaction object that invoked the autocomplete.

Type:

Interaction

command

The command that this context belongs to.

Type:

ApplicationCommand

focused

The option the user is currently typing.

Type:

Option

value

The content of the focused option.

Type:

str

options

A name to value mapping of the options that the user has selected before this option.

Type:

dict

property cog

Returns the cog associated with this context’s command. None if it does not exist.

Type:

Optional[Cog]

Cogs

Cog

class discord.Cog(*args, **kwargs)

The base class that all cogs must inherit from.

A cog is a collection of commands, listeners, and optional state to help group commands together. More information on them can be found on the Cogs page.

When inheriting from this class, the options shown in CogMeta are equally valid here.

get_commands()
Returns:

A list of ApplicationCommands that are defined inside this cog.

Note

This does not include subcommands.

Return type:

List[ApplicationCommand]

property qualified_name

Returns the cog’s specified name, not the class name.

Type:

str

property description

Returns the cog’s description, typically the cleaned docstring.

Type:

str

for ... in walk_commands()

An iterator that recursively walks through this cog’s commands and subcommands.

Yields:

Union[Command, Group] – A command or group from the cog.

get_listeners()

Returns a list of (name, function) listener pairs that are defined in this cog.

Returns:

The listeners defined in this cog.

Return type:

List[Tuple[str, coroutine]]

classmethod listener(name=...)

A decorator that marks a function as a listener.

This is the cog equivalent of Bot.listen().

Parameters:

name (str) – The name of the event being listened to. If not provided, it defaults to the function’s name.

Raises:

TypeError – The function is not a coroutine function or a string was not passed as the name.

has_error_handler()

bool: Checks whether the cog has an error handler.

New in version 1.7.

cog_unload()

A special method that is called when the cog gets removed.

This function cannot be a coroutine. It must be a regular function.

Subclasses must replace this if they want special unloading behaviour.

bot_check_once(ctx)

A special method that registers as a Bot.check_once() check.

This function can be a coroutine and must take a sole parameter, ctx, to represent the Context.

bot_check(ctx)

A special method that registers as a Bot.check() check.

This function can be a coroutine and must take a sole parameter, ctx, to represent the Context.

cog_check(ctx)

A special method that registers as a check() for every command and subcommand in this cog.

This function can be a coroutine and must take a sole parameter, ctx, to represent the Context.

await cog_command_error(ctx, error)

A special method that is called whenever an error is dispatched inside this cog.

This is similar to on_command_error() except only applying to the commands inside this cog.

This must be a coroutine.

Parameters:
await cog_before_invoke(ctx)

A special method that acts as a cog local pre-invoke hook.

This is similar to Command.before_invoke().

This must be a coroutine.

Parameters:

ctx (Context) – The invocation context.

await cog_after_invoke(ctx)

A special method that acts as a cog local post-invoke hook.

This is similar to Command.after_invoke().

This must be a coroutine.

Parameters:

ctx (Context) – The invocation context.

CogMeta

class discord.CogMeta(*args, **kwargs)

A metaclass for defining a cog.

Note that you should probably not use this directly. It is exposed purely for documentation purposes along with making custom metaclasses to intermix with other metaclasses such as the abc.ABCMeta metaclass.

For example, to create an abstract cog mixin class, the following would be done.

import abc

class CogABCMeta(commands.CogMeta, abc.ABCMeta):
    pass

class SomeMixin(metaclass=abc.ABCMeta):
    pass

class SomeCogMixin(SomeMixin, commands.Cog, metaclass=CogABCMeta):
    pass

Note

When passing an attribute of a metaclass that is documented below, note that you must pass it as a keyword-only argument to the class creation like the following example:

class MyCog(commands.Cog, name='My Cog'):
    pass
name

The cog name. By default, it is the name of the class with no modification.

Type:

str

description

The cog description. By default, it is the cleaned docstring of the class.

New in version 1.6.

Type:

str

command_attrs

A list of attributes to apply to every command inside this cog. The dictionary is passed into the Command options at __init__. If you specify attributes inside the command attribute in the class, it will override the one specified inside this attribute. For example:

class MyCog(commands.Cog, command_attrs=dict(hidden=True)):
    @commands.command()
    async def foo(self, ctx):
        pass # hidden -> True

    @commands.command(hidden=False)
    async def bar(self, ctx):
        pass # hidden -> False
Type:

dict

guild_ids

A shortcut to command_attrs, what guild_ids should all application commands have in the cog. You can override this by setting guild_ids per command.

New in version 2.0.

Type:

Optional[List[int]]

Application Info

AppInfo

class discord.AppInfo

Represents the application info for the bot provided by Discord.

id

The application ID.

Type:

int

name

The application name.

Type:

str

owner

The application owner.

Type:

User

team

The application’s team.

New in version 1.3.

Type:

Optional[Team]

description

The application description.

Type:

str

bot_public

Whether the bot can be invited by anyone or if it is locked to the application owner.

Type:

bool

bot_require_code_grant

Whether the bot requires the completion of the full oauth2 code grant flow to join.

Type:

bool

rpc_origins

A list of RPC origin URLs, if RPC is enabled.

Type:

Optional[List[str]]

summary

If this application is a game sold on Discord, this field will be the summary field for the store page of its primary SKU.

New in version 1.3.

Type:

str

verify_key

The hex encoded key for verification in interactions and the GameSDK’s GetTicket.

New in version 1.3.

Type:

str

guild_id

If this application is a game sold on Discord, this field will be the guild to which it has been linked to.

New in version 1.3.

Type:

Optional[int]

primary_sku_id

If this application is a game sold on Discord, this field will be the id of the “Game SKU” that is created, if it exists.

New in version 1.3.

Type:

Optional[int]

slug

If this application is a game sold on Discord, this field will be the URL slug that links to the store page.

New in version 1.3.

Type:

Optional[str]

terms_of_service_url

The application’s terms of service URL, if set.

New in version 2.0.

Type:

Optional[str]

privacy_policy_url

The application’s privacy policy URL, if set.

New in version 2.0.

Type:

Optional[str]

property icon

Retrieves the application’s icon asset, if any.

Type:

Optional[Asset]

property cover_image

Retrieves the cover image on a store embed, if any.

This is only available if the application is a game sold on Discord.

Type:

Optional[Asset]

property guild

If this application is a game sold on Discord, this field will be the guild to which it has been linked

New in version 1.3.

Type:

Optional[Guild]

PartialAppInfo

class discord.PartialAppInfo

Represents a partial AppInfo given by create_invite()

New in version 2.0.

id

The application ID.

Type:

int

name

The application name.

Type:

str

description

The application description.

Type:

str

rpc_origins

A list of RPC origin URLs, if RPC is enabled.

Type:

Optional[List[str]]

summary

If this application is a game sold on Discord, this field will be the summary field for the store page of its primary SKU.

Type:

str

verify_key

The hex encoded key for verification in interactions and the GameSDK’s GetTicket.

Type:

str

terms_of_service_url

The application’s terms of service URL, if set.

Type:

Optional[str]

privacy_policy_url

The application’s privacy policy URL, if set.

Type:

Optional[str]

property icon

Retrieves the application’s icon asset, if any.

Type:

Optional[Asset]

Team

class discord.Team

Represents an application team for a bot provided by Discord.

id

The team ID.

Type:

int

name

The team name

Type:

str

owner_id

The team’s owner ID.

Type:

int

members

A list of the members in the team

New in version 1.3.

Type:

List[TeamMember]

property icon

Retrieves the team’s icon asset, if any.

Type:

Optional[Asset]

property owner

The team’s owner.

Type:

Optional[TeamMember]

TeamMember

class discord.TeamMember

Represents a team member in a team.

x == y

Checks if two team members are equal.

x != y

Checks if two team members are not equal.

hash(x)

Return the team member’s hash.

str(x)

Returns the team member’s name with discriminator.

New in version 1.3.

name

The team member’s username.

Type:

str

id

The team member’s unique ID.

Type:

int

discriminator

The team member’s discriminator. This is given when the username has conflicts.

Type:

str

avatar

The avatar hash the team member has. Could be None.

Type:

Optional[str]

bot

Specifies if the user is a bot account.

Type:

bool

team

The team that the member is from.

Type:

Team

membership_state

The membership state of the member (e.g. invited or accepted)

Type:

TeamMembershipState

Event Reference

This section outlines the different types of events listened by Client.

There are two ways to register an event, the first way is through the use of Client.event(). The second way is through subclassing Client and overriding the specific events. For example:

import discord

class MyClient(discord.Client):
    async def on_message(self, message):
        if message.author == self.user:
            return

        if message.content.startswith('$hello'):
            await message.channel.send('Hello World!')

If an event handler raises an exception, on_error() will be called to handle it, which defaults to print a traceback and ignoring the exception.

Warning

All the events must be a coroutine. If they aren’t, then you might get unexpected errors. In order to turn a function into a coroutine they must be async def functions.

discord.on_connect()

Called when the client has successfully connected to Discord. This is not the same as the client being fully prepared, see on_ready() for that.

The warnings on on_ready() also apply.

discord.on_shard_connect(shard_id)

Similar to on_connect() except used by AutoShardedClient to denote when a particular shard ID has connected to Discord.

New in version 1.4.

Parameters:

shard_id (int) – The shard ID that has connected.

discord.on_disconnect()

Called when the client has disconnected from Discord, or a connection attempt to Discord has failed. This could happen either through the internet being disconnected, explicit calls to close, or Discord terminating the connection one way or the other.

This function can be called many times without a corresponding on_connect() call.

discord.on_shard_disconnect(shard_id)

Similar to on_disconnect() except used by AutoShardedClient to denote when a particular shard ID has disconnected from Discord.

New in version 1.4.

Parameters:

shard_id (int) – The shard ID that has disconnected.

discord.on_ready()

Called when the client is done preparing the data received from Discord. Usually after login is successful and the Client.guilds and co. are filled up.

Warning

This function is not guaranteed to be the first event called. Likewise, this function is not guaranteed to only be called once. This library implements reconnection logic and thus will end up calling this event whenever a RESUME request fails.

discord.on_shard_ready(shard_id)

Similar to on_ready() except used by AutoShardedClient to denote when a particular shard ID has become ready.

Parameters:

shard_id (int) – The shard ID that is ready.

discord.on_resumed()

Called when the client has resumed a session.

discord.on_shard_resumed(shard_id)

Similar to on_resumed() except used by AutoShardedClient to denote when a particular shard ID has resumed a session.

New in version 1.4.

Parameters:

shard_id (int) – The shard ID that has resumed.

discord.on_error(event, *args, **kwargs)

Usually when an event raises an uncaught exception, a traceback is printed to stderr and the exception is ignored. If you want to change this behaviour and handle the exception for whatever reason yourself, this event can be overridden. Which, when done, will suppress the default action of printing the traceback.

The information of the exception raised and the exception itself can be retrieved with a standard call to sys.exc_info().

If you want exception to propagate out of the Client class you can define an on_error handler consisting of a single empty raise statement. Exceptions raised by on_error will not be handled in any way by Client.

Note

on_error will only be dispatched to Client.event().

It will not be received by Client.wait_for(), or, if used, Bots listeners such as listen() or listener().

Parameters:
  • event (str) – The name of the event that raised the exception.

  • args – The positional arguments for the event that raised the exception.

  • kwargs – The keyword arguments for the event that raised the exception.

discord.on_socket_event_type(event_type)

Called whenever a websocket event is received from the WebSocket.

This is mainly useful for logging how many events you are receiving from the Discord gateway.

New in version 2.0.

Parameters:

event_type (str) – The event type from Discord that is received, e.g. 'READY'.

discord.on_socket_raw_receive(msg)

Called whenever a message is completely received from the WebSocket, before it’s processed and parsed. This event is always dispatched when a complete message is received and the passed data is not parsed in any way.

This is only really useful for grabbing the WebSocket stream and debugging purposes.

This requires setting the enable_debug_events setting in the Client.

Note

This is only for the messages received from the client WebSocket. The voice WebSocket will not trigger this event.

Parameters:

msg (str) – The message passed in from the WebSocket library.

discord.on_socket_raw_send(payload)

Called whenever a send operation is done on the WebSocket before the message is sent. The passed parameter is the message that is being sent to the WebSocket.

This is only really useful for grabbing the WebSocket stream and debugging purposes.

This requires setting the enable_debug_events setting in the Client.

Note

This is only for the messages sent from the client WebSocket. The voice WebSocket will not trigger this event.

Parameters:

payload – The message that is about to be passed on to the WebSocket library. It can be bytes to denote a binary message or str to denote a regular text message.

discord.on_typing(channel, user, when)

Called when someone begins typing a message.

The channel parameter can be a abc.Messageable instance. Which could either be TextChannel, GroupChannel, or DMChannel.

If the channel is a TextChannel then the user parameter is a Member, otherwise it is a User.

This requires Intents.typing to be enabled.

Parameters:
  • channel (abc.Messageable) – The location where the typing originated from.

  • user (Union[User, Member]) – The user that started typing.

  • when (datetime.datetime) – When the typing started as an aware datetime in UTC.

discord.on_raw_typing(payload)

Called when someone begins typing a message. Unlike on_typing(), this is called regardless if the user can be found in the bot’s cache or not.

If the typing event is occurring in a guild, the member that started typing can be accessed via RawTypingEvent.member

This requires Intents.typing to be enabled.

Parameters:

payload (RawTypingEvent) – The raw typing payload.

discord.on_message(message)

Called when a Message is created and sent.

This requires Intents.messages to be enabled.

Warning

Your bot’s own messages and private messages are sent through this event. This can lead cases of ‘recursion’ depending on how your bot was programmed. If you want the bot to not reply to itself, consider checking the user IDs. Note that Bot does not have this problem.

Parameters:

message (Message) – The current message.

discord.on_message_delete(message)

Called when a message is deleted. If the message is not found in the internal message cache, then this event will not be called. Messages might not be in cache if the message is too old or the client is participating in high traffic guilds.

If this occurs increase the max_messages parameter or use the on_raw_message_delete() event instead.

This requires Intents.messages to be enabled.

Parameters:

message (Message) – The deleted message.

discord.on_bulk_message_delete(messages)

Called when messages are bulk deleted. If none of the messages deleted are found in the internal message cache, then this event will not be called. If individual messages were not found in the internal message cache, this event will still be called, but the messages not found will not be included in the messages list. Messages might not be in cache if the message is too old or the client is participating in high traffic guilds.

If this occurs increase the max_messages parameter or use the on_raw_bulk_message_delete() event instead.

This requires Intents.messages to be enabled.

Parameters:

messages (List[Message]) – The messages that have been deleted.

discord.on_raw_message_delete(payload)

Called when a message is deleted. Unlike on_message_delete(), this is called regardless of the message being in the internal message cache or not.

If the message is found in the message cache, it can be accessed via RawMessageDeleteEvent.cached_message

This requires Intents.messages to be enabled.

Parameters:

payload (RawMessageDeleteEvent) – The raw event payload data.

discord.on_raw_bulk_message_delete(payload)

Called when a bulk delete is triggered. Unlike on_bulk_message_delete(), this is called regardless of the messages being in the internal message cache or not.

If the messages are found in the message cache, they can be accessed via RawBulkMessageDeleteEvent.cached_messages

This requires Intents.messages to be enabled.

Parameters:

payload (RawBulkMessageDeleteEvent) – The raw event payload data.

discord.on_message_edit(before, after)

Called when a Message receives an update event. If the message is not found in the internal message cache, then these events will not be called. Messages might not be in cache if the message is too old or the client is participating in high traffic guilds.

If this occurs increase the max_messages parameter or use the on_raw_message_edit() event instead.

The following non-exhaustive cases trigger this event:

  • A message has been pinned or unpinned.

  • The message content has been changed.

  • The message has received an embed.

    • For performance reasons, the embed server does not do this in a “consistent” manner.

  • The message’s embeds were suppressed or unsuppressed.

  • A call message has received an update to its participants or ending time.

This requires Intents.messages to be enabled.

Parameters:
  • before (Message) – The previous version of the message.

  • after (Message) – The current version of the message.

discord.on_raw_message_edit(payload)

Called when a message is edited. Unlike on_message_edit(), this is called regardless of the state of the internal message cache.

If the message is found in the message cache, it can be accessed via RawMessageUpdateEvent.cached_message. The cached message represents the message before it has been edited. For example, if the content of a message is modified and triggers the on_raw_message_edit() coroutine, the RawMessageUpdateEvent.cached_message will return a Message object that represents the message before the content was modified.

Due to the inherently raw nature of this event, the data parameter coincides with the raw data given by the gateway.

Since the data payload can be partial, care must be taken when accessing stuff in the dictionary. One example of a common case of partial data is when the 'content' key is inaccessible. This denotes an “embed” only edit, which is an edit in which only the embeds are updated by the Discord embed server.

This requires Intents.messages to be enabled.

Parameters:

payload (RawMessageUpdateEvent) – The raw event payload data.

discord.on_reaction_add(reaction, user)

Called when a message has a reaction added to it. Similar to on_message_edit(), if the message is not found in the internal message cache, then this event will not be called. Consider using on_raw_reaction_add() instead.

Note

To get the Message being reacted, access it via Reaction.message.

This requires Intents.reactions to be enabled.

Note

This doesn’t require Intents.members within a guild context, but due to Discord not providing updated user information in a direct message it’s required for direct messages to receive this event. Consider using on_raw_reaction_add() if you need this and do not otherwise want to enable the members intent.

Parameters:
  • reaction (Reaction) – The current state of the reaction.

  • user (Union[Member, User]) – The user who added the reaction.

discord.on_raw_reaction_add(payload)

Called when a message has a reaction added. Unlike on_reaction_add(), this is called regardless of the state of the internal message cache.

This requires Intents.reactions to be enabled.

Parameters:

payload (RawReactionActionEvent) – The raw event payload data.

discord.on_reaction_remove(reaction, user)

Called when a message has a reaction removed from it. Similar to on_message_edit, if the message is not found in the internal message cache, then this event will not be called.

Note

To get the message being reacted, access it via Reaction.message.

This requires both Intents.reactions and Intents.members to be enabled.

Note

Consider using on_raw_reaction_remove() if you need this and do not want to enable the members intent.

Parameters:
  • reaction (Reaction) – The current state of the reaction.

  • user (Union[Member, User]) – The user who added the reaction.

discord.on_raw_reaction_remove(payload)

Called when a message has a reaction removed. Unlike on_reaction_remove(), this is called regardless of the state of the internal message cache.

This requires Intents.reactions to be enabled.

Parameters:

payload (RawReactionActionEvent) – The raw event payload data.

discord.on_reaction_clear(message, reactions)

Called when a message has all its reactions removed from it. Similar to on_message_edit(), if the message is not found in the internal message cache, then this event will not be called. Consider using on_raw_reaction_clear() instead.

This requires Intents.reactions to be enabled.

Parameters:
  • message (Message) – The message that had its reactions cleared.

  • reactions (List[Reaction]) – The reactions that were removed.

discord.on_raw_reaction_clear(payload)

Called when a message has all its reactions removed. Unlike on_reaction_clear(), this is called regardless of the state of the internal message cache.

This requires Intents.reactions to be enabled.

Parameters:

payload (RawReactionClearEvent) – The raw event payload data.

discord.on_reaction_clear_emoji(reaction)

Called when a message has a specific reaction removed from it. Similar to on_message_edit(), if the message is not found in the internal message cache, then this event will not be called. Consider using on_raw_reaction_clear_emoji() instead.

This requires Intents.reactions to be enabled.

New in version 1.3.

Parameters:

reaction (Reaction) – The reaction that got cleared.

discord.on_raw_reaction_clear_emoji(payload)

Called when a message has a specific reaction removed from it. Unlike on_reaction_clear_emoji() this is called regardless of the state of the internal message cache.

This requires Intents.reactions to be enabled.

New in version 1.3.

Parameters:

payload (RawReactionClearEmojiEvent) – The raw event payload data.

discord.on_interaction(interaction)

Called when an interaction happened.

This currently happens due to slash command invocations or components being used.

Warning

This is a low level function that is not generally meant to be used. If you are working with components, consider using the callbacks associated with the View instead as it provides a nicer user experience.

New in version 2.0.

Parameters:

interaction (Interaction) – The interaction data.

discord.on_application_command(context)

Called when an application command is received.

New in version 2.0.

Parameters:

context (ApplicationContext) – The ApplicationContext associated to the command being received.

discord.on_application_command_completion(context)

Called when an application command is completed, after any checks have finished.

New in version 2.0.

Parameters:

context (ApplicationContext) – The ApplicationContext associated to the command that was completed.

discord.on_application_command_error(context, exception)

Called when an application command has an error.

New in version 2.0.

Parameters:
  • context (ApplicationContext) – The ApplicationContext associated to the command that has an error.

  • exception (DiscordException) – The DiscordException associated to the error.

discord.on_private_channel_update(before, after)

Called whenever a private group DM is updated. e.g. changed name or topic.

This requires Intents.messages to be enabled.

Parameters:
  • before (GroupChannel) – The updated group channel’s old info.

  • after (GroupChannel) – The updated group channel’s new info.

discord.on_private_channel_pins_update(channel, last_pin)

Called whenever a message is pinned or unpinned from a private channel.

Parameters:
  • channel (abc.PrivateChannel) – The private channel that had its pins updated.

  • last_pin (Optional[datetime.datetime]) – The latest message that was pinned as an aware datetime in UTC. Could be None.

discord.on_guild_channel_delete(channel)
discord.on_guild_channel_create(channel)

Called whenever a guild channel is deleted or created.

Note that you can get the guild from guild.

This requires Intents.guilds to be enabled.

Parameters:

channel (abc.GuildChannel) – The guild channel that got created or deleted.

discord.on_guild_channel_update(before, after)

Called whenever a guild channel is updated. e.g. changed name, topic, permissions.

This requires Intents.guilds to be enabled.

Parameters:
discord.on_guild_channel_pins_update(channel, last_pin)

Called whenever a message is pinned or unpinned from a guild channel.

This requires Intents.guilds to be enabled.

Parameters:
  • channel (Union[abc.GuildChannel, Thread]) – The guild channel that had its pins updated.

  • last_pin (Optional[datetime.datetime]) – The latest message that was pinned as an aware datetime in UTC. Could be None.

discord.on_thread_join(thread)

Called whenever a thread is joined.

Note that you can get the guild from Thread.guild.

This requires Intents.guilds to be enabled.

New in version 2.0.

Parameters:

thread (Thread) – The thread that got joined.

discord.on_thread_create(thread)

Called whenever a thread is created.

Note that you can get the guild from Thread.guild.

This requires Intents.guilds to be enabled.

New in version 2.0.

Parameters:

thread (Thread) – The thread that got created.

discord.on_thread_remove(thread)

Called whenever a thread is removed. This is different from a thread being deleted.

Note that you can get the guild from Thread.guild.

This requires Intents.guilds to be enabled.

Warning

Due to technical limitations, this event might not be called as soon as one expects. Since the library tracks thread membership locally, the API only sends updated thread membership status upon being synced by joining a thread.

New in version 2.0.

Parameters:

thread (Thread) – The thread that got removed.

discord.on_thread_delete(thread)

Called whenever a thread is deleted. If the deleted thread isn’t found in internal cache then this will not be called. Archived threads are not in the cache. Consider using on_raw_thread_delete()

Note that you can get the guild from Thread.guild.

This requires Intents.guilds to be enabled.

New in version 2.0.

Parameters:

thread (Thread) – The thread that got deleted.

discord.on_raw_thread_delete(payload)

Called whenever a thread is deleted. Unlike on_thread_delete() this is called regardless of the state of the internal cache.

Parameters:

payload (RawThreadDeleteEvent) – The raw event payload data.

discord.on_thread_member_join(member)
discord.on_thread_member_remove(member)

Called when a ThreadMember leaves or joins a Thread.

You can get the thread a member belongs in by accessing ThreadMember.thread.

This requires Intents.members to be enabled.

New in version 2.0.

Parameters:

member (ThreadMember) – The member who joined or left.

discord.on_thread_update(before, after)

Called whenever a thread is updated.

This requires Intents.guilds to be enabled.

New in version 2.0.

Parameters:
  • before (Thread) – The updated thread’s old info.

  • after (Thread) – The updated thread’s new info.

discord.on_guild_integrations_update(guild)

Called whenever an integration is created, modified, or removed from a guild.

This requires Intents.integrations to be enabled.

New in version 1.4.

Parameters:

guild (Guild) – The guild that had its integrations updated.

discord.on_integration_create(integration)

Called when an integration is created.

This requires Intents.integrations to be enabled.

New in version 2.0.

Parameters:

integration (Integration) – The integration that was created.

discord.on_integration_update(integration)

Called when an integration is updated.

This requires Intents.integrations to be enabled.

New in version 2.0.

Parameters:

integration (Integration) – The integration that was created.

discord.on_raw_integration_delete(payload)

Called when an integration is deleted.

This requires Intents.integrations to be enabled.

New in version 2.0.

Parameters:

payload (RawIntegrationDeleteEvent) – The raw event payload data.

discord.on_webhooks_update(channel)

Called whenever a webhook is created, modified, or removed from a guild channel.

This requires Intents.webhooks to be enabled.

Parameters:

channel (abc.GuildChannel) – The channel that had its webhooks updated.

discord.on_member_join(member)
discord.on_member_remove(member)

Called when a Member leaves or joins a Guild.

This requires Intents.members to be enabled.

Parameters:

member (Member) – The member who joined or left.

discord.on_member_update(before, after)

Called when a Member updates their profile.

This is called when one or more of the following things change:

  • nickname

  • roles

  • pending

  • communication_disabled_until

  • timed_out

This requires Intents.members to be enabled.

Parameters:
  • before (Member) – The updated member’s old info.

  • after (Member) – The updated member’s updated info.

discord.on_presence_update(before, after)

Called when a Member updates their presence.

This is called when one or more of the following things change:

  • status

  • activity

This requires Intents.presences and Intents.members to be enabled.

New in version 2.0.

Parameters:
  • before (Member) – The updated member’s old info.

  • after (Member) – The updated member’s updated info.

discord.on_user_update(before, after)

Called when a User updates their profile.

This is called when one or more of the following things change:

  • avatar

  • username

  • discriminator

This requires Intents.members to be enabled.

Parameters:
  • before (User) – The updated user’s old info.

  • after (User) – The updated user’s updated info.

discord.on_guild_join(guild)

Called when a Guild is either created by the Client or when the Client joins a guild.

This requires Intents.guilds to be enabled.

Parameters:

guild (Guild) – The guild that was joined.

discord.on_guild_remove(guild)

Called when a Guild is removed from the Client.

This happens through, but not limited to, these circumstances:

  • The client got banned.

  • The client got kicked.

  • The client left the guild.

  • The client or the guild owner deleted the guild.

In order for this event to be invoked then the Client must have been part of the guild to begin with. (i.e. it is part of Client.guilds)

This requires Intents.guilds to be enabled.

Parameters:

guild (Guild) – The guild that got removed.

discord.on_guild_update(before, after)

Called when a Guild updates, for example:

  • Changed name

  • Changed AFK channel

  • Changed AFK timeout

  • etc

This requires Intents.guilds to be enabled.

Parameters:
  • before (Guild) – The guild prior to being updated.

  • after (Guild) – The guild after being updated.

discord.on_guild_role_create(role)
discord.on_guild_role_delete(role)

Called when a Guild creates or deletes a new Role.

To get the guild it belongs to, use Role.guild.

This requires Intents.guilds to be enabled.

Parameters:

role (Role) – The role that was created or deleted.

discord.on_guild_role_update(before, after)

Called when a Role is changed guild-wide.

This requires Intents.guilds to be enabled.

Parameters:
  • before (Role) – The updated role’s old info.

  • after (Role) – The updated role’s updated info.

discord.on_guild_emojis_update(guild, before, after)

Called when a Guild adds or removes Emoji.

This requires Intents.emojis_and_stickers to be enabled.

Parameters:
  • guild (Guild) – The guild who got their emojis updated.

  • before (Sequence[Emoji]) – A list of emojis before the update.

  • after (Sequence[Emoji]) – A list of emojis after the update.

discord.on_guild_stickers_update(guild, before, after)

Called when a Guild updates its stickers.

This requires Intents.emojis_and_stickers to be enabled.

New in version 2.0.

Parameters:
  • guild (Guild) – The guild who got their stickers updated.

  • before (Sequence[GuildSticker]) – A list of stickers before the update.

  • after (Sequence[GuildSticker]) – A list of stickers after the update.

discord.on_guild_available(guild)
discord.on_guild_unavailable(guild)

Called when a guild becomes available or unavailable. The guild must have existed in the Client.guilds cache.

This requires Intents.guilds to be enabled.

Parameters:

guild – The Guild that has changed availability.

discord.on_voice_state_update(member, before, after)

Called when a Member changes their VoiceState.

The following, but not limited to, examples illustrate when this event is called:

  • A member joins a voice or stage channel.

  • A member leaves a voice or stage channel.

  • A member is muted or deafened by their own accord.

  • A member is muted or deafened by a guild administrator.

This requires Intents.voice_states to be enabled.

Parameters:
  • member (Member) – The member whose voice states changed.

  • before (VoiceState) – The voice state prior to the changes.

  • after (VoiceState) – The voice state after the changes.

discord.on_stage_instance_create(stage_instance)
discord.on_stage_instance_delete(stage_instance)

Called when a StageInstance is created or deleted for a StageChannel.

New in version 2.0.

Parameters:

stage_instance (StageInstance) – The stage instance that was created or deleted.

discord.on_stage_instance_update(before, after)

Called when a StageInstance is updated.

The following, but not limited to, examples illustrate when this event is called:

  • The topic is changed.

  • The privacy level is changed.

New in version 2.0.

Parameters:
discord.on_member_ban(guild, user)

Called when user gets banned from a Guild.

This requires Intents.bans to be enabled.

Parameters:
  • guild (Guild) – The guild the user got banned from.

  • user (Union[User, Member]) – The user that got banned. Can be either User or Member depending if the user was in the guild or not at the time of removal.

discord.on_member_unban(guild, user)

Called when a User gets unbanned from a Guild.

This requires Intents.bans to be enabled.

Parameters:
  • guild (Guild) – The guild the user got unbanned from.

  • user (User) – The user that got unbanned.

discord.on_invite_create(invite)

Called when an Invite is created. You must have the manage_channels permission to receive this.

New in version 1.3.

Note

There is a rare possibility that the Invite.guild and Invite.channel attributes will be of Object rather than the respective models.

This requires Intents.invites to be enabled.

Parameters:

invite (Invite) – The invite that was created.

discord.on_invite_delete(invite)

Called when an Invite is deleted. You must have the manage_channels permission to receive this.

New in version 1.3.

Note

There is a rare possibility that the Invite.guild and Invite.channel attributes will be of Object rather than the respective models.

Outside of those two attributes, the only other attribute guaranteed to be filled by the Discord gateway for this event is Invite.code.

This requires Intents.invites to be enabled.

Parameters:

invite (Invite) – The invite that was deleted.

discord.on_group_join(channel, user)
discord.on_group_remove(channel, user)

Called when someone joins or leaves a GroupChannel.

Parameters:
  • channel (GroupChannel) – The group that the user joined or left.

  • user (User) – The user that joined or left.

discord.on_scheduled_event_create(event)

Called when an ScheduledEvent is created.

This requires Intents.scheduled_events to be enabled.

Parameters:

event (ScheduledEvent) – The newly created scheduled event.

discord.on_scheduled_event_update(before, after)

Called when a scheduled event is updated.

This requires Intents.scheduled_events to be enabled.

Parameters:
discord.on_scheduled_event_delete(event)

Called when a scheduled event is deleted.

This requires Intents.scheduled_events to be enabled.

Parameters:

event (ScheduledEvent) – The deleted scheduled event.

discord.on_scheduled_event_user_add(event, member)

Called when a user subscribes to an event. If the member or event is not found in the internal cache, then this event will not be called. Consider using on_raw_scheduled_event_user_add() instead.

This requires Intents.scheduled_events to be enabled.

Parameters:
  • event (ScheduledEvent) – The scheduled event subscribed to.

  • member (Member) – The member who subscribed.

discord.on_raw_scheduled_event_user_add(payload)

Called when a user subscribes to an event. Unlike on_scheduled_event_user_add(), this will be called regardless of the state of the internal cache.

This requires Intents.scheduled_events to be enabled.

Parameters:

payload (RawScheduledEventSubscription) – The raw event payload data.

discord.on_scheduled_event_user_remove(event, member)

Called when a user unsubscribes to an event. If the member or event is not found in the internal cache, then this event will not be called. Consider using on_raw_scheduled_event_user_remove() instead.

This requires Intents.scheduled_events to be enabled.

Parameters:
  • event (ScheduledEvent) – The scheduled event unsubscribed from.

  • member (Member) – The member who unsubscribed.

discord.on_raw_scheduled_event_user_remove(payload)

Called when a user unsubscribes to an event. Unlike on_scheduled_event_user_remove(), this will be called regardless of the state of the internal cache.

This requires Intents.scheduled_events to be enabled.

Parameters:

payload (RawScheduledEventSubscription) – The raw event payload data.

Utility Functions

discord.utils.find(predicate, seq)

A helper to return the first element found in the sequence that meets the predicate. For example:

member = discord.utils.find(lambda m: m.name == 'Mighty', channel.guild.members)

would find the first Member whose name is ‘Mighty’ and return it. If an entry is not found, then None is returned.

This is different from filter() due to the fact it stops the moment it finds a valid entry.

Parameters:
  • predicate – A function that returns a boolean-like result.

  • seq (collections.abc.Iterable) – The iterable to search through.

discord.utils.get(iterable, **attrs)

A helper that returns the first element in the iterable that meets all the traits passed in attrs. This is an alternative for find().

When multiple attributes are specified, they are checked using logical AND, not logical OR. Meaning they have to meet every attribute passed in and not one of them.

To have a nested attribute search (i.e. search by x.y) then pass in x__y as the keyword argument.

If nothing is found that matches the attributes passed, then None is returned.

Examples

Basic usage:

member = discord.utils.get(message.guild.members, name='Foo')

Multiple attribute matching:

channel = discord.utils.get(guild.voice_channels, name='Foo', bitrate=64000)

Nested attribute matching:

channel = discord.utils.get(client.get_all_channels(), guild__name='Cool', name='general')
Parameters:
  • iterable – An iterable to search through.

  • **attrs – Keyword arguments that denote attributes to search with.

discord.utils.snowflake_time(id)
Parameters:

id (int) – The snowflake ID.

Returns:

An aware datetime in UTC representing the creation time of the snowflake.

Return type:

datetime.datetime

discord.utils.oauth_url(client_id, *, permissions=..., guild=..., redirect_uri=..., scopes=..., disable_guild_select=False)

A helper function that returns the OAuth2 URL for inviting the bot into guilds.

Parameters:
  • client_id (Union[int, str]) – The client ID for your bot.

  • permissions (Permissions) – The permissions you’re requesting. If not given then you won’t be requesting any permissions.

  • guild (Snowflake) – The guild to pre-select in the authorization screen, if available.

  • redirect_uri (str) – An optional valid redirect URI.

  • scopes (Iterable[str]) –

    An optional valid list of scopes. Defaults to ('bot',).

    New in version 1.7.

  • disable_guild_select (bool) –

    Whether to disallow the user from changing the guild dropdown.

    New in version 2.0.

Returns:

The OAuth2 URL for inviting the bot into guilds.

Return type:

str

discord.utils.remove_markdown(text, *, ignore_links=True)

A helper function that removes markdown characters.

New in version 1.7.

Note

This function is not markdown aware and may remove meaning from the original text. For example, if the input contains 10 * 5 then it will be converted into 10  5.

Parameters:
  • text (str) – The text to remove markdown from.

  • ignore_links (bool) – Whether to leave links alone when removing markdown. For example, if a URL in the text contains characters such as _ then it will be left alone. Defaults to True.

Returns:

The text with the markdown special characters removed.

Return type:

str

discord.utils.escape_markdown(text, *, as_needed=False, ignore_links=True)

A helper function that escapes Discord’s markdown.

Parameters:
  • text (str) – The text to escape markdown from.

  • as_needed (bool) – Whether to escape the markdown characters as needed. This means that it does not escape extraneous characters if it’s not necessary, e.g. **hello** is escaped into \*\*hello** instead of \*\*hello\*\*. Note however that this can open you up to some clever syntax abuse. Defaults to False.

  • ignore_links (bool) – Whether to leave links alone when escaping markdown. For example, if a URL in the text contains characters such as _ then it will be left alone. This option is not supported with as_needed. Defaults to True.

Returns:

The text with the markdown special characters escaped with a slash.

Return type:

str

discord.utils.escape_mentions(text)

A helper function that escapes everyone, here, role, and user mentions.

Note

This does not include channel mentions.

Note

For more granular control over what mentions should be escaped within messages, refer to the AllowedMentions class.

Parameters:

text (str) – The text to escape mentions from.

Returns:

The text with the mentions removed.

Return type:

str

discord.utils.resolve_invite(invite)

Resolves an invite from a Invite, URL or code.

Parameters:

invite (Union[Invite, str]) – The invite.

Returns:

The invite code.

Return type:

str

discord.utils.resolve_template(code)

Resolves a template code from a Template, URL or code.

New in version 1.4.

Parameters:

code (Union[Template, str]) – The code.

Returns:

The template code.

Return type:

str

await discord.utils.sleep_until(when, result=None)

This function is a coroutine.

Sleep until a specified time.

If the time supplied is in the past this function will yield instantly.

New in version 1.3.

Parameters:
  • when (datetime.datetime) – The timestamp in which to sleep until. If the datetime is naive then it is assumed to be local time.

  • result (Any) – If provided is returned to the caller when the coroutine completes.

discord.utils.utcnow()

A helper function to return an aware UTC datetime representing the current time.

This should be preferred to datetime.datetime.utcnow() since it is an aware datetime, compared to the naive datetime in the standard library.

New in version 2.0.

Returns:

The current aware datetime in UTC.

Return type:

datetime.datetime

discord.utils.format_dt(dt, /, style=None)

A helper function to format a datetime.datetime for presentation within Discord.

This allows for a locale-independent way of presenting data using Discord specific Markdown.

Style

Example Output

Description

t

22:57

Short Time

T

22:57:58

Long Time

d

17/05/2016

Short Date

D

17 May 2016

Long Date

f (default)

17 May 2016 22:57

Short Date Time

F

Tuesday, 17 May 2016 22:57

Long Date Time

R

5 years ago

Relative Time

Note that the exact output depends on the user’s locale setting in the client. The example output presented is using the en-GB locale.

New in version 2.0.

Parameters:
  • dt (datetime.datetime) – The datetime to format.

  • style (str) – The style to format the datetime with.

Returns:

The formatted string.

Return type:

str

discord.utils.as_chunks(iterator, max_size)

A helper function that collects an iterator into chunks of a given size.

New in version 2.0.

Parameters:

Warning

The last chunk collected may not be as large as max_size.

Returns:

A new iterator which yields chunks of a given size.

Return type:

Union[Iterator, AsyncIterator]

discord.utils.time_snowflake(dt, high=False)

Returns a numeric snowflake pretending to be created at the given date.

When using as the lower end of a range, use time_snowflake(high=False) - 1 to be inclusive, high=True to be exclusive.

When using as the higher end of a range, use time_snowflake(high=True) + 1 to be inclusive, high=False to be exclusive

Parameters:
  • dt (datetime.datetime) – A datetime object to convert to a snowflake. If naive, the timezone is assumed to be local time.

  • high (bool) – Whether or not to set the lower 22 bit to high or low.

Returns:

The snowflake representing the time given.

Return type:

int

discord.utils.generate_snowflake(dt=None)

Returns a numeric snowflake pretending to be created at the given date but more accurate and random than time_snowflake. If dt is not passed, it makes one from the current time using utcnow.

Parameters:

dt (datetime.datetime) – A datetime object to convert to a snowflake. If naive, the timezone is assumed to be local time.

Returns:

The snowflake representing the time given.

Return type:

int

discord.utils.basic_autocomplete(values)

A helper function to make a basic autocomplete for slash commands. This is a pretty standard autocomplete and will return any options that start with the value from the user, case insensitive. If the values parameter is callable, it will be called with the AutocompleteContext.

This is meant to be passed into the discord.Option.autocomplete attribute.

Note

Autocomplete cannot be used for options that have specified choices.

Example

Option(str, "color", autocomplete=basic_autocomplete(("red", "green", "blue")))

# or

async def autocomplete(ctx):
    return "foo", "bar", "baz", ctx.interaction.user.name

Option(str, "name", autocomplete=basic_autocomplete(autocomplete))

New in version 2.0.

Parameters:

values (Union[Union[Iterable[OptionChoice], Iterable[str], Iterable[int], Iterable[float]], Callable[[AutocompleteContext], Union[Union[Iterable[str], Iterable[int], Iterable[float]], Awaitable[Union[Iterable[str], Iterable[int], Iterable[float]]]]], Awaitable[Union[Iterable[str], Iterable[int], Iterable[float]]]]) – Possible values for the option. Accepts an iterable of str, a callable (sync or async) that takes a single argument of AutocompleteContext, or a coroutine. Must resolve to an iterable of str.

Returns:

A wrapped callback for the autocomplete.

Return type:

Callable[[AutocompleteContext], Awaitable[Union[Iterable[OptionChoice], Iterable[str], Iterable[int], Iterable[float]]]]

Enumerations

The API provides some enumerations for certain types of strings to avoid the API from being stringly typed in case the strings change in the future.

All enumerations are subclasses of an internal class which mimics the behaviour of enum.Enum.

class discord.SlashCommandOptionType

Specifies the input type of an option.

New in version 2.0.

sub_command

A slash subcommand.

sub_command_group

A slash command group.

string

A string.

integer

An integer.

boolean

A boolean.

user

A user from the current channel. This will be converted to an instance of User in private channels, else Member

channel

A channel from the current guild.

role

A role from the current guild.

mentionable

A mentionable (user or role).

number

A floating number.

attachment

An attachment. Currently in beta.

class discord.ChannelType

Specifies the type of channel.

text

A text channel.

voice

A voice channel.

private

A private text channel. Also called a direct message.

group

A private group text channel.

category

A category channel.

news

A guild news channel.

stage_voice

A guild stage voice channel.

New in version 1.7.

news_thread

A news thread

New in version 2.0.

public_thread

A public thread

New in version 2.0.

private_thread

A private thread

New in version 2.0.

directory

A guild directory entry.

Used in hub guilds.

In Experiment.

New in version 2.0.

forum

User can only write in threads.

Similar functionality to a forum.

In Experiment.

New in version 2.0.

class discord.MessageType

Specifies the type of Message. This is used to denote if a message is to be interpreted as a system message or a regular message.

x == y

Checks if two messages are equal.

x != y

Checks if two messages are not equal.

default

The default message type. This is the same as regular messages.

recipient_add

The system message when a user is added to a group private message or a thread.

recipient_remove

The system message when a user is removed from a group private message or a thread.

call

The system message denoting call state, e.g. missed call, started call, etc.

channel_name_change

The system message denoting that a channel’s name has been changed.

channel_icon_change

The system message denoting that a channel’s icon has been changed.

pins_add

The system message denoting that a pinned message has been added to a channel.

new_member

The system message denoting that a new member has joined a Guild.

premium_guild_subscription

The system message denoting that a member has “nitro boosted” a guild.

premium_guild_tier_1

The system message denoting that a member has “nitro boosted” a guild and it achieved level 1.

premium_guild_tier_2

The system message denoting that a member has “nitro boosted” a guild and it achieved level 2.

premium_guild_tier_3

The system message denoting that a member has “nitro boosted” a guild and it achieved level 3.

channel_follow_add

The system message denoting that an announcement channel has been followed.

New in version 1.3.

guild_stream

The system message denoting that a member is streaming in the guild.

New in version 1.7.

guild_discovery_disqualified

The system message denoting that the guild is no longer eligible for Server Discovery.

New in version 1.7.

guild_discovery_requalified

The system message denoting that the guild has become eligible again for Server Discovery.

New in version 1.7.

guild_discovery_grace_period_initial_warning

The system message denoting that the guild has failed to meet the Server Discovery requirements for one week.

New in version 1.7.

guild_discovery_grace_period_final_warning

The system message denoting that the guild has failed to meet the Server Discovery requirements for 3 weeks in a row.

New in version 1.7.

thread_created

The system message denoting that a thread has been created. This is only sent if the thread has been created from an older message. The period of time required for a message to be considered old cannot be relied upon and is up to Discord.

New in version 2.0.

reply

The system message denoting that the author is replying to a message.

New in version 2.0.

application_command

The system message denoting that an application (or “slash”) command was executed.

New in version 2.0.

guild_invite_reminder

The system message sent as a reminder to invite people to the guild.

New in version 2.0.

thread_starter_message

The system message denoting the message in the thread that is the one that started the thread’s conversation topic.

New in version 2.0.

context_menu_command

The system message denoting that an context menu command was executed.

New in version 2.0.

class discord.UserFlags

Represents Discord User flags.

staff

The user is a Discord Employee.

partner

The user is a Discord Partner.

hypesquad

The user is a HypeSquad Events member.

bug_hunter

The user is a Bug Hunter.

mfa_sms

The user has SMS recovery for Multi Factor Authentication enabled.

premium_promo_dismissed

The user has dismissed the Discord Nitro promotion.

hypesquad_bravery

The user is a HypeSquad Bravery member.

hypesquad_brilliance

The user is a HypeSquad Brilliance member.

hypesquad_balance

The user is a HypeSquad Balance member.

early_supporter

The user is an Early Supporter.

team_user

The user is a Team User.

partner_or_verification_application

Relates to partner/verification applications.

system

The user is a system user (i.e. represents Discord officially).

has_unread_urgent_messages

The user has an unread system message.

bug_hunter_level_2

The user is a Bug Hunter Level 2.

verified_bot

The user is a Verified Bot.

verified_bot_developer

The user is an Early Verified Bot Developer.

discord_certified_moderator

The user is a Discord Certified Moderator.

bot_http_interactions

The bot has set an interactions endpoint url.

spammer

The user is disabled for being a spammer.

class discord.ActivityType

Specifies the type of Activity. This is used to check how to interpret the activity itself.

unknown

An unknown activity type. This should generally not happen.

playing

A “Playing” activity type.

streaming

A “Streaming” activity type.

listening

A “Listening” activity type.

watching

A “Watching” activity type.

custom

A custom activity type.

competing

A competing activity type.

New in version 1.5.

class discord.InteractionType

Specifies the type of Interaction.

New in version 2.0.

ping

Represents Discord pinging to see if the interaction response server is alive.

application_command

Represents a slash command interaction.

component

Represents a component based interaction, i.e. using the Discord Bot UI Kit.

auto_complete

Represents a autocomplete interaction for slash commands.

class discord.InteractionResponseType

Specifies the response type for the interaction.

New in version 2.0.

pong

Pongs the interaction when given a ping.

See also InteractionResponse.pong()

channel_message

Respond to the interaction with a message.

See also InteractionResponse.send_message()

deferred_channel_message

Responds to the interaction with a message at a later time.

See also InteractionResponse.defer()

deferred_message_update

Acknowledges the component interaction with a promise that the message will update later (though there is no need to actually update the message).

See also InteractionResponse.defer()

message_update

Responds to the interaction by editing the message.

See also InteractionResponse.edit_message()

auto_complete_result

Responds to autocomplete requests.

class discord.ComponentType

Represents the component type of a component.

New in version 2.0.

action_row

Represents the group component which holds different components in a row.

button

Represents a button component.

select

Represents a select component.

input_text

Represents an input_text component.

class discord.ButtonStyle

Represents the style of the button component.

New in version 2.0.

primary

Represents a blurple button for the primary action.

secondary

Represents a grey button for the secondary action.

success

Represents a green button for a successful action.

danger

Represents a red button for a dangerous action.

Represents a link button.

blurple

An alias for primary.

grey

An alias for secondary.

gray

An alias for secondary.

green

An alias for success.

red

An alias for danger.

url

An alias for link.

class discord.InputTextStyle

Represents the style of the input text component.

New in version 2.0.

short

Represents a single-line input text field.

long

Represents a multi-line input text field.

singleline

An alias for short.

multiline

An alias for long.

paragraph

An alias for long.

class discord.VoiceRegion

Specifies the region a voice server belongs to.

amsterdam

The Amsterdam region.

brazil

The Brazil region.

dubai

The Dubai region.

New in version 1.3.

eu_central

The EU Central region.

eu_west

The EU West region.

europe

The Europe region.

New in version 1.3.

frankfurt

The Frankfurt region.

hongkong

The Hong Kong region.

india

The India region.

New in version 1.2.

japan

The Japan region.

london

The London region.

russia

The Russia region.

singapore

The Singapore region.

southafrica

The South Africa region.

south_korea

The South Korea region.

sydney

The Sydney region.

us_central

The US Central region.

us_east

The US East region.

us_south

The US South region.

us_west

The US West region.

vip_amsterdam

The Amsterdam region for VIP guilds.

vip_us_east

The US East region for VIP guilds.

vip_us_west

The US West region for VIP guilds.

class discord.VerificationLevel

Specifies a Guild's verification level, which is the criteria in which a member must meet before being able to send messages to the guild.

New in version 2.0.

x == y

Checks if two verification levels are equal.

x != y

Checks if two verification levels are not equal.

x > y

Checks if a verification level is higher than another.

x < y

Checks if a verification level is lower than another.

x >= y

Checks if a verification level is higher or equal to another.

x <= y

Checks if a verification level is lower or equal to another.

none

No criteria set.

low

Member must have a verified email on their Discord account.

medium

Member must have a verified email and be registered on Discord for more than five minutes.

high

Member must have a verified email, be registered on Discord for more than five minutes, and be a member of the guild itself for more than ten minutes.

highest

Member must have a verified phone on their Discord account.

class discord.NotificationLevel

Specifies whether a Guild has notifications on for all messages or mentions only by default.

New in version 2.0.

x == y

Checks if two notification levels are equal.

x != y

Checks if two notification levels are not equal.

x > y

Checks if a notification level is higher than another.

x < y

Checks if a notification level is lower than another.

x >= y

Checks if a notification level is higher or equal to another.

x <= y

Checks if a notification level is lower or equal to another.

all_messages

Members receive notifications for every message regardless of them being mentioned.

only_mentions

Members receive notifications for messages they are mentioned in.

class discord.ContentFilter

Specifies a Guild's explicit content filter, which is the machine learning algorithms that Discord uses to detect if an image contains pornography or otherwise explicit content.

New in version 2.0.

x == y

Checks if two content filter levels are equal.

x != y

Checks if two content filter levels are not equal.

x > y

Checks if a content filter level is higher than another.

x < y

Checks if a content filter level is lower than another.

x >= y

Checks if a content filter level is higher or equal to another.

x <= y

Checks if a content filter level is lower or equal to another.

disabled

The guild does not have the content filter enabled.

no_role

The guild has the content filter enabled for members without a role.

all_members

The guild has the content filter enabled for every member.

class discord.Status

Specifies a Member ‘s status.

online

The member is online.

offline

The member is offline.

idle

The member is idle.

dnd

The member is “Do Not Disturb”.

do_not_disturb

An alias for dnd.

invisible

The member is “invisible”. In reality, this is only used in sending a presence a la Client.change_presence(). When you receive a user’s presence this will be offline instead.

streaming

The member is streaming.

class discord.AuditLogAction

Represents the type of action being done for a AuditLogEntry, which is retrievable via Guild.audit_logs().

guild_update

The guild has updated. Things that trigger this include:

  • Changing the guild vanity URL

  • Changing the guild invite splash

  • Changing the guild AFK channel or timeout

  • Changing the guild voice server region

  • Changing the guild icon, banner, or discovery splash

  • Changing the guild moderation settings

  • Changing things related to the guild widget

When this is the action, the type of target is the Guild.

Possible attributes for AuditLogDiff:

channel_create

A new channel was created.

When this is the action, the type of target is either a abc.GuildChannel or Object with an ID.

A more filled out object in the Object case can be found by using after.

Possible attributes for AuditLogDiff:

channel_update

A channel was updated. Things that trigger this include:

  • The channel name or topic was changed

  • The channel bitrate was changed

When this is the action, the type of target is the abc.GuildChannel or Object with an ID.

A more filled out object in the Object case can be found by using after or before.

Possible attributes for AuditLogDiff:

channel_delete

A channel was deleted.

When this is the action, the type of target is an Object with an ID.

A more filled out object can be found by using the before object.

Possible attributes for AuditLogDiff:

overwrite_create

A channel permission overwrite was created.

When this is the action, the type of target is the abc.GuildChannel or Object with an ID.

When this is the action, the type of extra is either a Role or Member. If the object is not found then it is a Object with an ID being filled, a name, and a type attribute set to either 'role' or 'member' to help dictate what type of ID it is.

Possible attributes for AuditLogDiff:

overwrite_update

A channel permission overwrite was changed, this is typically when the permission values change.

See overwrite_create for more information on how the target and extra fields are set.

Possible attributes for AuditLogDiff:

overwrite_delete

A channel permission overwrite was deleted.

See overwrite_create for more information on how the target and extra fields are set.

Possible attributes for AuditLogDiff:

kick

A member was kicked.

When this is the action, the type of target is the User who got kicked.

When this is the action, changes is empty.

member_prune

A member prune was triggered.

When this is the action, the type of target is set to None.

When this is the action, the type of extra is set to an unspecified proxy object with two attributes:

  • delete_members_days: An integer specifying how far the prune was.

  • members_removed: An integer specifying how many members were removed.

When this is the action, changes is empty.

ban

A member was banned.

When this is the action, the type of target is the User who got banned.

When this is the action, changes is empty.

unban

A member was unbanned.

When this is the action, the type of target is the User who got unbanned.

When this is the action, changes is empty.

member_update

A member has updated. This triggers in the following situations:

  • A nickname was changed

  • They were server muted or deafened (or it was undo’d)

When this is the action, the type of target is the Member or User who got updated.

Possible attributes for AuditLogDiff:

member_role_update

A member’s role has been updated. This triggers when a member either gains a role or loses a role.

When this is the action, the type of target is the Member or User who got the role.

Possible attributes for AuditLogDiff:

member_move

A member’s voice channel has been updated. This triggers when a member is moved to a different voice channel.

When this is the action, the type of extra is set to an unspecified proxy object with two attributes:

  • channel: A TextChannel or Object with the channel ID where the members were moved.

  • count: An integer specifying how many members were moved.

New in version 1.3.

member_disconnect

A member’s voice state has changed. This triggers when a member is force disconnected from voice.

When this is the action, the type of extra is set to an unspecified proxy object with one attribute:

  • count: An integer specifying how many members were disconnected.

New in version 1.3.

bot_add

A bot was added to the guild.

When this is the action, the type of target is the Member or User which was added to the guild.

New in version 1.3.

role_create

A new role was created.

When this is the action, the type of target is the Role or a Object with the ID.

Possible attributes for AuditLogDiff:

role_update

A role was updated. This triggers in the following situations:

  • The name has changed

  • The permissions have changed

  • The colour has changed

  • Its hoist/mentionable state has changed

When this is the action, the type of target is the Role or a Object with the ID.

Possible attributes for AuditLogDiff:

role_delete

A role was deleted.

When this is the action, the type of target is the Role or a Object with the ID.

Possible attributes for AuditLogDiff:

invite_create

An invite was created.

When this is the action, the type of target is the Invite that was created.

Possible attributes for AuditLogDiff:

invite_update

An invite was updated.

When this is the action, the type of target is the Invite that was updated.

invite_delete

An invite was deleted.

When this is the action, the type of target is the Invite that was deleted.

Possible attributes for AuditLogDiff:

webhook_create

A webhook was created.

When this is the action, the type of target is the Object with the webhook ID.

Possible attributes for AuditLogDiff:

webhook_update

A webhook was updated. This trigger in the following situations:

  • The webhook name changed

  • The webhook channel changed

When this is the action, the type of target is the Object with the webhook ID.

Possible attributes for AuditLogDiff:

webhook_delete

A webhook was deleted.

When this is the action, the type of target is the Object with the webhook ID.

Possible attributes for AuditLogDiff:

emoji_create

An emoji was created.

When this is the action, the type of target is the Emoji or Object with the emoji ID.

Possible attributes for AuditLogDiff:

emoji_update

An emoji was updated. This triggers when the name has changed.

When this is the action, the type of target is the Emoji or Object with the emoji ID.

Possible attributes for AuditLogDiff:

emoji_delete

An emoji was deleted.

When this is the action, the type of target is the Object with the emoji ID.

Possible attributes for AuditLogDiff:

message_delete

A message was deleted by a moderator. Note that this only triggers if the message was deleted by someone other than the author.

When this is the action, the type of target is the Member or User who had their message deleted.

When this is the action, the type of extra is set to an unspecified proxy object with two attributes:

  • count: An integer specifying how many messages were deleted.

  • channel: A TextChannel or Object with the channel ID where the message got deleted.

message_bulk_delete

Messages were bulk deleted by a moderator.

When this is the action, the type of target is the TextChannel or Object with the ID of the channel that was purged.

When this is the action, the type of extra is set to an unspecified proxy object with one attribute:

  • count: An integer specifying how many messages were deleted.

New in version 1.3.

message_pin

A message was pinned in a channel.

When this is the action, the type of target is the Member or User who had their message pinned.

When this is the action, the type of extra is set to an unspecified proxy object with two attributes:

  • channel: A TextChannel or Object with the channel ID where the message was pinned.

  • message_id: the ID of the message which was pinned.

New in version 1.3.

message_unpin

A message was unpinned in a channel.

When this is the action, the type of target is the Member or User who had their message unpinned.

When this is the action, the type of extra is set to an unspecified proxy object with two attributes:

  • channel: A TextChannel or Object with the channel ID where the message was unpinned.

  • message_id: the ID of the message which was unpinned.

New in version 1.3.

integration_create

A guild integration was created.

When this is the action, the type of target is the Object with the integration ID of the integration which was created.

New in version 1.3.

integration_update

A guild integration was updated.

When this is the action, the type of target is the Object with the integration ID of the integration which was updated.

New in version 1.3.

integration_delete

A guild integration was deleted.

When this is the action, the type of target is the Object with the integration ID of the integration which was deleted.

New in version 1.3.

stage_instance_create

A stage instance was started.

When this is the action, the type of target is the StageInstance or Object with the ID of the stage instance which was created.

Possible attributes for AuditLogDiff:

New in version 2.0.

stage_instance_update

A stage instance was updated.

When this is the action, the type of target is the StageInstance or Object with the ID of the stage instance which was updated.

Possible attributes for AuditLogDiff:

New in version 2.0.

stage_instance_delete

A stage instance was ended.

New in version 2.0.

sticker_create

A sticker was created.

When this is the action, the type of target is the GuildSticker or Object with the ID of the sticker which was updated.

Possible attributes for AuditLogDiff:

New in version 2.0.

sticker_update

A sticker was updated.

When this is the action, the type of target is the GuildSticker or Object with the ID of the sticker which was updated.

Possible attributes for AuditLogDiff:

New in version 2.0.

sticker_delete

A sticker was deleted.

When this is the action, the type of target is the GuildSticker or Object with the ID of the sticker which was updated.

Possible attributes for AuditLogDiff:

New in version 2.0.

scheduled_event_create

A scheduled event was created.

When this is the action, the type of target is the ScheduledEvent or Object with the ID of the thread which was deleted.

Possible attributes for AuditLogDiff:

New in version 2.0.

scheduled_event_update

A scheduled event was updated.

When this is the action, the type of target is the ScheduledEvent or Object with the ID of the thread which was deleted.

Possible attributes for AuditLogDiff:

New in version 2.0.

scheduled_event_delete

A scheduled event was deleted.

When this is the action, the type of target is the ScheduledEvent or Object with the ID of the thread which was deleted.

Possible attributes for AuditLogDiff:

New in version 2.0.

thread_create

A thread was created.

When this is the action, the type of target is the Thread or Object with the ID of the thread which was created.

Possible attributes for AuditLogDiff:

New in version 2.0.

thread_update

A thread was updated.

When this is the action, the type of target is the Thread or Object with the ID of the thread which was updated.

Possible attributes for AuditLogDiff:

New in version 2.0.

thread_delete

A thread was deleted.

When this is the action, the type of target is the Thread or Object with the ID of the thread which was deleted.

Possible attributes for AuditLogDiff:

New in version 2.0.

application_command_permission_update

An application command’s permissions were updated.

When this is the action, the type of target is an Object with the ID of the command that had it’s permissions edited.

Possible attributes for AuditLogDiff:

New in version 2.0.

class discord.AuditLogActionCategory

Represents the category that the AuditLogAction belongs to.

This can be retrieved via AuditLogEntry.category.

create

The action is the creation of something.

delete

The action is the deletion of something.

update

The action is the update of something.

class discord.TeamMembershipState

Represents the membership state of a team member retrieved through Client.application_info().

New in version 1.3.

invited

Represents an invited member.

accepted

Represents a member currently in the team.

class discord.WebhookType

Represents the type of webhook that can be received.

New in version 1.3.

incoming

Represents a webhook that can post messages to channels with a token.

channel_follower

Represents a webhook that is internally managed by Discord, used for following channels.

application

Represents a webhook that is used for interactions or applications.

New in version 2.0.

class discord.ExpireBehaviour

Represents the behaviour the Integration should perform when a user’s subscription has finished.

There is an alias for this called ExpireBehavior.

New in version 1.4.

remove_role

This will remove the StreamIntegration.role from the user when their subscription is finished.

kick

This will kick the user when their subscription is finished.

class discord.DefaultAvatar

Represents the default avatar of a Discord User

blurple

Represents the default avatar with the color blurple. See also Colour.blurple

grey

Represents the default avatar with the color grey. See also Colour.greyple

gray

An alias for grey.

green

Represents the default avatar with the color green. See also Colour.green

orange

Represents the default avatar with the color orange. See also Colour.orange

red

Represents the default avatar with the color red. See also Colour.red

class discord.StickerType

Represents the type of sticker.

New in version 2.0.

standard

Represents a standard sticker that all Nitro users can use.

guild

Represents a custom sticker created in a guild.

class discord.StickerFormatType

Represents the type of sticker images.

New in version 1.6.

png

Represents a sticker with a png image.

apng

Represents a sticker with an apng image.

lottie

Represents a sticker with a lottie image.

class discord.InviteTarget

Represents the invite type for voice channel invites.

New in version 2.0.

unknown

The invite doesn’t target anyone or anything.

stream

A stream invite that targets a user.

embedded_application

A invite that targets an embedded application.

Note that your bot won’t be verified if you provide users access to this

class discord.VideoQualityMode

Represents the camera video quality mode for voice channel participants.

New in version 2.0.

auto

Represents auto camera video quality.

full

Represents full camera video quality.

class discord.StagePrivacyLevel

Represents a stage instance’s privacy level. Stage event privacy levels can only have 1 possible value at the moment so this shouldn’t really be used.

New in version 2.0.

closed

The stage instance can only be joined by members of the guild.

guild_only

Alias for closed

class discord.NSFWLevel

Represents the NSFW level of a guild.

New in version 2.0.

x == y

Checks if two NSFW levels are equal.

x != y

Checks if two NSFW levels are not equal.

x > y

Checks if a NSFW level is higher than another.

x < y

Checks if a NSFW level is lower than another.

x >= y

Checks if a NSFW level is higher or equal to another.

x <= y

Checks if a NSFW level is lower or equal to another.

default

The guild has not been categorised yet.

explicit

The guild contains NSFW content.

safe

The guild does not contain any NSFW content.

age_restricted

The guild may contain NSFW content.

class discord.EmbeddedActivity

Represents an embedded activity application.

Some might be boost-only or gated.

Warning

Discord said that they won’t verify bots who gives access to embedded activities.

Read more here: https://discord.com/channels/613425648685547541/697236247739105340/901153332075315321.

New in version 2.0.

awkword

Represents the embedded application Awkword.

betrayal

Represents the embedded application Betrayal.io

checkers_in_the_park

Represents the embedded application Checkers in the Park Prod.

checkers_in_the_park_dev

Represents the embedded application Checkers in the Park Development.

checkers_in_the_park_staging

Represents the embedded application Checkers in the Park Staging.

checkers_in_the_park_qa

Represents the embedded application Checkers in the Park QA.

chess_in_the_park

Represents the embedded application Chess in the Park.

chess_in_the_park_dev

Represents the embedded application Chess in the Park Development.

chest_in_the_park_staging

Represents the embedded application Chess in the Park Staging.

chest_in_the_park_qa

Represents the embedded application Chess in the Park QA.

doodle_crew

Represents the embedded application Doodle Crew.

fishington

Represents the embedded application Fishington.io

letter_tile

Represents the embedded application Letter Tile.

ocho

Represents the embedded application Ocho.

ocho_dev

Represents the embedded application Ocho Development.

ocho_staging

Represents the embedded application Ocho Staging.

ocho_qa

Represents the embedded application Ocho QA.

poker_night_staging

Represents the embedded application Poker Night Staging.

poker_night

Represents the embedded application Poker Night.

poker_night_qa

Represents the embedded application Poker QA.

putts

Represents the embedded application Putts.

sketchy_artist

Represents the embedded application Sketchy Artist.

sketchy_artist_dev

Represents the embedded application Sketchy Artist development version.

spell_cast

Represents the embedded application Spell Cast.

watch_together

Same as youtube_together with remote feature which allows guild admins to limit the playlist access.

watch_together_dev

Development version of watch_together.

word_snacks

Represents the embedded application word snacks.

word_snacks_dev

Represents the embedded application word snacks. This is development version of word_snacks

youtube_together

Represents the embedded application Youtube Together.

class discord.ScheduledEventStatus

Represents the status of a scheduled event.

New in version 2.0.

scheduled

The scheduled event hasn’t started or been canceled yet.

active

The scheduled event is in progress.

completed

The scheduled event is over.

canceled

The scheduled event has been canceled before it can start.

cancelled

Alias to canceled.

class discord.ScheduledEventLocationType

Represents a scheduled event location type (otherwise known as the entity type on the API).

New in version 2.0.

stage_instance

Represents a scheduled event that is happening in a StageChannel.

voice

Represents a scheduled event that is happening in a VoiceChannel.

external

Represents a generic location as a str.

class discord.ScheduledEventPrivacyLevel

Represents the privacy level of a scheduled event. Scheduled event privacy levels can only have 1 possible value at the moment so this shouldn’t really be used.

guild_only

Represents a scheduled event that is only available to members inside the guild.

Async Iterator

Some API functions return an “async iterator”. An async iterator is something that is capable of being used in an async for statement.

These async iterators can be used as follows:

async for elem in channel.history():
    # do stuff with elem here

Certain utilities make working with async iterators easier, detailed below.

class discord.AsyncIterator

Represents the “AsyncIterator” concept. Note that no such class exists, it is purely abstract.

async for x in y

Iterates over the contents of the async iterator.

await next()

This function is a coroutine.

Advances the iterator by one, if possible. If no more items are found then this raises NoMoreItems.

await get(**attrs)

This function is a coroutine.

Similar to utils.get() except run over the async iterator.

Getting the last message by a user named ‘Dave’ or None:

msg = await channel.history().get(author__name='Dave')
await find(predicate)

This function is a coroutine.

Similar to utils.find() except run over the async iterator.

Unlike utils.find(), the predicate provided can be a coroutine.

Getting the last audit log with a reason or None:

def predicate(event):
    return event.reason is not None

event = await guild.audit_logs().find(predicate)
Parameters:

predicate – The predicate to use. Could be a coroutine.

Returns:

The first element that returns True for the predicate or None.

await flatten()

This function is a coroutine.

Flattens the async iterator into a list with all the elements.

Returns:

A list of every element in the async iterator.

Return type:

list

chunk(max_size)

Collects items into chunks of up to a given maximum size. Another AsyncIterator is returned which collects items into lists of a given size. The maximum chunk size must be a positive integer.

New in version 1.6.

Collecting groups of users:

async for leader, *users in reaction.users().chunk(3):
    ...

Warning

The last chunk collected may not be as large as max_size.

Parameters:

max_size – The size of individual chunks.

Return type:

AsyncIterator

map(func)

This is similar to the built-in map function. Another AsyncIterator is returned that executes the function on every element it is iterating over. This function can either be a regular function or a coroutine.

Creating a content iterator:

def transform(message):
    return message.content

async for content in channel.history().map(transform):
    message_length = len(content)
Parameters:

func – The function to call on every element. Could be a coroutine.

Return type:

AsyncIterator

filter(predicate)

This is similar to the built-in filter function. Another AsyncIterator is returned that filters over the original async iterator. This predicate can be a regular function or a coroutine.

Getting messages by non-bot accounts:

def predicate(message):
    return not message.author.bot

async for elem in channel.history().filter(predicate):
    ...
Parameters:

predicate – The predicate to call on every element. Could be a coroutine.

Return type:

AsyncIterator

Audit Log Data

Working with Guild.audit_logs() is a complicated process with a lot of machinery involved. The library attempts to make it easy to use and friendly. In order to accomplish this goal, it must make use of a couple of data classes that aid in this goal.

AuditLogEntry

class discord.AuditLogEntry(*, users, data, guild)

Represents an Audit Log entry.

You retrieve these via Guild.audit_logs().

x == y

Checks if two entries are equal.

x != y

Checks if two entries are not equal.

hash(x)

Returns the entry’s hash.

Changed in version 1.7: Audit log entries are now comparable and hashable.

action

The action that was done.

Type:

AuditLogAction

user

The user who initiated this action. Usually a Member, unless gone then it’s a User.

Type:

abc.User

id

The entry ID.

Type:

int

target

The target that got changed. The exact type of this depends on the action being done.

Type:

Any

reason

The reason this action was done.

Type:

Optional[str]

extra

Extra information that this entry has that might be useful. For most actions, this is None. However in some cases it contains extra information. See AuditLogAction for which actions have this field filled out.

Type:

Any

created_at

Returns the entry’s creation time in UTC.

Type:

datetime.datetime

category

The category of the action, if applicable.

Type:

Optional[AuditLogActionCategory]

changes

The list of changes this entry has.

Type:

AuditLogChanges

before

The target’s prior state.

Type:

AuditLogDiff

after

The target’s subsequent state.

Type:

AuditLogDiff

AuditLogChanges

Attributes
class discord.AuditLogChanges

An audit log change set.

before

The old value. The attribute has the type of AuditLogDiff.

Depending on the AuditLogActionCategory retrieved by category, the data retrieved by this attribute differs:

Category

Description

create

All attributes are set to None.

delete

All attributes are set the value before deletion.

update

All attributes are set the value before updating.

None

No attributes are set.

after

The new value. The attribute has the type of AuditLogDiff.

Depending on the AuditLogActionCategory retrieved by category, the data retrieved by this attribute differs:

Category

Description

create

All attributes are set to the created value

delete

All attributes are set to None

update

All attributes are set the value after updating.

None

No attributes are set.

AuditLogDiff

class discord.AuditLogDiff

Represents an audit log “change” object. A change object has dynamic attributes that depend on the type of action being done. Certain actions map to certain attributes being set.

Note that accessing an attribute that does not match the specified action will lead to an attribute error.

To get a list of attributes that have been set, you can iterate over them. To see a list of all possible attributes that could be set based on the action being done, check the documentation for AuditLogAction, otherwise check the documentation below for all attributes that are possible.

iter(diff)

Returns an iterator over (attribute, value) tuple of this diff.

name

A name of something.

Type:

str

icon

A guild’s icon. See also Guild.icon.

Type:

Asset

splash

The guild’s invite splash. See also Guild.splash.

Type:

Asset

discovery_splash

The guild’s discovery splash. See also Guild.discovery_splash.

Type:

Asset

banner

The guild’s banner. See also Guild.banner.

Type:

Asset

owner

The guild’s owner. See also Guild.owner

Type:

Union[Member, User]

region

The guild’s voice region. See also Guild.region.

Type:

VoiceRegion

afk_channel

The guild’s AFK channel.

If this could not be found, then it falls back to a Object with the ID being set.

See Guild.afk_channel.

Type:

Union[VoiceChannel, Object]

system_channel

The guild’s system channel.

If this could not be found, then it falls back to a Object with the ID being set.

See Guild.system_channel.

Type:

Union[TextChannel, Object]

rules_channel

The guild’s rules channel.

If this could not be found then it falls back to a Object with the ID being set.

See Guild.rules_channel.

Type:

Union[TextChannel, Object]

public_updates_channel

The guild’s public updates channel.

If this could not be found then it falls back to a Object with the ID being set.

See Guild.public_updates_channel.

Type:

Union[TextChannel, Object]

afk_timeout

The guild’s AFK timeout. See Guild.afk_timeout.

Type:

int

mfa_level

The guild’s MFA level. See Guild.mfa_level.

Type:

int

widget_enabled

The guild’s widget has been enabled or disabled.

Type:

bool

widget_channel

The widget’s channel.

If this could not be found then it falls back to a Object with the ID being set.

Type:

Union[TextChannel, Object]

verification_level

The guild’s verification level.

See also Guild.verification_level.

Type:

VerificationLevel

default_notifications

The guild’s default notification level.

See also Guild.default_notifications.

Type:

NotificationLevel

explicit_content_filter

The guild’s content filter.

See also Guild.explicit_content_filter.

Type:

ContentFilter

default_message_notifications

The guild’s default message notification setting.

Type:

int

vanity_url_code

The guild’s vanity URL.

See also Guild.vanity_invite() and Guild.edit().

Type:

str

position

The position of a Role or abc.GuildChannel.

Type:

int

type

The type of channel or sticker.

Type:

Union[ChannelType, StickerType]

topic

The topic of a TextChannel or StageChannel.

See also TextChannel.topic or StageChannel.topic.

Type:

str

bitrate

The bitrate of a VoiceChannel.

See also VoiceChannel.bitrate.

Type:

int

overwrites

A list of permission overwrite tuples that represents a target and a PermissionOverwrite for said target.

The first element is the object being targeted, which can either be a Member or User or Role. If this object is not found then it is a Object with an ID being filled and a type attribute set to either 'role' or 'member' to help decide what type of ID it is.

Type:

List[Tuple[target, PermissionOverwrite]]

privacy_level

The privacy level of the stage instance or scheduled event.

Type:

StagePrivacyLevel or ScheduledEventPrivacyLevel

roles

A list of roles being added or removed from a member.

If a role is not found then it is a Object with the ID and name being filled in.

Type:

List[Union[Role, Object]]

nick

The nickname of a member.

See also Member.nick

Type:

Optional[str]

deaf

Whether the member is being server deafened.

See also VoiceState.deaf.

Type:

bool

mute

Whether the member is being server muted.

See also VoiceState.mute.

Type:

bool

permissions

The permissions of a role.

See also Role.permissions.

Type:

Permissions

colour
color

The colour of a role.

See also Role.colour

Type:

Colour

hoist

Whether the role is being hoisted or not.

See also Role.hoist

Type:

bool

mentionable

Whether the role is mentionable or not.

See also Role.mentionable

Type:

bool

code

The invite’s code.

See also Invite.code

Type:

str

channel

A guild channel.

If the channel is not found then it is a Object with the ID being set. In some cases the channel name is also set.

Type:

Union[abc.GuildChannel, Object]

inviter

The user who created the invite.

See also Invite.inviter.

Type:

Optional[User]

max_uses

The invite’s max uses.

See also Invite.max_uses.

Type:

int

uses

The invite’s current uses.

See also Invite.uses.

Type:

int

max_age

The invite’s max age in seconds.

See also Invite.max_age.

Type:

int

temporary

If the invite is a temporary invite.

See also Invite.temporary.

Type:

bool

allow
deny

The permissions being allowed or denied.

Type:

Permissions

id

The ID of the object being changed.

Type:

int

avatar

The avatar of a member.

See also User.avatar.

Type:

Asset

slowmode_delay

The number of seconds members have to wait before sending another message in the channel.

See also TextChannel.slowmode_delay.

Type:

int

rtc_region

The region for the voice channel’s voice communication. A value of None indicates automatic voice region detection.

See also VoiceChannel.rtc_region.

Type:

VoiceRegion

video_quality_mode

The camera video quality for the voice channel’s participants.

See also VoiceChannel.video_quality_mode.

Type:

VideoQualityMode

format_type

The format type of a sticker being changed.

See also GuildSticker.format

Type:

StickerFormatType

emoji

The name of the emoji that represents a sticker being changed.

See also GuildSticker.emoji

Type:

str

description

The description of a sticker being changed.

See also GuildSticker.description

Type:

str

available

The availability of a sticker being changed.

See also GuildSticker.available

Type:

bool

archived

The thread is now archived.

Type:

bool

locked

The thread is being locked or unlocked.

Type:

bool

auto_archive_duration

The thread’s auto archive duration being changed.

See also Thread.auto_archive_duration

Type:

int

default_auto_archive_duration

The default auto archive duration for newly created threads being changed.

Type:

int

invitable

Non-moderators can now add other non-moderators to this thread.

Type:

bool

command_id

This command’s permissions were updated.

Type:

int

Webhook Support

Pycord offers support for creating, editing, and executing webhooks through the Webhook class.

Webhook

class discord.Webhook

Represents an asynchronous Discord webhook.

Webhooks are a form to send messages to channels in Discord without a bot user or authentication.

There are two main ways to use Webhooks. The first is through the ones received by the library such as Guild.webhooks() and TextChannel.webhooks(). The ones received by the library will automatically be bound using the library’s internal HTTP session.

The second form involves creating a webhook object manually using the from_url() or partial() classmethods.

For example, creating a webhook from a URL and using aiohttp:

from discord import Webhook
import aiohttp

async def foo():
    async with aiohttp.ClientSession() as session:
        webhook = Webhook.from_url('url-here', session=session)
        await webhook.send('Hello World', username='Foo')

For a synchronous counterpart, see SyncWebhook.

x == y

Checks if two webhooks are equal.

x != y

Checks if two webhooks are not equal.

hash(x)

Returns the webhooks’s hash.

Changed in version 1.4: Webhooks are now comparable and hashable.

id

The webhook’s ID

Type:

int

type

The type of the webhook.

New in version 1.3.

Type:

WebhookType

token

The authentication token of the webhook. If this is None then the webhook cannot be used to make requests.

Type:

Optional[str]

guild_id

The guild ID this webhook is for.

Type:

Optional[int]

channel_id

The channel ID this webhook is for.

Type:

Optional[int]

user

The user this webhook was created by. If the webhook was received without authentication then this will be None.

Type:

Optional[abc.User]

name

The default name of the webhook.

Type:

Optional[str]

source_guild

The guild of the channel that this webhook is following. Only given if type is WebhookType.channel_follower.

New in version 2.0.

Type:

Optional[PartialWebhookGuild]

source_channel

The channel that this webhook is following. Only given if type is WebhookType.channel_follower.

New in version 2.0.

Type:

Optional[PartialWebhookChannel]

property url

Returns the webhook’s url.

Type:

str

classmethod partial(id, token, *, session, bot_token=None)

Creates a partial Webhook.

Parameters:
  • id (int) – The ID of the webhook.

  • token (str) – The authentication token of the webhook.

  • session (aiohttp.ClientSession) –

    The session to use to send requests with. Note that the library does not manage the session and will not close it.

    New in version 2.0.

  • bot_token (Optional[str]) –

    The bot authentication token for authenticated requests involving the webhook.

    New in version 2.0.

Returns:

A partial Webhook. A partial webhook is just a webhook object with an ID and a token.

Return type:

Webhook

classmethod from_url(url, *, session, bot_token=None)

Creates a partial Webhook from a webhook URL.

Parameters:
  • url (str) – The URL of the webhook.

  • session (aiohttp.ClientSession) –

    The session to use to send requests with. Note that the library does not manage the session and will not close it.

    New in version 2.0.

  • bot_token (Optional[str]) –

    The bot authentication token for authenticated requests involving the webhook.

    New in version 2.0.

Raises:

InvalidArgument – The URL is invalid.

Returns:

A partial Webhook. A partial webhook is just a webhook object with an ID and a token.

Return type:

Webhook

await fetch(*, prefer_auth=True)

This function is a coroutine.

Fetches the current webhook.

This could be used to get a full webhook from a partial webhook.

New in version 2.0.

Note

When fetching with an unauthenticated webhook, i.e. is_authenticated() returns False, then the returned webhook does not contain any user information.

Parameters:

prefer_auth (bool) – Whether to use the bot token over the webhook token if available. Defaults to True.

Raises:
Returns:

The fetched webhook.

Return type:

Webhook

await delete(*, reason=None, prefer_auth=True)

This function is a coroutine.

Deletes this Webhook.

Parameters:
  • reason (Optional[str]) –

    The reason for deleting this webhook. Shows up on the audit log.

    New in version 1.4.

  • prefer_auth (bool) –

    Whether to use the bot token over the webhook token if available. Defaults to True.

    New in version 2.0.

Raises:
  • HTTPException – Deleting the webhook failed.

  • NotFound – This webhook does not exist.

  • Forbidden – You do not have permissions to delete this webhook.

  • InvalidArgument – This webhook does not have a token associated with it.

await edit(*, reason=None, name=..., avatar=..., channel=None, prefer_auth=True)

This function is a coroutine.

Edits this Webhook.

Parameters:
  • name (Optional[str]) – The webhook’s new default name.

  • avatar (Optional[bytes]) – A bytes-like object representing the webhook’s new default avatar.

  • channel (Optional[abc.Snowflake]) –

    The webhook’s new channel. This requires an authenticated webhook.

    New in version 2.0.

  • reason (Optional[str]) –

    The reason for editing this webhook. Shows up on the audit log.

    New in version 1.4.

  • prefer_auth (bool) –

    Whether to use the bot token over the webhook token if available. Defaults to True.

    New in version 2.0.

Raises:
  • HTTPException – Editing the webhook failed.

  • NotFound – This webhook does not exist.

  • InvalidArgument – This webhook does not have a token associated with it or it tried editing a channel without authentication.

await send(content=..., *, username=..., avatar_url=..., tts=False, ephemeral=False, file=..., files=..., embed=..., embeds=..., allowed_mentions=..., view=..., thread=..., wait=False, delete_after=None)

This function is a coroutine.

Sends a message using the webhook.

The content must be a type that can convert to a string through str(content).

To upload a single file, the file parameter should be used with a single File object.

If the embed parameter is provided, it must be of type Embed and it must be a rich embed type. You cannot mix the embed parameter with the embeds parameter, which must be a list of Embed objects to send.

Parameters:
  • content (str) – The content of the message to send.

  • wait (bool) – Whether the server should wait before sending a response. This essentially means that the return type of this function changes from None to a WebhookMessage if set to True. If the type of webhook is WebhookType.application then this is always set to True.

  • username (str) – The username to send with this message. If no username is provided then the default username for the webhook is used.

  • avatar_url (str) – The avatar URL to send with this message. If no avatar URL is provided then the default avatar for the webhook is used. If this is not a string then it is explicitly cast using str.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • ephemeral (bool) –

    Indicates if the message should only be visible to the user. This is only available to WebhookType.application webhooks. If a view is sent with an ephemeral message and it has no timeout set then the timeout is set to 15 minutes.

    New in version 2.0.

  • file (File) – The file to upload. This cannot be mixed with files parameter.

  • files (List[File]) – A list of files to send with the content. This cannot be mixed with the file parameter.

  • embed (Embed) – The rich embed for the content to send. This cannot be mixed with embeds parameter.

  • embeds (List[Embed]) – A list of embeds to send with the content. Maximum of 10. This cannot be mixed with the embed parameter.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message.

    New in version 1.4.

  • view (discord.ui.View) –

    The view to send with the message. You can only send a view if this webhook is not partial and has state attached. A webhook has state attached if the webhook is managed by the library.

    New in version 2.0.

  • thread (Snowflake) –

    The thread to send this webhook to.

    New in version 2.0.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent.

Raises:
  • HTTPException – Sending the message failed.

  • NotFound – This webhook was not found.

  • Forbidden – The authorization token for the webhook is incorrect.

  • TypeError – You specified both embed and embeds or file and files.

  • ValueError – The length of embeds was invalid.

  • InvalidArgument – There was no token associated with this webhook or ephemeral was passed with the improper webhook type or there was no state attached with this webhook when giving it a view.

Returns:

If wait is True then the message that was sent, otherwise None.

Return type:

Optional[WebhookMessage]

property avatar

Returns an Asset for the avatar the webhook has.

If the webhook does not have a traditional avatar, an asset for the default avatar is returned instead.

Type:

Asset

property channel

The text channel this webhook belongs to.

If this is a partial webhook, then this will always return None.

Type:

Optional[TextChannel]

property created_at

Returns the webhook’s creation time in UTC.

Type:

datetime.datetime

await fetch_message(id, *, thread_id=None)

This function is a coroutine.

Retrieves a single WebhookMessage owned by this webhook.

New in version 2.0.

Parameters:
  • id (int) – The message ID to look for.

  • thread_id (Optional[int]) – The ID of the thread that contains the message.

Raises:
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

  • InvalidArgument – There was no token associated with this webhook.

Returns:

The message asked for.

Return type:

WebhookMessage

property guild

The guild this webhook belongs to.

If this is a partial webhook, then this will always return None.

Type:

Optional[Guild]

is_authenticated()

bool: Whether the webhook is authenticated with a bot token.

New in version 2.0.

is_partial()

bool: Whether the webhook is a “partial” webhook.

New in version 2.0.

await edit_message(message_id, *, content=..., embeds=..., embed=..., file=..., files=..., attachments=..., view=..., allowed_mentions=None, thread=...)

This function is a coroutine.

Edits a message owned by this webhook.

This is a lower level interface to WebhookMessage.edit() in case you only have an ID.

New in version 1.6.

Changed in version 2.0: The edit is no longer in-place, instead the newly edited message is returned.

Parameters:
  • message_id (int) – The message ID to edit.

  • content (Optional[str]) – The content to edit the message with or None to clear it.

  • embeds (List[Embed]) – A list of embeds to edit the message with.

  • embed (Optional[Embed]) – The embed to edit the message with. None suppresses the embeds. This should not be mixed with the embeds parameter.

  • attachments (List[Attachment]) – A list of attachments to keep in the message. If [] is passed then all attachments are removed.

  • file (File) –

    The file to upload. This cannot be mixed with files parameter.

    New in version 2.0.

  • files (List[File]) –

    A list of files to send with the content. This cannot be mixed with the file parameter.

    New in version 2.0.

  • allowed_mentions (AllowedMentions) – Controls the mentions being processed in this message. See abc.Messageable.send() for more information.

  • view (Optional[View]) –

    The updated view to update this message with. If None is passed then the view is removed. The webhook must have state attached, similar to send().

    New in version 2.0.

  • thread (Optional[Snowflake]) – The thread that contains the message.

Raises:
  • HTTPException – Editing the message failed.

  • Forbidden – Edited a message that is not yours.

  • TypeError – You specified both embed and embeds or file and files

  • ValueError – The length of embeds was invalid

  • InvalidArgument – There was no token associated with this webhook or the webhook had no state.

Returns:

The newly edited webhook message.

Return type:

WebhookMessage

await delete_message(message_id, *, thread_id=None)

This function is a coroutine.

Deletes a message owned by this webhook.

This is a lower level interface to WebhookMessage.delete() in case you only have an ID.

New in version 1.6.

Parameters:
  • message_id (int) – The message ID to delete.

  • thread_id (Optional[int]) – The ID of the thread that contains the message.

Raises:

WebhookMessage

Methods
class discord.WebhookMessage

Represents a message sent from your webhook.

This allows you to edit or delete a message sent by your webhook.

This inherits from discord.Message with changes to edit() and delete() to work.

New in version 1.6.

await edit(content=..., embeds=..., embed=..., file=..., files=..., attachments=..., view=..., allowed_mentions=None)

This function is a coroutine.

Edits the message.

New in version 1.6.

Changed in version 2.0: The edit is no longer in-place, instead the newly edited message is returned.

Parameters:
  • content (Optional[str]) – The content to edit the message with or None to clear it.

  • embeds (List[Embed]) – A list of embeds to edit the message with.

  • embed (Optional[Embed]) – The embed to edit the message with. None suppresses the embeds. This should not be mixed with the embeds parameter.

  • file (File) –

    The file to upload. This cannot be mixed with files parameter.

    New in version 2.0.

  • files (List[File]) –

    A list of files to send with the content. This cannot be mixed with the file parameter.

    New in version 2.0.

  • attachments (List[Attachment]) –

    A list of attachments to keep in the message. If [] is passed then all attachments are removed.

    New in version 2.0.

  • allowed_mentions (AllowedMentions) – Controls the mentions being processed in this message. See abc.Messageable.send() for more information.

  • view (Optional[View]) –

    The updated view to update this message with. If None is passed then the view is removed.

    New in version 2.0.

Raises:
  • HTTPException – Editing the message failed.

  • Forbidden – Edited a message that is not yours.

  • TypeError – You specified both embed and embeds or file and files

  • ValueError – The length of embeds was invalid

  • InvalidArgument – There was no token associated with this webhook.

Returns:

The newly edited message.

Return type:

WebhookMessage

await delete(*, delay=None)

This function is a coroutine.

Deletes the message.

Parameters:

delay (Optional[float]) – If provided, the number of seconds to wait before deleting the message. The waiting is done in the background and deletion failures are ignored.

Raises:
  • Forbidden – You do not have proper permissions to delete the message.

  • NotFound – The message was deleted already.

  • HTTPException – Deleting the message failed.

SyncWebhook

class discord.SyncWebhook

Represents a synchronous Discord webhook.

For an asynchronous counterpart, see Webhook.

x == y

Checks if two webhooks are equal.

x != y

Checks if two webhooks are not equal.

hash(x)

Returns the webhooks’s hash.

Changed in version 1.4: Webhooks are now comparable and hashable.

id

The webhook’s ID

Type:

int

type

The type of the webhook.

New in version 1.3.

Type:

WebhookType

token

The authentication token of the webhook. If this is None then the webhook cannot be used to make requests.

Type:

Optional[str]

guild_id

The guild ID this webhook is for.

Type:

Optional[int]

channel_id

The channel ID this webhook is for.

Type:

Optional[int]

user

The user this webhook was created by. If the webhook was received without authentication then this will be None.

Type:

Optional[abc.User]

name

The default name of the webhook.

Type:

Optional[str]

source_guild

The guild of the channel that this webhook is following. Only given if type is WebhookType.channel_follower.

New in version 2.0.

Type:

Optional[PartialWebhookGuild]

source_channel

The channel that this webhook is following. Only given if type is WebhookType.channel_follower.

New in version 2.0.

Type:

Optional[PartialWebhookChannel]

property url

Returns the webhook’s url.

Type:

str

classmethod partial(id, token, *, session=..., bot_token=None)

Creates a partial Webhook.

Parameters:
  • id (int) – The ID of the webhook.

  • token (str) – The authentication token of the webhook.

  • session (requests.Session) – The session to use to send requests with. Note that the library does not manage the session and will not close it. If not given, the requests auto session creation functions are used instead.

  • bot_token (Optional[str]) – The bot authentication token for authenticated requests involving the webhook.

Returns:

A partial Webhook. A partial webhook is just a webhook object with an ID and a token.

Return type:

Webhook

classmethod from_url(url, *, session=..., bot_token=None)

Creates a partial Webhook from a webhook URL.

Parameters:
  • url (str) – The URL of the webhook.

  • session (requests.Session) – The session to use to send requests with. Note that the library does not manage the session and will not close it. If not given, the requests auto session creation functions are used instead.

  • bot_token (Optional[str]) – The bot authentication token for authenticated requests involving the webhook.

Raises:

InvalidArgument – The URL is invalid.

Returns:

A partial Webhook. A partial webhook is just a webhook object with an ID and a token.

Return type:

Webhook

fetch(*, prefer_auth=True)

Fetches the current webhook.

This could be used to get a full webhook from a partial webhook.

Note

When fetching with an unauthenticated webhook, i.e. is_authenticated() returns False, then the returned webhook does not contain any user information.

Parameters:

prefer_auth (bool) – Whether to use the bot token over the webhook token if available. Defaults to True.

Raises:
Returns:

The fetched webhook.

Return type:

SyncWebhook

delete(*, reason=None, prefer_auth=True)

Deletes this Webhook.

Parameters:
  • reason (Optional[str]) –

    The reason for deleting this webhook. Shows up on the audit log.

    New in version 1.4.

  • prefer_auth (bool) – Whether to use the bot token over the webhook token if available. Defaults to True.

Raises:
  • HTTPException – Deleting the webhook failed.

  • NotFound – This webhook does not exist.

  • Forbidden – You do not have permissions to delete this webhook.

  • InvalidArgument – This webhook does not have a token associated with it.

edit(*, reason=None, name=..., avatar=..., channel=None, prefer_auth=True)

Edits this Webhook.

Parameters:
  • name (Optional[str]) – The webhook’s new default name.

  • avatar (Optional[bytes]) – A bytes-like object representing the webhook’s new default avatar.

  • channel (Optional[abc.Snowflake]) – The webhook’s new channel. This requires an authenticated webhook.

  • reason (Optional[str]) –

    The reason for editing this webhook. Shows up on the audit log.

    New in version 1.4.

  • prefer_auth (bool) – Whether to use the bot token over the webhook token if available. Defaults to True.

Raises:
  • HTTPException – Editing the webhook failed.

  • NotFound – This webhook does not exist.

  • InvalidArgument – This webhook does not have a token associated with it or it tried editing a channel without authentication.

Returns:

The newly edited webhook.

Return type:

SyncWebhook

send(content=..., *, username=..., avatar_url=..., tts=False, file=..., files=..., embed=..., embeds=..., allowed_mentions=..., thread=..., wait=False)

Sends a message using the webhook.

The content must be a type that can convert to a string through str(content).

To upload a single file, the file parameter should be used with a single File object.

If the embed parameter is provided, it must be of type Embed and it must be a rich embed type. You cannot mix the embed parameter with the embeds parameter, which must be a list of Embed objects to send.

Parameters:
  • content (str) – The content of the message to send.

  • wait (bool) – Whether the server should wait before sending a response. This essentially means that the return type of this function changes from None to a WebhookMessage if set to True.

  • username (str) – The username to send with this message. If no username is provided then the default username for the webhook is used.

  • avatar_url (str) – The avatar URL to send with this message. If no avatar URL is provided then the default avatar for the webhook is used. If this is not a string then it is explicitly cast using str.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • file (File) – The file to upload. This cannot be mixed with files parameter.

  • files (List[File]) – A list of files to send with the content. This cannot be mixed with the file parameter.

  • embed (Embed) – The rich embed for the content to send. This cannot be mixed with embeds parameter.

  • embeds (List[Embed]) – A list of embeds to send with the content. Maximum of 10. This cannot be mixed with the embed parameter.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message.

    New in version 1.4.

  • thread (Snowflake) –

    The thread to send this message to.

    New in version 2.0.

Raises:
  • HTTPException – Sending the message failed.

  • NotFound – This webhook was not found.

  • Forbidden – The authorization token for the webhook is incorrect.

  • TypeError – You specified both embed and embeds or file and files

  • ValueError – The length of embeds was invalid

  • InvalidArgument – There was no token associated with this webhook.

Returns:

If wait is True then the message that was sent, otherwise None.

Return type:

Optional[SyncWebhookMessage]

fetch_message(id, *, thread_id=None)

Retrieves a single SyncWebhookMessage owned by this webhook.

New in version 2.0.

Parameters:
  • id (int) – The message ID to look for.

  • thread_id (Optional[int]) – The ID of the thread that contains the message.

Raises:
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

  • InvalidArgument – There was no token associated with this webhook.

Returns:

The message asked for.

Return type:

SyncWebhookMessage

property avatar

Returns an Asset for the avatar the webhook has.

If the webhook does not have a traditional avatar, an asset for the default avatar is returned instead.

Type:

Asset

property channel

The text channel this webhook belongs to.

If this is a partial webhook, then this will always return None.

Type:

Optional[TextChannel]

property created_at

Returns the webhook’s creation time in UTC.

Type:

datetime.datetime

edit_message(message_id, *, content=..., embeds=..., embed=..., file=..., files=..., allowed_mentions=None, thread=...)

Edits a message owned by this webhook.

This is a lower level interface to WebhookMessage.edit() in case you only have an ID.

New in version 1.6.

Parameters:
  • message_id (int) – The message ID to edit.

  • content (Optional[str]) – The content to edit the message with or None to clear it.

  • embeds (List[Embed]) – A list of embeds to edit the message with.

  • embed (Optional[Embed]) – The embed to edit the message with. None suppresses the embeds. This should not be mixed with the embeds parameter.

  • file (File) – The file to upload. This cannot be mixed with files parameter.

  • files (List[File]) – A list of files to send with the content. This cannot be mixed with the file parameter.

  • allowed_mentions (AllowedMentions) – Controls the mentions being processed in this message. See abc.Messageable.send() for more information.

  • thread (Optional[Snowflake]) – The thread that contains the message.

Raises:
  • HTTPException – Editing the message failed.

  • Forbidden – Edited a message that is not yours.

  • TypeError – You specified both embed and embeds or file and files

  • ValueError – The length of embeds was invalid

  • InvalidArgument – There was no token associated with this webhook.

property guild

The guild this webhook belongs to.

If this is a partial webhook, then this will always return None.

Type:

Optional[Guild]

is_authenticated()

bool: Whether the webhook is authenticated with a bot token.

New in version 2.0.

is_partial()

bool: Whether the webhook is a “partial” webhook.

New in version 2.0.

delete_message(message_id, *, thread_id=None)

Deletes a message owned by this webhook.

This is a lower level interface to WebhookMessage.delete() in case you only have an ID.

New in version 1.6.

Parameters:
  • message_id (int) – The message ID to delete.

  • thread_id (Optional[int]) – The ID of the thread that contains the message.

Raises:

SyncWebhookMessage

Methods
class discord.SyncWebhookMessage

Represents a message sent from your webhook.

This allows you to edit or delete a message sent by your webhook.

This inherits from discord.Message with changes to edit() and delete() to work.

New in version 2.0.

edit(content=..., embeds=..., embed=..., file=..., files=..., allowed_mentions=None)

Edits the message.

Parameters:
  • content (Optional[str]) – The content to edit the message with or None to clear it.

  • embeds (List[Embed]) – A list of embeds to edit the message with.

  • embed (Optional[Embed]) – The embed to edit the message with. None suppresses the embeds. This should not be mixed with the embeds parameter.

  • file (File) – The file to upload. This cannot be mixed with files parameter.

  • files (List[File]) – A list of files to send with the content. This cannot be mixed with the file parameter.

  • allowed_mentions (AllowedMentions) – Controls the mentions being processed in this message. See abc.Messageable.send() for more information.

Raises:
  • HTTPException – Editing the message failed.

  • Forbidden – Edited a message that is not yours.

  • TypeError – You specified both embed and embeds or file and files

  • ValueError – The length of embeds was invalid

  • InvalidArgument – There was no token associated with this webhook.

Returns:

The newly edited message.

Return type:

SyncWebhookMessage

delete(*, delay=None)

Deletes the message.

Parameters:

delay (Optional[float]) – If provided, the number of seconds to wait before deleting the message. This blocks the thread.

Raises:
  • Forbidden – You do not have proper permissions to delete the message.

  • NotFound – The message was deleted already.

  • HTTPException – Deleting the message failed.

Abstract Base Classes

An abstract base class (also known as an abc) is a class that models can inherit to get their behaviour. Abstract base classes should not be instantiated. They are mainly there for usage with isinstance() and issubclass().

This library has a module related to abstract base classes, in which all the ABCs are subclasses of typing.Protocol.

Snowflake

Attributes
class discord.abc.Snowflake

An ABC that details the common operations on a Discord model.

Almost all Discord models meet this abstract base class.

If you want to create a snowflake on your own, consider using Object.

id

The model’s unique ID.

Type:

int

User

class discord.abc.User

An ABC that details the common operations on a Discord user.

The following implement this ABC:

This ABC must also implement Snowflake.

name

The user’s username.

Type:

str

discriminator

The user’s discriminator.

Type:

str

avatar

The avatar asset the user has.

Type:

Asset

bot

If the user is a bot account.

Type:

bool

property display_name

Returns the user’s display name.

Type:

str

property mention

Returns a string that allows you to mention the given user.

Type:

str

PrivateChannel

Attributes
class discord.abc.PrivateChannel

An ABC that details the common operations on a private Discord channel.

The following implement this ABC:

This ABC must also implement Snowflake.

me

The user presenting yourself.

Type:

ClientUser

GuildChannel

class discord.abc.GuildChannel

An ABC that details the common operations on a Discord guild channel.

The following implement this ABC:

This ABC must also implement Snowflake.

name

The channel name.

Type:

str

guild

The guild the channel belongs to.

Type:

Guild

position

The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0.

Type:

int

property changed_roles

Returns a list of roles that have been overridden from their default values in the roles attribute.

Type:

List[Role]

property mention

The string that allows you to mention the channel.

Type:

str

property jump_url

Returns a URL that allows the client to jump to the channel.

New in version 2.0.

Type:

str

property created_at

Returns the channel’s creation time in UTC.

Type:

datetime.datetime

overwrites_for(obj)

Returns the channel-specific overwrites for a member or a role.

Parameters:

obj (Union[Role, User]) – The role or user denoting whose overwrite to get.

Returns:

The permission overwrites for this object.

Return type:

PermissionOverwrite

property overwrites

Returns all of the channel’s overwrites.

This is returned as a dictionary where the key contains the target which can be either a Role or a Member and the value is the overwrite as a PermissionOverwrite.

Returns:

The channel’s permission overwrites.

Return type:

Dict[Union[Role, Member], PermissionOverwrite]

property category

The category this channel belongs to.

If there is no category then this is None.

Type:

Optional[CategoryChannel]

property permissions_synced

Whether or not the permissions for this channel are synced with the category it belongs to.

If there is no category then this is False.

New in version 1.3.

Type:

bool

permissions_for(obj, /)

Handles permission resolution for the Member or Role.

This function takes into consideration the following cases:

  • Guild owner

  • Guild roles

  • Channel overrides

  • Member overrides

If a Role is passed, then it checks the permissions someone with that role would have, which is essentially:

  • The default role permissions

  • The permissions of the role used as a parameter

  • The default role permission overwrites

  • The permission overwrites of the role used as a parameter

Changed in version 2.0: The object passed in can now be a role object.

Parameters:

obj (Union[Member, Role]) – The object to resolve permissions for. This could be either a member or a role. If it’s a role then member overwrites are not computed.

Returns:

The resolved permissions for the member or role.

Return type:

Permissions

await delete(*, reason=None)

This function is a coroutine.

Deletes the channel.

You must have manage_channels permission to use this.

Parameters:

reason (Optional[str]) – The reason for deleting this channel. Shows up on the audit log.

Raises:
  • Forbidden – You do not have proper permissions to delete the channel.

  • NotFound – The channel was not found or was already deleted.

  • HTTPException – Deleting the channel failed.

await set_permissions(target, *, overwrite=see - below, reason=None, **permissions)

This function is a coroutine.

Sets the channel specific permission overwrites for a target in the channel.

The target parameter should either be a Member or a Role that belongs to guild.

The overwrite parameter, if given, must either be None or PermissionOverwrite. For convenience, you can pass in keyword arguments denoting Permissions attributes. If this is done, then you cannot mix the keyword arguments with the overwrite parameter.

If the overwrite parameter is None, then the permission overwrites are deleted.

You must have the manage_roles permission to use this.

Note

This method replaces the old overwrites with the ones given.

Examples

Setting allow and deny:

await message.channel.set_permissions(message.author, read_messages=True,
                                                      send_messages=False)

Deleting overwrites

await channel.set_permissions(member, overwrite=None)

Using PermissionOverwrite

overwrite = discord.PermissionOverwrite()
overwrite.send_messages = False
overwrite.read_messages = True
await channel.set_permissions(member, overwrite=overwrite)
Parameters:
  • target (Union[Member, Role]) – The member or role to overwrite permissions for.

  • overwrite (Optional[PermissionOverwrite]) – The permissions to allow and deny to the target, or None to delete the overwrite.

  • **permissions – A keyword argument list of permissions to set for ease of use. Cannot be mixed with overwrite.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to edit channel specific permissions.

  • HTTPException – Editing channel specific permissions failed.

  • NotFound – The role or member being edited is not part of the guild.

  • InvalidArgument – The overwrite parameter invalid or the target type was not Role or Member.

await clone(*, name=None, reason=None)

This function is a coroutine.

Clones this channel. This creates a channel with the same properties as this channel.

You must have the manage_channels permission to do this.

New in version 1.1.

Parameters:
  • name (Optional[str]) – The name of the new channel. If not provided, defaults to this channel name.

  • reason (Optional[str]) – The reason for cloning this channel. Shows up on the audit log.

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

Returns:

The channel that was created.

Return type:

abc.GuildChannel

await move(**kwargs)

This function is a coroutine.

A rich interface to help move a channel relative to other channels.

If exact position movement is required, edit should be used instead.

You must have the manage_channels permission to do this.

Note

Voice channels will always be sorted below text channels. This is a Discord limitation.

New in version 1.7.

Parameters:
  • beginning (bool) – Whether to move the channel to the beginning of the channel list (or category if given). This is mutually exclusive with end, before, and after.

  • end (bool) – Whether to move the channel to the end of the channel list (or category if given). This is mutually exclusive with beginning, before, and after.

  • before (Snowflake) – The channel that should be before our current channel. This is mutually exclusive with beginning, end, and after.

  • after (Snowflake) – The channel that should be after our current channel. This is mutually exclusive with beginning, end, and before.

  • offset (int) – The number of channels to offset the move by. For example, an offset of 2 with beginning=True would move it 2 after the beginning. A positive number moves it below while a negative number moves it above. Note that this number is relative and computed after the beginning, end, before, and after parameters.

  • category (Optional[Snowflake]) – The category to move this channel under. If None is given then it moves it out of the category. This parameter is ignored if moving a category channel.

  • sync_permissions (bool) – Whether to sync the permissions with the category (if given).

  • reason (str) – The reason for the move.

Raises:
  • InvalidArgument – An invalid position was given or a bad mix of arguments were passed.

  • Forbidden – You do not have permissions to move the channel.

  • HTTPException – Moving the channel failed.

await create_invite(*, reason=None, max_age=0, max_uses=0, temporary=False, unique=True, target_event=None, target_type=None, target_user=None, target_application_id=None)

This function is a coroutine.

Creates an instant invite from a text or voice channel.

You must have the create_instant_invite permission to do this.

Parameters:
  • max_age (int) – How long the invite should last in seconds. If it’s 0 then the invite doesn’t expire. Defaults to 0.

  • max_uses (int) – How many uses the invite could be used for. If it’s 0 then there are unlimited uses. Defaults to 0.

  • temporary (bool) – Denotes that the invite grants temporary membership (i.e. they get kicked after they disconnect). Defaults to False.

  • unique (bool) – Indicates if a unique invite URL should be created. Defaults to True. If this is set to False then it will return a previously created invite.

  • reason (Optional[str]) – The reason for creating this invite. Shows up on the audit log.

  • target_type (Optional[InviteTarget]) –

    The type of target for the voice channel invite, if any.

    New in version 2.0.

  • target_user (Optional[User]) –

    The user whose stream to display for this invite, required if target_type is TargetType.stream. The user must be streaming in the channel.

    New in version 2.0.

  • target_application_id (Optional[int]) –

    The id of the embedded application for the invite, required if target_type is TargetType.embedded_application.

    New in version 2.0.

  • target_event (Optional[ScheduledEvent]) –

    The scheduled event object to link to the event. Shortcut to Invite.set_scheduled_event()

    See Invite.set_scheduled_event() for more info on event invite linking.

    New in version 2.0.

Raises:
  • HTTPException – Invite creation failed.

  • NotFound – The channel that was passed is a category or an invalid channel.

Returns:

The invite that was created.

Return type:

Invite

await invites()

This function is a coroutine.

Returns a list of all active instant invites from this channel.

You must have manage_channels to get this information.

Raises:
  • Forbidden – You do not have proper permissions to get the information.

  • HTTPException – An error occurred while fetching the information.

Returns:

The list of invites that are currently active.

Return type:

List[Invite]

Messageable

Methods
class discord.abc.Messageable

An ABC that details the common operations on a model that can send messages.

The following implement this ABC:

async for ... in history(*, limit=100, before=None, after=None, around=None, oldest_first=None)

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Parameters:
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time. When using this argument, the maximum limit is 101. Note that if the limit is an even number then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Raises:
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Yields:

Message – The message with the message data parsed.

async with typing()

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # simulate something heavy
    await asyncio.sleep(10)

await channel.send('done!')
await send(content=None, *, tts=None, embed=None, embeds=None, file=None, files=None, stickers=None, delete_after=None, nonce=None, allowed_mentions=None, reference=None, mention_author=None, view=None)

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

To upload a single embed, the embed parameter should be used with a single Embed object. To upload multiple embeds, the embeds parameter should be used with a list of Embed objects. Specifying both parameters will lead to an exception.

Parameters:
  • content (Optional[str]) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • reference (Union[Message, MessageReference, PartialMessage]) –

    A reference to the Message to which you are replying, this can be created using to_reference() or passed directly as a Message. You can control whether this mentions the author of the referenced message using the replied_user attribute of allowed_mentions or by setting mention_author.

    New in version 1.6.

  • mention_author (Optional[bool]) –

    If set, overrides the replied_user attribute of allowed_mentions.

    New in version 1.6.

  • view (discord.ui.View) – A Discord UI View to add to the message.

  • embeds (List[Embed]) –

    A list of embeds to upload. Must be a maximum of 10.

    New in version 2.0.

  • stickers (Sequence[Union[GuildSticker, StickerItem]]) –

    A list of stickers to upload. Must be a maximum of 3.

    New in version 2.0.

Raises:
Returns:

The message that was sent.

Return type:

Message

await trigger_typing()

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

await fetch_message(id, /)

This function is a coroutine.

Retrieves a single Message from the destination.

Parameters:

id (int) – The message ID to look for.

Raises:
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns:

The message asked for.

Return type:

Message

await pins()

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Raises:

HTTPException – Retrieving the pinned messages failed.

Returns:

The messages that are currently pinned.

Return type:

List[Message]

can_send(*objects)

Returns a bool indicating whether you have the permissions to send the object(s).

Raises:

TypeError – An invalid type has been passed.

Returns:

Indicates whether you have the permissions to send the object(s).

Return type:

bool

Connectable

class discord.abc.Connectable

An ABC that details the common operations on a channel that can connect to a voice server.

The following implement this ABC:

Note

This ABC is not decorated with typing.runtime_checkable(), so will fail isinstance()/issubclass() checks.

Discord Models

Models are classes that are received from Discord and are not meant to be created by the user of the library.

Danger

The classes listed below are not intended to be created by users and are also read-only.

For example, this means that you should not make your own User instances nor should you modify the User instance yourself.

If you want to get one of these model classes instances they’d have to be through the cache, and a common way of doing so is through the utils.find() function or attributes of model classes that you receive from the events specified in the Event Reference.

Note

Nearly all classes here have __slots__ defined which means that it is impossible to have dynamic attributes to the data classes.

ClientUser

class discord.ClientUser

Represents your Discord user.

x == y

Checks if two users are equal.

x != y

Checks if two users are not equal.

hash(x)

Return the user’s hash.

str(x)

Returns the user’s name with discriminator.

name

The user’s username.

Type:

str

id

The user’s unique ID.

Type:

int

discriminator

The user’s discriminator. This is given when the username has conflicts.

Type:

str

bot

Specifies if the user is a bot account.

Type:

bool

system

Specifies if the user is a system user (i.e. represents Discord officially).

New in version 1.3.

Type:

bool

verified

Specifies if the user’s email is verified.

Type:

bool

locale

The IETF language tag used to identify the language the user is using.

Type:

Optional[str]

mfa_enabled

Specifies if the user has MFA turned on and working.

Type:

bool

await edit(*, username=..., avatar=...)

This function is a coroutine.

Edits the current profile of the client.

Note

To upload an avatar, a bytes-like object must be passed in that represents the image being uploaded. If this is done through a file then the file must be opened via open('some_filename', 'rb') and the bytes-like object is given through the use of fp.read().

The only image formats supported for uploading is JPEG and PNG.

Changed in version 2.0: The edit is no longer in-place, instead the newly edited client user is returned.

Parameters:
  • username (str) – The new username you wish to change to.

  • avatar (bytes) – A bytes-like object representing the image to upload. Could be None to denote no avatar.

Raises:
Returns:

The newly edited client user.

Return type:

ClientUser

property accent_color

Returns the user’s accent color, if applicable.

There is an alias for this named accent_colour.

New in version 2.0.

Note

This information is only available via Client.fetch_user().

Type:

Optional[Colour]

property accent_colour

Returns the user’s accent colour, if applicable.

There is an alias for this named accent_color.

New in version 2.0.

Note

This information is only available via Client.fetch_user().

Type:

Optional[Colour]

property avatar

Returns an Asset for the avatar the user has.

If the user does not have a traditional avatar, None is returned. If you want the avatar that a user has displayed, consider display_avatar.

Type:

Optional[Asset]

property banner

Returns the user’s banner asset, if available.

New in version 2.0.

Note

This information is only available via Client.fetch_user().

Type:

Optional[Asset]

property color

A property that returns a color denoting the rendered color for the user. This always returns Colour.default().

There is an alias for this named colour.

Type:

Colour

property colour

A property that returns a colour denoting the rendered colour for the user. This always returns Colour.default().

There is an alias for this named color.

Type:

Colour

property created_at

Returns the user’s creation time in UTC.

This is when the user’s Discord account was created.

Type:

datetime.datetime

property default_avatar

Returns the default avatar for a given user. This is calculated by the user’s discriminator.

Type:

Asset

property display_avatar

Returns the user’s display avatar.

For regular users this is just their default avatar or uploaded avatar.

New in version 2.0.

Type:

Asset

property display_name

Returns the user’s display name.

For regular users this is just their username, but if they have a guild specific nickname then that is returned instead.

Type:

str

property mention

Returns a string that allows you to mention the given user.

Type:

str

mentioned_in(message)

Checks if the user is mentioned in the specified message.

Parameters:

message (Message) – The message to check if you’re mentioned in.

Returns:

Indicates if the user is mentioned in the message.

Return type:

bool

property public_flags

The publicly available flags the user has.

Type:

PublicUserFlags

User

class discord.User

Represents a Discord user.

x == y

Checks if two users are equal.

x != y

Checks if two users are not equal.

hash(x)

Return the user’s hash.

str(x)

Returns the user’s name with discriminator.

name

The user’s username.

Type:

str

id

The user’s unique ID.

Type:

int

discriminator

The user’s discriminator. This is given when the username has conflicts.

Type:

str

bot

Specifies if the user is a bot account.

Type:

bool

system

Specifies if the user is a system user (i.e. represents Discord officially).

Type:

bool

async for ... in history(*, limit=100, before=None, after=None, around=None, oldest_first=None)

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Parameters:
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time. When using this argument, the maximum limit is 101. Note that if the limit is an even number then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Raises:
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Yields:

Message – The message with the message data parsed.

async with typing()

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # simulate something heavy
    await asyncio.sleep(10)

await channel.send('done!')
property dm_channel

Returns the channel associated with this user if it exists.

If this returns None, you can create a DM channel by calling the create_dm() coroutine function.

Type:

Optional[DMChannel]

property mutual_guilds

The guilds that the user shares with the client.

Note

This will only return mutual guilds within the client’s internal cache.

New in version 1.7.

Type:

List[Guild]

property accent_color

Returns the user’s accent color, if applicable.

There is an alias for this named accent_colour.

New in version 2.0.

Note

This information is only available via Client.fetch_user().

Type:

Optional[Colour]

property accent_colour

Returns the user’s accent colour, if applicable.

There is an alias for this named accent_color.

New in version 2.0.

Note

This information is only available via Client.fetch_user().

Type:

Optional[Colour]

property avatar

Returns an Asset for the avatar the user has.

If the user does not have a traditional avatar, None is returned. If you want the avatar that a user has displayed, consider display_avatar.

Type:

Optional[Asset]

property banner

Returns the user’s banner asset, if available.

New in version 2.0.

Note

This information is only available via Client.fetch_user().

Type:

Optional[Asset]

can_send(*objects)

Returns a bool indicating whether you have the permissions to send the object(s).

Raises:

TypeError – An invalid type has been passed.

Returns:

Indicates whether you have the permissions to send the object(s).

Return type:

bool

property color

A property that returns a color denoting the rendered color for the user. This always returns Colour.default().

There is an alias for this named colour.

Type:

Colour

property colour

A property that returns a colour denoting the rendered colour for the user. This always returns Colour.default().

There is an alias for this named color.

Type:

Colour

await create_dm()

This function is a coroutine.

Creates a DMChannel with this user.

This should be rarely called, as this is done transparently for most people.

Returns:

The channel that was created.

Return type:

DMChannel

property created_at

Returns the user’s creation time in UTC.

This is when the user’s Discord account was created.

Type:

datetime.datetime

property default_avatar

Returns the default avatar for a given user. This is calculated by the user’s discriminator.

Type:

Asset

property display_avatar

Returns the user’s display avatar.

For regular users this is just their default avatar or uploaded avatar.

New in version 2.0.

Type:

Asset

property display_name

Returns the user’s display name.

For regular users this is just their username, but if they have a guild specific nickname then that is returned instead.

Type:

str

await fetch_message(id, /)

This function is a coroutine.

Retrieves a single Message from the destination.

Parameters:

id (int) – The message ID to look for.

Raises:
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns:

The message asked for.

Return type:

Message

property mention

Returns a string that allows you to mention the given user.

Type:

str

mentioned_in(message)

Checks if the user is mentioned in the specified message.

Parameters:

message (Message) – The message to check if you’re mentioned in.

Returns:

Indicates if the user is mentioned in the message.

Return type:

bool

await pins()

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Raises:

HTTPException – Retrieving the pinned messages failed.

Returns:

The messages that are currently pinned.

Return type:

List[Message]

property public_flags

The publicly available flags the user has.

Type:

PublicUserFlags

await send(content=None, *, tts=None, embed=None, embeds=None, file=None, files=None, stickers=None, delete_after=None, nonce=None, allowed_mentions=None, reference=None, mention_author=None, view=None)

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

To upload a single embed, the embed parameter should be used with a single Embed object. To upload multiple embeds, the embeds parameter should be used with a list of Embed objects. Specifying both parameters will lead to an exception.

Parameters:
  • content (Optional[str]) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • reference (Union[Message, MessageReference, PartialMessage]) –

    A reference to the Message to which you are replying, this can be created using to_reference() or passed directly as a Message. You can control whether this mentions the author of the referenced message using the replied_user attribute of allowed_mentions or by setting mention_author.

    New in version 1.6.

  • mention_author (Optional[bool]) –

    If set, overrides the replied_user attribute of allowed_mentions.

    New in version 1.6.

  • view (discord.ui.View) – A Discord UI View to add to the message.

  • embeds (List[Embed]) –

    A list of embeds to upload. Must be a maximum of 10.

    New in version 2.0.

  • stickers (Sequence[Union[GuildSticker, StickerItem]]) –

    A list of stickers to upload. Must be a maximum of 3.

    New in version 2.0.

Raises:
Returns:

The message that was sent.

Return type:

Message

await trigger_typing()

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

Attachment

class discord.Attachment

Represents an attachment from Discord.

str(x)

Returns the URL of the attachment.

x == y

Checks if the attachment is equal to another attachment.

x != y

Checks if the attachment is not equal to another attachment.

hash(x)

Returns the hash of the attachment.

Changed in version 1.7: Attachment can now be casted to str and is hashable.

id

The attachment ID.

Type:

int

size

The attachment size in bytes.

Type:

int

height

The attachment’s height, in pixels. Only applicable to images and videos.

Type:

Optional[int]

width

The attachment’s width, in pixels. Only applicable to images and videos.

Type:

Optional[int]

filename

The attachment’s filename.

Type:

str

url

The attachment URL. If the message this attachment was attached to is deleted, then this will 404.

Type:

str

proxy_url

The proxy URL. This is a cached version of the url in the case of images. When the message is deleted, this URL might be valid for a few minutes or not valid at all.

Type:

str

content_type

The attachment’s media type

Type:

Optional[str]

ephemeral

Whether the attachment is ephemeral or not.

New in version 1.7.

Type:

bool

description

The attachment’s description.

New in version 2.0.

Type:

Optional[str]

is_spoiler()

bool: Whether this attachment contains a spoiler.

await save(fp, *, seek_begin=True, use_cached=False)

This function is a coroutine.

Saves this attachment into a file-like object.

Parameters:
  • fp (Union[io.BufferedIOBase, os.PathLike]) – The file-like object to save this attachment to or the filename to use. If a filename is passed then a file is created with that filename and used instead.

  • seek_begin (bool) – Whether to seek to the beginning of the file after saving is successfully done.

  • use_cached (bool) – Whether to use proxy_url rather than url when downloading the attachment. This will allow attachments to be saved after deletion more often, compared to the regular URL which is generally deleted right after the message is deleted. Note that this can still fail to download deleted attachments if too much time has passed and it does not work on some types of attachments.

Raises:
Returns:

The number of bytes written.

Return type:

int

await read(*, use_cached=False)

This function is a coroutine.

Retrieves the content of this attachment as a bytes object.

New in version 1.1.

Parameters:

use_cached (bool) – Whether to use proxy_url rather than url when downloading the attachment. This will allow attachments to be saved after deletion more often, compared to the regular URL which is generally deleted right after the message is deleted. Note that this can still fail to download deleted attachments if too much time has passed and it does not work on some types of attachments.

Raises:
  • HTTPException – Downloading the attachment failed.

  • Forbidden – You do not have permissions to access this attachment

  • NotFound – The attachment was deleted.

Returns:

The contents of the attachment.

Return type:

bytes

await to_file(*, use_cached=False, spoiler=False)

This function is a coroutine.

Converts the attachment into a File suitable for sending via abc.Messageable.send().

New in version 1.3.

Parameters:
  • use_cached (bool) –

    Whether to use proxy_url rather than url when downloading the attachment. This will allow attachments to be saved after deletion more often, compared to the regular URL which is generally deleted right after the message is deleted. Note that this can still fail to download deleted attachments if too much time has passed and it does not work on some types of attachments.

    New in version 1.4.

  • spoiler (bool) –

    Whether the file is a spoiler.

    New in version 1.4.

Raises:
  • HTTPException – Downloading the attachment failed.

  • Forbidden – You do not have permissions to access this attachment

  • NotFound – The attachment was deleted.

Returns:

The attachment as a file suitable for sending.

Return type:

File

Asset

Attributes
class discord.Asset

Represents a CDN asset on Discord.

str(x)

Returns the URL of the CDN asset.

len(x)

Returns the length of the CDN asset’s URL.

x == y

Checks if the asset is equal to another asset.

x != y

Checks if the asset is not equal to another asset.

hash(x)

Returns the hash of the asset.

property url

Returns the underlying URL of the asset.

Type:

str

property key

Returns the identifying key of the asset.

Type:

str

is_animated()

bool: Returns whether the asset is animated.

replace(*, size=..., format=..., static_format=...)

Returns a new asset with the passed components replaced.

Parameters:
  • size (int) – The new size of the asset.

  • format (str) – The new format to change it to. Must be either ‘webp’, ‘jpeg’, ‘jpg’, ‘png’, or ‘gif’ if it’s animated.

  • static_format (str) – The new format to change it to if the asset isn’t animated. Must be either ‘webp’, ‘jpeg’, ‘jpg’, or ‘png’.

Raises:

InvalidArgument – An invalid size or format was passed.

Returns:

The newly updated asset.

Return type:

Asset

with_size(size, /)

Returns a new asset with the specified size.

Parameters:

size (int) – The new size of the asset.

Raises:

InvalidArgument – The asset had an invalid size.

Returns:

The new updated asset.

Return type:

Asset

with_format(format, /)

Returns a new asset with the specified format.

Parameters:

format (str) – The new format of the asset.

Raises:

InvalidArgument – The asset has an invalid format.

Returns:

The new updated asset.

Return type:

Asset

with_static_format(format, /)

Returns a new asset with the specified static format.

This only changes the format if the underlying asset is not animated. Otherwise, the asset is not changed.

Parameters:

format (str) – The new static format of the asset.

Raises:

InvalidArgument – The asset had an invalid format.

Returns:

The new updated asset.

Return type:

Asset

await read()

This function is a coroutine.

Retrieves the content of this asset as a bytes object.

Raises:
Returns:

The content of the asset.

Return type:

bytes

await save(fp, *, seek_begin=True)

This function is a coroutine.

Saves this asset into a file-like object.

Parameters:
  • fp (Union[io.BufferedIOBase, os.PathLike]) – The file-like object to save this attachment to or the filename to use. If a filename is passed then a file is created with that filename and used instead.

  • seek_begin (bool) – Whether to seek to the beginning of the file after saving is successfully done.

Raises:
Returns:

The number of bytes written.

Return type:

int

Message

class discord.Message

Represents a message from Discord.

x == y

Checks if two messages are equal.

x != y

Checks if two messages are not equal.

hash(x)

Returns the message’s hash.

tts

Specifies if the message was done with text-to-speech. This can only be accurately received in on_message() due to a discord limitation.

Type:

bool

type

The type of message. In most cases this should not be checked, but it is helpful in cases where it might be a system message for system_content.

Type:

MessageType

author

A Member that sent the message. If channel is a private channel or the user has the left the guild, then it is a User instead.

Type:

Union[Member, abc.User]

content

The actual contents of the message.

Type:

str

nonce

The value used by the discord guild and the client to verify that the message is successfully sent. This is not stored long term within Discord’s servers and is only used ephemerally.

Type:

Optional[Union[str, int]]

embeds

A list of embeds the message has.

Type:

List[Embed]

channel

The TextChannel or Thread that the message was sent from. Could be a DMChannel or GroupChannel if it’s a private message.

Type:

Union[TextChannel, Thread, DMChannel, GroupChannel, PartialMessageable]

reference

The message that this message references. This is only applicable to messages of type MessageType.pins_add, crossposted messages created by a followed channel integration, or message replies.

New in version 1.5.

Type:

Optional[MessageReference]

mention_everyone

Specifies if the message mentions everyone.

Note

This does not check if the @everyone or the @here text is in the message itself. Rather this boolean indicates if either the @everyone or the @here text is in the message and it did end up mentioning.

Type:

bool

mentions

A list of Member that were mentioned. If the message is in a private message then the list will be of User instead. For messages that are not of type MessageType.default, this array can be used to aid in system messages. For more information, see system_content.

Warning

The order of the mentions list is not in any particular order so you should not rely on it. This is a Discord limitation, not one with the library.

Type:

List[abc.User]

channel_mentions

A list of abc.GuildChannel that were mentioned. If the message is in a private message then the list is always empty.

Type:

List[abc.GuildChannel]

role_mentions

A list of Role that were mentioned. If the message is in a private message then the list is always empty.

Type:

List[Role]

id

The message ID.

Type:

int

webhook_id

If this message was sent by a webhook, then this is the webhook ID’s that sent this message.

Type:

Optional[int]

attachments

A list of attachments given to a message.

Type:

List[Attachment]

pinned

Specifies if the message is currently pinned.

Type:

bool

flags

Extra features of the message.

New in version 1.3.

Type:

MessageFlags

reactions

Reactions to a message. Reactions can be either custom emoji or standard unicode emoji.

Type:

List[Reaction]

activity

The activity associated with this message. Sent with Rich-Presence related messages that for example, request joining, spectating, or listening to or with another member.

It is a dictionary with the following optional keys:

  • type: An integer denoting the type of message activity being requested.

  • party_id: The party ID associated with the party.

Type:

Optional[dict]

application

The rich presence enabled application associated with this message.

It is a dictionary with the following keys:

  • id: A string representing the application’s ID.

  • name: A string representing the application’s name.

  • description: A string representing the application’s description.

  • icon: A string representing the icon ID of the application.

  • cover_image: A string representing the embed’s image asset ID.

Type:

Optional[dict]

stickers

A list of sticker items given to the message.

New in version 1.6.

Type:

List[StickerItem]

components

A list of components in the message.

New in version 2.0.

Type:

List[Component]

guild

The guild that the message belongs to, if applicable.

Type:

Optional[Guild]

interaction

The interaction associated with the message, if applicable.

Type:

Optional[MessageInteraction]

raw_mentions

A property that returns an array of user IDs matched with the syntax of <@user_id> in the message content.

This allows you to receive the user IDs of mentioned users even in a private message context.

Type:

List[int]

raw_channel_mentions

A property that returns an array of channel IDs matched with the syntax of <#channel_id> in the message content.

Type:

List[int]

raw_role_mentions

A property that returns an array of role IDs matched with the syntax of <@&role_id> in the message content.

Type:

List[int]

clean_content

A property that returns the content in a “cleaned up” manner. This basically means that mentions are transformed into the way the client shows it. e.g. <#id> will transform into #name.

This will also transform @everyone and @here mentions into non-mentions.

Note

This does not affect markdown. If you want to escape or remove markdown then use utils.escape_markdown() or utils.remove_markdown() respectively, along with this function.

Type:

str

property created_at

The message’s creation time in UTC.

Type:

datetime.datetime

property edited_at

An aware UTC datetime object containing the edited time of the message.

Type:

Optional[datetime.datetime]

property jump_url

Returns a URL that allows the client to jump to this message.

Type:

str

is_system()

bool: Whether the message is a system message.

A system message is a message that is constructed entirely by the Discord API in response to something.

New in version 1.3.

system_content

A property that returns the content that is rendered regardless of the Message.type.

In the case of MessageType.default and MessageType.reply, this just returns the regular Message.content. Otherwise this returns an English message denoting the contents of the system message.

Type:

str

await delete(*, delay=None, reason=None)

This function is a coroutine.

Deletes the message.

Your own messages could be deleted without any proper permissions. However to delete other people’s messages, you need the manage_messages permission.

Changed in version 1.1: Added the new delay keyword-only parameter.

Parameters:
  • delay (Optional[float]) – If provided, the number of seconds to wait in the background before deleting the message. If the deletion fails then it is silently ignored.

  • reason (Optional[str]) – The reason for deleting the message. Shows up on the audit log.

Raises:
  • Forbidden – You do not have proper permissions to delete the message.

  • NotFound – The message was deleted already

  • HTTPException – Deleting the message failed.

await edit(content=..., embed=..., embeds=..., file=..., files=..., attachments=..., suppress=..., delete_after=None, allowed_mentions=..., view=...)

This function is a coroutine.

Edits the message.

The content must be able to be transformed into a string via str(content).

Changed in version 1.3: The suppress keyword-only parameter was added.

Parameters:
  • content (Optional[str]) – The new content to replace the message with. Could be None to remove the content.

  • embed (Optional[Embed]) – The new embed to replace the original with. Could be None to remove the embed.

  • embeds (List[Embed]) –

    The new embeds to replace the original with. Must be a maximum of 10. To remove all embeds [] should be passed.

    New in version 2.0.

  • file (Sequence[File]) – A new file to add to the message.

  • files (List[Sequence[File]]) – New files to add to the message.

  • attachments (List[Attachment]) – A list of attachments to keep in the message. If [] is passed then all attachments are removed.

  • suppress (bool) – Whether to suppress embeds for the message. This removes all the embeds if set to True. If set to False this brings the embeds back if they were suppressed. Using this parameter requires manage_messages.

  • delete_after (Optional[float]) – If provided, the number of seconds to wait in the background before deleting the message we just edited. If the deletion fails, then it is silently ignored.

  • allowed_mentions (Optional[AllowedMentions]) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • view (Optional[View]) – The updated view to update this message with. If None is passed then the view is removed.

Raises:
  • HTTPException – Editing the message failed.

  • Forbidden – Tried to suppress a message without permissions or edited a message’s content or embed that isn’t yours.

  • InvalidArgument – You specified both embed and embeds, specified both file and files, or either``file`` or files were of the wrong type.

await publish()

This function is a coroutine.

Publishes this message to your announcement channel.

You must have the send_messages permission to do this.

If the message is not your own then the manage_messages permission is also needed.

Raises:
  • Forbidden – You do not have the proper permissions to publish this message.

  • HTTPException – Publishing the message failed.

await pin(*, reason=None)

This function is a coroutine.

Pins the message.

You must have the manage_messages permission to do this in a non-private channel context.

Parameters:

reason (Optional[str]) –

The reason for pinning the message. Shows up on the audit log.

New in version 1.4.

Raises:
  • Forbidden – You do not have permissions to pin the message.

  • NotFound – The message or channel was not found or deleted.

  • HTTPException – Pinning the message failed, probably due to the channel having more than 50 pinned messages.

await unpin(*, reason=None)

This function is a coroutine.

Unpins the message.

You must have the manage_messages permission to do this in a non-private channel context.

Parameters:

reason (Optional[str]) –

The reason for unpinning the message. Shows up on the audit log.

New in version 1.4.

Raises:
  • Forbidden – You do not have permissions to unpin the message.

  • NotFound – The message or channel was not found or deleted.

  • HTTPException – Unpinning the message failed.

await add_reaction(emoji)

This function is a coroutine.

Add a reaction to the message.

The emoji may be a unicode emoji or a custom guild Emoji.

You must have the read_message_history permission to use this. If nobody else has reacted to the message using this emoji, the add_reactions permission is required.

Parameters:

emoji (Union[Emoji, Reaction, PartialEmoji, str]) – The emoji to react with.

Raises:
  • HTTPException – Adding the reaction failed.

  • Forbidden – You do not have the proper permissions to react to the message.

  • NotFound – The emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

await remove_reaction(emoji, member)

This function is a coroutine.

Remove a reaction by the member from the message.

The emoji may be a unicode emoji or a custom guild Emoji.

If the reaction is not your own (i.e. member parameter is not you) then the manage_messages permission is needed.

The member parameter must represent a member and meet the abc.Snowflake abc.

Parameters:
Raises:
  • HTTPException – Removing the reaction failed.

  • Forbidden – You do not have the proper permissions to remove the reaction.

  • NotFound – The member or emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

await clear_reaction(emoji)

This function is a coroutine.

Clears a specific reaction from the message.

The emoji may be a unicode emoji or a custom guild Emoji.

You need the manage_messages permission to use this.

New in version 1.3.

Parameters:

emoji (Union[Emoji, Reaction, PartialEmoji, str]) – The emoji to clear.

Raises:
  • HTTPException – Clearing the reaction failed.

  • Forbidden – You do not have the proper permissions to clear the reaction.

  • NotFound – The emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

await clear_reactions()

This function is a coroutine.

Removes all the reactions from the message.

You need the manage_messages permission to use this.

Raises:
  • HTTPException – Removing the reactions failed.

  • Forbidden – You do not have the proper permissions to remove all the reactions.

await create_thread(*, name, auto_archive_duration=...)

This function is a coroutine.

Creates a public thread from this message.

You must have create_public_threads in order to create a public thread from a message.

The channel this message belongs in must be a TextChannel.

New in version 2.0.

Parameters:
  • name (str) – The name of the thread.

  • auto_archive_duration (int) – The duration in minutes before a thread is automatically archived for inactivity. If not provided, the channel’s default auto archive duration is used.

Raises:
Returns:

The created thread.

Return type:

Thread

await reply(content=None, **kwargs)

This function is a coroutine.

A shortcut method to abc.Messageable.send() to reply to the Message.

New in version 1.6.

Raises:
  • HTTPException – Sending the message failed.

  • Forbidden – You do not have the proper permissions to send the message.

  • InvalidArgument – The files list is not of the appropriate size or you specified both file and files.

Returns:

The message that was sent.

Return type:

Message

to_reference(*, fail_if_not_exists=True)

Creates a MessageReference from the current message.

New in version 1.6.

Parameters:

fail_if_not_exists (bool) –

Whether replying using the message reference should raise HTTPException if the message no longer exists or Discord could not fetch the message.

New in version 1.7.

Returns:

The reference to this message.

Return type:

MessageReference

Component

Attributes
class discord.Component

Represents a Discord Bot UI Kit Component.

Currently, the only components supported by Discord are:

This class is abstract and cannot be instantiated.

New in version 2.0.

type

The type of component.

Type:

ComponentType

ActionRow

Attributes
class discord.ActionRow

Represents a Discord Bot UI Kit Action Row.

This is a component that holds up to 5 children components in a row.

This inherits from Component.

New in version 2.0.

type

The type of component.

Type:

ComponentType

children

The children components that this holds, if any.

Type:

List[Component]

Button

class discord.Button

Represents a button from the Discord Bot UI Kit.

This inherits from Component.

Note

The user constructible and usable type to create a button is discord.ui.Button not this one.

New in version 2.0.

style

The style of the button.

Type:

ButtonStyle

custom_id

The ID of the button that gets received during an interaction. If this button is for a URL, it does not have a custom ID.

Type:

Optional[str]

url

The URL this button sends you to.

Type:

Optional[str]

disabled

Whether the button is disabled or not.

Type:

bool

label

The label of the button, if any.

Type:

Optional[str]

emoji

The emoji of the button, if available.

Type:

Optional[PartialEmoji]

SelectMenu

class discord.SelectMenu

Represents a select menu from the Discord Bot UI Kit.

A select menu is functionally the same as a dropdown, however on mobile it renders a bit differently.

Note

The user constructible and usable type to create a select menu is discord.ui.Select not this one.

New in version 2.0.

custom_id

The ID of the select menu that gets received during an interaction.

Type:

Optional[str]

placeholder

The placeholder text that is shown if nothing is selected, if any.

Type:

Optional[str]

min_values

The minimum number of items that must be chosen for this select menu. Defaults to 1 and must be between 1 and 25.

Type:

int

max_values

The maximum number of items that must be chosen for this select menu. Defaults to 1 and must be between 1 and 25.

Type:

int

options

A list of options that can be selected in this menu.

Type:

List[SelectOption]

disabled

Whether the select is disabled or not.

Type:

bool

DeletedReferencedMessage

Attributes
class discord.DeletedReferencedMessage

A special sentinel type that denotes whether the resolved message referenced message had since been deleted.

The purpose of this class is to separate referenced messages that could not be fetched and those that were previously fetched but have since been deleted.

New in version 1.6.

property id

The message ID of the deleted referenced message.

Type:

int

property channel_id

The channel ID of the deleted referenced message.

Type:

int

property guild_id

The guild ID of the deleted referenced message.

Type:

Optional[int]

Reaction

Attributes
Methods
class discord.Reaction

Represents a reaction to a message.

Depending on the way this object was created, some of the attributes can have a value of None.

x == y

Checks if two reactions are equal. This works by checking if the emoji is the same. So two messages with the same reaction will be considered “equal”.

x != y

Checks if two reactions are not equal.

hash(x)

Returns the reaction’s hash.

str(x)

Returns the string form of the reaction’s emoji.

emoji

The reaction emoji. May be a custom emoji, or a unicode emoji.

Type:

Union[Emoji, PartialEmoji, str]

count

Number of times this reaction was made

Type:

int

me

If the user sent this reaction.

Type:

bool

message

Message this reaction is for.

Type:

Message

async for ... in users(*, limit=None, after=None)

Returns an AsyncIterator representing the users that have reacted to the message.

The after parameter must represent a member and meet the abc.Snowflake abc.

Examples

Usage

# I do not actually recommend doing this.
async for user in reaction.users():
    await channel.send(f'{user} has reacted with {reaction.emoji}!')

Flattening into a list:

users = await reaction.users().flatten()
# users is now a list of User...
winner = random.choice(users)
await channel.send(f'{winner} has won the raffle.')
Parameters:
  • limit (Optional[int]) – The maximum number of results to return. If not provided, returns all the users who reacted to the message.

  • after (Optional[abc.Snowflake]) – For pagination, reactions are sorted by member.

Raises:

HTTPException – Getting the users for the reaction failed.

Yields:

Union[User, Member] – The member (if retrievable) or the user that has reacted to this message. The case where it can be a Member is in a guild message context. Sometimes it can be a User if the member has left the guild.

is_custom_emoji()

bool: If this is a custom emoji.

await remove(user)

This function is a coroutine.

Remove the reaction by the provided User from the message.

If the reaction is not your own (i.e. user parameter is not you) then the manage_messages permission is needed.

The user parameter must represent a user or member and meet the abc.Snowflake abc.

Parameters:

user (abc.Snowflake) – The user or member from which to remove the reaction.

Raises:
  • HTTPException – Removing the reaction failed.

  • Forbidden – You do not have the proper permissions to remove the reaction.

  • NotFound – The user you specified, or the reaction’s message was not found.

await clear()

This function is a coroutine.

Clears this reaction from the message.

You need the manage_messages permission to use this.

New in version 1.3.

Raises:
  • HTTPException – Clearing the reaction failed.

  • Forbidden – You do not have the proper permissions to clear the reaction.

  • NotFound – The emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

Guild

class discord.Guild

Represents a Discord guild.

This is referred to as a “server” in the official Discord UI.

x == y

Checks if two guilds are equal.

x != y

Checks if two guilds are not equal.

hash(x)

Returns the guild’s hash.

str(x)

Returns the guild’s name.

name

The guild name.

Type:

str

emojis

All emojis that the guild owns.

Type:

Tuple[Emoji, …]

stickers

All stickers that the guild owns.

New in version 2.0.

Type:

Tuple[GuildSticker, …]

region

The region the guild belongs on. There is a chance that the region will be a str if the value is not recognised by the enumerator.

Type:

VoiceRegion

afk_timeout

The timeout to get sent to the AFK channel.

Type:

int

afk_channel

The channel that denotes the AFK channel. None if it doesn’t exist.

Type:

Optional[VoiceChannel]

id

The guild’s ID.

Type:

int

owner_id

The guild owner’s ID. Use Guild.owner instead.

Type:

int

unavailable

Indicates if the guild is unavailable. If this is True then the reliability of other attributes outside of Guild.id is slim and they might all be None. It is best to not do anything with the guild if it is unavailable.

Check the on_guild_unavailable() and on_guild_available() events.

Type:

bool

max_presences

The maximum amount of presences for the guild.

Type:

Optional[int]

max_members

The maximum amount of members for the guild.

Note

This attribute is only available via Client.fetch_guild().

Type:

Optional[int]

max_video_channel_users

The maximum amount of users in a video channel.

New in version 1.4.

Type:

Optional[int]

description

The guild’s description.

Type:

Optional[str]

mfa_level

Indicates the guild’s two factor authorisation level. If this value is 0 then the guild does not require 2FA for their administrative members. If the value is 1 then they do.

Type:

int

verification_level

The guild’s verification level.

Type:

VerificationLevel

explicit_content_filter

The guild’s explicit content filter.

Type:

ContentFilter

default_notifications

The guild’s notification settings.

Type:

NotificationLevel

features

A list of features that the guild has. The features that a guild can have are subject to arbitrary change by Discord.

They are currently as follows:

  • ANIMATED_BANNER: Guild can upload an animated banner.

  • ANIMATED_ICON: Guild can upload an animated icon.

  • BANNER: Guild can upload and use a banner. (i.e. banner)

  • CHANNEL_BANNER: Guild can upload and use a channel banners.

  • COMMERCE: Guild can sell things using store channels, which have now been removed.

  • COMMUNITY: Guild is a community server.

  • DISCOVERABLE: Guild shows up in Server Discovery.

  • FEATURABLE: Guild is able to be featured in Server Discovery.

  • HAS_DIRECTORY_ENTRY: Unknown.

  • HUB: Hubs contain a directory channel that let you find school-related, student-run servers for your school or university.

  • INTERNAL_EMPLOYEE_ONLY: Indicates that only users with the staff badge can join the guild.

  • INVITE_SPLASH: Guild’s invite page can have a special splash.

  • LINKED_TO_HUB: ‘Guild is linked to a hub.

  • MEMBER_PROFILES: Unknown.

  • MEMBER_VERIFICATION_GATE_ENABLED: Guild has Membership Screening enabled.

  • MONETIZATION_ENABLED: Guild has enabled monetization.

  • MORE_EMOJI: Guild has increased custom emoji slots.

  • MORE_STICKERS: Guild has increased custom sticker slots.

  • NEWS: Guild can create news channels.

  • NEW_THREAD_PERMISSIONS: Guild has new thread permissions.

  • PARTNERED: Guild is a partnered server.

  • PREMIUM_TIER_3_OVERRIDE: Forces the server to server boosting level 3 (specifically created by Discord Staff Member “Jethro” for their personal server).

  • PREVIEW_ENABLED: Guild can be viewed before being accepted via Membership Screening.

  • PRIVATE_THREADS: Guild has access to create private threads.

  • ROLE_ICONS: Guild can set an image or emoji as a role icon.

  • ROLE_SUBSCRIPTIONS_AVAILABLE_FOR_PURCHASE: Role subscriptions are available for purchasing.

  • ROLE_SUBSCRIPTIONS_ENABLED: Guild is able to view and manage role subscriptions.

  • SEVEN_DAY_THREAD_ARCHIVE: Guild has access to the seven day archive time for threads.

  • TEXT_IN_VOICE_ENABLED: Guild has a chat button inside voice channels that opens a dedicated text channel in a sidebar similar to thread view.

  • THREAD_DEFAULT_AUTO_ARCHIVE_DURATION: Unknown, presumably used for testing changes to the thread default auto archive duration..

  • THREADS_ENABLED_TESTING: Used by bot developers to test their bots with threads in guilds with 5 or less members and a bot. Also gives the premium thread features.

  • THREE_DAY_THREAD_ARCHIVE: Guild has access to the three day archive time for threads.

  • TICKETED_EVENTS_ENABLED: Guild has enabled ticketed events.

  • VANITY_URL: Guild can have a vanity invite URL (e.g. discord.gg/discord-api).

  • VERIFIED: Guild is a verified server.

  • VIP_REGIONS: Guild has VIP voice regions.

  • WELCOME_SCREEN_ENABLED: Guild has enabled the welcome screen.

Type:

List[str]

premium_tier

The premium tier for this guild. Corresponds to “Nitro Server” in the official UI. The number goes from 0 to 3 inclusive.

Type:

int

premium_subscription_count

The number of “boosts” this guild currently has.

Type:

int

premium_progress_bar_enabled

Indicates if the guild has premium progress bar enabled.

New in version 2.0.

Type:

bool

preferred_locale

The preferred locale for the guild. Used when filtering Server Discovery results to a specific language.

Type:

Optional[str]

nsfw_level

The guild’s NSFW level.

New in version 2.0.

Type:

NSFWLevel

approximate_member_count

The approximate number of members in the guild. This is None unless the guild is obtained using Client.fetch_guild() with with_counts=True.

New in version 2.0.

Type:

Optional[int]

approximate_presence_count

The approximate number of members currently active in the guild. This includes idle, dnd, online, and invisible members. Offline members are excluded. This is None unless the guild is obtained using Client.fetch_guild() with with_counts=True.

New in version 2.0.

Type:

Optional[int]

async for ... in fetch_members(*, limit=1000, after=None)

Retrieves an AsyncIterator that enables receiving the guild’s members. In order to use this, Intents.members() must be enabled.

Note

This method is an API call. For general usage, consider members instead.

New in version 1.3.

All parameters are optional.

Parameters:
  • limit (Optional[int]) – The number of members to retrieve. Defaults to 1000. Pass None to fetch all members. Note that this is potentially slow.

  • after (Optional[Union[abc.Snowflake, datetime.datetime]]) – Retrieve members after this date or object. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

Raises:
Yields:

Member – The member with the member data parsed.

Examples

Usage

async for member in guild.fetch_members(limit=150):
    print(member.name)

Flattening into a list

members = await guild.fetch_members(limit=150).flatten()
# members is now a list of Member...
async for ... in audit_logs(*, limit=100, before=None, after=None, oldest_first=None, user=None, action=None)

Returns an AsyncIterator that enables receiving the guild’s audit logs.

You must have the view_audit_log permission to use this.

Examples

Getting the first 100 entries:

async for entry in guild.audit_logs(limit=100):
    print(f'{entry.user} did {entry.action} to {entry.target}')

Getting entries for a specific action:

async for entry in guild.audit_logs(action=discord.AuditLogAction.ban):
    print(f'{entry.user} banned {entry.target}')

Getting entries made by a specific user:

entries = await guild.audit_logs(limit=None, user=guild.me).flatten()
await channel.send(f'I made {len(entries)} moderation actions.')
Parameters:
  • limit (Optional[int]) – The number of entries to retrieve. If None retrieve all entries.

  • before (Union[abc.Snowflake, datetime.datetime]) – Retrieve entries before this date or entry. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Union[abc.Snowflake, datetime.datetime]) – Retrieve entries after this date or entry. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • oldest_first (bool) – If set to True, return entries in oldest->newest order. Defaults to True if after is specified, otherwise False.

  • user (abc.Snowflake) – The moderator to filter entries from.

  • action (AuditLogAction) – The action to filter with.

Raises:
  • Forbidden – You are not allowed to fetch audit logs

  • HTTPException – An error occurred while fetching the audit logs.

Yields:

AuditLogEntry – The audit log entry.

property channels

A list of channels that belongs to this guild.

Type:

List[abc.GuildChannel]

property threads

A list of threads that you have permission to view.

New in version 2.0.

Type:

List[Thread]

property jump_url

Returns a URL that allows the client to jump to the guild.

New in version 2.0.

Type:

str

property large

Indicates if the guild is a ‘large’ guild.

A large guild is defined as having more than large_threshold count members, which for this library is set to the maximum of 250.

Type:

bool

property voice_channels

A list of voice channels that belongs to this guild.

This is sorted by the position and are in UI order from top to bottom.

Type:

List[VoiceChannel]

property stage_channels

A list of stage channels that belongs to this guild.

New in version 1.7.

This is sorted by the position and are in UI order from top to bottom.

Type:

List[StageChannel]

property forum_channels

A list of forum channels that belongs to this guild.

New in version 2.0.

This is sorted by the position and are in UI order from top to bottom.

Type:

List[ForumChannel]

property me

Similar to Client.user except an instance of Member. This is essentially used to get the member version of yourself.

Type:

Member

property voice_client

Returns the VoiceProtocol associated with this guild, if any.

Type:

Optional[VoiceProtocol]

property text_channels

A list of text channels that belongs to this guild.

This is sorted by the position and are in UI order from top to bottom.

Type:

List[TextChannel]

property categories

A list of categories that belongs to this guild.

This is sorted by the position and are in UI order from top to bottom.

Type:

List[CategoryChannel]

by_category()

Returns every CategoryChannel and their associated channels.

These channels and categories are sorted in the official Discord UI order.

If the channels do not have a category, then the first element of the tuple is None.

Returns:

The categories and their associated channels.

Return type:

List[Tuple[Optional[CategoryChannel], List[abc.GuildChannel]]]

get_channel_or_thread(channel_id, /)

Returns a channel or thread with the given ID.

New in version 2.0.

Parameters:

channel_id (int) – The ID to search for.

Returns:

The returned channel or thread or None if not found.

Return type:

Optional[Union[Thread, abc.GuildChannel]]

get_channel(channel_id, /)

Returns a channel with the given ID.

Note

This does not search for threads.

Parameters:

channel_id (int) – The ID to search for.

Returns:

The returned channel or None if not found.

Return type:

Optional[abc.GuildChannel]

get_thread(thread_id, /)

Returns a thread with the given ID.

New in version 2.0.

Parameters:

thread_id (int) – The ID to search for.

Returns:

The returned thread or None if not found.

Return type:

Optional[Thread]

property system_channel

Returns the guild’s channel used for system messages.

If no channel is set, then this returns None.

Type:

Optional[TextChannel]

property system_channel_flags

Returns the guild’s system channel settings.

Type:

SystemChannelFlags

property rules_channel

Return’s the guild’s channel used for the rules. The guild must be a Community guild.

If no channel is set, then this returns None.

New in version 1.3.

Type:

Optional[TextChannel]

property public_updates_channel

Return’s the guild’s channel where admins and moderators of the guilds receive notices from Discord. The guild must be a Community guild.

If no channel is set, then this returns None.

New in version 1.4.

Type:

Optional[TextChannel]

property emoji_limit

The maximum number of emoji slots this guild has.

Type:

int

property sticker_limit

The maximum number of sticker slots this guild has.

New in version 2.0.

Type:

int

property bitrate_limit

The maximum bitrate for voice channels this guild can have.

Type:

float

property filesize_limit

The maximum number of bytes files can have when uploaded to this guild.

Type:

int

property members

A list of members that belong to this guild.

Type:

List[Member]

get_member(user_id, /)

Returns a member with the given ID.

Parameters:

user_id (int) – The ID to search for.

Returns:

The member or None if not found.

Return type:

Optional[Member]

property premium_subscribers

A list of members who have “boosted” this guild.

Type:

List[Member]

property roles

Returns a list of the guild’s roles in hierarchy order.

The first element of this list will be the lowest role in the hierarchy.

Type:

List[Role]

get_role(role_id, /)

Returns a role with the given ID.

Parameters:

role_id (int) – The ID to search for.

Returns:

The role or None if not found.

Return type:

Optional[Role]

property default_role

Gets the @everyone role that all members have by default.

Type:

Role

property premium_subscriber_role

Gets the premium subscriber role, AKA “boost” role, in this guild.

New in version 1.6.

Type:

Optional[Role]

property self_role

Gets the role associated with this client’s user, if any.

New in version 1.6.

Type:

Optional[Role]

property stage_instances

Returns a list of the guild’s stage instances that are currently running.

New in version 2.0.

Type:

List[StageInstance]

get_stage_instance(stage_instance_id, /)

Returns a stage instance with the given ID.

New in version 2.0.

Parameters:

stage_instance_id (int) – The ID to search for.

Returns:

The stage instance or None if not found.

Return type:

Optional[StageInstance]

property owner

The member that owns the guild.

Type:

Optional[Member]

property icon

Returns the guild’s icon asset, if available.

Type:

Optional[Asset]

property banner

Returns the guild’s banner asset, if available.

Type:

Optional[Asset]

property splash

Returns the guild’s invite splash asset, if available.

Type:

Optional[Asset]

property discovery_splash

Returns the guild’s discovery splash asset, if available.

Type:

Optional[Asset]

property member_count

Returns the true member count regardless of it being loaded fully or not.

Warning

Due to a Discord limitation, in order for this attribute to remain up-to-date and accurate, it requires Intents.members to be specified.

Type:

int

property chunked

Returns a boolean indicating if the guild is “chunked”.

A chunked guild means that member_count is equal to the number of members stored in the internal members cache.

If this value returns False, then you should request for offline members.

Type:

bool

property shard_id

Returns the shard ID for this guild if applicable.

Type:

int

property created_at

Returns the guild’s creation time in UTC.

Type:

datetime.datetime

get_member_named(name, /)

Returns the first member found that matches the name provided.

The name can have an optional discriminator argument, e.g. “Jake#0001” or “Jake” will both do the lookup. However the former will give a more precise result. Note that the discriminator must have all 4 digits for this to work.

If a nickname is passed, then it is looked up via the nickname. Note however, that a nickname + discriminator combo will not lookup the nickname but rather the username + discriminator combo due to nickname + discriminator not being unique.

If no member is found, None is returned.

Parameters:

name (str) – The name of the member to lookup with an optional discriminator.

Returns:

The member in this guild with the associated name. If not found then None is returned.

Return type:

Optional[Member]

await create_text_channel(name, *, reason=None, category=None, position=..., topic=..., slowmode_delay=..., nsfw=..., overwrites=...)

This function is a coroutine.

Creates a TextChannel for the guild.

Note that you need the manage_channels permission to create the channel.

The overwrites parameter can be used to create a ‘secret’ channel upon creation. This parameter expects a dict of overwrites with the target (either a Member or a Role) as the key and a PermissionOverwrite as the value.

Note

Creating a channel of a specified position will not update the position of other channels to follow suit. A follow-up call to edit() will be required to update the position of the channel in the channel list.

Examples

Creating a basic channel:

channel = await guild.create_text_channel('cool-channel')

Creating a “secret” channel:

overwrites = {
    guild.default_role: discord.PermissionOverwrite(read_messages=False),
    guild.me: discord.PermissionOverwrite(read_messages=True)
}

channel = await guild.create_text_channel('secret', overwrites=overwrites)
Parameters:
  • name (str) – The channel’s name.

  • overwrites (Dict[Union[Role, Member], PermissionOverwrite]) – A dict of target (either a role or a member) to PermissionOverwrite to apply upon creation of a channel. Useful for creating secret channels.

  • category (Optional[CategoryChannel]) – The category to place the newly created channel under. The permissions will be automatically synced to category if no overwrites are provided.

  • position (int) – The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0.

  • topic (str) – The new channel’s topic.

  • slowmode_delay (int) – Specifies the slowmode rate limit for user in this channel, in seconds. The maximum value possible is 21600.

  • nsfw (bool) – To mark the channel as NSFW or not.

  • reason (Optional[str]) – The reason for creating this channel. Shows up on the audit log.

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

  • InvalidArgument – The permission overwrite information is not in proper form.

Returns:

The channel that was just created.

Return type:

TextChannel

await create_voice_channel(name, *, reason=None, category=None, position=..., bitrate=..., user_limit=..., rtc_region=..., video_quality_mode=..., overwrites=...)

This function is a coroutine.

This is similar to create_text_channel() except makes a VoiceChannel instead.

Parameters:
  • name (str) – The channel’s name.

  • overwrites (Dict[Union[Role, Member], PermissionOverwrite]) – A dict of target (either a role or a member) to PermissionOverwrite to apply upon creation of a channel. Useful for creating secret channels.

  • category (Optional[CategoryChannel]) – The category to place the newly created channel under. The permissions will be automatically synced to category if no overwrites are provided.

  • position (int) – The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0.

  • bitrate (int) – The channel’s preferred audio bitrate in bits per second.

  • user_limit (int) – The channel’s limit for number of members that can be in a voice channel.

  • rtc_region (Optional[VoiceRegion]) –

    The region for the voice channel’s voice communication. A value of None indicates automatic voice region detection.

    New in version 1.7.

  • video_quality_mode (VideoQualityMode) –

    The camera video quality for the voice channel’s participants.

    New in version 2.0.

  • reason (Optional[str]) – The reason for creating this channel. Shows up on the audit log.

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

  • InvalidArgument – The permission overwrite information is not in proper form.

Returns:

The channel that was just created.

Return type:

VoiceChannel

await create_stage_channel(name, *, topic, position=..., overwrites=..., category=None, reason=None)

This function is a coroutine.

This is similar to create_text_channel() except makes a StageChannel instead.

New in version 1.7.

Parameters:
  • name (str) – The channel’s name.

  • topic (str) – The new channel’s topic.

  • overwrites (Dict[Union[Role, Member], PermissionOverwrite]) – A dict of target (either a role or a member) to PermissionOverwrite to apply upon creation of a channel. Useful for creating secret channels.

  • category (Optional[CategoryChannel]) – The category to place the newly created channel under. The permissions will be automatically synced to category if no overwrites are provided.

  • position (int) – The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0.

  • reason (Optional[str]) – The reason for creating this channel. Shows up on the audit log.

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

  • InvalidArgument – The permission overwrite information is not in proper form.

Returns:

The channel that was just created.

Return type:

StageChannel

await create_forum_channel(name, *, reason=None, category=None, position=..., topic=..., slowmode_delay=..., nsfw=..., overwrites=...)

This function is a coroutine.

Creates a ForumChannel for the guild.

Note that you need the manage_channels permission to create the channel.

The overwrites parameter can be used to create a ‘secret’ channel upon creation. This parameter expects a dict of overwrites with the target (either a Member or a Role) as the key and a PermissionOverwrite as the value.

Note

Creating a channel of a specified position will not update the position of other channels to follow suit. A follow-up call to edit() will be required to update the position of the channel in the channel list.

Examples

Creating a basic channel:

channel = await guild.create_forum_channel('cool-channel')

Creating a “secret” channel:

overwrites = {
    guild.default_role: discord.PermissionOverwrite(read_messages=False),
    guild.me: discord.PermissionOverwrite(read_messages=True)
}

channel = await guild.create_forum_channel('secret', overwrites=overwrites)
Parameters:
  • name (str) – The channel’s name.

  • overwrites (Dict[Union[Role, Member], PermissionOverwrite]) – A dict of target (either a role or a member) to PermissionOverwrite to apply upon creation of a channel. Useful for creating secret channels.

  • category (Optional[CategoryChannel]) – The category to place the newly created channel under. The permissions will be automatically synced to category if no overwrites are provided.

  • position (int) – The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0.

  • topic (str) – The new channel’s topic.

  • slowmode_delay (int) – Specifies the slowmode rate limit for user in this channel, in seconds. The maximum value possible is 21600.

  • nsfw (bool) – To mark the channel as NSFW or not.

  • reason (Optional[str]) – The reason for creating this channel. Shows up on the audit log.

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

  • InvalidArgument – The permission overwrite information is not in proper form.

Returns:

The channel that was just created.

Return type:

ForumChannel

await create_category(name, *, overwrites=..., reason=None, position=...)

This function is a coroutine.

Same as create_text_channel() except makes a CategoryChannel instead.

Note

The category parameter is not supported in this function since categories cannot have categories.

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

  • InvalidArgument – The permission overwrite information is not in proper form.

Returns:

The channel that was just created.

Return type:

CategoryChannel

await create_category_channel(name, *, overwrites=..., reason=None, position=...)

This function is a coroutine.

Same as create_text_channel() except makes a CategoryChannel instead.

Note

The category parameter is not supported in this function since categories cannot have categories.

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

  • InvalidArgument – The permission overwrite information is not in proper form.

Returns:

The channel that was just created.

Return type:

CategoryChannel

await leave()

This function is a coroutine.

Leaves the guild.

Note

You cannot leave the guild that you own, you must delete it instead via delete().

Raises:

HTTPException – Leaving the guild failed.

await delete()

This function is a coroutine.

Deletes the guild. You must be the guild owner to delete the guild.

Raises:
await edit(*, reason=..., name=..., description=..., icon=..., banner=..., splash=..., discovery_splash=..., community=..., region=..., afk_channel=..., owner=..., afk_timeout=..., default_notifications=..., verification_level=..., explicit_content_filter=..., vanity_code=..., system_channel=..., system_channel_flags=..., preferred_locale=..., rules_channel=..., public_updates_channel=..., premium_progress_bar_enabled=...)

This function is a coroutine.

Edits the guild.

You must have the manage_guild permission to edit the guild.

Changed in version 1.4: The rules_channel and public_updates_channel keyword-only parameters were added.

Changed in version 2.0: The discovery_splash and community keyword-only parameters were added.

Changed in version 2.0: The newly updated guild is returned.

Parameters:
  • name (str) – The new name of the guild.

  • description (Optional[str]) – The new description of the guild. Could be None for no description. This is only available to guilds that contain PUBLIC in Guild.features.

  • icon (bytes) – A bytes-like object representing the icon. Only PNG/JPEG is supported. GIF is only available to guilds that contain ANIMATED_ICON in Guild.features. Could be None to denote removal of the icon.

  • banner (bytes) – A bytes-like object representing the banner. Could be None to denote removal of the banner. This is only available to guilds that contain BANNER in Guild.features.

  • splash (bytes) – A bytes-like object representing the invite splash. Only PNG/JPEG supported. Could be None to denote removing the splash. This is only available to guilds that contain INVITE_SPLASH in Guild.features.

  • discovery_splash (bytes) – A bytes-like object representing the discovery splash. Only PNG/JPEG supported. Could be None to denote removing the splash. This is only available to guilds that contain DISCOVERABLE in Guild.features.

  • community (bool) – Whether the guild should be a Community guild. If set to True, both rules_channel and public_updates_channel parameters are required.

  • region (Union[str, VoiceRegion]) – The new region for the guild’s voice communication.

  • afk_channel (Optional[VoiceChannel]) – The new channel that is the AFK channel. Could be None for no AFK channel.

  • afk_timeout (int) – The number of seconds until someone is moved to the AFK channel.

  • owner (Member) – The new owner of the guild to transfer ownership to. Note that you must be owner of the guild to do this.

  • verification_level (VerificationLevel) – The new verification level for the guild.

  • default_notifications (NotificationLevel) – The new default notification level for the guild.

  • explicit_content_filter (ContentFilter) – The new explicit content filter for the guild.

  • vanity_code (str) – The new vanity code for the guild.

  • system_channel (Optional[TextChannel]) – The new channel that is used for the system channel. Could be None for no system channel.

  • system_channel_flags (SystemChannelFlags) – The new system channel settings to use with the new system channel.

  • preferred_locale (str) – The new preferred locale for the guild. Used as the primary language in the guild. If set, this must be an ISO 639 code, e.g. en-US or ja or zh-CN.

  • rules_channel (Optional[TextChannel]) – The new channel that is used for rules. This is only available to guilds that contain PUBLIC in Guild.features. Could be None for no rules channel.

  • public_updates_channel (Optional[TextChannel]) – The new channel that is used for public updates from Discord. This is only available to guilds that contain PUBLIC in Guild.features. Could be None for no public updates channel.

  • premium_progress_bar_enabled (bool) – Whether the guild should have premium progress bar enabled.

  • reason (Optional[str]) – The reason for editing this guild. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to edit the guild.

  • HTTPException – Editing the guild failed.

  • InvalidArgument – The image format passed in to icon is invalid. It must be PNG or JPG. This is also raised if you are not the owner of the guild and request an ownership transfer.

Returns:

The newly updated guild. Note that this has the same limitations as mentioned in Client.fetch_guild() and may not have full data.

Return type:

Guild

await fetch_channels()

This function is a coroutine.

Retrieves all abc.GuildChannel that the guild has.

Note

This method is an API call. For general usage, consider channels instead.

New in version 1.2.

Raises:
Returns:

All channels in the guild.

Return type:

Sequence[abc.GuildChannel]

await active_threads()

This function is a coroutine.

Returns a list of active Thread that the client can access.

This includes both private and public threads.

New in version 2.0.

Raises:

HTTPException – The request to get the active threads failed.

Returns:

The active threads

Return type:

List[Thread]

await fetch_member(member_id, /)

This function is a coroutine.

Retrieves a Member from a guild ID, and a member ID.

Note

This method is an API call. If you have Intents.members and member cache enabled, consider get_member() instead.

Parameters:

member_id (int) – The member’s ID to fetch from.

Raises:
Returns:

The member from the member ID.

Return type:

Member

await fetch_ban(user)

This function is a coroutine.

Retrieves the BanEntry for a user.

You must have the ban_members permission to get this information.

Parameters:

user (abc.Snowflake) – The user to get ban information from.

Raises:
  • Forbidden – You do not have proper permissions to get the information.

  • NotFound – This user is not banned.

  • HTTPException – An error occurred while fetching the information.

Returns:

The BanEntry object for the specified user.

Return type:

BanEntry

await fetch_channel(channel_id, /)

This function is a coroutine.

Retrieves a abc.GuildChannel or Thread with the specified ID.

Note

This method is an API call. For general usage, consider get_channel_or_thread() instead.

New in version 2.0.

Raises:
  • .InvalidData – An unknown channel type was received from Discord or the guild the channel belongs to is not the same as the one in this object points to.

  • .HTTPException – Retrieving the channel failed.

  • .NotFound – Invalid Channel ID.

  • .Forbidden – You do not have permission to fetch this channel.

Returns:

The channel from the ID.

Return type:

Union[abc.GuildChannel, Thread]

bans(limit=None, before=None, after=None)

This function is a coroutine.

Retrieves an AsyncIterator that enables receiving the guild’s bans. In order to use this, you must have the ban_members permission.

Changed in version 2.0: The limit, before. and after parameters were added. Now returns a BanIterator instead of a list of BanEntry objects.

All parameters are optional.

Parameters:
  • limit (Optional[int]) – The number of bans to retrieve. Defaults to 1000.

  • before (Optional[Union[abc.Snowflake, datetime.datetime]]) – Retrieve bans before this date or object. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[abc.Snowflake, datetime.datetime]]) – Retrieve bans after this date or object. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

Raises:
  • Forbidden – You do not have proper permissions to get the information.

  • HTTPException – An error occurred while fetching the information.

Yields:

BanEntry – The ban entry for the ban.

Examples

Usage

async for ban in guild.bans(limit=150):
    print(ban.user.name)

Flattening into a list

bans = await guild.bans(limit=150).flatten()
# bans is now a list of BanEntry...
await prune_members(*, days, compute_prune_count=True, roles=..., reason=None)

This function is a coroutine.

Prunes the guild from its inactive members.

The inactive members are denoted if they have not logged on in days number of days and they have no roles.

You must have the kick_members permission to use this.

To check how many members you would prune without actually pruning, see the estimate_pruned_members() function.

To prune members that have specific roles see the roles parameter.

Changed in version 1.4: The roles keyword-only parameter was added.

Parameters:
  • days (int) – The number of days before counting as inactive.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

  • compute_prune_count (bool) – Whether to compute the prune count. This defaults to True which makes it prone to timeouts in very large guilds. In order to prevent timeouts, you must set this to False. If this is set to False, then this function will always return None.

  • roles (List[abc.Snowflake]) – A list of abc.Snowflake that represent roles to include in the pruning process. If a member has a role that is not specified, they’ll be excluded.

Raises:
Returns:

The number of members pruned. If compute_prune_count is False then this returns None.

Return type:

Optional[int]

await templates()

This function is a coroutine.

Gets the list of templates from this guild.

Requires manage_guild permissions.

New in version 1.7.

Raises:

Forbidden – You don’t have permissions to get the templates.

Returns:

The templates for this guild.

Return type:

List[Template]

await webhooks()

This function is a coroutine.

Gets the list of webhooks from this guild.

Requires manage_webhooks permissions.

Raises:

Forbidden – You don’t have permissions to get the webhooks.

Returns:

The webhooks for this guild.

Return type:

List[Webhook]

await estimate_pruned_members(*, days, roles=...)

This function is a coroutine.

Similar to prune_members() except instead of actually pruning members, it returns how many members it would prune from the guild had it been called.

Parameters:
  • days (int) – The number of days before counting as inactive.

  • roles (List[abc.Snowflake]) –

    A list of abc.Snowflake that represent roles to include in the estimate. If a member has a role that is not specified, they’ll be excluded.

    New in version 1.7.

Raises:
  • Forbidden – You do not have permissions to prune members.

  • HTTPException – An error occurred while fetching the prune members estimate.

  • InvalidArgument – An integer was not passed for days.

Returns:

The number of members estimated to be pruned.

Return type:

int

await invites()

This function is a coroutine.

Returns a list of all active instant invites from the guild.

You must have the manage_guild permission to get this information.

Raises:
  • Forbidden – You do not have proper permissions to get the information.

  • HTTPException – An error occurred while fetching the information.

Returns:

The list of invites that are currently active.

Return type:

List[Invite]

await create_template(*, name, description=...)

This function is a coroutine.

Creates a template for the guild.

You must have the manage_guild permission to do this.

New in version 1.7.

Parameters:
  • name (str) – The name of the template.

  • description (str) – The description of the template.

await create_integration(*, type, id)

This function is a coroutine.

Attaches an integration to the guild.

You must have the manage_guild permission to do this.

New in version 1.4.

Parameters:
  • type (str) – The integration type (e.g. Twitch).

  • id (int) – The integration ID.

Raises:
  • Forbidden – You do not have permission to create the integration.

  • HTTPException – The account could not be found.

await integrations()

This function is a coroutine.

Returns a list of all integrations attached to the guild.

You must have the manage_guild permission to do this.

New in version 1.4.

Raises:
  • Forbidden – You do not have permission to create the integration.

  • HTTPException – Fetching the integrations failed.

Returns:

The list of integrations that are attached to the guild.

Return type:

List[Integration]

await fetch_stickers()

This function is a coroutine.

Retrieves a list of all Stickers for the guild.

New in version 2.0.

Note

This method is an API call. For general usage, consider stickers instead.

Raises:

HTTPException – An error occurred fetching the stickers.

Returns:

The retrieved stickers.

Return type:

List[GuildSticker]

await fetch_sticker(sticker_id, /)

This function is a coroutine.

Retrieves a custom Sticker from the guild.

New in version 2.0.

Note

This method is an API call. For general usage, consider iterating over stickers instead.

Parameters:

sticker_id (int) – The sticker’s ID.

Raises:
  • NotFound – The sticker requested could not be found.

  • HTTPException – An error occurred fetching the sticker.

Returns:

The retrieved sticker.

Return type:

GuildSticker

await create_sticker(*, name, description=None, emoji, file, reason=None)

This function is a coroutine.

Creates a Sticker for the guild.

You must have manage_emojis_and_stickers permission to do this.

New in version 2.0.

Parameters:
  • name (str) – The sticker name. Must be at least 2 characters.

  • description (Optional[str]) – The sticker’s description. Can be None.

  • emoji (str) – The name of a unicode emoji that represents the sticker’s expression.

  • file (File) – The file of the sticker to upload.

  • reason (str) – The reason for creating this sticker. Shows up on the audit log.

Raises:
  • Forbidden – You are not allowed to create stickers.

  • HTTPException – An error occurred creating a sticker.

Returns:

The created sticker.

Return type:

GuildSticker

await delete_sticker(sticker, *, reason=None)

This function is a coroutine.

Deletes the custom Sticker from the guild.

You must have manage_emojis_and_stickers permission to do this.

New in version 2.0.

Parameters:
  • sticker (abc.Snowflake) – The sticker you are deleting.

  • reason (Optional[str]) – The reason for deleting this sticker. Shows up on the audit log.

Raises:
  • Forbidden – You are not allowed to delete stickers.

  • HTTPException – An error occurred deleting the sticker.

await fetch_emojis()

This function is a coroutine.

Retrieves all custom Emojis from the guild.

Note

This method is an API call. For general usage, consider emojis instead.

Raises:

HTTPException – An error occurred fetching the emojis.

Returns:

The retrieved emojis.

Return type:

List[Emoji]

await fetch_emoji(emoji_id, /)

This function is a coroutine.

Retrieves a custom Emoji from the guild.

Note

This method is an API call. For general usage, consider iterating over emojis instead.

Parameters:

emoji_id (int) – The emoji’s ID.

Raises:
  • NotFound – The emoji requested could not be found.

  • HTTPException – An error occurred fetching the emoji.

Returns:

The retrieved emoji.

Return type:

Emoji

await create_custom_emoji(*, name, image, roles=..., reason=None)

This function is a coroutine.

Creates a custom Emoji for the guild.

There is currently a limit of 50 static and animated emojis respectively per guild, unless the guild has the MORE_EMOJI feature which extends the limit to 200.

You must have the manage_emojis permission to do this.

Parameters:
  • name (str) – The emoji name. Must be at least 2 characters.

  • image (bytes) – The bytes-like object representing the image data to use. Only JPG, PNG and GIF images are supported.

  • roles (List[Role]) – A list of Roles that can use this emoji. Leave empty to make it available to everyone.

  • reason (Optional[str]) – The reason for creating this emoji. Shows up on the audit log.

Raises:
Returns:

The created emoji.

Return type:

Emoji

await delete_emoji(emoji, *, reason=None)

This function is a coroutine.

Deletes the custom Emoji from the guild.

You must have manage_emojis permission to do this.

Parameters:
  • emoji (abc.Snowflake) – The emoji you are deleting.

  • reason (Optional[str]) – The reason for deleting this emoji. Shows up on the audit log.

Raises:
await fetch_roles()

This function is a coroutine.

Retrieves all Role that the guild has.

Note

This method is an API call. For general usage, consider roles instead.

New in version 1.3.

Raises:

HTTPException – Retrieving the roles failed.

Returns:

All roles in the guild.

Return type:

List[Role]

await create_role(*, name=..., permissions=..., color=..., colour=..., hoist=..., mentionable=..., reason=None)

This function is a coroutine.

Creates a Role for the guild.

All fields are optional.

You must have the manage_roles permission to do this.

Changed in version 1.6: Can now pass int to colour keyword-only parameter.

Parameters:
  • name (str) – The role name. Defaults to ‘new role’.

  • permissions (Permissions) – The permissions to have. Defaults to no permissions.

  • colour (Union[Colour, int]) – The colour for the role. Defaults to Colour.default(). This is aliased to color as well.

  • hoist (bool) – Indicates if the role should be shown separately in the member list. Defaults to False.

  • mentionable (bool) – Indicates if the role should be mentionable by others. Defaults to False.

  • reason (Optional[str]) – The reason for creating this role. Shows up on the audit log.

Raises:
Returns:

The newly created role.

Return type:

Role

await edit_role_positions(positions, *, reason=None)

This function is a coroutine.

Bulk edits a list of Role in the guild.

You must have the manage_roles permission to do this.

New in version 1.4.

Example:

positions = {
    bots_role: 1, # penultimate role
    tester_role: 2,
    admin_role: 6
}

await guild.edit_role_positions(positions=positions)
Parameters:
  • positions – A dict of Role to int to change the positions of each given role.

  • reason (Optional[str]) – The reason for editing the role positions. Shows up on the audit log.

Raises:
Returns:

A list of all the roles in the guild.

Return type:

List[Role]

await kick(user, *, reason=None)

This function is a coroutine.

Kicks a user from the guild.

The user must meet the abc.Snowflake abc.

You must have the kick_members permission to do this.

Parameters:
  • user (abc.Snowflake) – The user to kick from their guild.

  • reason (Optional[str]) – The reason the user got kicked.

Raises:
await ban(user, *, reason=None, delete_message_days=1)

This function is a coroutine.

Bans a user from the guild.

The user must meet the abc.Snowflake abc.

You must have the ban_members permission to do this.

Parameters:
  • user (abc.Snowflake) – The user to ban from their guild.

  • delete_message_days (int) – The number of days worth of messages to delete from the user in the guild. The minimum is 0 and the maximum is 7.

  • reason (Optional[str]) – The reason the user got banned.

Raises:
await unban(user, *, reason=None)

This function is a coroutine.

Unbans a user from the guild.

The user must meet the abc.Snowflake abc.

You must have the ban_members permission to do this.

Parameters:
  • user (abc.Snowflake) – The user to unban.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises:
await vanity_invite()

This function is a coroutine.

Returns the guild’s special vanity invite.

The guild must have VANITY_URL in features.

You must have the manage_guild permission to use this as well.

Raises:
  • Forbidden – You do not have the proper permissions to get this.

  • HTTPException – Retrieving the vanity invite failed.

Returns:

The special vanity invite. If None then the guild does not have a vanity invite set.

Return type:

Optional[Invite]

await widget()

This function is a coroutine.

Returns the widget of the guild.

Note

The guild must have the widget enabled to get this information.

Raises:
Returns:

The guild’s widget.

Return type:

Widget

await edit_widget(*, enabled=..., channel=...)

This function is a coroutine.

Edits the widget of the guild.

You must have the manage_guild permission to use this

New in version 2.0.

Parameters:
  • enabled (bool) – Whether to enable the widget for the guild.

  • channel (Optional[Snowflake]) – The new widget channel. None removes the widget channel.

Raises:
await chunk(*, cache=True)

This function is a coroutine.

Requests all members that belong to this guild. In order to use this, Intents.members() must be enabled.

This is a websocket operation and can be slow.

New in version 1.5.

Parameters:

cache (bool) – Whether to cache the members as well.

Raises:

ClientException – The members intent is not enabled.

await query_members(query=None, *, limit=5, user_ids=None, presences=False, cache=True)

This function is a coroutine.

Request members that belong to this guild whose username starts with the query given.

This is a websocket operation and can be slow.

New in version 1.3.

Parameters:
  • query (Optional[str]) – The string that the username’s start with.

  • limit (int) – The maximum number of members to send back. This must be a number between 5 and 100.

  • presences (bool) –

    Whether to request for presences to be provided. This defaults to False.

    New in version 1.6.

  • cache (bool) – Whether to cache the members internally. This makes operations such as get_member() work for those that matched.

  • user_ids (Optional[List[int]]) –

    List of user IDs to search for. If the user ID is not in the guild then it won’t be returned.

    New in version 1.4.

Raises:
Returns:

The list of members that have matched the query.

Return type:

List[Member]

await change_voice_state(*, channel, self_mute=False, self_deaf=False)

This function is a coroutine.

Changes client’s voice state in the guild.

New in version 1.4.

Parameters:
  • channel (Optional[VoiceChannel]) – Channel the client wants to join. Use None to disconnect.

  • self_mute (bool) – Indicates if the client should be self-muted.

  • self_deaf (bool) – Indicates if the client should be self-deafened.

await welcome_screen()

This function is a coroutine.

Returns the WelcomeScreen of the guild.

The guild must have COMMUNITY in features.

You must have the manage_guild permission in order to get this.

New in version 2.0.

Raises:
  • Forbidden – You do not have the proper permissions to get this.

  • HTTPException – Retrieving the welcome screen failed somehow.

  • NotFound – The guild doesn’t has a welcome screen or community feature is disabled.

Returns:

The welcome screen of guild.

Return type:

WelcomeScreen

await edit_welcome_screen(**options)

This function is a coroutine.

A shorthand for WelcomeScreen.edit without fetching the welcome screen.

You must have the manage_guild permission in the guild to do this.

The guild must have COMMUNITY in Guild.features

Parameters:
  • description (Optional[str]) – The new description of welcome screen.

  • welcome_channels (Optional[List[WelcomeChannel]]) – The welcome channels. The order of the channels would be same as the passed list order.

  • enabled (Optional[bool]) – Whether the welcome screen should be displayed.

  • reason (Optional[str]) – The reason that shows up on audit log.

Raises:
  • HTTPException – Editing the welcome screen failed somehow.

  • Forbidden – You don’t have permissions to edit the welcome screen.

  • NotFound – This welcome screen does not exist.

Returns:

The edited welcome screen.

Return type:

WelcomeScreen

await fetch_scheduled_events(*, with_user_count=True)

This function is a coroutine.

Returns a list of ScheduledEvent in the guild.

Note

This method is an API call. For general usage, consider scheduled_events instead.

Parameters:

with_user_count (Optional[bool]) – If the scheduled event should be fetch with the number of users that are interested in the event. Defaults to True

Raises:
Returns:

The fetched scheduled events

Return type:

List[ScheduledEvent]

await fetch_scheduled_event(event_id, /, *, with_user_count=True)

This function is a coroutine.

Retrieves a ScheduledEvent from event ID.

Note

This method is an API call. If you have Intents.scheduled_events, consider get_scheduled_event() instead.

Parameters:

event_id (int) – The event’s ID to fetch with.

Raises:
Returns:

The scheduled event from the event ID.

Return type:

Optional[ScheduledEvent]

get_scheduled_event(event_id, /)

Returns a Scheduled Event with the given ID.

Parameters:

event_id (int) – The ID to search for.

Returns:

The scheduled event or None if not found.

Return type:

Optional[ScheduledEvent]

await create_scheduled_event(*, name, description=..., start_time, end_time=..., location, privacy_level=<ScheduledEventPrivacyLevel.guild_only: 2>, reason=None)

This function is a coroutine. Creates a scheduled event.

Parameters:
  • name (str) – The name of the scheduled event.

  • description (Optional[str]) – The description of the scheduled event.

  • start_time (datetime.datetime) – A datetime object of when the scheduled event is supposed to start.

  • end_time (Optional[datetime.datetime]) – A datetime object of when the scheduled event is supposed to end.

  • location (ScheduledEventLocation) – The location of where the event is happening.

  • privacy_level (ScheduledEventPrivacyLevel) – The privacy level of the event. Currently, the only possible value is ScheduledEventPrivacyLevel.guild_only, which is default, so there is no need to change this parameter.

  • reason (Optional[str]) – The reason to show in the audit log.

Raises:
Returns:

The created scheduled event.

Return type:

Optional[ScheduledEvent]

property scheduled_events

A list of scheduled events in this guild.

Type:

List[ScheduledEvent]

class discord.BanEntry

A namedtuple which represents a ban returned from bans().

reason

The reason this user was banned.

Type:

Optional[str]

user

The User that was banned.

Type:

User

ScheduledEvent

class discord.ScheduledEvent

Represents a Discord Guild Scheduled Event.

x == y

Checks if two scheduled events are equal.

x != y

Checks if two scheduled events are not equal.

hash(x)

Returns the scheduled event’s hash.

str(x)

Returns the scheduled event’s name.

New in version 2.0.

guild

The guild where the scheduled event is happening.

Type:

Guild

name

The name of the scheduled event.

Type:

str

description

The description of the scheduled event.

Type:

Optional[str]

start_time

The time when the event will start

Type:

datetime.datetime

end_time

The time when the event is supposed to end.

Type:

Optional[datetime.datetime]

status

The status of the scheduled event.

Type:

ScheduledEventStatus

location

The location of the event. See ScheduledEventLocation for more information.

Type:

ScheduledEventLocation

subscriber_count

The number of users that have marked themselves as interested for the event.

Type:

Optional[int]

creator_id

The ID of the user who created the event. It may be None because events created before October 25th, 2021, haven’t had their creators tracked.

Type:

Optional[int]

creator

The resolved user object of who created the event.

Type:

Optional[User]

privacy_level

The privacy level of the event. Currently, the only possible value is ScheduledEventPrivacyLevel.guild_only, which is default, so there is no need to use this attribute.

Type:

ScheduledEventPrivacyLevel

property created_at

Returns the scheduled event’s creation time in UTC.

Type:

datetime.datetime

property interested

An alias to subscriber_count

property url

The url to reference the scheduled event.

Type:

str

property cover

Returns the scheduled event cover image asset, if available.

Type:

Optional[Asset]

await edit(*, reason=None, name=..., description=..., status=..., location=..., start_time=..., end_time=..., cover=..., privacy_level=<ScheduledEventPrivacyLevel.guild_only: 2>)

This function is a coroutine.

Edits the Scheduled Event’s data

All parameters are optional unless location.type is ScheduledEventLocationType.external, then end_time is required.

Will return a new ScheduledEvent object if applicable.

Parameters:
Raises:
Returns:

The newly updated scheduled event object. This is only returned when certain fields are updated.

Return type:

Optional[ScheduledEvent]

await delete()

This function is a coroutine.

Deletes the scheduled event.

Raises:
await start(*, reason=None)

This function is a coroutine.

Starts the scheduled event. Shortcut from edit().

Note

This method can only be used if status is ScheduledEventStatus.scheduled.

Parameters:

reason (Optional[str]) – The reason to show in the audit log.

Raises:
Returns:

The newly updated scheduled event object.

Return type:

Optional[ScheduledEvent]

await complete(*, reason=None)

This function is a coroutine.

Ends/completes the scheduled event. Shortcut from edit().

Note

This method can only be used if status is ScheduledEventStatus.active.

Parameters:

reason (Optional[str]) – The reason to show in the audit log.

Raises:
Returns:

The newly updated scheduled event object.

Return type:

Optional[ScheduledEvent]

await cancel(*, reason=None)

This function is a coroutine.

Cancels the scheduled event. Shortcut from edit().

Note

This method can only be used if status is ScheduledEventStatus.scheduled.

Parameters:

reason (Optional[str]) – The reason to show in the audit log.

Raises:
Returns:

The newly updated scheduled event object.

Return type:

Optional[ScheduledEvent]

subscribers(*, limit=100, as_member=False, before=None, after=None)

Returns an AsyncIterator representing the users or members subscribed to the event.

The after and before parameters must represent member or user objects and meet the abc.Snowflake abc.

Note

Even is as_member is set to True, if the user is outside the guild, it will be a User object.

Examples

Usage

async for user in event.subscribers(limit=100):
    print(user.name)

Flattening into a list:

users = await event.subscribers(limit=100).flatten()
# users is now a list of User...

Getting members instead of user objects:

async for member in event.subscribers(limit=100, as_member=True):
    print(member.display_name)
Parameters:
  • limit (Optional[int]) – The maximum number of results to return.

  • as_member (Optional[bool]) – Whether to fetch Member objects instead of user objects. There may still be User objects if the user is outside the guild.

  • before (Optional[Union[abc.Snowflake, datetime.datetime]]) – Retrieves users before this date or object. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[abc.Snowflake, datetime.datetime]]) – Retrieves users after this date or object. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

Raises:

HTTPException – Fetching the subscribed users failed.

Yields:

Union[User, Member] – The subscribed Member. If as_member is set to False or the user is outside the guild, it will be a User object.

class discord.ScheduledEventLocation

Represents a scheduled event’s location.

Setting the value to its corresponding type will set the location type automatically:

New in version 2.0.

value

The actual location of the scheduled event.

Type:

Union[str, StageChannel, VoiceChannel, Object]

type

The type of location.

Type:

ScheduledEventLocationType

Integration

class discord.Integration

Represents a guild integration.

New in version 1.4.

id

The integration ID.

Type:

int

name

The integration name.

Type:

str

guild

The guild of the integration.

Type:

Guild

type

The integration type (i.e. Twitch).

Type:

str

enabled

Whether the integration is currently enabled.

Type:

bool

account

The account linked to this integration.

Type:

IntegrationAccount

user

The user that added this integration.

Type:

User

await delete(*, reason=None)

This function is a coroutine.

Deletes the integration.

You must have the manage_guild permission to do this.

Parameters:

reason (str) –

The reason the integration was deleted. Shows up on the audit log.

New in version 2.0.

Raises:
  • Forbidden – You do not have permission to delete the integration.

  • HTTPException – Deleting the integration failed.

class discord.IntegrationAccount

Represents an integration account.

New in version 1.4.

id

The account ID.

Type:

str

name

The account name.

Type:

str

class discord.BotIntegration

Represents a bot integration on discord.

New in version 2.0.

id

The integration ID.

Type:

int

name

The integration name.

Type:

str

guild

The guild of the integration.

Type:

Guild

type

The integration type (i.e. Twitch).

Type:

str

enabled

Whether the integration is currently enabled.

Type:

bool

user

The user that added this integration.

Type:

User

account

The integration account information.

Type:

IntegrationAccount

application

The application tied to this integration.

Type:

IntegrationApplication

class discord.IntegrationApplication

Represents an application for a bot integration.

New in version 2.0.

id

The ID for this application.

Type:

int

name

The application’s name.

Type:

str

icon

The application’s icon hash.

Type:

Optional[str]

description

The application’s description. Can be an empty string.

Type:

str

summary

The summary of the application. Can be an empty string.

Type:

str

user

The bot user on this application.

Type:

Optional[User]

class discord.StreamIntegration

Represents a stream integration for Twitch or YouTube.

New in version 2.0.

id

The integration ID.

Type:

int

name

The integration name.

Type:

str

guild

The guild of the integration.

Type:

Guild

type

The integration type (i.e. Twitch).

Type:

str

enabled

Whether the integration is currently enabled.

Type:

bool

syncing

Where the integration is currently syncing.

Type:

bool

enable_emoticons

Whether emoticons should be synced for this integration (currently twitch only).

Type:

Optional[bool]

expire_behaviour

The behaviour of expiring subscribers. Aliased to expire_behavior as well.

Type:

ExpireBehaviour

expire_grace_period

The grace period (in days) for expiring subscribers.

Type:

int

user

The user for the integration.

Type:

User

account

The integration account information.

Type:

IntegrationAccount

synced_at

An aware UTC datetime representing when the integration was last synced.

Type:

datetime.datetime

property expire_behavior

An alias for expire_behaviour.

Type:

ExpireBehaviour

property role

Optional[Role] The role which the integration uses for subscribers.

await edit(*, expire_behaviour=..., expire_grace_period=..., enable_emoticons=...)

This function is a coroutine.

Edits the integration.

You must have the manage_guild permission to do this.

Parameters:
  • expire_behaviour (ExpireBehaviour) – The behaviour when an integration subscription lapses. Aliased to expire_behavior as well.

  • expire_grace_period (int) – The period (in days) where the integration will ignore lapsed subscriptions.

  • enable_emoticons (bool) – Where emoticons should be synced for this integration (currently twitch only).

Raises:
await sync()

This function is a coroutine.

Syncs the integration.

You must have the manage_guild permission to do this.

Raises:
  • Forbidden – You do not have permission to sync the integration.

  • HTTPException – Syncing the integration failed.

Interaction

class discord.Interaction

Represents a Discord interaction.

An interaction happens when a user does an action that needs to be notified. Current examples are slash commands and components.

New in version 2.0.

id

The interaction’s ID.

Type:

int

type

The interaction type.

Type:

InteractionType

guild_id

The guild ID the interaction was sent from.

Type:

Optional[int]

channel_id

The channel ID the interaction was sent from.

Type:

Optional[int]

application_id

The application ID that the interaction was for.

Type:

int

user

The user or member that sent the interaction.

Type:

Optional[Union[User, Member]]

message

The message that sent this interaction.

Type:

Optional[Message]

token

The token to continue the interaction. These are valid for 15 minutes.

Type:

str

data

The raw interaction data.

Type:

dict

locale

The users locale.

Type:

str

guild_locale

The guilds preferred locale, if invoked in a guild.

Type:

str

custom_id

The custom ID for the interaction.

Type:

Optional[str]

property client

Returns the client that sent the interaction.

property guild

The guild the interaction was sent from.

Type:

Optional[Guild]

is_command()

bool: Indicates whether the interaction is an application command.

is_component()

bool: Indicates whether the interaction is a message component.

channel

The channel the interaction was sent from.

Note that due to a Discord limitation, DM channels are not resolved since there is no data to complete them. These are PartialMessageable instead.

Type:

Optional[Union[abc.GuildChannel, PartialMessageable, Thread]]

property permissions

The resolved permissions of the member in the channel, including overwrites.

In a non-guild context where this doesn’t apply, an empty permissions object is returned.

Type:

Permissions

response

Returns an object responsible for handling responding to the interaction.

A response can only be done once. If secondary messages need to be sent, consider using followup instead.

Type:

InteractionResponse

followup

Returns the follow up webhook for follow up interactions.

Type:

Webhook

await original_message()

This function is a coroutine.

Fetches the original interaction response message associated with the interaction.

If the interaction response was InteractionResponse.send_message() then this would return the message that was sent using that response. Otherwise, this would return the message that triggered the interaction.

Repeated calls to this will return a cached value.

Raises:
Returns:

The original interaction response message.

Return type:

InteractionMessage

await edit_original_message(*, content=..., embeds=..., embed=..., file=..., files=..., attachments=..., view=..., allowed_mentions=None, delete_after=None)

This function is a coroutine.

Edits the original interaction response message.

This is a lower level interface to InteractionMessage.edit() in case you do not want to fetch the message and save an HTTP request.

This method is also the only way to edit the original message if the message sent was ephemeral.

Parameters:
  • content (Optional[str]) – The content to edit the message with or None to clear it.

  • embeds (List[Embed]) – A list of embeds to edit the message with.

  • embed (Optional[Embed]) – The embed to edit the message with. None suppresses the embeds. This should not be mixed with the embeds parameter.

  • file (File) – The file to upload. This cannot be mixed with files parameter.

  • files (List[File]) – A list of files to send with the content. This cannot be mixed with the file parameter.

  • attachments (List[Attachment]) – A list of attachments to keep in the message. If [] is passed then all attachments are removed.

  • allowed_mentions (AllowedMentions) – Controls the mentions being processed in this message. See abc.Messageable.send() for more information.

  • view (Optional[View]) – The updated view to update this message with. If None is passed then the view is removed.

  • delete_after (Optional[float]) – If provided, the number of seconds to wait in the background before deleting the message we just edited. If the deletion fails, then it is silently ignored.

Raises:
  • HTTPException – Editing the message failed.

  • Forbidden – Edited a message that is not yours.

  • TypeError – You specified both embed and embeds or file and files

  • ValueError – The length of embeds was invalid.

Returns:

The newly edited message.

Return type:

InteractionMessage

await delete_original_message(*, delay=None)

This function is a coroutine.

Deletes the original interaction response message.

This is a lower level interface to InteractionMessage.delete() in case you do not want to fetch the message and save an HTTP request.

Parameters:

delay (Optional[float]) – If provided, the number of seconds to wait before deleting the message. The waiting is done in the background and deletion failures are ignored.

Raises:
to_dict()

Converts this interaction object into a dict.

InteractionResponse

class discord.InteractionResponse

Represents a Discord interaction response.

This type can be accessed through Interaction.response.

New in version 2.0.

is_done()

bool: Indicates whether an interaction response has been done before.

An interaction can only be responded to once.

await defer(*, ephemeral=False, invisible=True)

This function is a coroutine. Defers the interaction response. This is typically used when the interaction is acknowledged and a secondary action will be done later. This is can only be used with the following interaction types - InteractionType.application_command - InteractionType.component - InteractionType.modal_submit :param ephemeral: Indicates whether the deferred message will eventually be ephemeral.

This only applies to InteractionType.application_command interactions, or if invisible is False.

Parameters:

invisible (bool) – Indicates whether the deferred type should be ‘invisible’ (InteractionResponseType.deferred_message_update) instead of ‘thinking’ (InteractionResponseType.deferred_channel_message). In the Discord UI, this is represented as the bot thinking of a response. You must eventually send a followup message via Interaction.followup to make this thinking state go away. This parameter does not apply to interactions of type InteractionType.application_command.

Raises:
await pong()

This function is a coroutine.

Pongs the ping interaction.

This should rarely be used.

Raises:
await send_message(content=None, *, embed=None, embeds=None, view=None, tts=False, ephemeral=False, allowed_mentions=None, file=None, files=None, delete_after=None)

This function is a coroutine.

Responds to this interaction by sending a message.

Parameters:
  • content (Optional[str]) – The content of the message to send.

  • embeds (List[Embed]) – A list of embeds to send with the content. Maximum of 10. This cannot be mixed with the embed parameter.

  • embed (Embed) – The rich embed for the content to send. This cannot be mixed with embeds parameter.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • view (discord.ui.View) – The view to send with the message.

  • ephemeral (bool) – Indicates if the message should only be visible to the user who started the interaction. If a view is sent with an ephemeral message and it has no timeout set then the timeout is set to 15 minutes.

  • allowed_mentions (AllowedMentions) – Controls the mentions being processed in this message. See abc.Messageable.send() for more information.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

Raises:
await edit_message(*, content=..., embed=..., embeds=..., file=..., files=..., attachments=..., view=..., delete_after=None)

This function is a coroutine.

Responds to this interaction by editing the original message of a component or modal interaction.

Parameters:
  • content (Optional[str]) – The new content to replace the message with. None removes the content.

  • embeds (List[Embed]) – A list of embeds to edit the message with.

  • embed (Optional[Embed]) – The embed to edit the message with. None suppresses the embeds. This should not be mixed with the embeds parameter.

  • file (File) – A new file to add to the message. This cannot be mixed with files parameter.

  • files (List[File]) – A list of new files to add to the message. Must be a maximum of 10. This cannot be mixed with the file parameter.

  • attachments (List[Attachment]) – A list of attachments to keep in the message. If [] is passed then all attachments are removed.

  • view (Optional[View]) – The updated view to update this message with. If None is passed then the view is removed.

  • delete_after (Optional[float]) – If provided, the number of seconds to wait in the background before deleting the message we just edited. If the deletion fails, then it is silently ignored.

Raises:
await send_autocomplete_result(*, choices)

This function is a coroutine. Responds to this interaction by sending the autocomplete choices.

Parameters:

choices (List[OptionChoice]) – A list of choices.

Raises:
await send_modal(modal)

This function is a coroutine. Responds to this interaction by sending a modal dialog. This cannot be used to respond to another modal dialog submission.

Parameters:

modal (discord.ui.Modal) – The modal dialog to display to the user.

Raises:

InteractionMessage

Methods
class discord.InteractionMessage

Represents the original interaction response message.

This allows you to edit or delete the message associated with the interaction response. To retrieve this object see Interaction.original_message().

This inherits from discord.Message with changes to edit() and delete() to work.

New in version 2.0.

await edit(content=..., embeds=..., embed=..., file=..., files=..., attachments=..., view=..., allowed_mentions=None, delete_after=None)

This function is a coroutine.

Edits the message.

Parameters:
  • content (Optional[str]) – The content to edit the message with or None to clear it.

  • embeds (List[Embed]) – A list of embeds to edit the message with.

  • embed (Optional[Embed]) – The embed to edit the message with. None suppresses the embeds. This should not be mixed with the embeds parameter.

  • file (File) – The file to upload. This cannot be mixed with files parameter.

  • files (List[File]) – A list of files to send with the content. This cannot be mixed with the file parameter.

  • attachments (List[Attachment]) – A list of attachments to keep in the message. If [] is passed then all attachments are removed.

  • allowed_mentions (AllowedMentions) – Controls the mentions being processed in this message. See abc.Messageable.send() for more information.

  • view (Optional[View]) – The updated view to update this message with. If None is passed then the view is removed.

  • delete_after (Optional[float]) – If provided, the number of seconds to wait in the background before deleting the message we just edited. If the deletion fails, then it is silently ignored.

Raises:
  • HTTPException – Editing the message failed.

  • Forbidden – Edited a message that is not yours.

  • TypeError – You specified both embed and embeds or file and files

  • ValueError – The length of embeds was invalid.

Returns:

The newly edited message.

Return type:

InteractionMessage

await delete(*, delay=None)

This function is a coroutine.

Deletes the message.

Parameters:

delay (Optional[float]) – If provided, the number of seconds to wait before deleting the message. The waiting is done in the background and deletion failures are ignored.

Raises:
  • Forbidden – You do not have proper permissions to delete the message.

  • NotFound – The message was deleted already.

  • HTTPException – Deleting the message failed.

MessageInteraction

Attributes
class discord.MessageInteraction

Represents a Discord message interaction.

This is sent on the message object when the message is a response to an interaction without an existing message e.g. application command.

New in version 2.0.

Note

Responses to message components do not include this property.

id

The interaction’s ID.

Type:

int

type

The interaction type.

Type:

InteractionType

name

The name of the invoked application command.

Type:

str

user

The user that sent the interaction.

Type:

User

data

The raw interaction data.

Type:

dict

Member

class discord.Member

Represents a Discord member to a Guild.

This implements a lot of the functionality of User.

x == y

Checks if two members are equal. Note that this works with User instances too.

x != y

Checks if two members are not equal. Note that this works with User instances too.

hash(x)

Returns the member’s hash.

str(x)

Returns the member’s name with the discriminator.

joined_at

An aware datetime object that specifies the date and time in UTC that the member joined the guild. If the member left and rejoined the guild, this will be the latest date. In certain cases, this can be None.

Type:

Optional[datetime.datetime]

activities

The activities that the user is currently doing.

Note

Due to a Discord API limitation, a user’s Spotify activity may not appear if they are listening to a song with a title longer than 128 characters. See GH-1738 for more information.

Type:

Tuple[Union[BaseActivity, Spotify]]

guild

The guild that the member belongs to.

Type:

Guild

nick

The guild specific nickname of the user.

Type:

Optional[str]

pending

Whether the member is pending member verification.

New in version 1.6.

Type:

bool

premium_since

An aware datetime object that specifies the date and time in UTC when the member used their “Nitro boost” on the guild, if available. This could be None.

Type:

Optional[datetime.datetime]

communication_disabled_until

An aware datetime object that specifies the date and time in UTC when the member will be removed from timeout.

New in version 2.0.

Type:

Optional[datetime.datetime]

async for ... in history(*, limit=100, before=None, after=None, around=None, oldest_first=None)

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Parameters:
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time. When using this argument, the maximum limit is 101. Note that if the limit is an even number then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Raises:
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Yields:

Message – The message with the message data parsed.

async with typing()

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # simulate something heavy
    await asyncio.sleep(10)

await channel.send('done!')
property name

Equivalent to User.name

property id

Equivalent to User.id

property discriminator

Equivalent to User.discriminator

property bot

Equivalent to User.bot

property system

Equivalent to User.system

property created_at

Equivalent to User.created_at

property default_avatar

Equivalent to User.default_avatar

property avatar

Equivalent to User.avatar

property dm_channel

Equivalent to User.dm_channel

await create_dm()

This function is a coroutine.

Creates a DMChannel with this user.

This should be rarely called, as this is done transparently for most people.

Returns:

The channel that was created.

Return type:

DMChannel

property mutual_guilds

Equivalent to User.mutual_guilds

property public_flags

Equivalent to User.public_flags

property banner

Equivalent to User.banner

property accent_color

Equivalent to User.accent_color

property accent_colour

Equivalent to User.accent_colour

property raw_status

The member’s overall status as a string value.

New in version 1.5.

Type:

str

property status

The member’s overall status. If the value is unknown, then it will be a str instead.

Type:

Status

property mobile_status

The member’s status on a mobile device, if applicable.

Type:

Status

property desktop_status

The member’s status on the desktop client, if applicable.

Type:

Status

property web_status

The member’s status on the web client, if applicable.

Type:

Status

is_on_mobile()

bool: A helper function that determines if a member is active on a mobile device.

property colour

A property that returns a colour denoting the rendered colour for the member. If the default colour is the one rendered then an instance of Colour.default() is returned.

There is an alias for this named color.

Type:

Colour

property color

A property that returns a color denoting the rendered color for the member. If the default color is the one rendered then an instance of Colour.default() is returned.

There is an alias for this named colour.

Type:

Colour

property roles

A list of Role that the member belongs to. Note that the first element of this list is always the default @everyone’ role.

These roles are sorted by their position in the role hierarchy.

Type:

List[Role]

property mention

Returns a string that allows you to mention the member.

Type:

str

property display_name

Returns the user’s display name.

For regular users this is just their username, but if they have a guild specific nickname then that is returned instead.

Type:

str

property display_avatar

Returns the member’s display avatar.

For regular members this is just their avatar, but if they have a guild specific avatar then that is returned instead.

New in version 2.0.

Type:

Asset

property guild_avatar

Returns an Asset for the guild avatar the member has. If unavailable, None is returned.

New in version 2.0.

Type:

Optional[Asset]

property activity

Returns the primary activity the user is currently doing. Could be None if no activity is being done.

Note

Due to a Discord API limitation, this may be None if the user is listening to a song on Spotify with a title longer than 128 characters. See GH-1738 for more information.

Note

A user may have multiple activities, these can be accessed under activities.

Type:

Optional[Union[BaseActivity, Spotify]]

mentioned_in(message)

Checks if the member is mentioned in the specified message.

Parameters:

message (Message) – The message to check if you’re mentioned in.

Returns:

Indicates if the member is mentioned in the message.

Return type:

bool

property top_role

Returns the member’s highest role.

This is useful for figuring where a member stands in the role hierarchy chain.

Type:

Role

property guild_permissions

Returns the member’s guild permissions.

This only takes into consideration the guild permissions and not most of the implied permissions or any of the channel permission overwrites. For 100% accurate permission calculation, please use abc.GuildChannel.permissions_for().

This does take into consideration guild ownership and the administrator implication.

Type:

Permissions

property voice

Returns the member’s current voice state.

Type:

Optional[VoiceState]

property timed_out

Returns whether the member is timed out.

New in version 2.0.

Type:

bool

await ban(*, delete_message_days=1, reason=None)

This function is a coroutine.

Bans this member. Equivalent to Guild.ban().

await unban(*, reason=None)

This function is a coroutine.

Unbans this member. Equivalent to Guild.unban().

await kick(*, reason=None)

This function is a coroutine.

Kicks this member. Equivalent to Guild.kick().

await edit(*, nick=..., mute=..., deafen=..., suppress=..., roles=..., voice_channel=..., reason=None, communication_disabled_until=...)

This function is a coroutine.

Edits the member’s data.

Depending on the parameter passed, this requires different permissions listed below:

All parameters are optional.

Changed in version 1.1: Can now pass None to voice_channel to kick a member from voice.

Changed in version 2.0: The newly member is now optionally returned, if applicable.

Parameters:
  • nick (Optional[str]) – The member’s new nickname. Use None to remove the nickname.

  • mute (bool) – Indicates if the member should be guild muted or un-muted.

  • deafen (bool) – Indicates if the member should be guild deafened or un-deafened.

  • suppress (bool) –

    Indicates if the member should be suppressed in stage channels.

    New in version 1.7.

  • roles (List[Role]) – The member’s new list of roles. This replaces the roles.

  • voice_channel (Optional[VoiceChannel]) – The voice channel to move the member to. Pass None to kick them from voice.

  • reason (Optional[str]) – The reason for editing this member. Shows up on the audit log.

  • communication_disabled_until (Optional[datetime.datetime]) –

    Temporarily puts the member in timeout until this time. If the value is None, then the user is removed from timeout.

    New in version 2.0.

Raises:
  • Forbidden – You do not have the proper permissions to the action requested.

  • HTTPException – The operation failed.

Returns:

The newly updated member, if applicable. This is only returned when certain fields are updated.

Return type:

Optional[Member]

await timeout(until, *, reason=None)

This function is a coroutine.

Applies a timeout to a member in the guild until a set datetime.

You must have the moderate_members permission to timeout a member.

Parameters:
  • until (datetime.datetime) – The date and time to timeout the member for. If this is None then the member is removed from timeout.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to timeout members.

  • HTTPException – An error occurred doing the request.

await timeout_for(duration, *, reason=None)

This function is a coroutine.

Applies a timeout to a member in the guild for a set duration. A shortcut method for timeout(), and equivalent to timeout(until=datetime.utcnow() + duration, reason=reason).

You must have the moderate_members permission to timeout a member.

Parameters:
  • duration (datetime.timedelta) – The duration to timeout the member for.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to timeout members.

  • HTTPException – An error occurred doing the request.

await remove_timeout(*, reason=None)

This function is a coroutine.

Removes the timeout from a member.

You must have the moderate_members permission to remove the timeout.

This is equivalent to calling timeout() and passing None to the until parameter.

Parameters:

reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to remove the timeout.

  • HTTPException – An error occurred doing the request.

await request_to_speak()

This function is a coroutine.

Request to speak in the connected channel.

Only applies to stage channels.

Note

Requesting members that are not the client is equivalent to edit providing suppress as False.

New in version 1.7.

Raises:
  • Forbidden – You do not have the proper permissions to the action requested.

  • HTTPException – The operation failed.

await move_to(channel, *, reason=None)

This function is a coroutine.

Moves a member to a new voice channel (they must be connected first).

You must have the move_members permission to use this.

This raises the same exceptions as edit().

Changed in version 1.1: Can now pass None to kick a member from voice.

Parameters:
  • channel (Optional[VoiceChannel]) – The new voice channel to move the member to. Pass None to kick them from voice.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

await add_roles(*roles, reason=None, atomic=True)

This function is a coroutine.

Gives the member a number of Roles.

You must have the manage_roles permission to use this, and the added Roles must appear lower in the list of roles than the highest role of the member.

Parameters:
  • *roles (abc.Snowflake) – An argument list of abc.Snowflake representing a Role to give to the member.

  • reason (Optional[str]) – The reason for adding these roles. Shows up on the audit log.

  • atomic (bool) – Whether to atomically add roles. This will ensure that multiple operations will always be applied regardless of the current state of the cache.

Raises:
can_send(*objects)

Returns a bool indicating whether you have the permissions to send the object(s).

Raises:

TypeError – An invalid type has been passed.

Returns:

Indicates whether you have the permissions to send the object(s).

Return type:

bool

await fetch_message(id, /)

This function is a coroutine.

Retrieves a single Message from the destination.

Parameters:

id (int) – The message ID to look for.

Raises:
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns:

The message asked for.

Return type:

Message

await pins()

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Raises:

HTTPException – Retrieving the pinned messages failed.

Returns:

The messages that are currently pinned.

Return type:

List[Message]

await remove_roles(*roles, reason=None, atomic=True)

This function is a coroutine.

Removes Roles from this member.

You must have the manage_roles permission to use this, and the removed Roles must appear lower in the list of roles than the highest role of the member.

Parameters:
  • *roles (abc.Snowflake) – An argument list of abc.Snowflake representing a Role to remove from the member.

  • reason (Optional[str]) – The reason for removing these roles. Shows up on the audit log.

  • atomic (bool) – Whether to atomically remove roles. This will ensure that multiple operations will always be applied regardless of the current state of the cache.

Raises:
  • Forbidden – You do not have permissions to remove these roles.

  • HTTPException – Removing the roles failed.

await send(content=None, *, tts=None, embed=None, embeds=None, file=None, files=None, stickers=None, delete_after=None, nonce=None, allowed_mentions=None, reference=None, mention_author=None, view=None)

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

To upload a single embed, the embed parameter should be used with a single Embed object. To upload multiple embeds, the embeds parameter should be used with a list of Embed objects. Specifying both parameters will lead to an exception.

Parameters:
  • content (Optional[str]) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • reference (Union[Message, MessageReference, PartialMessage]) –

    A reference to the Message to which you are replying, this can be created using to_reference() or passed directly as a Message. You can control whether this mentions the author of the referenced message using the replied_user attribute of allowed_mentions or by setting mention_author.

    New in version 1.6.

  • mention_author (Optional[bool]) –

    If set, overrides the replied_user attribute of allowed_mentions.

    New in version 1.6.

  • view (discord.ui.View) – A Discord UI View to add to the message.

  • embeds (List[Embed]) –

    A list of embeds to upload. Must be a maximum of 10.

    New in version 2.0.

  • stickers (Sequence[Union[GuildSticker, StickerItem]]) –

    A list of stickers to upload. Must be a maximum of 3.

    New in version 2.0.

Raises:
Returns:

The message that was sent.

Return type:

Message

await trigger_typing()

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

get_role(role_id, /)

Returns a role with the given ID from roles which the member has.

New in version 2.0.

Parameters:

role_id (int) – The ID to search for.

Returns:

The role or None if not found in the member’s roles.

Return type:

Optional[Role]

Spotify

class discord.Spotify

Represents a Spotify listening activity from Discord. This is a special case of Activity that makes it easier to work with the Spotify integration.

x == y

Checks if two activities are equal.

x != y

Checks if two activities are not equal.

hash(x)

Returns the activity’s hash.

str(x)

Returns the string ‘Spotify’.

property type

Returns the activity’s type. This is for compatibility with Activity.

It always returns ActivityType.listening.

Type:

ActivityType

property created_at

When the user started listening in UTC.

New in version 1.3.

Type:

Optional[datetime.datetime]

property colour

Returns the Spotify integration colour, as a Colour.

There is an alias for this named color

Type:

Colour

property color

Returns the Spotify integration colour, as a Colour.

There is an alias for this named colour

Type:

Colour

property name

The activity’s name. This will always return “Spotify”.

Type:

str

property title

The title of the song being played.

Type:

str

property artists

The artists of the song being played.

Type:

List[str]

property artist

The artist of the song being played.

This does not attempt to split the artist information into multiple artists. Useful if there’s only a single artist.

Type:

str

property album

The album that the song being played belongs to.

Type:

str

property album_cover_url

The album cover image URL from Spotify’s CDN.

Type:

str

property track_id

The track ID used by Spotify to identify this song.

Type:

str

property track_url

The track URL to listen on Spotify.

New in version 2.0.

Type:

str

property start

When the user started playing this song in UTC.

Type:

datetime.datetime

property end

When the user will stop playing this song in UTC.

Type:

datetime.datetime

property duration

The duration of the song being played.

Type:

datetime.timedelta

property party_id

The party ID of the listening party.

Type:

str

VoiceState

class discord.VoiceState

Represents a Discord user’s voice state.

deaf

Indicates if the user is currently deafened by the guild.

Type:

bool

mute

Indicates if the user is currently muted by the guild.

Type:

bool

self_mute

Indicates if the user is currently muted by their own accord.

Type:

bool

self_deaf

Indicates if the user is currently deafened by their own accord.

Type:

bool

self_stream

Indicates if the user is currently streaming via ‘Go Live’ feature.

New in version 1.3.

Type:

bool

self_video

Indicates if the user is currently broadcasting video.

Type:

bool

suppress

Indicates if the user is suppressed from speaking.

Only applies to stage channels.

New in version 1.7.

Type:

bool

requested_to_speak_at

An aware datetime object that specifies the date and time in UTC that the member requested to speak. It will be None if they are not requesting to speak anymore or have been accepted to speak.

Only applicable to stage channels.

New in version 1.7.

Type:

Optional[datetime.datetime]

afk

Indicates if the user is currently in the AFK channel in the guild.

Type:

bool

channel

The voice channel that the user is currently connected to. None if the user is not currently in a voice channel.

Type:

Optional[Union[VoiceChannel, StageChannel]]

Emoji

class discord.Emoji

Represents a custom emoji.

Depending on the way this object was created, some of the attributes can have a value of None.

x == y

Checks if two emoji are the same.

x != y

Checks if two emoji are not the same.

hash(x)

Return the emoji’s hash.

iter(x)

Returns an iterator of (field, value) pairs. This allows this class to be used as an iterable in list/dict/etc constructions.

str(x)

Returns the emoji rendered for discord.

name

The name of the emoji.

Type:

str

id

The emoji’s ID.

Type:

int

require_colons

If colons are required to use this emoji in the client (:PJSalt: vs PJSalt).

Type:

bool

animated

Whether an emoji is animated or not.

Type:

bool

managed

If this emoji is managed by a Twitch integration.

Type:

bool

guild_id

The guild ID the emoji belongs to.

Type:

int

available

Whether the emoji is available for use.

Type:

bool

user

The user that created the emoji. This can only be retrieved using Guild.fetch_emoji() and having the manage_emojis permission.

Type:

Optional[User]

property created_at

Returns the emoji’s creation time in UTC.

Type:

datetime.datetime

property url

Returns the URL of the emoji.

Type:

str

property roles

A list of roles that is allowed to use this emoji.

If roles is empty, the emoji is unrestricted.

Type:

List[Role]

property guild

The guild this emoji belongs to.

Type:

Guild

is_usable()

bool: Whether the bot can use this emoji.

New in version 1.3.

await delete(*, reason=None)

This function is a coroutine.

Deletes the custom emoji.

You must have manage_emojis permission to do this.

Parameters:

reason (Optional[str]) – The reason for deleting this emoji. Shows up on the audit log.

Raises:
await edit(*, name=..., roles=..., reason=None)

This function is a coroutine.

Edits the custom emoji.

You must have manage_emojis permission to do this.

Changed in version 2.0: The newly updated emoji is returned.

Parameters:
  • name (str) – The new emoji name.

  • roles (Optional[List[Snowflake]]) – A list of roles that can use this emoji. An empty list can be passed to make it available to everyone.

  • reason (Optional[str]) – The reason for editing this emoji. Shows up on the audit log.

Raises:
Returns:

The newly updated emoji.

Return type:

Emoji

await read()

This function is a coroutine.

Retrieves the content of this asset as a bytes object.

Raises:
Returns:

The content of the asset.

Return type:

bytes

await save(fp, *, seek_begin=True)

This function is a coroutine.

Saves this asset into a file-like object.

Parameters:
  • fp (Union[io.BufferedIOBase, os.PathLike]) – The file-like object to save this attachment to or the filename to use. If a filename is passed then a file is created with that filename and used instead.

  • seek_begin (bool) – Whether to seek to the beginning of the file after saving is successfully done.

Raises:
Returns:

The number of bytes written.

Return type:

int

PartialEmoji

class discord.PartialEmoji

Represents a “partial” emoji.

This model will be given in two scenarios:

x == y

Checks if two emoji are the same.

x != y

Checks if two emoji are not the same.

hash(x)

Return the emoji’s hash.

str(x)

Returns the emoji rendered for discord.

name

The custom emoji name, if applicable, or the unicode codepoint of the non-custom emoji. This can be None if the emoji got deleted (e.g. removing a reaction with a deleted emoji).

Type:

Optional[str]

animated

Whether the emoji is animated or not.

Type:

bool

id

The ID of the custom emoji, if applicable.

Type:

Optional[int]

classmethod from_str(value)

Converts a Discord string representation of an emoji to a PartialEmoji.

The formats accepted are:

  • a:name:id

  • <a:name:id>

  • name:id

  • <:name:id>

If the format does not match then it is assumed to be a unicode emoji.

New in version 2.0.

Parameters:

value (str) – The string representation of an emoji.

Returns:

The partial emoji from this string.

Return type:

PartialEmoji

is_custom_emoji()

bool: Checks if this is a custom non-Unicode emoji.

is_unicode_emoji()

bool: Checks if this is a Unicode emoji.

property created_at

Returns the emoji’s creation time in UTC, or None if Unicode emoji.

New in version 1.6.

Type:

Optional[datetime.datetime]

property url

Returns the URL of the emoji, if it is custom.

If this isn’t a custom emoji then an empty string is returned

Type:

str

await read()

This function is a coroutine.

Retrieves the content of this asset as a bytes object.

Raises:
Returns:

The content of the asset.

Return type:

bytes

await save(fp, *, seek_begin=True)

This function is a coroutine.

Saves this asset into a file-like object.

Parameters:
  • fp (Union[io.BufferedIOBase, os.PathLike]) – The file-like object to save this attachment to or the filename to use. If a filename is passed then a file is created with that filename and used instead.

  • seek_begin (bool) – Whether to seek to the beginning of the file after saving is successfully done.

Raises:
Returns:

The number of bytes written.

Return type:

int

Role

class discord.Role

Represents a Discord role in a Guild.

x == y

Checks if two roles are equal.

x != y

Checks if two roles are not equal.

x > y

Checks if a role is higher than another in the hierarchy.

x < y

Checks if a role is lower than another in the hierarchy.

x >= y

Checks if a role is higher or equal to another in the hierarchy.

x <= y

Checks if a role is lower or equal to another in the hierarchy.

hash(x)

Return the role’s hash.

str(x)

Returns the role’s name.

id

The ID for the role.

Type:

int

name

The name of the role.

Type:

str

guild

The guild the role belongs to.

Type:

Guild

hoist

Indicates if the role will be displayed separately from other members.

Type:

bool

position

The position of the role. This number is usually positive. The bottom role has a position of 0.

Warning

Multiple roles can have the same position number. As a consequence of this, comparing via role position is prone to subtle bugs if checking for role hierarchy. The recommended and correct way to compare for roles in the hierarchy is using the comparison operators on the role objects themselves.

Type:

int

managed

Indicates if the role is managed by the guild through some form of integrations such as Twitch.

Type:

bool

mentionable

Indicates if the role can be mentioned by users.

Type:

bool

tags

The role tags associated with this role.

Type:

Optional[RoleTags]

unicode_emoji

The role’s unicode emoji. Only available to guilds that contain ROLE_ICONS in Guild.features.

New in version 2.0.

Type:

Optional[str]

is_default()

bool: Checks if the role is the default role.

is_bot_managed()

bool: Whether the role is associated with a bot.

New in version 1.6.

is_premium_subscriber()

bool: Whether the role is the premium subscriber, AKA “boost”, role for the guild.

New in version 1.6.

is_integration()

bool: Whether the role is managed by an integration.

New in version 1.6.

is_assignable()

bool: Whether the role is able to be assigned or removed by the bot.

New in version 2.0.

property permissions

Returns the role’s permissions.

Type:

Permissions

property colour

Returns the role colour. An alias exists under color.

Type:

Colour

property color

Returns the role color. An alias exists under colour.

Type:

Colour

property created_at

Returns the role’s creation time in UTC.

Type:

datetime.datetime

property mention

Returns a string that allows you to mention a role.

Type:

str

property members

Returns all the members with this role.

Type:

List[Member]

property icon

Returns the role’s icon asset, if available.

New in version 2.0.

Type:

Optional[Asset]

await edit(*, name=..., permissions=..., colour=..., color=..., hoist=..., mentionable=..., position=..., reason=..., icon=..., unicode_emoji=...)

This function is a coroutine.

Edits the role.

You must have the manage_roles permission to use this.

All fields are optional.

Changed in version 1.4: Can now pass int to colour keyword-only parameter.

Changed in version 2.0: Edits are no longer in-place, the newly edited role is returned instead. Added icon and unicode_emoji.

Parameters:
  • name (str) – The new role name to change to.

  • permissions (Permissions) – The new permissions to change to.

  • colour (Union[Colour, int]) – The new colour to change to. (aliased to color as well)

  • hoist (bool) – Indicates if the role should be shown separately in the member list.

  • mentionable (bool) – Indicates if the role should be mentionable by others.

  • position (int) – The new role’s position. This must be below your top role’s position or it will fail.

  • reason (Optional[str]) – The reason for editing this role. Shows up on the audit log.

  • icon (Optional[bytes]) – A bytes-like object representing the icon. Only PNG/JPEG/WebP is supported. If this argument is passed, unicode_emoji is set to None. Only available to guilds that contain ROLE_ICONS in Guild.features. Could be None to denote removal of the icon.

  • unicode_emoji (Optional[str]) – The role’s unicode emoji. If this argument is passed, icon is set to None. Only available to guilds that contain ROLE_ICONS in Guild.features.

Raises:
  • Forbidden – You do not have permissions to change the role.

  • HTTPException – Editing the role failed.

  • InvalidArgument – An invalid position was given or the default role was asked to be moved.

Returns:

The newly edited role.

Return type:

Role

await delete(*, reason=None)

This function is a coroutine.

Deletes the role.

You must have the manage_roles permission to use this.

Parameters:

reason (Optional[str]) – The reason for deleting this role. Shows up on the audit log.

Raises:

RoleTags

class discord.RoleTags

Represents tags on a role.

A role tag is a piece of extra information attached to a managed role that gives it context for the reason the role is managed.

While this can be accessed, a useful interface is also provided in the Role and Guild classes as well.

New in version 1.6.

bot_id

The bot’s user ID that manages this role.

Type:

Optional[int]

integration_id

The integration ID that manages the role.

Type:

Optional[int]

is_bot_managed()

bool: Whether the role is associated with a bot.

is_premium_subscriber()

bool: Whether the role is the premium subscriber, AKA “boost”, role for the guild.

is_integration()

bool: Whether the role is managed by an integration.

PartialMessageable

Attributes
class discord.PartialMessageable

Represents a partial messageable to aid with working messageable channels when only a channel ID are present.

The only way to construct this class is through Client.get_partial_messageable().

Note that this class is trimmed down and has no rich attributes.

New in version 2.0.

x == y

Checks if two partial messageables are equal.

x != y

Checks if two partial messageables are not equal.

hash(x)

Returns the partial messageable’s hash.

id

The channel ID associated with this partial messageable.

Type:

int

type

The channel type associated with this partial messageable, if given.

Type:

Optional[ChannelType]

can_send(*objects)

Returns a bool indicating whether you have the permissions to send the object(s).

Raises:

TypeError – An invalid type has been passed.

Returns:

Indicates whether you have the permissions to send the object(s).

Return type:

bool

await fetch_message(id, /)

This function is a coroutine.

Retrieves a single Message from the destination.

Parameters:

id (int) – The message ID to look for.

Raises:
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns:

The message asked for.

Return type:

Message

history(*, limit=100, before=None, after=None, around=None, oldest_first=None)

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Parameters:
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time. When using this argument, the maximum limit is 101. Note that if the limit is an even number then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Raises:
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Yields:

Message – The message with the message data parsed.

await pins()

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Raises:

HTTPException – Retrieving the pinned messages failed.

Returns:

The messages that are currently pinned.

Return type:

List[Message]

await send(content=None, *, tts=None, embed=None, embeds=None, file=None, files=None, stickers=None, delete_after=None, nonce=None, allowed_mentions=None, reference=None, mention_author=None, view=None)

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

To upload a single embed, the embed parameter should be used with a single Embed object. To upload multiple embeds, the embeds parameter should be used with a list of Embed objects. Specifying both parameters will lead to an exception.

Parameters:
  • content (Optional[str]) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • reference (Union[Message, MessageReference, PartialMessage]) –

    A reference to the Message to which you are replying, this can be created using to_reference() or passed directly as a Message. You can control whether this mentions the author of the referenced message using the replied_user attribute of allowed_mentions or by setting mention_author.

    New in version 1.6.

  • mention_author (Optional[bool]) –

    If set, overrides the replied_user attribute of allowed_mentions.

    New in version 1.6.

  • view (discord.ui.View) – A Discord UI View to add to the message.

  • embeds (List[Embed]) –

    A list of embeds to upload. Must be a maximum of 10.

    New in version 2.0.

  • stickers (Sequence[Union[GuildSticker, StickerItem]]) –

    A list of stickers to upload. Must be a maximum of 3.

    New in version 2.0.

Raises:
Returns:

The message that was sent.

Return type:

Message

await trigger_typing()

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

typing()

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # simulate something heavy
    await asyncio.sleep(10)

await channel.send('done!')
get_partial_message(message_id, /)

Creates a PartialMessage from the message ID.

This is useful if you want to work with a message and only have its ID without doing an unnecessary API call.

Parameters:

message_id (int) – The message ID to create a partial message for.

Returns:

The partial message.

Return type:

PartialMessage

TextChannel

class discord.TextChannel
async for ... in history(*, limit=100, before=None, after=None, around=None, oldest_first=None)

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Parameters:
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time. When using this argument, the maximum limit is 101. Note that if the limit is an even number then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Raises:
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Yields:

Message – The message with the message data parsed.

async with typing()

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # simulate something heavy
    await asyncio.sleep(10)

await channel.send('done!')
is_news()

bool: Checks if the channel is a news/anouncements channel.

await create_thread(*, name, message=None, auto_archive_duration=..., type=None, reason=None)

This function is a coroutine.

Creates a thread in this text channel.

To create a public thread, you must have create_public_threads. For a private thread, create_private_threads is needed instead.

New in version 2.0.

Parameters:
  • name (str) – The name of the thread.

  • message (Optional[abc.Snowflake]) – A snowflake representing the message to create the thread with. If None is passed then a private thread is created. Defaults to None.

  • auto_archive_duration (int) – The duration in minutes before a thread is automatically archived for inactivity. If not provided, the channel’s default auto archive duration is used.

  • type (Optional[ChannelType]) – The type of thread to create. If a message is passed then this parameter is ignored, as a thread created with a message is always a public thread. By default this creates a private thread if this is None.

  • reason (str) – The reason for creating a new thread. Shows up on the audit log.

Raises:
Returns:

The created thread

Return type:

Thread

archived_threads(*, private=False, joined=False, limit=50, before=None)

Returns an AsyncIterator that iterates over all archived threads in the guild.

You must have read_message_history to use this. If iterating over private threads then manage_threads is also required.

New in version 2.0.

Parameters:
  • limit (Optional[bool]) – The number of threads to retrieve. If None, retrieves every archived thread in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[abc.Snowflake, datetime.datetime]]) – Retrieve archived channels before the given date or ID.

  • private (bool) – Whether to retrieve private archived threads.

  • joined (bool) – Whether to retrieve private archived threads that you’ve joined. You cannot set joined to True and private to False.

Raises:
  • Forbidden – You do not have permissions to get archived threads.

  • HTTPException – The request to get the archived threads failed.

Yields:

Thread – The archived threads.

can_send(*objects)

Returns a bool indicating whether you have the permissions to send the object(s).

Raises:

TypeError – An invalid type has been passed.

Returns:

Indicates whether you have the permissions to send the object(s).

Return type:

bool

property category

The category this channel belongs to.

If there is no category then this is None.

Type:

Optional[CategoryChannel]

property changed_roles

Returns a list of roles that have been overridden from their default values in the roles attribute.

Type:

List[Role]

await clone(*, name=None, reason=None)

This function is a coroutine.

Clones this channel. This creates a channel with the same properties as this channel.

You must have the manage_channels permission to do this.

New in version 1.1.

Parameters:
  • name (Optional[str]) – The name of the new channel. If not provided, defaults to this channel name.

  • reason (Optional[str]) – The reason for cloning this channel. Shows up on the audit log.

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

Returns:

The channel that was created.

Return type:

abc.GuildChannel

await create_invite(*, reason=None, max_age=0, max_uses=0, temporary=False, unique=True, target_event=None, target_type=None, target_user=None, target_application_id=None)

This function is a coroutine.

Creates an instant invite from a text or voice channel.

You must have the create_instant_invite permission to do this.

Parameters:
  • max_age (int) – How long the invite should last in seconds. If it’s 0 then the invite doesn’t expire. Defaults to 0.

  • max_uses (int) – How many uses the invite could be used for. If it’s 0 then there are unlimited uses. Defaults to 0.

  • temporary (bool) – Denotes that the invite grants temporary membership (i.e. they get kicked after they disconnect). Defaults to False.

  • unique (bool) – Indicates if a unique invite URL should be created. Defaults to True. If this is set to False then it will return a previously created invite.

  • reason (Optional[str]) – The reason for creating this invite. Shows up on the audit log.

  • target_type (Optional[InviteTarget]) –

    The type of target for the voice channel invite, if any.

    New in version 2.0.

  • target_user (Optional[User]) –

    The user whose stream to display for this invite, required if target_type is TargetType.stream. The user must be streaming in the channel.

    New in version 2.0.

  • target_application_id (Optional[int]) –

    The id of the embedded application for the invite, required if target_type is TargetType.embedded_application.

    New in version 2.0.

  • target_event (Optional[ScheduledEvent]) –

    The scheduled event object to link to the event. Shortcut to Invite.set_scheduled_event()

    See Invite.set_scheduled_event() for more info on event invite linking.

    New in version 2.0.

Raises:
  • HTTPException – Invite creation failed.

  • NotFound – The channel that was passed is a category or an invalid channel.

Returns:

The invite that was created.

Return type:

Invite

await create_webhook(*, name, avatar=None, reason=None)

This function is a coroutine.

Creates a webhook for this channel.

Requires manage_webhooks permissions.

Changed in version 1.1: Added the reason keyword-only parameter.

Parameters:
  • name (str) – The webhook’s name.

  • avatar (Optional[bytes]) – A bytes-like object representing the webhook’s default avatar. This operates similarly to edit().

  • reason (Optional[str]) – The reason for creating this webhook. Shows up in the audit logs.

Raises:
  • HTTPException – Creating the webhook failed.

  • Forbidden – You do not have permissions to create a webhook.

Returns:

The created webhook.

Return type:

Webhook

property created_at

Returns the channel’s creation time in UTC.

Type:

datetime.datetime

await delete(*, reason=None)

This function is a coroutine.

Deletes the channel.

You must have manage_channels permission to use this.

Parameters:

reason (Optional[str]) – The reason for deleting this channel. Shows up on the audit log.

Raises:
  • Forbidden – You do not have proper permissions to delete the channel.

  • NotFound – The channel was not found or was already deleted.

  • HTTPException – Deleting the channel failed.

await delete_messages(messages, *, reason=None)

This function is a coroutine.

Deletes a list of messages. This is similar to Message.delete() except it bulk deletes multiple messages.

As a special case, if the number of messages is 0, then nothing is done. If the number of messages is 1 then single message delete is done. If it’s more than two, then bulk delete is used.

You cannot bulk delete more than 100 messages or messages that are older than 14 days old.

You must have the manage_messages permission to use this.

Parameters:
  • messages (Iterable[abc.Snowflake]) – An iterable of messages denoting which ones to bulk delete.

  • reason (Optional[str]) – The reason for deleting the messages. Shows up on the audit log.

Raises:
  • ClientException – The number of messages to delete was more than 100.

  • Forbidden – You do not have proper permissions to delete the messages.

  • NotFound – If single delete, then the message was already deleted.

  • HTTPException – Deleting the messages failed.

await edit(*, reason=None, **options)

This function is a coroutine.

Edits the channel.

You must have the manage_channels permission to use this.

Changed in version 1.3: The overwrites keyword-only parameter was added.

Changed in version 1.4: The type keyword-only parameter was added.

Changed in version 2.0: Edits are no longer in-place, the newly edited channel is returned instead.

Parameters:
  • name (str) – The new channel name.

  • topic (str) – The new channel’s topic.

  • position (int) – The new channel’s position.

  • nsfw (bool) – To mark the channel as NSFW or not.

  • sync_permissions (bool) – Whether to sync permissions with the channel’s new or pre-existing category. Defaults to False.

  • category (Optional[CategoryChannel]) – The new category for this channel. Can be None to remove the category.

  • slowmode_delay (int) – Specifies the slowmode rate limit for user in this channel, in seconds. A value of 0 disables slowmode. The maximum value possible is 21600.

  • type (ChannelType) – Change the type of this text channel. Currently, only conversion between ChannelType.text and ChannelType.news is supported. This is only available to guilds that contain NEWS in Guild.features.

  • reason (Optional[str]) – The reason for editing this channel. Shows up on the audit log.

  • overwrites (Mapping) – A Mapping of target (either a role or a member) to PermissionOverwrite to apply to the channel.

  • default_auto_archive_duration (int) – The new default auto archive duration in minutes for threads created in this channel. Must be one of 60, 1440, 4320, or 10080.

Raises:
  • InvalidArgument – If position is less than 0 or greater than the number of channels, or if the permission overwrite information is not in proper form.

  • Forbidden – You do not have permissions to edit the channel.

  • HTTPException – Editing the channel failed.

Returns:

The newly edited text channel. If the edit was only positional then None is returned instead.

Return type:

Optional[TextChannel]

await fetch_message(id, /)

This function is a coroutine.

Retrieves a single Message from the destination.

Parameters:

id (int) – The message ID to look for.

Raises:
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns:

The message asked for.

Return type:

Message

await follow(*, destination, reason=None)

Follows a channel using a webhook.

Only news channels can be followed.

Note

The webhook returned will not provide a token to do webhook actions, as Discord does not provide it.

New in version 1.3.

Parameters:
  • destination (TextChannel) – The channel you would like to follow from.

  • reason (Optional[str]) –

    The reason for following the channel. Shows up on the destination guild’s audit log.

    New in version 1.4.

Raises:
  • HTTPException – Following the channel failed.

  • Forbidden – You do not have the permissions to create a webhook.

Returns:

The created webhook.

Return type:

Webhook

get_partial_message(message_id, /)

Creates a PartialMessage from the message ID.

This is useful if you want to work with a message and only have its ID without doing an unnecessary API call.

New in version 1.6.

Parameters:

message_id (int) – The message ID to create a partial message for.

Returns:

The partial message.

Return type:

PartialMessage

get_thread(thread_id, /)

Returns a thread with the given ID.

New in version 2.0.

Parameters:

thread_id (int) – The ID to search for.

Returns:

The returned thread or None if not found.

Return type:

Optional[Thread]

await invites()

This function is a coroutine.

Returns a list of all active instant invites from this channel.

You must have manage_channels to get this information.

Raises:
  • Forbidden – You do not have proper permissions to get the information.

  • HTTPException – An error occurred while fetching the information.

Returns:

The list of invites that are currently active.

Return type:

List[Invite]

is_nsfw()

bool: Checks if the channel is NSFW.

property jump_url

Returns a URL that allows the client to jump to the channel.

New in version 2.0.

Type:

str

property last_message

Fetches the last message from this channel in cache.

The message might not be valid or point to an existing message.

Reliable Fetching

For a slightly more reliable method of fetching the last message, consider using either history() or fetch_message() with the last_message_id attribute.

Returns:

The last message in this channel or None if not found.

Return type:

Optional[Message]

property members

Returns all members that can see this channel.

Type:

List[Member]

property mention

The string that allows you to mention the channel.

Type:

str

await move(**kwargs)

This function is a coroutine.

A rich interface to help move a channel relative to other channels.

If exact position movement is required, edit should be used instead.

You must have the manage_channels permission to do this.

Note

Voice channels will always be sorted below text channels. This is a Discord limitation.

New in version 1.7.

Parameters:
  • beginning (bool) – Whether to move the channel to the beginning of the channel list (or category if given). This is mutually exclusive with end, before, and after.

  • end (bool) – Whether to move the channel to the end of the channel list (or category if given). This is mutually exclusive with beginning, before, and after.

  • before (Snowflake) – The channel that should be before our current channel. This is mutually exclusive with beginning, end, and after.

  • after (Snowflake) – The channel that should be after our current channel. This is mutually exclusive with beginning, end, and before.

  • offset (int) – The number of channels to offset the move by. For example, an offset of 2 with beginning=True would move it 2 after the beginning. A positive number moves it below while a negative number moves it above. Note that this number is relative and computed after the beginning, end, before, and after parameters.

  • category (Optional[Snowflake]) – The category to move this channel under. If None is given then it moves it out of the category. This parameter is ignored if moving a category channel.

  • sync_permissions (bool) – Whether to sync the permissions with the category (if given).

  • reason (str) – The reason for the move.

Raises:
  • InvalidArgument – An invalid position was given or a bad mix of arguments were passed.

  • Forbidden – You do not have permissions to move the channel.

  • HTTPException – Moving the channel failed.

property overwrites

Returns all of the channel’s overwrites.

This is returned as a dictionary where the key contains the target which can be either a Role or a Member and the value is the overwrite as a PermissionOverwrite.

Returns:

The channel’s permission overwrites.

Return type:

Dict[Union[Role, Member], PermissionOverwrite]

overwrites_for(obj)

Returns the channel-specific overwrites for a member or a role.

Parameters:

obj (Union[Role, User]) – The role or user denoting whose overwrite to get.

Returns:

The permission overwrites for this object.

Return type:

PermissionOverwrite

permissions_for(obj, /)

Handles permission resolution for the Member or Role.

This function takes into consideration the following cases:

  • Guild owner

  • Guild roles

  • Channel overrides

  • Member overrides

If a Role is passed, then it checks the permissions someone with that role would have, which is essentially:

  • The default role permissions

  • The permissions of the role used as a parameter

  • The default role permission overwrites

  • The permission overwrites of the role used as a parameter

Changed in version 2.0: The object passed in can now be a role object.

Parameters:

obj (Union[Member, Role]) – The object to resolve permissions for. This could be either a member or a role. If it’s a role then member overwrites are not computed.

Returns:

The resolved permissions for the member or role.

Return type:

Permissions

property permissions_synced

Whether or not the permissions for this channel are synced with the category it belongs to.

If there is no category then this is False.

New in version 1.3.

Type:

bool

await pins()

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Raises:

HTTPException – Retrieving the pinned messages failed.

Returns:

The messages that are currently pinned.

Return type:

List[Message]

await purge(*, limit=100, check=..., before=None, after=None, around=None, oldest_first=False, bulk=True, reason=None)

This function is a coroutine.

Purges a list of messages that meet the criteria given by the predicate check. If a check is not provided then all messages are deleted without discrimination.

You must have the manage_messages permission to delete messages even if they are your own. The read_message_history permission is also needed to retrieve message history.

Examples

Deleting bot’s messages

def is_me(m):
    return m.author == client.user

deleted = await channel.purge(limit=100, check=is_me)
await channel.send(f'Deleted {len(deleted)} message(s)')
Parameters:
  • limit (Optional[int]) – The number of messages to search through. This is not the number of messages that will be deleted, though it can be.

  • check (Callable[[Message], bool]) – The function used to check if a message should be deleted. It must take a Message as its sole parameter.

  • before (Optional[Union[abc.Snowflake, datetime.datetime]]) – Same as before in history().

  • after (Optional[Union[abc.Snowflake, datetime.datetime]]) – Same as after in history().

  • around (Optional[Union[abc.Snowflake, datetime.datetime]]) – Same as around in history().

  • oldest_first (Optional[bool]) – Same as oldest_first in history().

  • bulk (bool) – If True, use bulk delete. Setting this to False is useful for mass-deleting a bot’s own messages without Permissions.manage_messages. When True, will fall back to single delete if messages are older than two weeks.

  • reason (Optional[str]) – The reason for deleting the messages. Shows up on the audit log.

Raises:
  • Forbidden – You do not have proper permissions to do the actions required.

  • HTTPException – Purging the messages failed.

Returns:

The list of messages that were deleted.

Return type:

List[Message]

await send(content=None, *, tts=None, embed=None, embeds=None, file=None, files=None, stickers=None, delete_after=None, nonce=None, allowed_mentions=None, reference=None, mention_author=None, view=None)

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

To upload a single embed, the embed parameter should be used with a single Embed object. To upload multiple embeds, the embeds parameter should be used with a list of Embed objects. Specifying both parameters will lead to an exception.

Parameters:
  • content (Optional[str]) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • reference (Union[Message, MessageReference, PartialMessage]) –

    A reference to the Message to which you are replying, this can be created using to_reference() or passed directly as a Message. You can control whether this mentions the author of the referenced message using the replied_user attribute of allowed_mentions or by setting mention_author.

    New in version 1.6.

  • mention_author (Optional[bool]) –

    If set, overrides the replied_user attribute of allowed_mentions.

    New in version 1.6.

  • view (discord.ui.View) – A Discord UI View to add to the message.

  • embeds (List[Embed]) –

    A list of embeds to upload. Must be a maximum of 10.

    New in version 2.0.

  • stickers (Sequence[Union[GuildSticker, StickerItem]]) –

    A list of stickers to upload. Must be a maximum of 3.

    New in version 2.0.

Raises:
Returns:

The message that was sent.

Return type:

Message

await set_permissions(target, *, overwrite=see - below, reason=None, **permissions)

This function is a coroutine.

Sets the channel specific permission overwrites for a target in the channel.

The target parameter should either be a Member or a Role that belongs to guild.

The overwrite parameter, if given, must either be None or PermissionOverwrite. For convenience, you can pass in keyword arguments denoting Permissions attributes. If this is done, then you cannot mix the keyword arguments with the overwrite parameter.

If the overwrite parameter is None, then the permission overwrites are deleted.

You must have the manage_roles permission to use this.

Note

This method replaces the old overwrites with the ones given.

Examples

Setting allow and deny:

await message.channel.set_permissions(message.author, read_messages=True,
                                                      send_messages=False)

Deleting overwrites

await channel.set_permissions(member, overwrite=None)

Using PermissionOverwrite

overwrite = discord.PermissionOverwrite()
overwrite.send_messages = False
overwrite.read_messages = True
await channel.set_permissions(member, overwrite=overwrite)
Parameters:
  • target (Union[Member, Role]) – The member or role to overwrite permissions for.

  • overwrite (Optional[PermissionOverwrite]) – The permissions to allow and deny to the target, or None to delete the overwrite.

  • **permissions – A keyword argument list of permissions to set for ease of use. Cannot be mixed with overwrite.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to edit channel specific permissions.

  • HTTPException – Editing channel specific permissions failed.

  • NotFound – The role or member being edited is not part of the guild.

  • InvalidArgument – The overwrite parameter invalid or the target type was not Role or Member.

property threads

Returns all the threads that you can see.

New in version 2.0.

Type:

List[Thread]

await trigger_typing()

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

property type

The channel’s Discord type.

Type:

ChannelType

await webhooks()

This function is a coroutine.

Gets the list of webhooks from this channel.

Requires manage_webhooks permissions.

Raises:

Forbidden – You don’t have permissions to get the webhooks.

Returns:

The webhooks for this channel.

Return type:

List[Webhook]

Thread

class discord.Thread

Represents a Discord thread.

x == y

Checks if two threads are equal.

x != y

Checks if two threads are not equal.

hash(x)

Returns the thread’s hash.

str(x)

Returns the thread’s name.

New in version 2.0.

name

The thread name.

Type:

str

guild

The guild the thread belongs to.

Type:

Guild

id

The thread ID.

Type:

int

parent_id

The parent TextChannel ID this thread belongs to.

Type:

int

owner_id

The user’s ID that created this thread.

Type:

int

last_message_id

The last message ID of the message sent to this thread. It may not point to an existing or valid message.

Type:

Optional[int]

slowmode_delay

The number of seconds a member must wait between sending messages in this thread. A value of 0 denotes that it is disabled. Bots and users with manage_channels or manage_messages bypass slowmode.

Type:

int

message_count

An approximate number of messages in this thread. This caps at 50.

Type:

int

member_count

An approximate number of members in this thread. This caps at 50.

Type:

int

me

A thread member representing yourself, if you’ve joined the thread. This could not be available.

Type:

Optional[ThreadMember]

archived

Whether the thread is archived.

Type:

bool

locked

Whether the thread is locked.

Type:

bool

invitable

Whether non-moderators can add other non-moderators to this thread. This is always True for public threads.

Type:

bool

auto_archive_duration

The duration in minutes until the thread is automatically archived due to inactivity. Usually a value of 60, 1440, 4320 and 10080.

Type:

int

archive_timestamp

An aware timestamp of when the thread’s archived status was last updated in UTC.

Type:

datetime.datetime

created_at

An aware timestamp of when the thread was created. Only available for threads created after 2022-01-09.

Type:

Optional[datetime.datetime]

flags

Extra features of the thread.

New in version 2.0.

Type:

ChannelFlags

async for ... in history(*, limit=100, before=None, after=None, around=None, oldest_first=None)

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Parameters:
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time. When using this argument, the maximum limit is 101. Note that if the limit is an even number then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Raises:
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Yields:

Message – The message with the message data parsed.

async with typing()

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # simulate something heavy
    await asyncio.sleep(10)

await channel.send('done!')
property type

The channel’s Discord type.

Type:

ChannelType

property parent

The parent channel this thread belongs to.

Type:

Optional[TextChannel]

property owner

The member this thread belongs to.

Type:

Optional[Member]

property mention

The string that allows you to mention the thread.

Type:

str

property jump_url

Returns a URL that allows the client to jump to the thread.

New in version 2.0.

Type:

str

property members

A list of thread members in this thread.

This requires Intents.members to be properly filled. Most of the time however, this data is not provided by the gateway and a call to fetch_members() is needed.

Type:

List[ThreadMember]

property last_message

Fetches the last message from this channel in cache.

The message might not be valid or point to an existing message.

Reliable Fetching

For a slightly more reliable method of fetching the last message, consider using either history() or fetch_message() with the last_message_id attribute.

Returns:

The last message in this channel or None if not found.

Return type:

Optional[Message]

property category

The category channel the parent channel belongs to, if applicable.

Raises:

ClientException – The parent channel was not cached and returned None.

Returns:

The parent channel’s category.

Return type:

Optional[CategoryChannel]

property category_id

The category channel ID the parent channel belongs to, if applicable.

Raises:

ClientException – The parent channel was not cached and returned None.

Returns:

The parent channel’s category ID.

Return type:

Optional[int]

is_private()

bool: Whether the thread is a private thread.

A private thread is only viewable by those that have been explicitly invited or have manage_threads.

is_news()

bool: Whether the thread is a news thread.

A news thread is a thread that has a parent that is a news channel, i.e. TextChannel.is_news() is True.

is_nsfw()

bool: Whether the thread is NSFW or not.

An NSFW thread is a thread that has a parent that is an NSFW channel, i.e. TextChannel.is_nsfw() is True.

permissions_for(obj, /)

Handles permission resolution for the Member or Role.

Since threads do not have their own permissions, they inherit them from the parent channel. This is a convenience method for calling permissions_for() on the parent channel.

Parameters:

obj (Union[Member, Role]) – The object to resolve permissions for. This could be either a member or a role. If it’s a role then member overwrites are not computed.

Raises:

ClientException – The parent channel was not cached and returned None

Returns:

The resolved permissions for the member or role.

Return type:

Permissions

await delete_messages(messages, *, reason=None)

This function is a coroutine.

Deletes a list of messages. This is similar to Message.delete() except it bulk deletes multiple messages.

As a special case, if the number of messages is 0, then nothing is done. If the number of messages is 1 then single message delete is done. If it’s more than two, then bulk delete is used.

You cannot bulk delete more than 100 messages or messages that are older than 14 days old.

You must have the manage_messages permission to use this.

Usable only by bot accounts.

Parameters:
  • messages (Iterable[abc.Snowflake]) – An iterable of messages denoting which ones to bulk delete.

  • reason (Optional[str]) – The reason for deleting the messages. Shows up on the audit log.

Raises:
  • ClientException – The number of messages to delete was more than 100.

  • Forbidden – You do not have proper permissions to delete the messages or you’re not using a bot account.

  • NotFound – If single delete, then the message was already deleted.

  • HTTPException – Deleting the messages failed.

await purge(*, limit=100, check=..., before=None, after=None, around=None, oldest_first=False, bulk=True, reason=None)

This function is a coroutine.

Purges a list of messages that meet the criteria given by the predicate check. If a check is not provided then all messages are deleted without discrimination.

You must have the manage_messages permission to delete messages even if they are your own (unless you are a user account). The read_message_history permission is also needed to retrieve message history.

Examples

Deleting bot’s messages

def is_me(m):
    return m.author == client.user

deleted = await thread.purge(limit=100, check=is_me)
await thread.send(f'Deleted {len(deleted)} message(s)')
Parameters:
  • limit (Optional[int]) – The number of messages to search through. This is not the number of messages that will be deleted, though it can be.

  • check (Callable[[Message], bool]) – The function used to check if a message should be deleted. It must take a Message as its sole parameter.

  • before (Optional[Union[abc.Snowflake, datetime.datetime]]) – Same as before in history().

  • after (Optional[Union[abc.Snowflake, datetime.datetime]]) – Same as after in history().

  • around (Optional[Union[abc.Snowflake, datetime.datetime]]) – Same as around in history().

  • oldest_first (Optional[bool]) – Same as oldest_first in history().

  • bulk (bool) – If True, use bulk delete. Setting this to False is useful for mass-deleting a bot’s own messages without Permissions.manage_messages. When True, will fall back to single delete if messages are older than two weeks.

  • reason (Optional[str]) – The reason for deleting the messages. Shows up on the audit log.

Raises:
  • Forbidden – You do not have proper permissions to do the actions required.

  • HTTPException – Purging the messages failed.

Returns:

The list of messages that were deleted.

Return type:

List[Message]

await edit(*, name=..., archived=..., locked=..., invitable=..., slowmode_delay=..., auto_archive_duration=..., pinned=..., reason=None)

This function is a coroutine.

Edits the thread.

Editing the thread requires Permissions.manage_threads. The thread creator can also edit name, archived or auto_archive_duration. Note that if the thread is locked then only those with Permissions.manage_threads can unarchive a thread.

The thread must be unarchived to be edited.

Parameters:
  • name (str) – The new name of the thread.

  • archived (bool) – Whether to archive the thread or not.

  • locked (bool) – Whether to lock the thread or not.

  • invitable (bool) – Whether non-moderators can add other non-moderators to this thread. Only available for private threads.

  • auto_archive_duration (int) – The new duration in minutes before a thread is automatically archived for inactivity. Must be one of 60, 1440, 4320, or 10080.

  • slowmode_delay (int) – Specifies the slowmode rate limit for user in this thread, in seconds. A value of 0 disables slowmode. The maximum value possible is 21600.

  • reason (Optional[str]) – The reason for editing this thread. Shows up on the audit log.

  • pinned (bool) – Whether to pin the thread or not. This only works if the thread is part of a forum.

Raises:
Returns:

The newly edited thread.

Return type:

Thread

await archive(locked=...)

This function is a coroutine.

Archives the thread. This is a shorthand of edit().

Parameters:

locked (bool) – Whether to lock the thread on archive, Defaults to False.

Returns:

The updated thread.

Return type:

Thread

await unarchive()

This function is a coroutine.

Unarchives the thread. This is a shorthand of edit().

Returns:

The updated thread.

Return type:

Thread

await join()

This function is a coroutine.

Joins this thread.

You must have send_messages_in_threads to join a thread. If the thread is private, manage_threads is also needed.

Raises:
await leave()

This function is a coroutine.

Leaves this thread.

Raises:

HTTPException – Leaving the thread failed.

await add_user(user)

This function is a coroutine.

Adds a user to this thread.

You must have send_messages and use_threads to add a user to a public thread. If the thread is private then send_messages and either use_private_threads or manage_messages is required to add a user to the thread.

Parameters:

user (abc.Snowflake) – The user to add to the thread.

Raises:
  • Forbidden – You do not have permissions to add the user to the thread.

  • HTTPException – Adding the user to the thread failed.

await remove_user(user)

This function is a coroutine.

Removes a user from this thread.

You must have manage_threads or be the creator of the thread to remove a user.

Parameters:

user (abc.Snowflake) – The user to remove from the thread.

Raises:
  • Forbidden – You do not have permissions to remove the user from the thread.

  • HTTPException – Removing the user from the thread failed.

await fetch_members()

This function is a coroutine.

Retrieves all ThreadMember that are in this thread.

This requires Intents.members to get information about members other than yourself.

Raises:

HTTPException – Retrieving the members failed.

Returns:

All thread members in the thread.

Return type:

List[ThreadMember]

await delete()

This function is a coroutine.

Deletes this thread.

You must have manage_threads to delete threads.

Raises:
  • Forbidden – You do not have permissions to delete this thread.

  • HTTPException – Deleting the thread failed.

get_partial_message(message_id, /)

Creates a PartialMessage from the message ID.

This is useful if you want to work with a message and only have its ID without doing an unnecessary API call.

New in version 2.0.

Parameters:

message_id (int) – The message ID to create a partial message for.

Returns:

The partial message.

Return type:

PartialMessage

can_send(*objects)

Returns a bool indicating whether you have the permissions to send the object(s).

Raises:

TypeError – An invalid type has been passed.

Returns:

Indicates whether you have the permissions to send the object(s).

Return type:

bool

await fetch_message(id, /)

This function is a coroutine.

Retrieves a single Message from the destination.

Parameters:

id (int) – The message ID to look for.

Raises:
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns:

The message asked for.

Return type:

Message

await pins()

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Raises:

HTTPException – Retrieving the pinned messages failed.

Returns:

The messages that are currently pinned.

Return type:

List[Message]

await send(content=None, *, tts=None, embed=None, embeds=None, file=None, files=None, stickers=None, delete_after=None, nonce=None, allowed_mentions=None, reference=None, mention_author=None, view=None)

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

To upload a single embed, the embed parameter should be used with a single Embed object. To upload multiple embeds, the embeds parameter should be used with a list of Embed objects. Specifying both parameters will lead to an exception.

Parameters:
  • content (Optional[str]) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • reference (Union[Message, MessageReference, PartialMessage]) –

    A reference to the Message to which you are replying, this can be created using to_reference() or passed directly as a Message. You can control whether this mentions the author of the referenced message using the replied_user attribute of allowed_mentions or by setting mention_author.

    New in version 1.6.

  • mention_author (Optional[bool]) –

    If set, overrides the replied_user attribute of allowed_mentions.

    New in version 1.6.

  • view (discord.ui.View) – A Discord UI View to add to the message.

  • embeds (List[Embed]) –

    A list of embeds to upload. Must be a maximum of 10.

    New in version 2.0.

  • stickers (Sequence[Union[GuildSticker, StickerItem]]) –

    A list of stickers to upload. Must be a maximum of 3.

    New in version 2.0.

Raises:
Returns:

The message that was sent.

Return type:

Message

await trigger_typing()

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

ThreadMember

class discord.ThreadMember

Represents a Discord thread member.

x == y

Checks if two thread members are equal.

x != y

Checks if two thread members are not equal.

hash(x)

Returns the thread member’s hash.

str(x)

Returns the thread member’s name.

New in version 2.0.

id

The thread member’s ID.

Type:

int

thread_id

The thread’s ID.

Type:

int

joined_at

The time the member joined the thread in UTC.

Type:

datetime.datetime

property thread

The thread this member belongs to.

Type:

Thread

VoiceChannel

class discord.VoiceChannel

Represents a Discord guild voice channel.

x == y

Checks if two channels are equal.

x != y

Checks if two channels are not equal.

hash(x)

Returns the channel’s hash.

str(x)

Returns the channel’s name.

name

The channel name.

Type:

str

guild

The guild the channel belongs to.

Type:

Guild

id

The channel ID.

Type:

int

category_id

The category channel ID this channel belongs to, if applicable.

Type:

Optional[int]

position

The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0. Can be None if the channel was received in an interaction.

Type:

Optional[int]

bitrate

The channel’s preferred audio bitrate in bits per second.

Type:

int

user_limit

The channel’s limit for number of members that can be in a voice channel.

Type:

int

rtc_region

The region for the voice channel’s voice communication. A value of None indicates automatic voice region detection.

New in version 1.7.

Type:

Optional[VoiceRegion]

video_quality_mode

The camera video quality for the voice channel’s participants.

New in version 2.0.

Type:

VideoQualityMode

last_message_id

The ID of the last message sent to this channel. It may not always point to an existing or valid message. .. versionadded:: 2.0

Type:

Optional[int]

flags

Extra features of the channel.

New in version 2.0.

Type:

ChannelFlags

is_nsfw()

bool: Checks if the channel is NSFW.

property last_message

Fetches the last message from this channel in cache.

The message might not be valid or point to an existing message.

Reliable Fetching

For a slightly more reliable method of fetching the last message, consider using either history() or fetch_message() with the last_message_id attribute.

Returns:

The last message in this channel or None if not found.

Return type:

Optional[Message]

get_partial_message(message_id, /)

Creates a PartialMessage from the message ID.

This is useful if you want to work with a message and only have its ID without doing an unnecessary API call.

New in version 1.6.

Parameters:

message_id (int) – The message ID to create a partial message for.

Returns:

The partial message.

Return type:

PartialMessage

await delete_messages(messages, *, reason=None)

This function is a coroutine.

Deletes a list of messages. This is similar to Message.delete() except it bulk deletes multiple messages.

As a special case, if the number of messages is 0, then nothing is done. If the number of messages is 1 then single message delete is done. If it’s more than two, then bulk delete is used.

You cannot bulk delete more than 100 messages or messages that are older than 14 days old.

You must have the manage_messages permission to use this.

Parameters:
  • messages (Iterable[abc.Snowflake]) – An iterable of messages denoting which ones to bulk delete.

  • reason (Optional[str]) – The reason for deleting the messages. Shows up on the audit log.

Raises:
  • ClientException – The number of messages to delete was more than 100.

  • Forbidden – You do not have proper permissions to delete the messages.

  • NotFound – If single delete, then the message was already deleted.

  • HTTPException – Deleting the messages failed.

await purge(*, limit=100, check=..., before=None, after=None, around=None, oldest_first=False, bulk=True, reason=None)

This function is a coroutine.

Purges a list of messages that meet the criteria given by the predicate check. If a check is not provided then all messages are deleted without discrimination.

You must have the manage_messages permission to delete messages even if they are your own. The read_message_history permission is also needed to retrieve message history.

Examples

Deleting bot’s messages

def is_me(m):
    return m.author == client.user

deleted = await channel.purge(limit=100, check=is_me)
await channel.send(f'Deleted {len(deleted)} message(s)')
Parameters:
  • limit (Optional[int]) – The number of messages to search through. This is not the number of messages that will be deleted, though it can be.

  • check (Callable[[Message], bool]) – The function used to check if a message should be deleted. It must take a Message as its sole parameter.

  • before (Optional[Union[abc.Snowflake, datetime.datetime]]) – Same as before in history().

  • after (Optional[Union[abc.Snowflake, datetime.datetime]]) – Same as after in history().

  • around (Optional[Union[abc.Snowflake, datetime.datetime]]) – Same as around in history().

  • oldest_first (Optional[bool]) – Same as oldest_first in history().

  • bulk (bool) – If True, use bulk delete. Setting this to False is useful for mass-deleting a bot’s own messages without Permissions.manage_messages. When True, will fall back to single delete if messages are older than two weeks.

  • reason (Optional[str]) – The reason for deleting the messages. Shows up on the audit log.

Raises:
  • Forbidden – You do not have proper permissions to do the actions required.

  • HTTPException – Purging the messages failed.

Returns:

The list of messages that were deleted.

Return type:

List[Message]

await webhooks()

This function is a coroutine.

Gets the list of webhooks from this channel.

Requires manage_webhooks permissions.

Raises:

Forbidden – You don’t have permissions to get the webhooks.

Returns:

The webhooks for this channel.

Return type:

List[Webhook]

await create_webhook(*, name, avatar=None, reason=None)

This function is a coroutine.

Creates a webhook for this channel.

Requires manage_webhooks permissions.

Changed in version 1.1: Added the reason keyword-only parameter.

Parameters:
  • name (str) – The webhook’s name.

  • avatar (Optional[bytes]) – A bytes-like object representing the webhook’s default avatar. This operates similarly to edit().

  • reason (Optional[str]) – The reason for creating this webhook. Shows up in the audit logs.

Raises:
  • HTTPException – Creating the webhook failed.

  • Forbidden – You do not have permissions to create a webhook.

Returns:

The created webhook.

Return type:

Webhook

property type

The channel’s Discord type.

Type:

ChannelType

await clone(*, name=None, reason=None)

This function is a coroutine.

Clones this channel. This creates a channel with the same properties as this channel.

You must have the manage_channels permission to do this.

New in version 1.1.

Parameters:
  • name (Optional[str]) – The name of the new channel. If not provided, defaults to this channel name.

  • reason (Optional[str]) – The reason for cloning this channel. Shows up on the audit log.

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

Returns:

The channel that was created.

Return type:

abc.GuildChannel

await edit(*, reason=None, **options)

This function is a coroutine.

Edits the channel.

You must have the manage_channels permission to use this.

Changed in version 1.3: The overwrites keyword-only parameter was added.

Changed in version 2.0: Edits are no longer in-place, the newly edited channel is returned instead.

Parameters:
  • name (str) – The new channel’s name.

  • bitrate (int) – The new channel’s bitrate.

  • user_limit (int) – The new channel’s user limit.

  • position (int) – The new channel’s position.

  • sync_permissions (bool) – Whether to sync permissions with the channel’s new or pre-existing category. Defaults to False.

  • category (Optional[CategoryChannel]) – The new category for this channel. Can be None to remove the category.

  • reason (Optional[str]) – The reason for editing this channel. Shows up on the audit log.

  • overwrites (Mapping) – A Mapping of target (either a role or a member) to PermissionOverwrite to apply to the channel.

  • rtc_region (Optional[VoiceRegion]) –

    The new region for the voice channel’s voice communication. A value of None indicates automatic voice region detection.

    New in version 1.7.

  • video_quality_mode (VideoQualityMode) –

    The camera video quality for the voice channel’s participants.

    New in version 2.0.

Raises:
  • InvalidArgument – If the permission overwrite information is not in proper form.

  • Forbidden – You do not have permissions to edit the channel.

  • HTTPException – Editing the channel failed.

Returns:

The newly edited voice channel. If the edit was only positional then None is returned instead.

Return type:

Optional[VoiceChannel]

await create_activity_invite(activity, **kwargs)

This function is a coroutine.

A shortcut method that creates an instant activity invite.

You must have the start_embedded_activities permission to do this.

Parameters:
  • activity (Union[discord.EmbeddedActivity, int]) – The activity to create an invite for which can be an application id as well.

  • max_age (int) – How long the invite should last in seconds. If it’s 0 then the invite doesn’t expire. Defaults to 0.

  • max_uses (int) – How many uses the invite could be used for. If it’s 0 then there are unlimited uses. Defaults to 0.

  • temporary (bool) – Denotes that the invite grants temporary membership (i.e. they get kicked after they disconnect). Defaults to False.

  • unique (bool) – Indicates if a unique invite URL should be created. Defaults to True. If this is set to False then it will return a previously created invite.

  • reason (Optional[str]) – The reason for creating this invite. Shows up on the audit log.

Raises:
  • TypeError – If the activity is not a valid activity or application id.

  • HTTPException – Invite creation failed.

Returns:

The invite that was created.

Return type:

Invite

can_send(*objects)

Returns a bool indicating whether you have the permissions to send the object(s).

Raises:

TypeError – An invalid type has been passed.

Returns:

Indicates whether you have the permissions to send the object(s).

Return type:

bool

property category

The category this channel belongs to.

If there is no category then this is None.

Type:

Optional[CategoryChannel]

property changed_roles

Returns a list of roles that have been overridden from their default values in the roles attribute.

Type:

List[Role]

await connect(*, timeout=60.0, reconnect=True, cls=<class 'discord.voice_client.VoiceClient'>)

This function is a coroutine.

Connects to voice and creates a VoiceClient to establish your connection to the voice server.

This requires Intents.voice_states.

Parameters:
  • timeout (float) – The timeout in seconds to wait for the voice endpoint.

  • reconnect (bool) – Whether the bot should automatically attempt a reconnect if a part of the handshake fails or the gateway goes down.

  • cls (Type[VoiceProtocol]) – A type that subclasses VoiceProtocol to connect with. Defaults to VoiceClient.

Raises:
Returns:

A voice client that is fully connected to the voice server.

Return type:

VoiceProtocol

await create_invite(*, reason=None, max_age=0, max_uses=0, temporary=False, unique=True, target_event=None, target_type=None, target_user=None, target_application_id=None)

This function is a coroutine.

Creates an instant invite from a text or voice channel.

You must have the create_instant_invite permission to do this.

Parameters:
  • max_age (int) – How long the invite should last in seconds. If it’s 0 then the invite doesn’t expire. Defaults to 0.

  • max_uses (int) – How many uses the invite could be used for. If it’s 0 then there are unlimited uses. Defaults to 0.

  • temporary (bool) – Denotes that the invite grants temporary membership (i.e. they get kicked after they disconnect). Defaults to False.

  • unique (bool) – Indicates if a unique invite URL should be created. Defaults to True. If this is set to False then it will return a previously created invite.

  • reason (Optional[str]) – The reason for creating this invite. Shows up on the audit log.

  • target_type (Optional[InviteTarget]) –

    The type of target for the voice channel invite, if any.

    New in version 2.0.

  • target_user (Optional[User]) –

    The user whose stream to display for this invite, required if target_type is TargetType.stream. The user must be streaming in the channel.

    New in version 2.0.

  • target_application_id (Optional[int]) –

    The id of the embedded application for the invite, required if target_type is TargetType.embedded_application.

    New in version 2.0.

  • target_event (Optional[ScheduledEvent]) –

    The scheduled event object to link to the event. Shortcut to Invite.set_scheduled_event()

    See Invite.set_scheduled_event() for more info on event invite linking.

    New in version 2.0.

Raises:
  • HTTPException – Invite creation failed.

  • NotFound – The channel that was passed is a category or an invalid channel.

Returns:

The invite that was created.

Return type:

Invite

property created_at

Returns the channel’s creation time in UTC.

Type:

datetime.datetime

await delete(*, reason=None)

This function is a coroutine.

Deletes the channel.

You must have manage_channels permission to use this.

Parameters:

reason (Optional[str]) – The reason for deleting this channel. Shows up on the audit log.

Raises:
  • Forbidden – You do not have proper permissions to delete the channel.

  • NotFound – The channel was not found or was already deleted.

  • HTTPException – Deleting the channel failed.

await fetch_message(id, /)

This function is a coroutine.

Retrieves a single Message from the destination.

Parameters:

id (int) – The message ID to look for.

Raises:
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns:

The message asked for.

Return type:

Message

history(*, limit=100, before=None, after=None, around=None, oldest_first=None)

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Parameters:
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time. When using this argument, the maximum limit is 101. Note that if the limit is an even number then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Raises:
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Yields:

Message – The message with the message data parsed.

await invites()

This function is a coroutine.

Returns a list of all active instant invites from this channel.

You must have manage_channels to get this information.

Raises:
  • Forbidden – You do not have proper permissions to get the information.

  • HTTPException – An error occurred while fetching the information.

Returns:

The list of invites that are currently active.

Return type:

List[Invite]

property jump_url

Returns a URL that allows the client to jump to the channel.

New in version 2.0.

Type:

str

property members

Returns all members that are currently inside this voice channel.

Type:

List[Member]

property mention

The string that allows you to mention the channel.

Type:

str

await move(**kwargs)

This function is a coroutine.

A rich interface to help move a channel relative to other channels.

If exact position movement is required, edit should be used instead.

You must have the manage_channels permission to do this.

Note

Voice channels will always be sorted below text channels. This is a Discord limitation.

New in version 1.7.

Parameters:
  • beginning (bool) – Whether to move the channel to the beginning of the channel list (or category if given). This is mutually exclusive with end, before, and after.

  • end (bool) – Whether to move the channel to the end of the channel list (or category if given). This is mutually exclusive with beginning, before, and after.

  • before (Snowflake) – The channel that should be before our current channel. This is mutually exclusive with beginning, end, and after.

  • after (Snowflake) – The channel that should be after our current channel. This is mutually exclusive with beginning, end, and before.

  • offset (int) – The number of channels to offset the move by. For example, an offset of 2 with beginning=True would move it 2 after the beginning. A positive number moves it below while a negative number moves it above. Note that this number is relative and computed after the beginning, end, before, and after parameters.

  • category (Optional[Snowflake]) – The category to move this channel under. If None is given then it moves it out of the category. This parameter is ignored if moving a category channel.

  • sync_permissions (bool) – Whether to sync the permissions with the category (if given).

  • reason (str) – The reason for the move.

Raises:
  • InvalidArgument – An invalid position was given or a bad mix of arguments were passed.

  • Forbidden – You do not have permissions to move the channel.

  • HTTPException – Moving the channel failed.

property overwrites

Returns all of the channel’s overwrites.

This is returned as a dictionary where the key contains the target which can be either a Role or a Member and the value is the overwrite as a PermissionOverwrite.

Returns:

The channel’s permission overwrites.

Return type:

Dict[Union[Role, Member], PermissionOverwrite]

overwrites_for(obj)

Returns the channel-specific overwrites for a member or a role.

Parameters:

obj (Union[Role, User]) – The role or user denoting whose overwrite to get.

Returns:

The permission overwrites for this object.

Return type:

PermissionOverwrite

permissions_for(obj, /)

Handles permission resolution for the Member or Role.

This function takes into consideration the following cases:

  • Guild owner

  • Guild roles

  • Channel overrides

  • Member overrides

If a Role is passed, then it checks the permissions someone with that role would have, which is essentially:

  • The default role permissions

  • The permissions of the role used as a parameter

  • The default role permission overwrites

  • The permission overwrites of the role used as a parameter

Changed in version 2.0: The object passed in can now be a role object.

Parameters:

obj (Union[Member, Role]) – The object to resolve permissions for. This could be either a member or a role. If it’s a role then member overwrites are not computed.

Returns:

The resolved permissions for the member or role.

Return type:

Permissions

property permissions_synced

Whether or not the permissions for this channel are synced with the category it belongs to.

If there is no category then this is False.

New in version 1.3.

Type:

bool

await pins()

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Raises:

HTTPException – Retrieving the pinned messages failed.

Returns:

The messages that are currently pinned.

Return type:

List[Message]

await send(content=None, *, tts=None, embed=None, embeds=None, file=None, files=None, stickers=None, delete_after=None, nonce=None, allowed_mentions=None, reference=None, mention_author=None, view=None)

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

To upload a single embed, the embed parameter should be used with a single Embed object. To upload multiple embeds, the embeds parameter should be used with a list of Embed objects. Specifying both parameters will lead to an exception.

Parameters:
  • content (Optional[str]) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • reference (Union[Message, MessageReference, PartialMessage]) –

    A reference to the Message to which you are replying, this can be created using to_reference() or passed directly as a Message. You can control whether this mentions the author of the referenced message using the replied_user attribute of allowed_mentions or by setting mention_author.

    New in version 1.6.

  • mention_author (Optional[bool]) –

    If set, overrides the replied_user attribute of allowed_mentions.

    New in version 1.6.

  • view (discord.ui.View) – A Discord UI View to add to the message.

  • embeds (List[Embed]) –

    A list of embeds to upload. Must be a maximum of 10.

    New in version 2.0.

  • stickers (Sequence[Union[GuildSticker, StickerItem]]) –

    A list of stickers to upload. Must be a maximum of 3.

    New in version 2.0.

Raises:
Returns:

The message that was sent.

Return type:

Message

await set_permissions(target, *, overwrite=see - below, reason=None, **permissions)

This function is a coroutine.

Sets the channel specific permission overwrites for a target in the channel.

The target parameter should either be a Member or a Role that belongs to guild.

The overwrite parameter, if given, must either be None or PermissionOverwrite. For convenience, you can pass in keyword arguments denoting Permissions attributes. If this is done, then you cannot mix the keyword arguments with the overwrite parameter.

If the overwrite parameter is None, then the permission overwrites are deleted.

You must have the manage_roles permission to use this.

Note

This method replaces the old overwrites with the ones given.

Examples

Setting allow and deny:

await message.channel.set_permissions(message.author, read_messages=True,
                                                      send_messages=False)

Deleting overwrites

await channel.set_permissions(member, overwrite=None)

Using PermissionOverwrite

overwrite = discord.PermissionOverwrite()
overwrite.send_messages = False
overwrite.read_messages = True
await channel.set_permissions(member, overwrite=overwrite)
Parameters:
  • target (Union[Member, Role]) – The member or role to overwrite permissions for.

  • overwrite (Optional[PermissionOverwrite]) – The permissions to allow and deny to the target, or None to delete the overwrite.

  • **permissions – A keyword argument list of permissions to set for ease of use. Cannot be mixed with overwrite.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to edit channel specific permissions.

  • HTTPException – Editing channel specific permissions failed.

  • NotFound – The role or member being edited is not part of the guild.

  • InvalidArgument – The overwrite parameter invalid or the target type was not Role or Member.

await trigger_typing()

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

typing()

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # simulate something heavy
    await asyncio.sleep(10)

await channel.send('done!')
property voice_states

Returns a mapping of member IDs who have voice states in this channel.

New in version 1.3.

Note

This function is intentionally low level to replace members when the member cache is unavailable.

Returns:

The mapping of member ID to a voice state.

Return type:

Mapping[int, VoiceState]

StageChannel

class discord.StageChannel

Represents a Discord guild stage channel.

New in version 1.7.

x == y

Checks if two channels are equal.

x != y

Checks if two channels are not equal.

hash(x)

Returns the channel’s hash.

str(x)

Returns the channel’s name.

name

The channel name.

Type:

str

guild

The guild the channel belongs to.

Type:

Guild

id

The channel ID.

Type:

int

topic

The channel’s topic. None if it isn’t set.

Type:

Optional[str]

category_id

The category channel ID this channel belongs to, if applicable.

Type:

Optional[int]

position

The position in the channel list. This is a number that starts at 0. e.g. the top channel is position 0. Can be None if the channel was received in an interaction.

Type:

Optional[int]

bitrate

The channel’s preferred audio bitrate in bits per second.

Type:

int

user_limit

The channel’s limit for number of members that can be in a stage channel.

Type:

int

rtc_region

The region for the stage channel’s voice communication. A value of None indicates automatic voice region detection.

Type:

Optional[VoiceRegion]

video_quality_mode

The camera video quality for the stage channel’s participants.

New in version 2.0.

Type:

VideoQualityMode

flags

Extra features of the channel.

New in version 2.0.

Type:

ChannelFlags

property requesting_to_speak

A list of members who are requesting to speak in the stage channel.

Type:

List[Member]

property speakers

A list of members who have been permitted to speak in the stage channel.

New in version 2.0.

Type:

List[Member]

property listeners

A list of members who are listening in the stage channel.

New in version 2.0.

Type:

List[Member]

property moderators

A list of members who are moderating the stage channel.

New in version 2.0.

Type:

List[Member]

property type

The channel’s Discord type.

Type:

ChannelType

await clone(*, name=None, reason=None)

This function is a coroutine.

Clones this channel. This creates a channel with the same properties as this channel.

You must have the manage_channels permission to do this.

New in version 1.1.

Parameters:
  • name (Optional[str]) – The name of the new channel. If not provided, defaults to this channel name.

  • reason (Optional[str]) – The reason for cloning this channel. Shows up on the audit log.

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

Returns:

The channel that was created.

Return type:

abc.GuildChannel

property instance

The running stage instance of the stage channel.

New in version 2.0.

Type:

Optional[StageInstance]

await create_instance(*, topic, privacy_level=..., reason=None, send_notification=False)

This function is a coroutine.

Create a stage instance.

You must have the manage_channels permission to use this.

New in version 2.0.

Parameters:
  • topic (str) – The stage instance’s topic.

  • privacy_level (StagePrivacyLevel) – The stage instance’s privacy level. Defaults to StagePrivacyLevel.guild_only.

  • reason (str) – The reason the stage instance was created. Shows up on the audit log.

  • send_notification (bool) – Send a notification to everyone in the server that the stage instance has started. Defaults to False. Requires the mention_everyone permission.

Raises:
  • InvalidArgument – If the privacy_level parameter is not the proper type.

  • Forbidden – You do not have permissions to create a stage instance.

  • HTTPException – Creating a stage instance failed.

Returns:

The newly created stage instance.

Return type:

StageInstance

await fetch_instance()

This function is a coroutine.

Gets the running StageInstance.

New in version 2.0.

Raises:
  • .NotFound – The stage instance or channel could not be found.

  • .HTTPException – Getting the stage instance failed.

Returns:

The stage instance.

Return type:

StageInstance

await edit(*, reason=None, **options)

This function is a coroutine.

Edits the channel.

You must have the manage_channels permission to use this.

Changed in version 2.0: The topic parameter must now be set via create_instance.

Changed in version 2.0: Edits are no longer in-place, the newly edited channel is returned instead.

Parameters:
  • name (str) – The new channel’s name.

  • position (int) – The new channel’s position.

  • sync_permissions (bool) – Whether to sync permissions with the channel’s new or pre-existing category. Defaults to False.

  • category (Optional[CategoryChannel]) – The new category for this channel. Can be None to remove the category.

  • reason (Optional[str]) – The reason for editing this channel. Shows up on the audit log.

  • overwrites (Mapping) – A Mapping of target (either a role or a member) to PermissionOverwrite to apply to the channel.

  • rtc_region (Optional[VoiceRegion]) – The new region for the stage channel’s voice communication. A value of None indicates automatic voice region detection.

  • video_quality_mode (VideoQualityMode) –

    The camera video quality for the stage channel’s participants.

    New in version 2.0.

Raises:
  • InvalidArgument – If the permission overwrite information is not in proper form.

  • Forbidden – You do not have permissions to edit the channel.

  • HTTPException – Editing the channel failed.

Returns:

The newly edited stage channel. If the edit was only positional then None is returned instead.

Return type:

Optional[StageChannel]

property category

The category this channel belongs to.

If there is no category then this is None.

Type:

Optional[CategoryChannel]

property changed_roles

Returns a list of roles that have been overridden from their default values in the roles attribute.

Type:

List[Role]

await connect(*, timeout=60.0, reconnect=True, cls=<class 'discord.voice_client.VoiceClient'>)

This function is a coroutine.

Connects to voice and creates a VoiceClient to establish your connection to the voice server.

This requires Intents.voice_states.

Parameters:
  • timeout (float) – The timeout in seconds to wait for the voice endpoint.

  • reconnect (bool) – Whether the bot should automatically attempt a reconnect if a part of the handshake fails or the gateway goes down.

  • cls (Type[VoiceProtocol]) – A type that subclasses VoiceProtocol to connect with. Defaults to VoiceClient.

Raises:
Returns:

A voice client that is fully connected to the voice server.

Return type:

VoiceProtocol

await create_invite(*, reason=None, max_age=0, max_uses=0, temporary=False, unique=True, target_event=None, target_type=None, target_user=None, target_application_id=None)

This function is a coroutine.

Creates an instant invite from a text or voice channel.

You must have the create_instant_invite permission to do this.

Parameters:
  • max_age (int) – How long the invite should last in seconds. If it’s 0 then the invite doesn’t expire. Defaults to 0.

  • max_uses (int) – How many uses the invite could be used for. If it’s 0 then there are unlimited uses. Defaults to 0.

  • temporary (bool) – Denotes that the invite grants temporary membership (i.e. they get kicked after they disconnect). Defaults to False.

  • unique (bool) – Indicates if a unique invite URL should be created. Defaults to True. If this is set to False then it will return a previously created invite.

  • reason (Optional[str]) – The reason for creating this invite. Shows up on the audit log.

  • target_type (Optional[InviteTarget]) –

    The type of target for the voice channel invite, if any.

    New in version 2.0.

  • target_user (Optional[User]) –

    The user whose stream to display for this invite, required if target_type is TargetType.stream. The user must be streaming in the channel.

    New in version 2.0.

  • target_application_id (Optional[int]) –

    The id of the embedded application for the invite, required if target_type is TargetType.embedded_application.

    New in version 2.0.

  • target_event (Optional[ScheduledEvent]) –

    The scheduled event object to link to the event. Shortcut to Invite.set_scheduled_event()

    See Invite.set_scheduled_event() for more info on event invite linking.

    New in version 2.0.

Raises:
  • HTTPException – Invite creation failed.

  • NotFound – The channel that was passed is a category or an invalid channel.

Returns:

The invite that was created.

Return type:

Invite

property created_at

Returns the channel’s creation time in UTC.

Type:

datetime.datetime

await delete(*, reason=None)

This function is a coroutine.

Deletes the channel.

You must have manage_channels permission to use this.

Parameters:

reason (Optional[str]) – The reason for deleting this channel. Shows up on the audit log.

Raises:
  • Forbidden – You do not have proper permissions to delete the channel.

  • NotFound – The channel was not found or was already deleted.

  • HTTPException – Deleting the channel failed.

await invites()

This function is a coroutine.

Returns a list of all active instant invites from this channel.

You must have manage_channels to get this information.

Raises:
  • Forbidden – You do not have proper permissions to get the information.

  • HTTPException – An error occurred while fetching the information.

Returns:

The list of invites that are currently active.

Return type:

List[Invite]

property jump_url

Returns a URL that allows the client to jump to the channel.

New in version 2.0.

Type:

str

property members

Returns all members that are currently inside this voice channel.

Type:

List[Member]

property mention

The string that allows you to mention the channel.

Type:

str

await move(**kwargs)

This function is a coroutine.

A rich interface to help move a channel relative to other channels.

If exact position movement is required, edit should be used instead.

You must have the manage_channels permission to do this.

Note

Voice channels will always be sorted below text channels. This is a Discord limitation.

New in version 1.7.

Parameters:
  • beginning (bool) – Whether to move the channel to the beginning of the channel list (or category if given). This is mutually exclusive with end, before, and after.

  • end (bool) – Whether to move the channel to the end of the channel list (or category if given). This is mutually exclusive with beginning, before, and after.

  • before (Snowflake) – The channel that should be before our current channel. This is mutually exclusive with beginning, end, and after.

  • after (Snowflake) – The channel that should be after our current channel. This is mutually exclusive with beginning, end, and before.

  • offset (int) – The number of channels to offset the move by. For example, an offset of 2 with beginning=True would move it 2 after the beginning. A positive number moves it below while a negative number moves it above. Note that this number is relative and computed after the beginning, end, before, and after parameters.

  • category (Optional[Snowflake]) – The category to move this channel under. If None is given then it moves it out of the category. This parameter is ignored if moving a category channel.

  • sync_permissions (bool) – Whether to sync the permissions with the category (if given).

  • reason (str) – The reason for the move.

Raises:
  • InvalidArgument – An invalid position was given or a bad mix of arguments were passed.

  • Forbidden – You do not have permissions to move the channel.

  • HTTPException – Moving the channel failed.

property overwrites

Returns all of the channel’s overwrites.

This is returned as a dictionary where the key contains the target which can be either a Role or a Member and the value is the overwrite as a PermissionOverwrite.

Returns:

The channel’s permission overwrites.

Return type:

Dict[Union[Role, Member], PermissionOverwrite]

overwrites_for(obj)

Returns the channel-specific overwrites for a member or a role.

Parameters:

obj (Union[Role, User]) – The role or user denoting whose overwrite to get.

Returns:

The permission overwrites for this object.

Return type:

PermissionOverwrite

permissions_for(obj, /)

Handles permission resolution for the Member or Role.

This function takes into consideration the following cases:

  • Guild owner

  • Guild roles

  • Channel overrides

  • Member overrides

If a Role is passed, then it checks the permissions someone with that role would have, which is essentially:

  • The default role permissions

  • The permissions of the role used as a parameter

  • The default role permission overwrites

  • The permission overwrites of the role used as a parameter

Changed in version 2.0: The object passed in can now be a role object.

Parameters:

obj (Union[Member, Role]) – The object to resolve permissions for. This could be either a member or a role. If it’s a role then member overwrites are not computed.

Returns:

The resolved permissions for the member or role.

Return type:

Permissions

property permissions_synced

Whether or not the permissions for this channel are synced with the category it belongs to.

If there is no category then this is False.

New in version 1.3.

Type:

bool

await set_permissions(target, *, overwrite=see - below, reason=None, **permissions)

This function is a coroutine.

Sets the channel specific permission overwrites for a target in the channel.

The target parameter should either be a Member or a Role that belongs to guild.

The overwrite parameter, if given, must either be None or PermissionOverwrite. For convenience, you can pass in keyword arguments denoting Permissions attributes. If this is done, then you cannot mix the keyword arguments with the overwrite parameter.

If the overwrite parameter is None, then the permission overwrites are deleted.

You must have the manage_roles permission to use this.

Note

This method replaces the old overwrites with the ones given.

Examples

Setting allow and deny:

await message.channel.set_permissions(message.author, read_messages=True,
                                                      send_messages=False)

Deleting overwrites

await channel.set_permissions(member, overwrite=None)

Using PermissionOverwrite

overwrite = discord.PermissionOverwrite()
overwrite.send_messages = False
overwrite.read_messages = True
await channel.set_permissions(member, overwrite=overwrite)
Parameters:
  • target (Union[Member, Role]) – The member or role to overwrite permissions for.

  • overwrite (Optional[PermissionOverwrite]) – The permissions to allow and deny to the target, or None to delete the overwrite.

  • **permissions – A keyword argument list of permissions to set for ease of use. Cannot be mixed with overwrite.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to edit channel specific permissions.

  • HTTPException – Editing channel specific permissions failed.

  • NotFound – The role or member being edited is not part of the guild.

  • InvalidArgument – The overwrite parameter invalid or the target type was not Role or Member.

property voice_states

Returns a mapping of member IDs who have voice states in this channel.

New in version 1.3.

Note

This function is intentionally low level to replace members when the member cache is unavailable.

Returns:

The mapping of member ID to a voice state.

Return type:

Mapping[int, VoiceState]

StageInstance

class discord.StageInstance

Represents a stage instance of a stage channel in a guild.

New in version 2.0.

x == y

Checks if two stage instances are equal.

x != y

Checks if two stage instances are not equal.

hash(x)

Returns the stage instance’s hash.

id

The stage instance’s ID.

Type:

int

guild

The guild that the stage instance is running in.

Type:

Guild

channel_id

The ID of the channel that the stage instance is running in.

Type:

int

topic

The topic of the stage instance.

Type:

str

privacy_level

The privacy level of the stage instance.

Type:

StagePrivacyLevel

discoverable_disabled

Whether discoverability for the stage instance is disabled.

Type:

bool

scheduled_event

The scheduled event linked with the stage instance, if any.

Type:

Optional[ScheduledEvent]

channel

The channel that stage instance is running in.

Type:

Optional[StageChannel]

await edit(*, topic=..., privacy_level=..., reason=None)

This function is a coroutine.

Edits the stage instance.

You must have the manage_channels permission to use this.

Parameters:
  • topic (str) – The stage instance’s new topic.

  • privacy_level (StagePrivacyLevel) – The stage instance’s new privacy level.

  • reason (str) – The reason the stage instance was edited. Shows up on the audit log.

Raises:
  • InvalidArgument – If the privacy_level parameter is not the proper type.

  • Forbidden – You do not have permissions to edit the stage instance.

  • HTTPException – Editing a stage instance failed.

await delete(*, reason=None)

This function is a coroutine.

Deletes the stage instance.

You must have the manage_channels permission to use this.

Parameters:

reason (str) – The reason the stage instance was deleted. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to delete the stage instance.

  • HTTPException – Deleting the stage instance failed.

CategoryChannel

class discord.CategoryChannel

Represents a Discord channel category.

These are useful to group channels to logical compartments.

x == y

Checks if two channels are equal.

x != y

Checks if two channels are not equal.

hash(x)

Returns the category’s hash.

str(x)

Returns the category’s name.

name

The category name.

Type:

str

guild

The guild the category belongs to.

Type:

Guild

id

The category channel ID.

Type:

int

position

The position in the category list. This is a number that starts at 0. e.g. the top category is position 0. Can be None if the channel was received in an interaction.

Type:

Optional[int]

nsfw

If the channel is marked as “not safe for work”.

Note

To check if the channel or the guild of that channel are marked as NSFW, consider is_nsfw() instead.

Type:

bool

flags

Extra features of the channel.

New in version 2.0.

Type:

ChannelFlags

property type

The channel’s Discord type.

Type:

ChannelType

is_nsfw()

bool: Checks if the category is NSFW.

await clone(*, name=None, reason=None)

This function is a coroutine.

Clones this channel. This creates a channel with the same properties as this channel.

You must have the manage_channels permission to do this.

New in version 1.1.

Parameters:
  • name (Optional[str]) – The name of the new channel. If not provided, defaults to this channel name.

  • reason (Optional[str]) – The reason for cloning this channel. Shows up on the audit log.

Raises:
  • Forbidden – You do not have the proper permissions to create this channel.

  • HTTPException – Creating the channel failed.

Returns:

The channel that was created.

Return type:

abc.GuildChannel

await edit(*, reason=None, **options)

This function is a coroutine.

Edits the channel.

You must have the manage_channels permission to use this.

Changed in version 1.3: The overwrites keyword-only parameter was added.

Changed in version 2.0: Edits are no longer in-place, the newly edited channel is returned instead.

Parameters:
  • name (str) – The new category’s name.

  • position (int) – The new category’s position.

  • nsfw (bool) – To mark the category as NSFW or not.

  • reason (Optional[str]) – The reason for editing this category. Shows up on the audit log.

  • overwrites (Mapping) – A Mapping of target (either a role or a member) to PermissionOverwrite to apply to the channel.

Raises:
  • InvalidArgument – If position is less than 0 or greater than the number of categories.

  • Forbidden – You do not have permissions to edit the category.

  • HTTPException – Editing the category failed.

Returns:

The newly edited category channel. If the edit was only positional then None is returned instead.

Return type:

Optional[CategoryChannel]

await move(**kwargs)

This function is a coroutine.

A rich interface to help move a channel relative to other channels.

If exact position movement is required, edit should be used instead.

You must have the manage_channels permission to do this.

Note

Voice channels will always be sorted below text channels. This is a Discord limitation.

New in version 1.7.

Parameters:
  • beginning (bool) – Whether to move the channel to the beginning of the channel list (or category if given). This is mutually exclusive with end, before, and after.

  • end (bool) – Whether to move the channel to the end of the channel list (or category if given). This is mutually exclusive with beginning, before, and after.

  • before (Snowflake) – The channel that should be before our current channel. This is mutually exclusive with beginning, end, and after.

  • after (Snowflake) – The channel that should be after our current channel. This is mutually exclusive with beginning, end, and before.

  • offset (int) – The number of channels to offset the move by. For example, an offset of 2 with beginning=True would move it 2 after the beginning. A positive number moves it below while a negative number moves it above. Note that this number is relative and computed after the beginning, end, before, and after parameters.

  • category (Optional[Snowflake]) – The category to move this channel under. If None is given then it moves it out of the category. This parameter is ignored if moving a category channel.

  • sync_permissions (bool) – Whether to sync the permissions with the category (if given).

  • reason (str) – The reason for the move.

Raises:
  • InvalidArgument – An invalid position was given or a bad mix of arguments were passed.

  • Forbidden – You do not have permissions to move the channel.

  • HTTPException – Moving the channel failed.

property channels

Returns the channels that are under this category.

These are sorted by the official Discord UI, which places voice channels below the text channels.

Type:

List[abc.GuildChannel]

property text_channels

Returns the text channels that are under this category.

Type:

List[TextChannel]

property voice_channels

Returns the voice channels that are under this category.

Type:

List[VoiceChannel]

property stage_channels

Returns the stage channels that are under this category.

New in version 1.7.

Type:

List[StageChannel]

property forum_channels

Returns the forum channels that are under this category.

New in version 2.0.

Type:

List[ForumChannel]

await create_text_channel(name, **options)

This function is a coroutine.

A shortcut method to Guild.create_text_channel() to create a TextChannel in the category.

Returns:

The channel that was just created.

Return type:

TextChannel

await create_voice_channel(name, **options)

This function is a coroutine.

A shortcut method to Guild.create_voice_channel() to create a VoiceChannel in the category.

Returns:

The channel that was just created.

Return type:

VoiceChannel

await create_stage_channel(name, **options)

This function is a coroutine.

A shortcut method to Guild.create_stage_channel() to create a StageChannel in the category.

New in version 1.7.

Returns:

The channel that was just created.

Return type:

StageChannel

await create_forum_channel(name, **options)

This function is a coroutine.

A shortcut method to Guild.create_forum_channel() to create a ForumChannel in the category.

New in version 2.0.

Returns:

The channel that was just created.

Return type:

ForumChannel

property category

The category this channel belongs to.

If there is no category then this is None.

Type:

Optional[CategoryChannel]

property changed_roles

Returns a list of roles that have been overridden from their default values in the roles attribute.

Type:

List[Role]

await create_invite(*, reason=None, max_age=0, max_uses=0, temporary=False, unique=True, target_event=None, target_type=None, target_user=None, target_application_id=None)

This function is a coroutine.

Creates an instant invite from a text or voice channel.

You must have the create_instant_invite permission to do this.

Parameters:
  • max_age (int) – How long the invite should last in seconds. If it’s 0 then the invite doesn’t expire. Defaults to 0.

  • max_uses (int) – How many uses the invite could be used for. If it’s 0 then there are unlimited uses. Defaults to 0.

  • temporary (bool) – Denotes that the invite grants temporary membership (i.e. they get kicked after they disconnect). Defaults to False.

  • unique (bool) – Indicates if a unique invite URL should be created. Defaults to True. If this is set to False then it will return a previously created invite.

  • reason (Optional[str]) – The reason for creating this invite. Shows up on the audit log.

  • target_type (Optional[InviteTarget]) –

    The type of target for the voice channel invite, if any.

    New in version 2.0.

  • target_user (Optional[User]) –

    The user whose stream to display for this invite, required if target_type is TargetType.stream. The user must be streaming in the channel.

    New in version 2.0.

  • target_application_id (Optional[int]) –

    The id of the embedded application for the invite, required if target_type is TargetType.embedded_application.

    New in version 2.0.

  • target_event (Optional[ScheduledEvent]) –

    The scheduled event object to link to the event. Shortcut to Invite.set_scheduled_event()

    See Invite.set_scheduled_event() for more info on event invite linking.

    New in version 2.0.

Raises:
  • HTTPException – Invite creation failed.

  • NotFound – The channel that was passed is a category or an invalid channel.

Returns:

The invite that was created.

Return type:

Invite

property created_at

Returns the channel’s creation time in UTC.

Type:

datetime.datetime

await delete(*, reason=None)

This function is a coroutine.

Deletes the channel.

You must have manage_channels permission to use this.

Parameters:

reason (Optional[str]) – The reason for deleting this channel. Shows up on the audit log.

Raises:
  • Forbidden – You do not have proper permissions to delete the channel.

  • NotFound – The channel was not found or was already deleted.

  • HTTPException – Deleting the channel failed.

await invites()

This function is a coroutine.

Returns a list of all active instant invites from this channel.

You must have manage_channels to get this information.

Raises:
  • Forbidden – You do not have proper permissions to get the information.

  • HTTPException – An error occurred while fetching the information.

Returns:

The list of invites that are currently active.

Return type:

List[Invite]

property jump_url

Returns a URL that allows the client to jump to the channel.

New in version 2.0.

Type:

str

property mention

The string that allows you to mention the channel.

Type:

str

property overwrites

Returns all of the channel’s overwrites.

This is returned as a dictionary where the key contains the target which can be either a Role or a Member and the value is the overwrite as a PermissionOverwrite.

Returns:

The channel’s permission overwrites.

Return type:

Dict[Union[Role, Member], PermissionOverwrite]

overwrites_for(obj)

Returns the channel-specific overwrites for a member or a role.

Parameters:

obj (Union[Role, User]) – The role or user denoting whose overwrite to get.

Returns:

The permission overwrites for this object.

Return type:

PermissionOverwrite

permissions_for(obj, /)

Handles permission resolution for the Member or Role.

This function takes into consideration the following cases:

  • Guild owner

  • Guild roles

  • Channel overrides

  • Member overrides

If a Role is passed, then it checks the permissions someone with that role would have, which is essentially:

  • The default role permissions

  • The permissions of the role used as a parameter

  • The default role permission overwrites

  • The permission overwrites of the role used as a parameter

Changed in version 2.0: The object passed in can now be a role object.

Parameters:

obj (Union[Member, Role]) – The object to resolve permissions for. This could be either a member or a role. If it’s a role then member overwrites are not computed.

Returns:

The resolved permissions for the member or role.

Return type:

Permissions

property permissions_synced

Whether or not the permissions for this channel are synced with the category it belongs to.

If there is no category then this is False.

New in version 1.3.

Type:

bool

await set_permissions(target, *, overwrite=see - below, reason=None, **permissions)

This function is a coroutine.

Sets the channel specific permission overwrites for a target in the channel.

The target parameter should either be a Member or a Role that belongs to guild.

The overwrite parameter, if given, must either be None or PermissionOverwrite. For convenience, you can pass in keyword arguments denoting Permissions attributes. If this is done, then you cannot mix the keyword arguments with the overwrite parameter.

If the overwrite parameter is None, then the permission overwrites are deleted.

You must have the manage_roles permission to use this.

Note

This method replaces the old overwrites with the ones given.

Examples

Setting allow and deny:

await message.channel.set_permissions(message.author, read_messages=True,
                                                      send_messages=False)

Deleting overwrites

await channel.set_permissions(member, overwrite=None)

Using PermissionOverwrite

overwrite = discord.PermissionOverwrite()
overwrite.send_messages = False
overwrite.read_messages = True
await channel.set_permissions(member, overwrite=overwrite)
Parameters:
  • target (Union[Member, Role]) – The member or role to overwrite permissions for.

  • overwrite (Optional[PermissionOverwrite]) – The permissions to allow and deny to the target, or None to delete the overwrite.

  • **permissions – A keyword argument list of permissions to set for ease of use. Cannot be mixed with overwrite.

  • reason (Optional[str]) – The reason for doing this action. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to edit channel specific permissions.

  • HTTPException – Editing channel specific permissions failed.

  • NotFound – The role or member being edited is not part of the guild.

  • InvalidArgument – The overwrite parameter invalid or the target type was not Role or Member.

DMChannel

class discord.DMChannel

Represents a Discord direct message channel.

x == y

Checks if two channels are equal.

x != y

Checks if two channels are not equal.

hash(x)

Returns the channel’s hash.

str(x)

Returns a string representation of the channel

recipient

The user you are participating with in the direct message channel. If this channel is received through the gateway, the recipient information may not be always available.

Type:

Optional[User]

me

The user presenting yourself.

Type:

ClientUser

id

The direct message channel ID.

Type:

int

async for ... in history(*, limit=100, before=None, after=None, around=None, oldest_first=None)

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Parameters:
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time. When using this argument, the maximum limit is 101. Note that if the limit is an even number then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Raises:
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Yields:

Message – The message with the message data parsed.

async with typing()

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # simulate something heavy
    await asyncio.sleep(10)

await channel.send('done!')
property type

The channel’s Discord type.

Type:

ChannelType

property jump_url

Returns a URL that allows the client to jump to the channel.

New in version 2.0.

Type:

str

property created_at

Returns the direct message channel’s creation time in UTC.

Type:

datetime.datetime

permissions_for(obj=None, /)

Handles permission resolution for a User.

This function is there for compatibility with other channel types.

Actual direct messages do not really have the concept of permissions.

This returns all the Text related permissions set to True except:

Parameters:

obj (User) – The user to check permissions for. This parameter is ignored but kept for compatibility with other permissions_for methods.

Returns:

The resolved permissions.

Return type:

Permissions

get_partial_message(message_id, /)

Creates a PartialMessage from the message ID.

This is useful if you want to work with a message and only have its ID without doing an unnecessary API call.

New in version 1.6.

Parameters:

message_id (int) – The message ID to create a partial message for.

Returns:

The partial message.

Return type:

PartialMessage

can_send(*objects)

Returns a bool indicating whether you have the permissions to send the object(s).

Raises:

TypeError – An invalid type has been passed.

Returns:

Indicates whether you have the permissions to send the object(s).

Return type:

bool

await fetch_message(id, /)

This function is a coroutine.

Retrieves a single Message from the destination.

Parameters:

id (int) – The message ID to look for.

Raises:
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns:

The message asked for.

Return type:

Message

await pins()

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Raises:

HTTPException – Retrieving the pinned messages failed.

Returns:

The messages that are currently pinned.

Return type:

List[Message]

await send(content=None, *, tts=None, embed=None, embeds=None, file=None, files=None, stickers=None, delete_after=None, nonce=None, allowed_mentions=None, reference=None, mention_author=None, view=None)

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

To upload a single embed, the embed parameter should be used with a single Embed object. To upload multiple embeds, the embeds parameter should be used with a list of Embed objects. Specifying both parameters will lead to an exception.

Parameters:
  • content (Optional[str]) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • reference (Union[Message, MessageReference, PartialMessage]) –

    A reference to the Message to which you are replying, this can be created using to_reference() or passed directly as a Message. You can control whether this mentions the author of the referenced message using the replied_user attribute of allowed_mentions or by setting mention_author.

    New in version 1.6.

  • mention_author (Optional[bool]) –

    If set, overrides the replied_user attribute of allowed_mentions.

    New in version 1.6.

  • view (discord.ui.View) – A Discord UI View to add to the message.

  • embeds (List[Embed]) –

    A list of embeds to upload. Must be a maximum of 10.

    New in version 2.0.

  • stickers (Sequence[Union[GuildSticker, StickerItem]]) –

    A list of stickers to upload. Must be a maximum of 3.

    New in version 2.0.

Raises:
Returns:

The message that was sent.

Return type:

Message

await trigger_typing()

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

GroupChannel

class discord.GroupChannel

Represents a Discord group channel.

x == y

Checks if two channels are equal.

x != y

Checks if two channels are not equal.

hash(x)

Returns the channel’s hash.

str(x)

Returns a string representation of the channel

recipients

The users you are participating with in the group channel.

Type:

List[User]

me

The user presenting yourself.

Type:

ClientUser

id

The group channel ID.

Type:

int

owner

The user that owns the group channel.

Type:

Optional[User]

owner_id

The owner ID that owns the group channel.

New in version 2.0.

Type:

int

name

The group channel’s name if provided.

Type:

Optional[str]

async for ... in history(*, limit=100, before=None, after=None, around=None, oldest_first=None)

Returns an AsyncIterator that enables receiving the destination’s message history.

You must have read_message_history permissions to use this.

Examples

Usage

counter = 0
async for message in channel.history(limit=200):
    if message.author == client.user:
        counter += 1

Flattening into a list:

messages = await channel.history(limit=123).flatten()
# messages is now a list of Message...

All parameters are optional.

Parameters:
  • limit (Optional[int]) – The number of messages to retrieve. If None, retrieves every message in the channel. Note, however, that this would make it a slow operation.

  • before (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages before this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • after (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages after this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time.

  • around (Optional[Union[Snowflake, datetime.datetime]]) – Retrieve messages around this date or message. If a datetime is provided, it is recommended to use a UTC aware datetime. If the datetime is naive, it is assumed to be local time. When using this argument, the maximum limit is 101. Note that if the limit is an even number then this will return at most limit + 1 messages.

  • oldest_first (Optional[bool]) – If set to True, return messages in oldest->newest order. Defaults to True if after is specified, otherwise False.

Raises:
  • Forbidden – You do not have permissions to get channel message history.

  • HTTPException – The request to get message history failed.

Yields:

Message – The message with the message data parsed.

async with typing()

Returns a context manager that allows you to type for an indefinite period of time.

This is useful for denoting long computations in your bot.

Note

This is both a regular context manager and an async context manager. This means that both with and async with work with this.

Example Usage:

async with channel.typing():
    # simulate something heavy
    await asyncio.sleep(10)

await channel.send('done!')
property type

The channel’s Discord type.

Type:

ChannelType

property icon

Returns the channel’s icon asset if available.

Type:

Optional[Asset]

property created_at

Returns the channel’s creation time in UTC.

Type:

datetime.datetime

property jump_url

Returns a URL that allows the client to jump to the channel.

New in version 2.0.

Type:

str

permissions_for(obj, /)

Handles permission resolution for a User.

This function is there for compatibility with other channel types.

Actual direct messages do not really have the concept of permissions.

This returns all the Text related permissions set to True except:

This also checks the kick_members permission if the user is the owner.

Parameters:

obj (Snowflake) – The user to check permissions for.

Returns:

The resolved permissions for the user.

Return type:

Permissions

await leave()

This function is a coroutine.

Leave the group.

If you are the only one in the group, this deletes it as well.

Raises:

HTTPException – Leaving the group failed.

can_send(*objects)

Returns a bool indicating whether you have the permissions to send the object(s).

Raises:

TypeError – An invalid type has been passed.

Returns:

Indicates whether you have the permissions to send the object(s).

Return type:

bool

await fetch_message(id, /)

This function is a coroutine.

Retrieves a single Message from the destination.

Parameters:

id (int) – The message ID to look for.

Raises:
  • NotFound – The specified message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns:

The message asked for.

Return type:

Message

await pins()

This function is a coroutine.

Retrieves all messages that are currently pinned in the channel.

Note

Due to a limitation with the Discord API, the Message objects returned by this method do not contain complete Message.reactions data.

Raises:

HTTPException – Retrieving the pinned messages failed.

Returns:

The messages that are currently pinned.

Return type:

List[Message]

await send(content=None, *, tts=None, embed=None, embeds=None, file=None, files=None, stickers=None, delete_after=None, nonce=None, allowed_mentions=None, reference=None, mention_author=None, view=None)

This function is a coroutine.

Sends a message to the destination with the content given.

The content must be a type that can convert to a string through str(content). If the content is set to None (the default), then the embed parameter must be provided.

To upload a single file, the file parameter should be used with a single File object. To upload multiple files, the files parameter should be used with a list of File objects. Specifying both parameters will lead to an exception.

To upload a single embed, the embed parameter should be used with a single Embed object. To upload multiple embeds, the embeds parameter should be used with a list of Embed objects. Specifying both parameters will lead to an exception.

Parameters:
  • content (Optional[str]) – The content of the message to send.

  • tts (bool) – Indicates if the message should be sent using text-to-speech.

  • embed (Embed) – The rich embed for the content.

  • file (File) – The file to upload.

  • files (List[File]) – A list of files to upload. Must be a maximum of 10.

  • nonce (int) – The nonce to use for sending this message. If the message was successfully sent, then the message will have a nonce with this value.

  • delete_after (float) – If provided, the number of seconds to wait in the background before deleting the message we just sent. If the deletion fails, then it is silently ignored.

  • allowed_mentions (AllowedMentions) –

    Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

    New in version 1.4.

  • reference (Union[Message, MessageReference, PartialMessage]) –

    A reference to the Message to which you are replying, this can be created using to_reference() or passed directly as a Message. You can control whether this mentions the author of the referenced message using the replied_user attribute of allowed_mentions or by setting mention_author.

    New in version 1.6.

  • mention_author (Optional[bool]) –

    If set, overrides the replied_user attribute of allowed_mentions.

    New in version 1.6.

  • view (discord.ui.View) – A Discord UI View to add to the message.

  • embeds (List[Embed]) –

    A list of embeds to upload. Must be a maximum of 10.

    New in version 2.0.

  • stickers (Sequence[Union[GuildSticker, StickerItem]]) –

    A list of stickers to upload. Must be a maximum of 3.

    New in version 2.0.

Raises:
Returns:

The message that was sent.

Return type:

Message

await trigger_typing()

This function is a coroutine.

Triggers a typing indicator to the destination.

Typing indicator will go away after 10 seconds, or after a message is sent.

PartialInviteGuild

class discord.PartialInviteGuild

Represents a “partial” invite guild.

This model will be given when the user is not part of the guild the Invite resolves to.

x == y

Checks if two partial guilds are the same.

x != y

Checks if two partial guilds are not the same.

hash(x)

Return the partial guild’s hash.

str(x)

Returns the partial guild’s name.

name

The partial guild’s name.

Type:

str

id

The partial guild’s ID.

Type:

int

verification_level

The partial guild’s verification level.

Type:

VerificationLevel

features

A list of features the guild has. See Guild.features for more information.

Type:

List[str]

description

The partial guild’s description.

Type:

Optional[str]

property created_at

Returns the guild’s creation time in UTC.

Type:

datetime.datetime

property icon

Returns the guild’s icon asset, if available.

Type:

Optional[Asset]

property banner

Returns the guild’s banner asset, if available.

Type:

Optional[Asset]

property splash

Returns the guild’s invite splash asset, if available.

Type:

Optional[Asset]

PartialInviteChannel

class discord.PartialInviteChannel

Represents a “partial” invite channel.

This model will be given when the user is not part of the guild the Invite resolves to.

x == y

Checks if two partial channels are the same.

x != y

Checks if two partial channels are not the same.

hash(x)

Return the partial channel’s hash.

str(x)

Returns the partial channel’s name.

name

The partial channel’s name.

Type:

str

id

The partial channel’s ID.

Type:

int

type

The partial channel’s type.

Type:

ChannelType

property mention

The string that allows you to mention the channel.

Type:

str

property created_at

Returns the channel’s creation time in UTC.

Type:

datetime.datetime

Invite

class discord.Invite

Represents a Discord Guild or abc.GuildChannel invite.

Depending on the way this object was created, some of the attributes can have a value of None.

x == y

Checks if two invites are equal.

x != y

Checks if two invites are not equal.

hash(x)

Returns the invite hash.

str(x)

Returns the invite URL.

The following table illustrates what methods will obtain the attributes:

If it’s not in the table above then it is available by all methods.

max_age

How long before the invite expires in seconds. A value of 0 indicates that it doesn’t expire.

Type:

int

code

The URL fragment used for the invite.

Type:

str

guild

The guild the invite is for. Can be None if it’s from a group direct message.

Type:

Optional[Union[Guild, Object, PartialInviteGuild]]

revoked

Indicates if the invite has been revoked.

Type:

bool

created_at

An aware UTC datetime object denoting the time the invite was created.

Type:

datetime.datetime

temporary

Indicates that the invite grants temporary membership. If True, members who joined via this invite will be kicked upon disconnect.

Type:

bool

uses

How many times the invite has been used.

Type:

int

max_uses

How many times the invite can be used. A value of 0 indicates that it has unlimited uses.

Type:

int

inviter

The user who created the invite.

Type:

Optional[User]

approximate_member_count

The approximate number of members in the guild.

Type:

Optional[int]

approximate_presence_count

The approximate number of members currently active in the guild. This includes idle, dnd, online, and invisible members. Offline members are excluded.

Type:

Optional[int]

expires_at

The expiration date of the invite. If the value is None when received through Client.fetch_invite with with_expiration enabled, the invite will never expire.

New in version 2.0.

Type:

Optional[datetime.datetime]

channel

The channel the invite is for.

Type:

Union[abc.GuildChannel, Object, PartialInviteChannel]

target_type

The type of target for the voice channel invite.

New in version 2.0.

Type:

InviteTarget

target_user

The user whose stream to display for this invite, if any.

New in version 2.0.

Type:

Optional[User]

target_application

The embedded application the invite targets, if any.

New in version 2.0.

Type:

Optional[PartialAppInfo]

scheduled_event

The scheduled event linked with the invite.

Type:

Optional[ScheduledEvent]

property id

Returns the proper code portion of the invite.

Type:

str

property url

A property that retrieves the invite URL.

Type:

str

await delete(*, reason=None)

This function is a coroutine.

Revokes the instant invite.

You must have the manage_channels permission to do this.

Parameters:

reason (Optional[str]) – The reason for deleting this invite. Shows up on the audit log.

Raises:
  • Forbidden – You do not have permissions to revoke invites.

  • NotFound – The invite is invalid or expired.

  • HTTPException – Revoking the invite failed.

set_scheduled_event(event)

Links the given scheduled event to this invite.

Note

Scheduled events aren’t actually associated to invites on the API. Any guild channel invite can have an event attached to it. Using abc.GuildChannel.create_invite(), Client.fetch_invite(), or this method, you can link scheduled events.

New in version 2.0.

Parameters:

event (ScheduledEvent) – The scheduled event object to link.

Template

class discord.Template

Represents a Discord template.

New in version 1.4.

code

The template code.

Type:

str

uses

How many times the template has been used.

Type:

int

name

The name of the template.

Type:

str

description

The description of the template.

Type:

str

creator

The creator of the template.

Type:

User

created_at

An aware datetime in UTC representing when the template was created.

Type:

datetime.datetime

updated_at

An aware datetime in UTC representing when the template was last updated. This is referred to as “last synced” in the official Discord client.

Type:

datetime.datetime

source_guild

The source guild.

Type:

Guild

is_dirty

Whether the template has unsynced changes.

New in version 2.0.

Type:

Optional[bool]

await create_guild(name, region=None, icon=None)

This function is a coroutine.

Creates a Guild using the template.

Bot accounts in more than 10 guilds are not allowed to create guilds.

Parameters:
Raises:
Returns:

The guild created. This is not the same guild that is added to cache.

Return type:

Guild

await sync()

This function is a coroutine.

Sync the template to the guild’s current state.

You must have the manage_guild permission in the source guild to do this.

New in version 1.7.

Changed in version 2.0: The template is no longer edited in-place, instead it is returned.

Raises:
  • HTTPException – Editing the template failed.

  • Forbidden – You don’t have permissions to edit the template.

  • NotFound – This template does not exist.

Returns:

The newly edited template.

Return type:

Template

await edit(*, name=..., description=...)

This function is a coroutine.

Edit the template metadata.

You must have the manage_guild permission in the source guild to do this.

New in version 1.7.

Changed in version 2.0: The template is no longer edited in-place, instead it is returned.

Parameters:
  • name (str) – The template’s new name.

  • description (Optional[str]) – The template’s new description.

Raises:
  • HTTPException – Editing the template failed.

  • Forbidden – You don’t have permissions to edit the template.

  • NotFound – This template does not exist.

Returns:

The newly edited template.

Return type:

Template

await delete()

This function is a coroutine.

Delete the template.

You must have the manage_guild permission in the source guild to do this.

New in version 1.7.

Raises:
  • HTTPException – Editing the template failed.

  • Forbidden – You don’t have permissions to edit the template.

  • NotFound – This template does not exist.

property url

The template url.

New in version 2.0.

Type:

str

WelcomeScreen

Methods
class discord.WelcomeScreen

Represents the welcome screen of a guild.

New in version 2.0.

description

The description text displayed on the welcome screen.

Type:

str

welcome_channels

A list of channels displayed on welcome screen.

Type:

List[WelcomeScreenChannel]

property enabled

Indicates whether the welcome screen is enabled or not.

Type:

bool

property guild

The guild this welcome screen belongs to.

Type:

Guild

await edit(**options)

This function is a coroutine.

Edits the welcome screen.

You must have the manage_guild permission in the guild to do this.

Example

rules_channel = guild.get_channel(12345678)
announcements_channel = guild.get_channel(87654321)
custom_emoji = utils.get(guild.emojis, name='loudspeaker')
await welcome_screen.edit(
    description='This is a very cool community server!',
    welcome_channels=[
        WelcomeChannel(channel=rules_channel, description='Read the rules!', emoji='👨‍🏫'),
        WelcomeChannel(channel=announcements_channel, description='Watch out for announcements!', emoji=custom_emoji),
    ]
)

Note

Welcome channels can only accept custom emojis if premium_tier is level 2 or above.

Parameters:
  • description (Optional[str]) – The new description of welcome screen.

  • welcome_channels (Optional[List[WelcomeChannel]]) – The welcome channels. The order of the channels would be same as the passed list order.

  • enabled (Optional[bool]) – Whether the welcome screen should be displayed.

  • reason (Optional[str]) – The reason that shows up on Audit log.

Raises:
  • HTTPException – Editing the welcome screen failed somehow.

  • Forbidden – You don’t have permissions to edit the welcome screen.

  • NotFound – This welcome screen does not exist.

WelcomeScreenChannel

class discord.WelcomeScreenChannel

Represents a welcome channel displayed on WelcomeScreen

New in version 2.0.

channel

The channel that is being referenced.

Type:

abc.Snowflake

description

The description of channel that is shown on the welcome screen.

Type:

str

emoji

The emoji of channel that is shown on welcome screen.

Type:

Union[Emoji, PartialEmoji, str]

WidgetChannel

class discord.WidgetChannel

Represents a “partial” widget channel.

x == y

Checks if two partial channels are the same.

x != y

Checks if two partial channels are not the same.

hash(x)

Return the partial channel’s hash.

str(x)

Returns the partial channel’s name.

id

The channel’s ID.

Type:

int

name

The channel’s name.

Type:

str

position

The channel’s position

Type:

int

property mention

The string that allows you to mention the channel.

Type:

str

property created_at

Returns the channel’s creation time in UTC.

Type:

datetime.datetime

WidgetMember

class discord.WidgetMember

Represents a “partial” member of the widget’s guild.

x == y

Checks if two widget members are the same.

x != y

Checks if two widget members are not the same.

hash(x)

Return the widget member’s hash.

str(x)

Returns the widget member’s name#discriminator.

id

The member’s ID.

Type:

int

name

The member’s username.

Type:

str

discriminator

The member’s discriminator.

Type:

str

bot

Whether the member is a bot.

Type:

bool

status

The member’s status.

Type:

Status

nick

The member’s nickname.

Type:

Optional[str]

avatar

The member’s avatar hash.

Type:

Optional[str]

activity

The member’s activity.

Type:

Optional[Union[BaseActivity, Spotify]]

deafened

Whether the member is currently deafened.

Type:

Optional[bool]

muted

Whether the member is currently muted.

Type:

Optional[bool]

suppress

Whether the member is currently being suppressed.

Type:

Optional[bool]

connected_channel

Which channel the member is connected to.

Type:

Optional[WidgetChannel]

property display_name

Returns the member’s display name.

Type:

str

property accent_color

Returns the user’s accent color, if applicable.

There is an alias for this named accent_colour.

New in version 2.0.

Note

This information is only available via Client.fetch_user().

Type:

Optional[Colour]

property accent_colour

Returns the user’s accent colour, if applicable.

There is an alias for this named accent_color.

New in version 2.0.

Note

This information is only available via Client.fetch_user().

Type:

Optional[Colour]

property banner

Returns the user’s banner asset, if available.

New in version 2.0.

Note

This information is only available via Client.fetch_user().

Type:

Optional[Asset]

property color

A property that returns a color denoting the rendered color for the user. This always returns Colour.default().

There is an alias for this named colour.

Type:

Colour

property colour

A property that returns a colour denoting the rendered colour for the user. This always returns Colour.default().

There is an alias for this named color.

Type:

Colour

property created_at

Returns the user’s creation time in UTC.

This is when the user’s Discord account was created.

Type:

datetime.datetime

property default_avatar

Returns the default avatar for a given user. This is calculated by the user’s discriminator.

Type:

Asset

property display_avatar

Returns the user’s display avatar.

For regular users this is just their default avatar or uploaded avatar.

New in version 2.0.

Type:

Asset

property mention

Returns a string that allows you to mention the given user.

Type:

str

mentioned_in(message)

Checks if the user is mentioned in the specified message.

Parameters:

message (Message) – The message to check if you’re mentioned in.

Returns:

Indicates if the user is mentioned in the message.

Return type:

bool

property public_flags

The publicly available flags the user has.

Type:

PublicUserFlags

Widget

class discord.Widget

Represents a Guild widget.

x == y

Checks if two widgets are the same.

x != y

Checks if two widgets are not the same.

str(x)

Returns the widget’s JSON URL.

id

The guild’s ID.

Type:

int

name

The guild’s name.

Type:

str

channels

The accessible voice channels in the guild.

Type:

List[WidgetChannel]

members

The online members in the server. Offline members do not appear in the widget.

Note

Due to a Discord limitation, if this data is available the users will be “anonymized” with linear IDs and discriminator information being incorrect. Likewise, the number of members retrieved is capped.

Type:

List[Member]

property created_at

Returns the member’s creation time in UTC.

Type:

datetime.datetime

property json_url

The JSON URL of the widget.

Type:

str

property invite_url

The invite URL for the guild, if available.

Type:

Optional[str]

await fetch_invite(*, with_counts=True)

This function is a coroutine.

Retrieves an Invite from the widget’s invite URL. This is the same as Client.fetch_invite(); the invite code is abstracted away.

Parameters:

with_counts (bool) – Whether to include count information in the invite. This fills the Invite.approximate_member_count and Invite.approximate_presence_count fields.

Returns:

The invite from the widget’s invite URL.

Return type:

Invite

StickerPack

class discord.StickerPack

Represents a sticker pack.

New in version 2.0.

str(x)

Returns the name of the sticker pack.

x == y

Checks if the sticker pack is equal to another sticker pack.

x != y

Checks if the sticker pack is not equal to another sticker pack.

name

The name of the sticker pack.

Type:

str

description

The description of the sticker pack.

Type:

str

id

The id of the sticker pack.

Type:

int

stickers

The stickers of this sticker pack.

Type:

List[StandardSticker]

sku_id

The SKU ID of the sticker pack.

Type:

int

cover_sticker_id

The ID of the sticker used for the cover of the sticker pack.

Type:

int

cover_sticker

The sticker used for the cover of the sticker pack.

Type:

StandardSticker

property banner

The banner asset of the sticker pack.

Type:

Asset

StickerItem

Attributes
Methods
class discord.StickerItem

Represents a sticker item.

New in version 2.0.

str(x)

Returns the name of the sticker item.

x == y

Checks if the sticker item is equal to another sticker item.

x != y

Checks if the sticker item is not equal to another sticker item.

name

The sticker’s name.

Type:

str

id

The id of the sticker.

Type:

int

format

The format for the sticker’s image.

Type:

StickerFormatType

url

The URL for the sticker’s image.

Type:

str

await fetch()

This function is a coroutine.

Attempts to retrieve the full sticker data of the sticker item.

Raises:

HTTPException – Retrieving the sticker failed.

Returns:

The retrieved sticker.

Return type:

Union[StandardSticker, GuildSticker]

Sticker

class discord.Sticker

Represents a sticker.

New in version 1.6.

str(x)

Returns the name of the sticker.

x == y

Checks if the sticker is equal to another sticker.

x != y

Checks if the sticker is not equal to another sticker.

name

The sticker’s name.

Type:

str

id

The id of the sticker.

Type:

int

description

The description of the sticker.

Type:

str

pack_id

The id of the sticker’s pack.

Type:

int

format

The format for the sticker’s image.

Type:

StickerFormatType

url

The URL for the sticker’s image.

Type:

str

property created_at

Returns the sticker’s creation time in UTC.

Type:

datetime.datetime

StandardSticker

Methods
class discord.StandardSticker

Represents a sticker that is found in a standard sticker pack.

New in version 2.0.

str(x)

Returns the name of the sticker.

x == y

Checks if the sticker is equal to another sticker.

x != y

Checks if the sticker is not equal to another sticker.

name

The sticker’s name.

Type:

str

id

The id of the sticker.

Type:

int

description

The description of the sticker.

Type:

str

pack_id

The id of the sticker’s pack.

Type:

int

format

The format for the sticker’s image.

Type:

StickerFormatType

tags

A list of tags for the sticker.

Type:

List[str]

sort_value

The sticker’s sort order within its pack.

Type:

int

await pack()

This function is a coroutine.

Retrieves the sticker pack that this sticker belongs to.

Raises:
Returns:

The retrieved sticker pack.

Return type:

StickerPack

GuildSticker

class discord.GuildSticker

Represents a sticker that belongs to a guild.

New in version 2.0.

str(x)

Returns the name of the sticker.

x == y

Checks if the sticker is equal to another sticker.

x != y

Checks if the sticker is not equal to another sticker.

name

The sticker’s name.

Type:

str

id

The id of the sticker.

Type:

int

description

The description of the sticker.

Type:

str

format

The format for the sticker’s image.

Type:

StickerFormatType

available

Whether this sticker is available for use.

Type:

bool

guild_id

The ID of the guild that this sticker is from.

Type:

int

user

The user that created this sticker. This can only be retrieved using Guild.fetch_sticker() and having the manage_emojis_and_stickers permission.

Type:

Optional[User]

emoji

The name of a unicode emoji that represents this sticker.

Type:

str

guild

The guild that this sticker is from. Could be None if the bot is not in the guild.

New in version 2.0.

Type:

Optional[Guild]

await edit(*, name=..., description=..., emoji=..., reason=None)

This function is a coroutine.

Edits a GuildSticker for the guild.

Parameters:
  • name (str) – The sticker’s new name. Must be at least 2 characters.

  • description (Optional[str]) – The sticker’s new description. Can be None.

  • emoji (str) – The name of a unicode emoji that represents the sticker’s expression.

  • reason (str) – The reason for editing this sticker. Shows up on the audit log.

Raises:
  • Forbidden – You are not allowed to edit stickers.

  • HTTPException – An error occurred editing the sticker.

Returns:

The newly modified sticker.

Return type:

GuildSticker

await delete(*, reason=None)

This function is a coroutine.

Deletes the custom Sticker from the guild.

You must have manage_emojis_and_stickers permission to do this.

Parameters:

reason (Optional[str]) – The reason for deleting this sticker. Shows up on the audit log.

Raises:
  • Forbidden – You are not allowed to delete stickers.

  • HTTPException – An error occurred deleting the sticker.

RawTypingEvent

class discord.RawTypingEvent

Represents the payload for a on_raw_typing() event.

New in version 2.0.

channel_id

The channel ID where the typing originated from.

Type:

int

user_id

The ID of the user that started typing.

Type:

int

when

When the typing started as an aware datetime in UTC.

Type:

datetime.datetime

guild_id

The guild ID where the typing originated from, if applicable.

Type:

Optional[int]

member

The member who started typing. Only available if the member started typing in a guild.

Type:

Optional[Member]

RawMessageDeleteEvent

class discord.RawMessageDeleteEvent

Represents the event payload for a on_raw_message_delete() event.

channel_id

The channel ID where the deletion took place.

Type:

int

guild_id

The guild ID where the deletion took place, if applicable.

Type:

Optional[int]

message_id

The message ID that got deleted.

Type:

int

cached_message

The cached message, if found in the internal message cache.

Type:

Optional[Message]

RawBulkMessageDeleteEvent

class discord.RawBulkMessageDeleteEvent

Represents the event payload for a on_raw_bulk_message_delete() event.

message_ids

A set of the message IDs that were deleted.

Type:

Set[int]

channel_id

The channel ID where the message got deleted.

Type:

int

guild_id

The guild ID where the message got deleted, if applicable.

Type:

Optional[int]

cached_messages

The cached messages, if found in the internal message cache.

Type:

List[Message]

RawMessageUpdateEvent

class discord.RawMessageUpdateEvent

Represents the payload for a on_raw_message_edit() event.

message_id

The message ID that got updated.

Type:

int

channel_id

The channel ID where the update took place.

New in version 1.3.

Type:

int

guild_id

The guild ID where the message got updated, if applicable.

New in version 1.7.

Type:

Optional[int]

data

The raw data given by the gateway

Type:

dict

cached_message

The cached message, if found in the internal message cache. Represents the message before it is modified by the data in RawMessageUpdateEvent.data.

Type:

Optional[Message]

RawReactionActionEvent

class discord.RawReactionActionEvent

Represents the payload for a on_raw_reaction_add() or on_raw_reaction_remove() event.

message_id

The message ID that got or lost a reaction.

Type:

int

user_id

The user ID who added the reaction or whose reaction was removed.

Type:

int

channel_id

The channel ID where the reaction got added or removed.

Type:

int

guild_id

The guild ID where the reaction got added or removed, if applicable.

Type:

Optional[int]

emoji

The custom or unicode emoji being used.

Type:

PartialEmoji

member

The member who added the reaction. Only available if event_type is REACTION_ADD and the reaction is inside a guild.

New in version 1.3.

Type:

Optional[Member]

event_type

The event type that triggered this action. Can be REACTION_ADD for reaction addition or REACTION_REMOVE for reaction removal.

New in version 1.3.

Type:

str

RawReactionClearEvent

class discord.RawReactionClearEvent

Represents the payload for a on_raw_reaction_clear() event.

message_id

The message ID that got its reactions cleared.

Type:

int

channel_id

The channel ID where the reactions got cleared.

Type:

int

guild_id

The guild ID where the reactions got cleared.

Type:

Optional[int]

RawReactionClearEmojiEvent

class discord.RawReactionClearEmojiEvent

Represents the payload for a on_raw_reaction_clear_emoji() event.

New in version 1.3.

message_id

The message ID that got its reactions cleared.

Type:

int

channel_id

The channel ID where the reactions got cleared.

Type:

int

guild_id

The guild ID where the reactions got cleared.

Type:

Optional[int]

emoji

The custom or unicode emoji being removed.

Type:

PartialEmoji

RawIntegrationDeleteEvent

class discord.RawIntegrationDeleteEvent

Represents the payload for a on_raw_integration_delete() event.

New in version 2.0.

integration_id

The ID of the integration that got deleted.

Type:

int

application_id

The ID of the bot/OAuth2 application for this deleted integration.

Type:

Optional[int]

guild_id

The guild ID where the integration got deleted.

Type:

int

RawThreadDeleteEvent

class discord.RawThreadDeleteEvent

Represents the payload for on_raw_thread_delete() event.

New in version 2.0.

thread_id

The ID of the thread that was deleted.

Type:

int

thread_type

The channel type of the deleted thread.

Type:

discord.ChannelType

guild_id

The ID of the guild the deleted thread belonged to.

Type:

int

parent_id

The ID of the channel the thread belonged to.

Type:

int

thread

The thread that was deleted. This may be None if deleted thread is not found in internal cache.

Type:

Optional[discord.Thread]

RawScheduledEventSubscription

class discord.RawScheduledEventSubscription

Represents the payload for a raw_scheduled_event_user_add() or raw_scheduled_event_user_remove() event.

New in version 2.0.

event_id

The event ID where the typing originated from.

Type:

int

user_id

The ID of the user that subscribed/unsubscribed.

Type:

int

guild

The guild where the subscription/unsubscription happened.

Type:

Optional[Guild]

event_type

Can be either USER_ADD or USER_REMOVE depending on the event called.

Type:

str

PartialWebhookGuild

Attributes
class discord.PartialWebhookGuild

Represents a partial guild for webhooks.

These are typically given for channel follower webhooks.

New in version 2.0.

id

The partial guild’s ID.

Type:

int

name

The partial guild’s name.

Type:

str

property icon

Returns the guild’s icon asset, if available.

Type:

Optional[Asset]

PartialWebhookChannel

Attributes
class discord.PartialWebhookChannel

Represents a partial channel for webhooks.

These are typically given for channel follower webhooks.

New in version 2.0.

id

The partial channel’s ID.

Type:

int

name

The partial channel’s name.

Type:

str

Data Classes

Some classes are just there to be data containers, this lists them.

Unlike models you are allowed to create most of these yourself, even if they can also be used to hold attributes.

Nearly all classes here have __slots__ defined which means that it is impossible to have dynamic attributes to the data classes.

The only exception to this rule is Object, which is made with dynamic attributes in mind.

Object

class discord.Object(id)

Represents a generic Discord object.

The purpose of this class is to allow you to create ‘miniature’ versions of data classes if you want to pass in just an ID. Most functions that take in a specific data class with an ID can also take in this class as a substitute instead. Note that even though this is the case, not all objects (if any) actually inherit from this class.

There are also some cases where some websocket events are received in strange order and when such events happened you would receive this class rather than the actual data class. These cases are extremely rare.

x == y

Checks if two objects are equal.

x != y

Checks if two objects are not equal.

hash(x)

Returns the object’s hash.

id

The ID of the object.

Type:

int

property created_at

Returns the snowflake’s creation time in UTC.

Type:

datetime.datetime

property worker_id

Returns the worker id that made the snowflake.

Type:

int

property process_id

Returns the process id that made the snowflake.

Type:

int

property increment_id

Returns the increment id that made the snowflake.

Type:

int

Embed

class discord.Embed(*, colour=Embed.Empty, color=Embed.Empty, title=Embed.Empty, type='rich', url=Embed.Empty, description=Embed.Empty, timestamp=None, fields=None)

Represents a Discord embed.

len(x)

Returns the total size of the embed. Useful for checking if it’s within the 6000 character limit.

bool(b)

Returns whether the embed has any data set.

New in version 2.0.

Certain properties return an EmbedProxy, a type that acts similar to a regular dict except using dotted access, e.g. embed.author.icon_url. If the attribute is invalid or empty, then a special sentinel value is returned, Embed.Empty.

For ease of use, all parameters that expect a str are implicitly cast to str for you.

title

The title of the embed. This can be set during initialisation. Must be 256 characters or fewer.

Type:

str

type

The type of embed. Usually “rich”. This can be set during initialisation. Possible strings for embed types can be found on discord’s api docs

Type:

str

description

The description of the embed. This can be set during initialisation. Must be 4096 characters or fewer.

Type:

str

url

The URL of the embed. This can be set during initialisation.

Type:

str

timestamp

The timestamp of the embed content. This is an aware datetime. If a naive datetime is passed, it is converted to an aware datetime with the local timezone.

Type:

datetime.datetime

colour

The colour code of the embed. Aliased to color as well. This can be set during initialisation.

Type:

Union[Colour, int]

Empty

A special sentinel value used by EmbedProxy and this class to denote that the value or attribute is empty.

Type:

Final

classmethod from_dict(data)

Converts a dict to a Embed provided it is in the format that Discord expects it to be in.

You can find out about this format in the official Discord documentation.

Parameters:

data (dict) – The dictionary to convert into an embed.

copy()

Returns a shallow copy of the embed.

property footer

Returns an EmbedProxy denoting the footer contents.

See set_footer() for possible values you can access.

If the attribute has no value then Empty is returned.

Sets the footer for the embed content.

This function returns the class instance to allow for fluent-style chaining.

Parameters:
  • text (str) – The footer text. Must be 2048 characters or fewer.

  • icon_url (str) – The URL of the footer icon. Only HTTP(S) is supported.

Clears embed’s footer information.

This function returns the class instance to allow for fluent-style chaining.

New in version 2.0.

property image

Returns an EmbedProxy denoting the image contents.

Possible attributes you can access are:

  • url

  • proxy_url

  • width

  • height

If the attribute has no value then Empty is returned.

set_image(*, url)

Sets the image for the embed content.

This function returns the class instance to allow for fluent-style chaining.

Changed in version 1.4: Passing Empty removes the image.

Parameters:

url (str) – The source URL for the image. Only HTTP(S) is supported.

remove_image()

Removes the embed’s image.

This function returns the class instance to allow for fluent-style chaining.

New in version 2.0.

property thumbnail

Returns an EmbedProxy denoting the thumbnail contents.

Possible attributes you can access are:

  • url

  • proxy_url

  • width

  • height

If the attribute has no value then Empty is returned.

set_thumbnail(*, url)

Sets the thumbnail for the embed content.

This function returns the class instance to allow for fluent-style chaining.

Changed in version 1.4: Passing Empty removes the thumbnail.

Parameters:

url (str) – The source URL for the thumbnail. Only HTTP(S) is supported.

remove_thumbnail()

Removes the embed’s thumbnail.

This function returns the class instance to allow for fluent-style chaining.

New in version 2.0.

property video

Returns an EmbedProxy denoting the video contents.

Possible attributes include:

  • url for the video URL.

  • height for the video height.

  • width for the video width.

If the attribute has no value then Empty is returned.

property provider

Returns an EmbedProxy denoting the provider contents.

The only attributes that might be accessed are name and url.

If the attribute has no value then Empty is returned.

property author

Returns an EmbedProxy denoting the author contents.

See set_author() for possible values you can access.

If the attribute has no value then Empty is returned.

set_author(*, name, url=Embed.Empty, icon_url=Embed.Empty)

Sets the author for the embed content.

This function returns the class instance to allow for fluent-style chaining.

Parameters:
  • name (str) – The name of the author. Must be 256 characters or fewer.

  • url (str) – The URL for the author.

  • icon_url (str) – The URL of the author icon. Only HTTP(S) is supported.

remove_author()

Clears embed’s author information.

This function returns the class instance to allow for fluent-style chaining.

New in version 1.4.

property fields

Returns a list of EmbedField objects denoting the field contents.

See add_field() for possible values you can access.

If the attribute has no value then None is returned.

append_field(field)

Appends an EmbedField object to the embed.

New in version 2.0.

Parameters:

field (EmbedField) – The field to add.

add_field(*, name, value, inline=True)

Adds a field to the embed object.

This function returns the class instance to allow for fluent-style chaining. There must be 25 fields or fewer.

Parameters:
  • name (str) – The name of the field. Must be 256 characters or fewer.

  • value (str) – The value of the field. Must be 1024 characters or fewer.

  • inline (bool) – Whether the field should be displayed inline.

insert_field_at(index, *, name, value, inline=True)

Inserts a field before a specified index to the embed.

This function returns the class instance to allow for fluent-style chaining. There must be 25 fields or fewer.

New in version 1.2.

Parameters:
  • index (int) – The index of where to insert the field.

  • name (str) – The name of the field. Must be 256 characters or fewer.

  • value (str) – The value of the field. Must be 1024 characters or fewer.

  • inline (bool) – Whether the field should be displayed inline.

clear_fields()

Removes all fields from this embed.

remove_field(index)

Removes a field at a specified index.

If the index is invalid or out of bounds then the error is silently swallowed.

Note

When deleting a field by index, the index of the other fields shift to fill the gap just like a regular list.

Parameters:

index (int) – The index of the field to remove.

set_field_at(index, *, name, value, inline=True)

Modifies a field to the embed object.

The index must point to a valid pre-existing field. There must be 25 fields or fewer.

This function returns the class instance to allow for fluent-style chaining.

Parameters:
  • index (int) – The index of the field to modify.

  • name (str) – The name of the field. Must be 256 characters or fewer.

  • value (str) – The value of the field. Must be 1024 characters or fewer.

  • inline (bool) – Whether the field should be displayed inline.

Raises:

IndexError – An invalid index was provided.

to_dict()

Converts this embed object into a dict.

EmbedField

Attributes
class discord.EmbedField(name, value, inline=False)

Represents a field on the Embed object.

New in version 2.0.

name

The name of the field.

Type:

str

value

The value of the field.

Type:

str

inline

Whether the field should be displayed inline.

Type:

bool

classmethod from_dict(data)

Converts a dict to a EmbedField provided it is in the format that Discord expects it to be in.

You can find out about this format in the official Discord documentation.

Parameters:

data (dict) – The dictionary to convert into an EmbedField object.

to_dict()

Converts this EmbedField object into a dict.

AllowedMentions

class discord.AllowedMentions(*, everyone=True, users=True, roles=True, replied_user=True)

A class that represents what mentions are allowed in a message.

This class can be set during Client initialisation to apply to every message sent. It can also be applied on a per message basis via abc.Messageable.send() for more fine-grained control.

everyone

Whether to allow everyone and here mentions. Defaults to True.

Type:

bool

users

Controls the users being mentioned. If True (the default) then users are mentioned based on the message content. If False then users are not mentioned at all. If a list of abc.Snowflake is given then only the users provided will be mentioned, provided those users are in the message content.

Type:

Union[bool, List[abc.Snowflake]]

roles

Controls the roles being mentioned. If True (the default) then roles are mentioned based on the message content. If False then roles are not mentioned at all. If a list of abc.Snowflake is given then only the roles provided will be mentioned, provided those roles are in the message content.

Type:

Union[bool, List[abc.Snowflake]]

replied_user

Whether to mention the author of the message being replied to. Defaults to True.

New in version 1.6.

Type:

bool

classmethod all()

A factory method that returns a AllowedMentions with all fields explicitly set to True

New in version 1.5.

classmethod none()

A factory method that returns a AllowedMentions with all fields set to False

New in version 1.5.

MessageReference

class discord.MessageReference(*, message_id, channel_id, guild_id=None, fail_if_not_exists=True)

Represents a reference to a Message.

New in version 1.5.

Changed in version 1.6: This class can now be constructed by users.

message_id

The id of the message referenced.

Type:

Optional[int]

channel_id

The channel id of the message referenced.

Type:

int

guild_id

The guild id of the message referenced.

Type:

Optional[int]

fail_if_not_exists

Whether replying to the referenced message should raise HTTPException if the message no longer exists or Discord could not fetch the message.

New in version 1.7.

Type:

bool

resolved

The message that this reference resolved to. If this is None then the original message was not fetched either due to the Discord API not attempting to resolve it or it not being available at the time of creation. If the message was resolved at a prior point but has since been deleted then this will be of type DeletedReferencedMessage.

Currently, this is mainly the replied to message when a user replies to a message.

New in version 1.6.

Type:

Optional[Union[Message, DeletedReferencedMessage]]

classmethod from_message(message, *, fail_if_not_exists=True)

Creates a MessageReference from an existing Message.

New in version 1.6.

Parameters:
  • message (Message) – The message to be converted into a reference.

  • fail_if_not_exists (bool) –

    Whether replying to the referenced message should raise HTTPException if the message no longer exists or Discord could not fetch the message.

    New in version 1.7.

Returns:

A reference to the message.

Return type:

MessageReference

property cached_message

The cached message, if found in the internal message cache.

Type:

Optional[Message]

property jump_url

Returns a URL that allows the client to jump to the referenced message.

New in version 1.7.

Type:

str

PartialMessage

Methods
class discord.PartialMessage(*, channel, id)

Represents a partial message to aid with working messages when only a message and channel ID are present.

There are two ways to construct this class. The first one is through the constructor itself, and the second is via the following:

Note that this class is trimmed down and has no rich attributes.

New in version 1.6.

x == y

Checks if two partial messages are equal.

x != y

Checks if two partial messages are not equal.

hash(x)

Returns the partial message’s hash.

channel

The channel associated with this partial message.

Type:

Union[TextChannel, Thread, DMChannel]

id

The message ID.

Type:

int

property jump_url

Returns a URL that allows the client to jump to this message.

Type:

str

await delete(*, delay=None, reason=None)

This function is a coroutine.

Deletes the message.

Your own messages could be deleted without any proper permissions. However to delete other people’s messages, you need the manage_messages permission.

Changed in version 1.1: Added the new delay keyword-only parameter.

Parameters:
  • delay (Optional[float]) – If provided, the number of seconds to wait in the background before deleting the message. If the deletion fails then it is silently ignored.

  • reason (Optional[str]) – The reason for deleting the message. Shows up on the audit log.

Raises:
  • Forbidden – You do not have proper permissions to delete the message.

  • NotFound – The message was deleted already

  • HTTPException – Deleting the message failed.

await publish()

This function is a coroutine.

Publishes this message to your announcement channel.

You must have the send_messages permission to do this.

If the message is not your own then the manage_messages permission is also needed.

Raises:
  • Forbidden – You do not have the proper permissions to publish this message.

  • HTTPException – Publishing the message failed.

await pin(*, reason=None)

This function is a coroutine.

Pins the message.

You must have the manage_messages permission to do this in a non-private channel context.

Parameters:

reason (Optional[str]) –

The reason for pinning the message. Shows up on the audit log.

New in version 1.4.

Raises:
  • Forbidden – You do not have permissions to pin the message.

  • NotFound – The message or channel was not found or deleted.

  • HTTPException – Pinning the message failed, probably due to the channel having more than 50 pinned messages.

await unpin(*, reason=None)

This function is a coroutine.

Unpins the message.

You must have the manage_messages permission to do this in a non-private channel context.

Parameters:

reason (Optional[str]) –

The reason for unpinning the message. Shows up on the audit log.

New in version 1.4.

Raises:
  • Forbidden – You do not have permissions to unpin the message.

  • NotFound – The message or channel was not found or deleted.

  • HTTPException – Unpinning the message failed.

await add_reaction(emoji)

This function is a coroutine.

Add a reaction to the message.

The emoji may be a unicode emoji or a custom guild Emoji.

You must have the read_message_history permission to use this. If nobody else has reacted to the message using this emoji, the add_reactions permission is required.

Parameters:

emoji (Union[Emoji, Reaction, PartialEmoji, str]) – The emoji to react with.

Raises:
  • HTTPException – Adding the reaction failed.

  • Forbidden – You do not have the proper permissions to react to the message.

  • NotFound – The emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

await remove_reaction(emoji, member)

This function is a coroutine.

Remove a reaction by the member from the message.

The emoji may be a unicode emoji or a custom guild Emoji.

If the reaction is not your own (i.e. member parameter is not you) then the manage_messages permission is needed.

The member parameter must represent a member and meet the abc.Snowflake abc.

Parameters:
Raises:
  • HTTPException – Removing the reaction failed.

  • Forbidden – You do not have the proper permissions to remove the reaction.

  • NotFound – The member or emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

await clear_reaction(emoji)

This function is a coroutine.

Clears a specific reaction from the message.

The emoji may be a unicode emoji or a custom guild Emoji.

You need the manage_messages permission to use this.

New in version 1.3.

Parameters:

emoji (Union[Emoji, Reaction, PartialEmoji, str]) – The emoji to clear.

Raises:
  • HTTPException – Clearing the reaction failed.

  • Forbidden – You do not have the proper permissions to clear the reaction.

  • NotFound – The emoji you specified was not found.

  • InvalidArgument – The emoji parameter is invalid.

await clear_reactions()

This function is a coroutine.

Removes all the reactions from the message.

You need the manage_messages permission to use this.

Raises:
  • HTTPException – Removing the reactions failed.

  • Forbidden – You do not have the proper permissions to remove all the reactions.

await reply(content=None, **kwargs)

This function is a coroutine.

A shortcut method to abc.Messageable.send() to reply to the Message.

New in version 1.6.

Raises:
  • HTTPException – Sending the message failed.

  • Forbidden – You do not have the proper permissions to send the message.

  • InvalidArgument – The files list is not of the appropriate size or you specified both file and files.

Returns:

The message that was sent.

Return type:

Message

to_reference(*, fail_if_not_exists=True)

Creates a MessageReference from the current message.

New in version 1.6.

Parameters:

fail_if_not_exists (bool) –

Whether replying using the message reference should raise HTTPException if the message no longer exists or Discord could not fetch the message.

New in version 1.7.

Returns:

The reference to this message.

Return type:

MessageReference

property created_at

The partial message’s creation time in UTC.

Type:

datetime.datetime

guild

The guild that the partial message belongs to, if applicable.

Type:

Optional[Guild]

await fetch()

This function is a coroutine.

Fetches the partial message to a full Message.

Raises:
  • NotFound – The message was not found.

  • Forbidden – You do not have the permissions required to get a message.

  • HTTPException – Retrieving the message failed.

Returns:

The full message.

Return type:

Message

await edit(**fields)

This function is a coroutine.

Edits the message.

Changed in version 1.7: discord.Message is returned instead of None if an edit took place.

Parameters:
  • content (Optional[str]) – The new content to replace the message with. Could be None to remove the content.

  • embed (Optional[Embed]) – The new embed to replace the original with. Could be None to remove the embed.

  • embeds (Optional[List[Embed]]) –

    A list of embeds to upload. Must be a maximum of 10.

    New in version 2.0.

  • suppress (bool) – Whether to suppress embeds for the message. This removes all the embeds if set to True. If set to False this brings the embeds back if they were suppressed. Using this parameter requires manage_messages.

  • delete_after (Optional[float]) – If provided, the number of seconds to wait in the background before deleting the message we just edited. If the deletion fails, then it is silently ignored.

  • allowed_mentions (Optional[AllowedMentions]) – Controls the mentions being processed in this message. If this is passed, then the object is merged with allowed_mentions. The merging behaviour only overrides attributes that have been explicitly passed to the object, otherwise it uses the attributes set in allowed_mentions. If no object is passed at all then the defaults given by allowed_mentions are used instead.

  • view (Optional[View]) –

    The updated view to update this message with. If None is passed then the view is removed.

    New in version 2.0.

Raises:
  • NotFound – The message was not found.

  • HTTPException – Editing the message failed.

  • Forbidden – Tried to suppress a message without permissions or edited a message’s content or embed that isn’t yours.

Returns:

The message that was edited.

Return type:

Optional[Message]

SelectOption

class discord.SelectOption(*, label, value=..., description=None, emoji=None, default=False)

Represents a select menu’s option.

These can be created by users.

New in version 2.0.

label

The label of the option. This is displayed to users. Can only be up to 100 characters.

Type:

str

value

The value of the option. This is not displayed to users. If not provided when constructed then it defaults to the label. Can only be up to 100 characters.

Type:

str

description

An additional description of the option, if any. Can only be up to 100 characters.

Type:

Optional[str]

emoji

The emoji of the option, if available.

Type:

Optional[Union[str, Emoji, PartialEmoji]]

default

Whether this option is selected by default.

Type:

bool

Intents

class discord.Intents(**kwargs)

Wraps up a Discord gateway intent flag.

Similar to Permissions, the properties provided are two way. You can set and retrieve individual bits using the properties as if they were regular bools.

To construct an object you can pass keyword arguments denoting the flags to enable or disable.

This is used to disable certain gateway features that are unnecessary to run your bot. To make use of this, it is passed to the intents keyword argument of Client.

New in version 1.5.

x == y

Checks if two flags are equal.

x != y

Checks if two flags are not equal.

hash(x)

Return the flag’s hash.

iter(x)

Returns an iterator of (name, value) pairs. This allows it to be, for example, constructed as a dict or a list of pairs.

value

The raw value. You should query flags via the properties rather than using this raw value.

Type:

int

classmethod all()

A factory method that creates a Intents with everything enabled.

classmethod none()

A factory method that creates a Intents with everything disabled.

classmethod default()

A factory method that creates a Intents with everything enabled except presences, members, and message_content.

guilds

Whether guild related events are enabled.

This corresponds to the following events:

This also corresponds to the following attributes and classes in terms of cache:

It is highly advisable to leave this intent enabled for your bot to function.

Type:

bool

members

Whether guild member related events are enabled.

This corresponds to the following events:

This also corresponds to the following attributes and classes in terms of cache:

For more information go to the member intent documentation.

Note

Currently, this requires opting in explicitly via the developer portal as well. Bots in over 100 guilds will need to apply to Discord for verification.

Type:

bool

bans

Whether guild ban related events are enabled.

This corresponds to the following events:

This does not correspond to any attributes or classes in the library in terms of cache.

Type:

bool

emojis

Alias of emojis_and_stickers.

Changed in version 2.0: Changed to an alias.

Type:

bool

emojis_and_stickers

Whether guild emoji and sticker related events are enabled.

New in version 2.0.

This corresponds to the following events:

This also corresponds to the following attributes and classes in terms of cache:

Type:

bool

integrations

Whether guild integration related events are enabled.

This corresponds to the following events:

This does not correspond to any attributes or classes in the library in terms of cache.

Type:

bool

webhooks

Whether guild webhook related events are enabled.

This corresponds to the following events:

This does not correspond to any attributes or classes in the library in terms of cache.

Type:

bool

invites

Whether guild invite related events are enabled.

This corresponds to the following events:

This does not correspond to any attributes or classes in the library in terms of cache.

Type:

bool

voice_states

Whether guild voice state related events are enabled.

This corresponds to the following events:

This also corresponds to the following attributes and classes in terms of cache:

Note

This intent is required to connect to voice.

Type:

bool

presences

Whether guild presence related events are enabled.

This corresponds to the following events:

This also corresponds to the following attributes and classes in terms of cache:

For more information go to the presence intent documentation.

Note

Currently, this requires opting in explicitly via the developer portal as well. Bots in over 100 guilds will need to apply to Discord for verification.

Type:

bool

messages

Whether guild and direct message related events are enabled.

This is a shortcut to set or get both guild_messages and dm_messages.

This corresponds to the following events:

This also corresponds to the following attributes and classes in terms of cache:

Note that due to an implicit relationship this also corresponds to the following events:

Note

message_content is required to receive the actual content of guild messages.

Type:

bool

guild_messages

Whether guild message related events are enabled.

See also dm_messages for DMs or messages for both.

This corresponds to the following events:

This also corresponds to the following attributes and classes in terms of cache:

Note that due to an implicit relationship this also corresponds to the following events:

Without the message_content intent enabled, the following fields are either an empty string or empty array:

For more information go to the message content intent documentation.

Type:

bool

dm_messages

Whether direct message related events are enabled.

See also guild_messages for guilds or messages for both.

This corresponds to the following events:

This also corresponds to the following attributes and classes in terms of cache:

Note that due to an implicit relationship this also corresponds to the following events:

Type:

bool

reactions

Whether guild and direct message reaction related events are enabled.

This is a shortcut to set or get both guild_reactions and dm_reactions.

This corresponds to the following events:

This also corresponds to the following attributes and classes in terms of cache:

Type:

bool

guild_reactions

Whether guild message reaction related events are enabled.

See also dm_reactions for DMs or reactions for both.

This corresponds to the following events:

This also corresponds to the following attributes and classes in terms of cache:

Type:

bool

dm_reactions

Whether direct message reaction related events are enabled.

See also guild_reactions for guilds or reactions for both.

This corresponds to the following events:

This also corresponds to the following attributes and classes in terms of cache:

Type:

bool

typing

Whether guild and direct message typing related events are enabled.

This is a shortcut to set or get both guild_typing and dm_typing.

This corresponds to the following events:

This does not correspond to any attributes or classes in the library in terms of cache.

Type:

bool

guild_typing

Whether guild and direct message typing related events are enabled.

See also dm_typing for DMs or typing for both.

This corresponds to the following events:

This does not correspond to any attributes or classes in the library in terms of cache.

Type:

bool

dm_typing

Whether guild and direct message typing related events are enabled.

See also guild_typing for guilds or typing for both.

This corresponds to the following events:

This does not correspond to any attributes or classes in the library in terms of cache.

Type:

bool

message_content

Whether the bot will receive message content in guild messages.

This corresponds to the following attributes:

These attributes will still be available for messages received from interactions, the bot’s own messages, messages the bot was mentioned in, and DMs.

New in version 2.0.

Note

As of April 2022 requires opting in explicitly via the developer portal to receive the actual content of the guild messages. Bots in over 100 guilds will need to apply to Discord for verification. See https://support-dev.discord.com/hc/en-us/articles/4404772028055 for more information.

Type:

bool

scheduled_events

Whether “scheduled event” related events are enabled.

This corresponds to the following events:

This also corresponds to the following attributes and classes in terms of cache:

Type:

bool

MemberCacheFlags

class discord.MemberCacheFlags(**kwargs)

Controls the library’s cache policy when it comes to members.

This allows for finer grained control over what members are cached. Note that the bot’s own member is always cached. This class is passed to the member_cache_flags parameter in Client.

Due to a quirk in how Discord works, in order to ensure proper cleanup of cache resources it is recommended to have Intents.members enabled. Otherwise the library cannot know when a member leaves a guild and is thus unable to cleanup after itself.

To construct an object you can pass keyword arguments denoting the flags to enable or disable.

The default value is all flags enabled.

New in version 1.5.

x == y

Checks if two flags are equal.

x != y

Checks if two flags are not equal.

hash(x)

Return the flag’s hash.

iter(x)

Returns an iterator of (name, value) pairs. This allows it to be, for example, constructed as a dict or a list of pairs.

value

The raw value. You should query flags via the properties rather than using this raw value.

Type:

int

classmethod all()

A factory method that creates a MemberCacheFlags with everything enabled.

classmethod none()

A factory method that creates a MemberCacheFlags with everything disabled.

voice

Whether to cache members that are in voice.

This requires Intents.voice_states.

Members that leave voice are no longer cached.

Type:

bool

joined

Whether to cache members that joined the guild or are chunked as part of the initial log in flow.

This requires Intents.members.

Members that leave the guild are no longer cached.

Type:

bool

classmethod from_intents(intents)

A factory method that creates a MemberCacheFlags based on the currently selected Intents.

Parameters:

intents (Intents) – The intents to select from.

Returns:

The resulting member cache flags.

Return type:

MemberCacheFlags

ApplicationFlags

class discord.ApplicationFlags(**kwargs)

Wraps up the Discord Application flags.

x == y

Checks if two ApplicationFlags are equal.

x != y

Checks if two ApplicationFlags are not equal.

hash(x)

Return the flag’s hash.

iter(x)

Returns an iterator of (name, value) pairs. This allows it to be, for example, constructed as a dict or a list of pairs. Note that aliases are not shown.

New in version 2.0.

value

The raw value. You should query flags via the properties rather than using this raw value.

Type:

int

managed_emoji

Returns True if the application is a managed emoji.

Type:

bool

group_dm_create

Returns True if the application can create group DMs.

Type:

bool

rpc_has_connected

Returns True if the application has connected to RPC.

Type:

bool

gateway_presence

Returns True if the application is verified and is allowed to receive presence information over the gateway.

Type:

bool

gateway_presence_limited

Returns True if the application is allowed to receive limited presence information over the gateway.

Type:

bool

gateway_guild_members

Returns True if the application is verified and is allowed to receive guild members information over the gateway.

Type:

bool

gateway_guild_members_limited

Returns True if the application is allowed to receive limited guild members information over the gateway.

Type:

bool

verification_pending_guild_limit

Returns True if the application is currently pending verification and has hit the guild limit.

Type:

bool

embedded

Returns True if the application is embedded within the Discord client.

Type:

bool

gateway_message_content

Returns True if the application is allowed to read message contents in guilds.

Type:

bool

gateway_message_content_limited

Returns True if the application is currently pending verification and has hit the guild limit.

Type:

bool

File

class discord.File(fp, filename=None, *, description=None, spoiler=False)

A parameter object used for abc.Messageable.send() for sending file objects.

Note

File objects are single use and are not meant to be reused in multiple abc.Messageable.send()s.

fp

A file-like object opened in binary mode and read mode or a filename representing a file in the hard drive to open.

Note

If the file-like object passed is opened via open then the modes ‘rb’ should be used.

To pass binary data, consider usage of io.BytesIO.

Type:

Union[os.PathLike, io.BufferedIOBase]

filename

The filename to display when uploading to Discord. If this is not given then it defaults to fp.name or if fp is a string then the filename will default to the string given.

Type:

Optional[str]

description

The description of a file, used by Discord to display alternative text on images.

Type:

Optional[:class`str`]

spoiler

Whether the attachment is a spoiler.

Type:

bool

Colour

class discord.Colour(value)

Represents a Discord role colour. This class is similar to a (red, green, blue) tuple.

There is an alias for this called Color.

x == y

Checks if two colours are equal.

x != y

Checks if two colours are not equal.

hash(x)

Return the colour’s hash.

str(x)

Returns the hex format for the colour.

int(x)

Returns the raw colour value.

value

The raw integer colour value.

Type:

int

property r

Returns the red component of the colour.

Type:

int

property g

Returns the green component of the colour.

Type:

int

property b

Returns the blue component of the colour.

Type:

int

to_rgb()

Tuple[int, int, int]: Returns an (r, g, b) tuple representing the colour.

classmethod from_rgb(r, g, b)

Constructs a Colour from an RGB tuple.

classmethod from_hsv(h, s, v)

Constructs a Colour from an HSV tuple.

classmethod default()

A factory method that returns a Colour with a value of 0.

classmethod random(*, seed=None)

A factory method that returns a Colour with a random hue.

Note

The random algorithm works by choosing a colour with a random hue but with maxed out saturation and value.

New in version 1.6.

Parameters:

seed (Optional[Union[int, str, float, bytes, bytearray]]) –

The seed to initialize the RNG with. If None is passed the default RNG is used.

New in version 1.7.

classmethod teal()

A factory method that returns a Colour with a value of 0x1abc9c.

classmethod dark_teal()

A factory method that returns a Colour with a value of 0x11806a.

classmethod brand_green()

A factory method that returns a Colour with a value of 0x57F287.

New in version 2.0.

classmethod green()

A factory method that returns a Colour with a value of 0x2ecc71.

classmethod dark_green()

A factory method that returns a Colour with a value of 0x1f8b4c.

classmethod blue()

A factory method that returns a Colour with a value of 0x3498db.

classmethod dark_blue()

A factory method that returns a Colour with a value of 0x206694.

classmethod purple()

A factory method that returns a Colour with a value of 0x9b59b6.

classmethod dark_purple()

A factory method that returns a Colour with a value of 0x71368a.

classmethod magenta()

A factory method that returns a Colour with a value of 0xe91e63.

classmethod dark_magenta()

A factory method that returns a Colour with a value of 0xad1457.

classmethod gold()

A factory method that returns a Colour with a value of 0xf1c40f.

classmethod dark_gold()

A factory method that returns a Colour with a value of 0xc27c0e.

classmethod orange()

A factory method that returns a Colour with a value of 0xe67e22.

classmethod dark_orange()

A factory method that returns a Colour with a value of 0xa84300.

classmethod brand_red()

A factory method that returns a Colour with a value of 0xED4245.

New in version 2.0.

classmethod red()

A factory method that returns a Colour with a value of 0xe74c3c.

classmethod dark_red()

A factory method that returns a Colour with a value of 0x992d22.

classmethod lighter_grey()

A factory method that returns a Colour with a value of 0x95a5a6.

classmethod lighter_gray()

A factory method that returns a Colour with a value of 0x95a5a6.

classmethod dark_grey()

A factory method that returns a Colour with a value of 0x607d8b.

classmethod dark_gray()

A factory method that returns a Colour with a value of 0x607d8b.

classmethod light_grey()

A factory method that returns a Colour with a value of 0x979c9f.

classmethod light_gray()

A factory method that returns a Colour with a value of 0x979c9f.

classmethod darker_grey()

A factory method that returns a Colour with a value of 0x546e7a.

classmethod darker_gray()

A factory method that returns a Colour with a value of 0x546e7a.

classmethod og_blurple()

A factory method that returns a Colour with a value of 0x7289da.

classmethod blurple()

A factory method that returns a Colour with a value of 0x5865F2.

classmethod greyple()

A factory method that returns a Colour with a value of 0x99aab5.

classmethod dark_theme()

A factory method that returns a Colour with a value of 0x36393F. This will appear transparent on Discord’s dark theme.

New in version 1.5.

classmethod fuchsia()

A factory method that returns a Colour with a value of 0xEB459E.

New in version 2.0.

classmethod yellow()

A factory method that returns a Colour with a value of 0xFEE75C.

New in version 2.0.

classmethod nitro_pink()

A factory method that returns a Colour with a value of 0xf47fff.

New in version 2.0.

classmethod embed_background(theme='dark')

A factory method that returns a Color corresponding to the embed colors on discord clients, with a value of 0x2F3136 (dark) 0xf2f3f5 (light) 0x000000 (amoled).

New in version 2.0.

Parameters:

theme (str) – The theme color to apply, must be one of “dark”, “light”, or “amoled”.

BaseActivity

Attributes
class discord.BaseActivity(**kwargs)

The base activity that all user-settable activities inherit from. A user-settable activity is one that can be used in Client.change_presence().

The following types currently count as user-settable:

Note that although these types are considered user-settable by the library, Discord typically ignores certain combinations of activity depending on what is currently set. This behaviour may change in the future so there are no guarantees on whether Discord will actually let you set these types.

New in version 1.3.

property created_at

When the user started doing this activity in UTC.

New in version 1.3.

Type:

Optional[datetime.datetime]

Activity

class discord.Activity(**kwargs)

Represents an activity in Discord.

This could be an activity such as streaming, playing, listening or watching.

For memory optimisation purposes, some activities are offered in slimmed down versions:

application_id

The application ID of the game.

Type:

Optional[int]

name

The name of the activity.

Type:

Optional[str]

url

A stream URL that the activity could be doing.

Type:

Optional[str]

type

The type of activity currently being done.

Type:

ActivityType

state

The user’s current state. For example, “In Game”.

Type:

Optional[str]

details

The detail of the user’s current activity.

Type:

Optional[str]

timestamps

A dictionary of timestamps. It contains the following optional keys:

  • start: Corresponds to when the user started doing the activity in milliseconds since Unix epoch.

  • end: Corresponds to when the user will finish doing the activity in milliseconds since Unix epoch.

Type:

dict

assets

A dictionary representing the images and their hover text of an activity. It contains the following optional keys:

  • large_image: A string representing the ID for the large image asset.

  • large_text: A string representing the text when hovering over the large image asset.

  • small_image: A string representing the ID for the small image asset.

  • small_text: A string representing the text when hovering over the small image asset.

Type:

dict

party

A dictionary representing the activity party. It contains the following optional keys:

  • id: A string representing the party ID.

  • size: A list of up to two integer elements denoting (current_size, maximum_size).

Type:

dict

buttons

An list of dictionaries representing custom buttons shown in a rich presence. Each dictionary contains the following keys:

  • label: A string representing the text shown on the button.

  • url: A string representing the URL opened upon clicking the button.

New in version 2.0.

Type:

List[dict]

emoji

The emoji that belongs to this activity.

Type:

Optional[PartialEmoji]

property start

When the user started doing this activity in UTC, if applicable.

Type:

Optional[datetime.datetime]

property end

When the user will stop doing this activity in UTC, if applicable.

Type:

Optional[datetime.datetime]

property large_image_url

Returns a URL pointing to the large image asset of this activity if applicable.

Type:

Optional[str]

property small_image_url

Returns a URL pointing to the small image asset of this activity if applicable.

Type:

Optional[str]

property large_image_text

Returns the large image asset hover text of this activity if applicable.

Type:

Optional[str]

property small_image_text

Returns the small image asset hover text of this activity if applicable.

Type:

Optional[str]

Game

Attributes
class discord.Game(name, **extra)

A slimmed down version of Activity that represents a Discord game.

This is typically displayed via Playing on the official Discord client.

x == y

Checks if two games are equal.

x != y

Checks if two games are not equal.

hash(x)

Returns the game’s hash.

str(x)

Returns the game’s name.

Parameters:

name (str) – The game’s name.

name

The game’s name.

Type:

str

property type

Returns the game’s type. This is for compatibility with Activity.

It always returns ActivityType.playing.

Type:

ActivityType

property start

When the user started playing this game in UTC, if applicable.

Type:

Optional[datetime.datetime]

property end

When the user will stop playing this game in UTC, if applicable.

Type:

Optional[datetime.datetime]

Streaming

class discord.Streaming(*, name, url, **extra)

A slimmed down version of Activity that represents a Discord streaming status.

This is typically displayed via Streaming on the official Discord client.

x == y

Checks if two streams are equal.

x != y

Checks if two streams are not equal.

hash(x)

Returns the stream’s hash.

str(x)

Returns the stream’s name.

platform

Where the user is streaming from (ie. YouTube, Twitch).

New in version 1.3.

Type:

Optional[str]

name

The stream’s name.

Type:

Optional[str]

details

An alias for name

Type:

Optional[str]

game

The game being streamed.

New in version 1.3.

Type:

Optional[str]

url

The stream’s URL.

Type:

str

assets

A dictionary comprising of similar keys than those in Activity.assets.

Type:

dict

property type

Returns the game’s type. This is for compatibility with Activity.

It always returns ActivityType.streaming.

Type:

ActivityType

property twitch_name

If provided, the twitch name of the user streaming.

This corresponds to the large_image key of the Streaming.assets dictionary if it starts with twitch:. Typically set by the Discord client.

Type:

Optional[str]

CustomActivity

Attributes
class discord.CustomActivity(name, *, emoji=None, **extra)

Represents a Custom activity from Discord.

x == y

Checks if two activities are equal.

x != y

Checks if two activities are not equal.

hash(x)

Returns the activity’s hash.

str(x)

Returns the custom status text.

New in version 1.3.

name

The custom activity’s name.

Type:

Optional[str]

emoji

The emoji to pass to the activity, if any.

Type:

Optional[PartialEmoji]

property type

Returns the activity’s type. This is for compatibility with Activity.

It always returns ActivityType.custom.

Type:

ActivityType

Permissions

class discord.Permissions(permissions=0, **kwargs)

Wraps up the Discord permission value.

The properties provided are two way. You can set and retrieve individual bits using the properties as if they were regular bools. This allows you to edit permissions.

Changed in version 1.3: You can now use keyword arguments to initialize Permissions similar to update().

x == y

Checks if two permissions are equal.

x != y

Checks if two permissions are not equal.

x <= y

Checks if a permission is a subset of another permission.

x >= y

Checks if a permission is a superset of another permission.

x < y

Checks if a permission is a strict subset of another permission.

x > y

Checks if a permission is a strict superset of another permission.

hash(x)

Return the permission’s hash.

iter(x)

Returns an iterator of (perm, value) pairs. This allows it to be, for example, constructed as a dict or a list of pairs. Note that aliases are not shown.

value

The raw value. This value is a bit array field of a 53-bit integer representing the currently available permissions. You should query permissions via the properties rather than using this raw value.

Type:

int

is_subset(other)

Returns True if self has the same or fewer permissions as other.

is_superset(other)

Returns True if self has the same or more permissions as other.

is_strict_subset(other)

Returns True if the permissions on other are a strict subset of those on self.

is_strict_superset(other)

Returns True if the permissions on other are a strict superset of those on self.

classmethod none()

A factory method that creates a Permissions with all permissions set to False.

classmethod all()

A factory method that creates a Permissions with all permissions set to True.

classmethod all_channel()

A Permissions with all channel-specific permissions set to True and the guild-specific ones set to False. The guild-specific permissions are currently:

Changed in version 1.7: Added stream, priority_speaker and use_slash_commands permissions.

classmethod general()

A factory method that creates a Permissions with all “General” permissions from the official Discord UI set to True.

Changed in version 1.7: Permission read_messages is now included in the general permissions, but permissions administrator, create_instant_invite, kick_members, ban_members, change_nickname and manage_nicknames are no longer part of the general permissions.

classmethod membership()

A factory method that creates a Permissions with all “Membership” permissions from the official Discord UI set to True.

New in version 1.7.

classmethod text()

A factory method that creates a Permissions with all “Text” permissions from the official Discord UI set to True.

Changed in version 1.7: Permission read_messages is no longer part of the text permissions. Added use_slash_commands permission.

classmethod voice()

A factory method that creates a Permissions with all “Voice” permissions from the official Discord UI set to True.

classmethod stage()

A factory method that creates a Permissions with all “Stage Channel” permissions from the official Discord UI set to True.

New in version 1.7.

classmethod stage_moderator()

A factory method that creates a Permissions with all “Stage Moderator” permissions from the official Discord UI set to True.

New in version 1.7.

classmethod advanced()

A factory method that creates a Permissions with all “Advanced” permissions from the official Discord UI set to True.

New in version 1.7.

update(**kwargs)

Bulk updates this permission object.

Allows you to set multiple attributes by using keyword arguments. The names must be equivalent to the properties listed. Extraneous key/value pairs will be silently ignored.

Parameters:

**kwargs – A list of key/value pairs to bulk update permissions with.

create_instant_invite

Returns True if the user can create instant invites.

Type:

bool

kick_members

Returns True if the user can kick users from the guild.

Type:

bool

ban_members

Returns True if a user can ban users from the guild.

Type:

bool

administrator

Returns True if a user is an administrator. This role overrides all other permissions.

This also bypasses all channel-specific overrides.

Type:

bool

manage_channels

Returns True if a user can edit, delete, or create channels in the guild.

This also corresponds to the “Manage Channel” channel-specific override.

Type:

bool

manage_guild

Returns True if a user can edit guild properties.

Type:

bool

add_reactions

Returns True if a user can add reactions to messages.

Type:

bool

view_audit_log

Returns True if a user can view the guild’s audit log.

Type:

bool

priority_speaker

Returns True if a user can be more easily heard while talking.

Type:

bool

stream

Returns True if a user can stream in a voice channel.

Type:

bool

view_channel

Returns True if a user can view all or specific channels.

Type:

bool

read_messages

An alias for view_channel.

New in version 1.3.

Type:

bool

send_messages

Returns True if a user can send messages from all or specific text channels.

Type:

bool

send_tts_messages

Returns True if a user can send TTS messages from all or specific text channels.

Type:

bool

manage_messages

Returns True if a user can delete or pin messages in a text channel.

Note

Note that there are currently no ways to edit other people’s messages.

Type:

bool

Returns True if a user’s messages will automatically be embedded by Discord.

Type:

bool

attach_files

Returns True if a user can send files in their messages.

Type:

bool

read_message_history

Returns True if a user can read a text channel’s previous messages.

Type:

bool

mention_everyone

Returns True if a user’s @everyone or @here will mention everyone in the text channel.

Type:

bool

external_emojis

Returns True if a user can use emojis from other guilds.

Type:

bool

use_external_emojis

An alias for external_emojis.

New in version 1.3.

Type:

bool

view_guild_insights

Returns True if a user can view the guild’s insights.

New in version 1.3.

Type:

bool

connect

Returns True if a user can connect to a voice channel.

Type:

bool

speak

Returns True if a user can speak in a voice channel.

Type:

bool

mute_members

Returns True if a user can mute other users.

Type:

bool

deafen_members

Returns True if a user can deafen other users.

Type:

bool

move_members

Returns True if a user can move users between other voice channels.

Type:

bool

use_voice_activation

Returns True if a user can use voice activation in voice channels.

Type:

bool

change_nickname

Returns True if a user can change their nickname in the guild.

Type:

bool

manage_nicknames

Returns True if a user can change other user’s nickname in the guild.

Type:

bool

manage_roles

Returns True if a user can create or edit roles less than their role’s position.

This also corresponds to the “Manage Permissions” channel-specific override.

Type:

bool

manage_permissions

An alias for manage_roles.

New in version 1.3.

Type:

bool

manage_webhooks

Returns True if a user can create, edit, or delete webhooks.

Type:

bool

manage_emojis

Returns True if a user can create, edit, or delete emojis.

Type:

bool

manage_emojis_and_stickers

An alias for manage_emojis.

New in version 2.0.

Type:

bool

use_slash_commands

Returns True if a user can use slash commands.

New in version 1.7.

Type:

bool

use_application_commands

An alias for use_slash_commands.

New in version 2.0.

Type:

bool

request_to_speak

Returns True if a user can request to speak in a stage channel.

New in version 1.7.

Type:

bool

manage_events

Returns True if a user can manage guild events.

New in version 2.0.

Type:

bool

manage_threads

Returns True if a user can manage threads.

New in version 2.0.

Type:

bool

create_public_threads

Returns True if a user can create public threads.

New in version 2.0.

Type:

bool

create_private_threads

Returns True if a user can create private threads.

New in version 2.0.

Type:

bool

external_stickers

Returns True if a user can use stickers from other guilds.

New in version 2.0.

Type:

bool

use_external_stickers

An alias for external_stickers.

New in version 2.0.

Type:

bool

send_messages_in_threads

Returns True if a user can send messages in threads.

New in version 2.0.

Type:

bool

start_embedded_activities

Returns True if a user can launch an activity flagged ‘EMBEDDED’ in a voice channel.

New in version 2.0.

Type:

bool

moderate_members

Returns True if a user can moderate members (timeout).

New in version 2.0.

Type:

bool

PermissionOverwrite

class discord.PermissionOverwrite(**kwargs)

A type that is used to represent a channel specific permission.

Unlike a regular Permissions, the default value of a permission is equivalent to None and not False. Setting a value to False is explicitly denying that permission, while setting a value to True is explicitly allowing that permission.

The values supported by this are the same as Permissions with the added possibility of it being set to None.

x == y

Checks if two overwrites are equal.

x != y

Checks if two overwrites are not equal.

iter(x)

Returns an iterator of (perm, value) pairs. This allows it to be, for example, constructed as a dict or a list of pairs. Note that aliases are not shown.

Parameters:

**kwargs – Set the value of permissions by their name.

pair()

Tuple[Permissions, Permissions]: Returns the (allow, deny) pair from this overwrite.

classmethod from_pair(allow, deny)

Creates an overwrite from an allow/deny pair of Permissions.

is_empty()

Checks if the permission overwrite is currently empty.

An empty permission overwrite is one that has no overwrites set to True or False.

Returns:

Indicates if the overwrite is empty.

Return type:

bool

update(**kwargs)

Bulk updates this permission overwrite object.

Allows you to set multiple attributes by using keyword arguments. The names must be equivalent to the properties listed. Extraneous key/value pairs will be silently ignored.

Parameters:

**kwargs – A list of key/value pairs to bulk update with.

ShardInfo

Attributes
Methods
class discord.ShardInfo

A class that gives information and control over a specific shard.

You can retrieve this object via AutoShardedClient.get_shard() or AutoShardedClient.shards.

New in version 1.4.

id

The shard ID for this shard.

Type:

int

shard_count

The shard count for this cluster. If this is None then the bot has not started yet.

Type:

Optional[int]

is_closed()

bool: Whether the shard connection is currently closed.

await disconnect()

This function is a coroutine.

Disconnects a shard. When this is called, the shard connection will no longer be open.

If the shard is already disconnected this does nothing.

await reconnect()

This function is a coroutine.

Disconnects and then connects the shard again.

await connect()

This function is a coroutine.

Connects a shard. If the shard is already connected this does nothing.

property latency

Measures latency between a HEARTBEAT and a HEARTBEAT_ACK in seconds for this shard.

Type:

float

is_ws_ratelimited()

bool: Whether the websocket is currently rate limited.

This can be useful to know when deciding whether you should query members using HTTP or via the gateway.

New in version 1.6.

SystemChannelFlags

class discord.SystemChannelFlags

Wraps up a Discord system channel flag value.

Similar to Permissions, the properties provided are two way. You can set and retrieve individual bits using the properties as if they were regular bools. This allows you to edit the system flags easily.

To construct an object you can pass keyword arguments denoting the flags to enable or disable.

x == y

Checks if two flags are equal.

x != y

Checks if two flags are not equal.

hash(x)

Return the flag’s hash.

iter(x)

Returns an iterator of (name, value) pairs. This allows it to be, for example, constructed as a dict or a list of pairs.

value

The raw value. This value is a bit array field of a 53-bit integer representing the currently available flags. You should query flags via the properties rather than using this raw value.

Type:

int

join_notifications

Returns True if the system channel is used for member join notifications.

Type:

bool

premium_subscriptions

Returns True if the system channel is used for “Nitro boosting” notifications.

Type:

bool

guild_reminder_notifications

Returns True if the system channel is used for server setup helpful tips notifications.

New in version 2.0.

Type:

bool

join_notification_replies

Returns True if the system channel is allowing member join sticker replies.

New in version 2.0.

Type:

bool

MessageFlags

class discord.MessageFlags

Wraps up a Discord Message flag value.

See SystemChannelFlags.

x == y

Checks if two flags are equal.

x != y

Checks if two flags are not equal.

hash(x)

Return the flag’s hash.

iter(x)

Returns an iterator of (name, value) pairs. This allows it to be, for example, constructed as a dict or a list of pairs.

New in version 1.3.

value

The raw value. This value is a bit array field of a 53-bit integer representing the currently available flags. You should query flags via the properties rather than using this raw value.

Type:

int

crossposted

Returns True if the message is the original crossposted message.

Type:

bool

is_crossposted

Returns True if the message was crossposted from another channel.

Type:

bool

suppress_embeds

Returns True if the message’s embeds have been suppressed.

Type:

bool

source_message_deleted

Returns True if the source message for this crosspost has been deleted.

Type:

bool

urgent

Returns True if the source message is an urgent message.

An urgent message is one sent by Discord Trust and Safety.

Type:

bool

has_thread

Returns True if the source message is associated with a thread.

New in version 2.0.

Type:

bool

ephemeral

Returns True if the source message is ephemeral.

New in version 2.0.

Type:

bool

loading

Returns True if the source message is deferred.

The user sees a ‘thinking’ state

New in version 2.0.

Type:

bool

failed_to_mention_some_roles_in_thread

Returns True if some roles are failed to mention in a thread.

New in version 2.0.

Type:

bool

PublicUserFlags

class discord.PublicUserFlags

Wraps up the Discord User Public flags.

x == y

Checks if two PublicUserFlags are equal.

x != y

Checks if two PublicUserFlags are not equal.

hash(x)

Return the flag’s hash.

iter(x)

Returns an iterator of (name, value) pairs. This allows it to be, for example, constructed as a dict or a list of pairs. Note that aliases are not shown.

New in version 1.4.

value

The raw value. This value is a bit array field of a 53-bit integer representing the currently available flags. You should query flags via the properties rather than using this raw value.

Type:

int

staff

Returns True if the user is a Discord Employee.

Type:

bool

partner

Returns True if the user is a Discord Partner.

Type:

bool

hypesquad

Returns True if the user is a HypeSquad Events member.

Type:

bool

bug_hunter

Returns True if the user is a Bug Hunter

Type:

bool

premium_promo_dismissed

Returns True if the user is marked as dismissed Nitro promotion

Type:

bool

hypesquad_bravery

Returns True if the user is a HypeSquad Bravery member.

Type:

bool

hypesquad_brilliance

Returns True if the user is a HypeSquad Brilliance member.

Type:

bool

hypesquad_balance

Returns True if the user is a HypeSquad Balance member.

Type:

bool

early_supporter

Returns True if the user is an Early Supporter.

Type:

bool

team_user

Returns True if the user is a Team User.

Type:

bool

system

Returns True if the user is a system user (i.e. represents Discord officially).

Type:

bool

bug_hunter_level_2

Returns True if the user is a Bug Hunter Level 2

Type:

bool

verified_bot

Returns True if the user is a Verified Bot.

Type:

bool

verified_bot_developer

Returns True if the user is an Early Verified Bot Developer.

Type:

bool

early_verified_bot_developer

An alias for verified_bot_developer.

New in version 1.5.

Type:

bool

discord_certified_moderator

Returns True if the user is a Discord Certified Moderator.

New in version 2.0.

Type:

bool

bot_http_interactions

Returns True if the bot has set an interactions endpoint url.

New in version 2.0.

Type:

bool

all()

List[UserFlags]: Returns all public flags the user has.

Bot UI Kit

The library has helpers to help create component-based UIs.

View

class discord.ui.View(*items, timeout=180.0)

Represents a UI view.

This object must be inherited to create a UI within Discord.

New in version 2.0.

Parameters:
  • *items (Item) – The initial items attached to this view.

  • timeout (Optional[float]) – Timeout in seconds from last interaction with the UI before no longer accepting input. If None then there is no timeout.

timeout

Timeout from last interaction with the UI before no longer accepting input. If None then there is no timeout.

Type:

Optional[float]

children

The list of children attached to this view.

Type:

List[Item]

classmethod from_message(message, /, *, timeout=180.0)

Converts a message’s components into a View.

The Message.components of a message are read-only and separate types from those in the discord.ui namespace. In order to modify and edit message components they must be converted into a View first.

Parameters:
  • message (discord.Message) – The message with components to convert into a view.

  • timeout (Optional[float]) – The timeout of the converted view.

Returns:

The converted view. This always returns a View and not one of its subclasses.

Return type:

View

add_item(item)

Adds an item to the view.

Parameters:

item (Item) – The item to add to the view.

Raises:
  • TypeError – An Item was not passed.

  • ValueError – Maximum number of children has been exceeded (25) or the row the item is trying to be added to is full.

remove_item(item)

Removes an item from the view.

Parameters:

item (Item) – The item to remove from the view.

clear_items()

Removes all items from the view.

await interaction_check(interaction)

This function is a coroutine.

A callback that is called when an interaction happens within the view that checks whether the view should process item callbacks for the interaction.

This is useful to override if, for example, you want to ensure that the interaction author is a given user.

The default implementation of this returns True.

Note

If an exception occurs within the body then the check is considered a failure and on_error() is called.

Parameters:

interaction (Interaction) – The interaction that occurred.

Returns:

Whether the view children’s callbacks should be called.

Return type:

bool

await on_timeout()

This function is a coroutine.

A callback that is called when a view’s timeout elapses without being explicitly stopped.

await on_error(error, item, interaction)

This function is a coroutine.

A callback that is called when an item’s callback or interaction_check() fails with an error.

The default implementation prints the traceback to stderr.

Parameters:
  • error (Exception) – The exception that was raised.

  • item (Item) – The item that failed the dispatch.

  • interaction (Interaction) – The interaction that led to the failure.

stop()

Stops listening to interaction events from this view.

This operation cannot be undone.

is_finished()

bool: Whether the view has finished interacting.

is_dispatching()

bool: Whether the view has been added for dispatching purposes.

is_persistent()

bool: Whether the view is set up as persistent.

A persistent view has all their components with a set custom_id and a timeout set to None.

await wait()

Waits until the view has finished interacting.

A view is considered finished when stop() is called or it times out.

Returns:

If True, then the view timed out. If False then the view finished normally.

Return type:

bool

disable_all_items(*, exclusions=None)

Disables all items in the view.

Parameters:

exclusions (Optional[List[ui.Item]]) – A list of items in self.children to not disable from the view.

enable_all_items(*, exclusions=None)

Enables all items in the view.

Parameters:

exclusions (Optional[List[ui.Item]]) – A list of items in self.children to not enable from the view.

Item

Attributes
Methods
class discord.ui.Item

Represents the base UI item that all UI components inherit from.

The current UI items supported are:

New in version 2.0.

property view

The underlying view for this item.

Type:

Optional[View]

await callback(interaction)

This function is a coroutine.

The callback associated with this UI item.

This can be overridden by subclasses.

Parameters:

interaction (Interaction) – The interaction that triggered this UI item.

Button

Methods
class discord.ui.Button(*, style=<ButtonStyle.secondary: 2>, label=None, disabled=False, custom_id=None, url=None, emoji=None, row=None)

Represents a UI button.

New in version 2.0.

Parameters:
  • style (discord.ButtonStyle) – The style of the button.

  • custom_id (Optional[str]) – The ID of the button that gets received during an interaction. If this button is for a URL, it does not have a custom ID.

  • url (Optional[str]) – The URL this button sends you to.

  • disabled (bool) – Whether the button is disabled or not.

  • label (Optional[str]) – The label of the button, if any.

  • emoji (Optional[Union[PartialEmoji, Emoji, str]]) – The emoji of the button, if available.

  • row (Optional[int]) – The relative row this button belongs to. A Discord component can only have 5 rows. By default, items are arranged automatically into those 5 rows. If you’d like to control the relative positioning of the row then passing an index is advised. For example, row=1 will show up before row=2. Defaults to None, which is automatic ordering. The row number must be between 0 and 4 (i.e. zero indexed).

property style

The style of the button.

Type:

discord.ButtonStyle

property custom_id

The ID of the button that gets received during an interaction.

If this button is for a URL, it does not have a custom ID.

Type:

Optional[str]

property url

The URL this button sends you to.

Type:

Optional[str]

property disabled

Whether the button is disabled or not.

Type:

bool

property label

The label of the button, if available.

Type:

Optional[str]

property emoji

The emoji of the button, if available.

Type:

Optional[PartialEmoji]

await callback(interaction)

This function is a coroutine.

The callback associated with this UI item.

This can be overridden by subclasses.

Parameters:

interaction (Interaction) – The interaction that triggered this UI item.

property view

The underlying view for this item.

Type:

Optional[View]

discord.ui.button(*, label=None, custom_id=None, disabled=False, style=<ButtonStyle.secondary: 2>, emoji=None, row=None)

A decorator that attaches a button to a component.

The function being decorated should have three parameters, self representing the discord.ui.View, the discord.ui.Button being pressed and the discord.Interaction you receive.

Note

Buttons with a URL cannot be created with this function. Consider creating a Button manually instead. This is because buttons with a URL do not have a callback associated with them since Discord does not do any processing with it.

Parameters:
  • label (Optional[str]) – The label of the button, if any.

  • custom_id (Optional[str]) – The ID of the button that gets received during an interaction. It is recommended not to set this parameter to prevent conflicts.

  • style (ButtonStyle) – The style of the button. Defaults to ButtonStyle.grey.

  • disabled (bool) – Whether the button is disabled or not. Defaults to False.

  • emoji (Optional[Union[str, Emoji, PartialEmoji]]) – The emoji of the button. This can be in string form or a PartialEmoji or a full Emoji.

  • row (Optional[int]) – The relative row this button belongs to. A Discord component can only have 5 rows. By default, items are arranged automatically into those 5 rows. If you’d like to control the relative positioning of the row then passing an index is advised. For example, row=1 will show up before row=2. Defaults to None, which is automatic ordering. The row number must be between 0 and 4 (i.e. zero indexed).

Select

class discord.ui.Select(*, custom_id=None, placeholder=None, min_values=1, max_values=1, options=..., disabled=False, row=None)

Represents a UI select menu.

This is usually represented as a drop down menu.

In order to get the selected items that the user has chosen, use Select.values.

New in version 2.0.

Parameters:
  • custom_id (str) – The ID of the select menu that gets received during an interaction. If not given then one is generated for you.

  • placeholder (Optional[str]) – The placeholder text that is shown if nothing is selected, if any.

  • min_values (int) – The minimum number of items that must be chosen for this select menu. Defaults to 1 and must be between 1 and 25.

  • max_values (int) – The maximum number of items that must be chosen for this select menu. Defaults to 1 and must be between 1 and 25.

  • options (List[discord.SelectOption]) – A list of options that can be selected in this menu.

  • disabled (bool) – Whether the select is disabled or not.

  • row (Optional[int]) – The relative row this select menu belongs to. A Discord component can only have 5 rows. By default, items are arranged automatically into those 5 rows. If you’d like to control the relative positioning of the row then passing an index is advised. For example, row=1 will show up before row=2. Defaults to None, which is automatic ordering. The row number must be between 0 and 4 (i.e. zero indexed).

property custom_id

The ID of the select menu that gets received during an interaction.

Type:

str

property placeholder

The placeholder text that is shown if nothing is selected, if any.

Type:

Optional[str]

property min_values

The minimum number of items that must be chosen for this select menu.

Type:

int

property max_values

The maximum number of items that must be chosen for this select menu.

Type:

int

property options

A list of options that can be selected in this menu.

Type:

List[discord.SelectOption]

add_option(*, label, value=..., description=None, emoji=None, default=False)

Adds an option to the select menu.

To append a pre-existing discord.SelectOption use the append_option() method instead.

Parameters:
  • label (str) – The label of the option. This is displayed to users. Can only be up to 100 characters.

  • value (str) – The value of the option. This is not displayed to users. If not given, defaults to the label. Can only be up to 100 characters.

  • description (Optional[str]) – An additional description of the option, if any. Can only be up to 100 characters.

  • emoji (Optional[Union[str, Emoji, PartialEmoji]]) – The emoji of the option, if available. This can either be a string representing the custom or unicode emoji or an instance of PartialEmoji or Emoji.

  • default (bool) – Whether this option is selected by default.

Raises:

ValueError – The number of options exceeds 25.

append_option(option)

Appends an option to the select menu.

Parameters:

option (discord.SelectOption) – The option to append to the select menu.

Raises:

ValueError – The number of options exceeds 25.

property disabled

Whether the select is disabled or not.

Type:

bool

property values

A list of values that have been selected by the user.

Type:

List[str]

await callback(interaction)

This function is a coroutine.

The callback associated with this UI item.

This can be overridden by subclasses.

Parameters:

interaction (Interaction) – The interaction that triggered this UI item.

property view

The underlying view for this item.

Type:

Optional[View]

discord.ui.select(*, placeholder=None, custom_id=None, min_values=1, max_values=1, options=..., disabled=False, row=None)

A decorator that attaches a select menu to a component.

The function being decorated should have three parameters, self representing the discord.ui.View, the discord.ui.Select being pressed and the discord.Interaction you receive.

In order to get the selected items that the user has chosen within the callback use Select.values.

Parameters:
  • placeholder (Optional[str]) – The placeholder text that is shown if nothing is selected, if any.

  • custom_id (str) – The ID of the select menu that gets received during an interaction. It is recommended not to set this parameter to prevent conflicts.

  • row (Optional[int]) – The relative row this select menu belongs to. A Discord component can only have 5 rows. By default, items are arranged automatically into those 5 rows. If you’d like to control the relative positioning of the row then passing an index is advised. For example, row=1 will show up before row=2. Defaults to None, which is automatic ordering. The row number must be between 0 and 4 (i.e. zero indexed).

  • min_values (int) – The minimum number of items that must be chosen for this select menu. Defaults to 1 and must be between 1 and 25.

  • max_values (int) – The maximum number of items that must be chosen for this select menu. Defaults to 1 and must be between 1 and 25.

  • options (List[discord.SelectOption]) – A list of options that can be selected in this menu.

  • disabled (bool) – Whether the select is disabled or not. Defaults to False.

InputText

class discord.ui.InputText(*, style=<InputTextStyle.short: 1>, custom_id=None, label, placeholder=None, min_length=None, max_length=None, required=True, value=None, row=None)

Represents a UI text input field.

New in version 2.0.

Parameters:
  • style (InputTextStyle) – The style of the input text field.

  • custom_id (Optional[str]) – The ID of the input text field that gets received during an interaction.

  • label (str) – The label for the input text field. Must be 45 characters or fewer.

  • placeholder (Optional[str]) – The placeholder text that is shown if nothing is selected, if any. Must be 100 characters or fewer.

  • min_length (Optional[int]) – The minimum number of characters that must be entered. Defaults to 0 and must be less than 4000.

  • max_length (Optional[int]) – The maximum number of characters that can be entered. Must be between 1 and 4000.

  • required (Optional[bool]) – Whether the input text field is required or not. Defaults to True.

  • value (Optional[str]) – Pre-fills the input text field with this value. Must be 4000 characters or fewer.

  • row (Optional[int]) – The relative row this input text field belongs to. A modal dialog can only have 5 rows. By default, items are arranged automatically into those 5 rows. If you’d like to control the relative positioning of the row then passing an index is advised. For example, row=1 will show up before row=2. Defaults to None, which is automatic ordering. The row number must be between 0 and 4 (i.e. zero indexed).

property style

The style of the input text field.

Type:

InputTextStyle

property custom_id

The ID of the input text field that gets received during an interaction.

Type:

str

property label

The label of the input text field.

Type:

str

property placeholder

The placeholder text that is shown before anything is entered, if any.

Type:

Optional[str]

property min_length

The minimum number of characters that must be entered. Defaults to 0.

Type:

Optional[int]

property max_length

The maximum number of characters that can be entered.

Type:

Optional[int]

property required

Whether the input text field is required or not. Defaults to True.

Type:

Optional[bool]

property value

The value entered in the text field.

Type:

Optional[str]

Sink Core

class discord.sinks.Filters(**kwargs)

Filters for Sink

New in version 2.0.

Parameters:

container – Container of all Filters.

class discord.sinks.Sink(*, filters=None)

A sink “stores” recorded audio data.

Can be subclassed for extra customizablilty.

Warning

It is recommended you use the officially provided sink classes, such as WaveSink.

just replace the following like so:

vc.start_recording(
    MySubClassedSink(),
    finished_callback,
    ctx.channel,
)

New in version 2.0.

Raises:
get_all_audio()

Gets all audio files.

get_user_audio(user)

Gets the audio file(s) of one specific user.

class discord.sinks.AudioData(file)

Handles data that’s been completely decrypted and decoded and is ready to be saved to file.

New in version 2.0.

write(data)

Writes audio data.

Raises:

ClientException – The AudioData is already finished writing.

cleanup()

Finishes and cleans up the audio data.

Raises:

ClientException – The AudioData is already finished writing.

on_format(encoding)

Called when audio data is formatted.

Raises:

ClientException – The AudioData is still writing.

class discord.sinks.RawData(data, client)

Handles raw data from Discord so that it can be decrypted and decoded to be used.

New in version 2.0.

Sinks

class discord.sinks.WaveSink(*, filters=None)

A special sink for .wav(wave) files.

New in version 2.0.

format_audio(audio)

Formats the recorded audio.

Raises:
class discord.sinks.MP3Sink(*, filters=None)

A special sink for .mp3 files.

New in version 2.0.

format_audio(audio)

Formats the recorded audio.

Raises:
  • MP3SinkError – Audio may only be formatted after recording is finished.

  • MP3SinkError – Formatting the audio failed.

class discord.sinks.MP4Sink(*, filters=None)

A special sink for .mp4 files.

New in version 2.0.

format_audio(audio)

Formats the recorded audio.

Raises:
  • MP4SinkError – Audio may only be formatted after recording is finished.

  • MP4SinkError – Formatting the audio failed.

class discord.sinks.M4ASink(*, filters=None)

A special sink for .m4a files.

New in version 2.0.

format_audio(audio)

Formats the recorded audio.

Raises:
  • M4ASinkError – Audio may only be formatted after recording is finished.

  • M4ASinkError – Formatting the audio failed.

class discord.sinks.MKVSink(*, filters=None)

A special sink for .mkv files.

New in version 2.0.

format_audio(audio)

Formats the recorded audio.

Raises:
  • MKVSinkError – Audio may only be formatted after recording is finished.

  • MKVSinkError – Formatting the audio failed.

class discord.sinks.MKASink(*, filters=None)

A special sink for .mka files.

New in version 2.0.

format_audio(audio)

Formats the recorded audio.

Raises:
  • MKASinkError – Audio may only be formatted after recording is finished.

  • MKASinkError – Formatting the audio failed.

class discord.sinks.OGGSink(*, filters=None)

A special sink for .ogg files.

New in version 2.0.

format_audio(audio)

Formats the recorded audio.

Raises:
  • OGGSinkError – Audio may only be formatted after recording is finished.

  • OGGSinkError – Formatting the audio failed.

Sink Error Reference

exception discord.sinks.SinkException

Raised when a Sink error occurs.

New in version 2.0.

exception discord.sinks.RecordingException

Exception that’s thrown when there is an error while trying to record audio from a voice channel.

New in version 2.0.

exception discord.sinks.WaveSinkError

Exception thrown when a exception occurs with WaveSink

New in version 2.0.

exception discord.sinks.MP3SinkError

Exception thrown when a exception occurs with MP3Sink

New in version 2.0.

exception discord.sinks.MP4SinkError

Exception thrown when a exception occurs with MP4Sink

New in version 2.0.

exception discord.sinks.M4ASinkError

Exception thrown when a exception occurs with M4ASink

New in version 2.0.

exception discord.sinks.MKVSinkError

Exception thrown when a exception occurs with MKVSink

New in version 2.0.

exception discord.sinks.MKASinkError

Exception thrown when a exception occurs with MKAsSink

New in version 2.0.

exception discord.sinks.OGGSinkError

Exception thrown when a exception occurs with OGGSink

New in version 2.0.

Sink Exception Hierarchy

Exceptions

The following exceptions are thrown by the library.

exception discord.DiscordException

Base exception class for pycord

Ideally speaking, this could be caught to handle any exceptions raised from this library.

exception discord.ClientException

Exception that’s raised when an operation in the Client fails.

These are usually for exceptions that happened due to user input.

exception discord.LoginFailure

Exception that’s raised when the Client.login() function fails to log you in from improper credentials or some other misc. failure.

exception discord.NoMoreItems

Exception that is raised when an async iteration operation has no more items.

exception discord.HTTPException(response, message)

Exception that’s raised when an HTTP request operation fails.

response

The response of the failed HTTP request. This is an instance of aiohttp.ClientResponse. In some cases this could also be a requests.Response.

Type:

aiohttp.ClientResponse

text

The text of the error. Could be an empty string.

Type:

str

status

The status code of the HTTP request.

Type:

int

code

The Discord specific error code for the failure.

Type:

int

exception discord.Forbidden(response, message)

Exception that’s raised for when status code 403 occurs.

Subclass of HTTPException

exception discord.NotFound(response, message)

Exception that’s raised for when status code 404 occurs.

Subclass of HTTPException

exception discord.DiscordServerError(response, message)

Exception that’s raised for when a 500 range status code occurs.

Subclass of HTTPException.

New in version 1.5.

exception discord.InvalidData

Exception that’s raised when the library encounters unknown or invalid data from Discord.

exception discord.InvalidArgument

Exception that’s raised when an argument to a function is invalid some way (e.g. wrong value or wrong type).

This could be considered the analogous of ValueError and TypeError except inherited from ClientException and thus DiscordException.

exception discord.GatewayNotFound

An exception that is raised when the gateway for Discord could not be found

exception discord.ConnectionClosed(socket, *, shard_id, code=None)

Exception that’s raised when the gateway connection is closed for reasons that could not be handled internally.

code

The close code of the websocket.

Type:

int

reason

The reason provided for the closure.

Type:

str

shard_id

The shard ID that got closed if applicable.

Type:

Optional[int]

exception discord.PrivilegedIntentsRequired(shard_id)

Exception that’s raised when the gateway is requesting privileged intents but they’re not ticked in the developer page yet.

Go to https://discord.com/developers/applications/ and enable the intents that are required. Currently these are as follows:

shard_id

The shard ID that got closed if applicable.

Type:

Optional[int]

exception discord.InteractionResponded(interaction)

Exception that’s raised when sending another interaction response using InteractionResponse when one has already been done before.

An interaction can only respond once.

New in version 2.0.

interaction

The interaction that’s already been responded to.

Type:

Interaction

exception discord.opus.OpusError(code)

An exception that is thrown for libopus related errors.

code

The error code returned.

Type:

int

exception discord.opus.OpusNotLoaded

An exception that is thrown for when libopus is not loaded.

exception discord.ApplicationCommandError

The base exception type for all application command related errors.

This inherits from DiscordException.

This exception and exceptions inherited from it are handled in a special way as they are caught and passed into a special event from Bot, on_command_error().

exception discord.CheckFailure

Exception raised when the predicates in Command.checks have failed.

This inherits from ApplicationCommandError

exception discord.ApplicationCommandInvokeError(e)

Exception raised when the command being invoked raised an exception.

This inherits from ApplicationCommandError

original

The original exception that was raised. You can also get this via the __cause__ attribute.

Type:

Exception

exception discord.ExtensionError(message=None, *args, name)

Base exception for extension related errors.

This inherits from DiscordException.

name

The extension that had an error.

Type:

str

exception discord.ExtensionAlreadyLoaded(name)

An exception raised when an extension has already been loaded.

This inherits from ExtensionError

exception discord.ExtensionNotLoaded(name)

An exception raised when an extension was not loaded.

This inherits from ExtensionError

exception discord.NoEntryPointError(name)

An exception raised when an extension does not have a setup entry point function.

This inherits from ExtensionError

exception discord.ExtensionFailed(name, original)

An exception raised when an extension failed to load during execution of the module or setup entry point.

This inherits from ExtensionError

name

The extension that had the error.

Type:

str

original

The original exception that was raised. You can also get this via the __cause__ attribute.

Type:

Exception

exception discord.ExtensionNotFound(name)

An exception raised when an extension is not found.

This inherits from ExtensionError

Changed in version 1.3: Made the original attribute always None.

name

The extension that had the error.

Type:

str

Exception Hierarchy